Re: [PD] GEM: animations II

2007-04-19 Thread Damian Stewart
Javier García wrote:
 Hi,
 
 I've been looking for information about the OBJ format which Pd uses to 
 import 3d models. I've found out this format doesn't support animations, so 
 if i try to implement code to load models with animations integrated I 
 should forget the OBJ format, and remake the job about loading 3d models 
 with another 3d format as base.

Hmm, that doesn't sound right.

What kind of animations? If you're animating 3D objects, normally you're 
talking about skeletal animations - in which case, the usual way to do 
things is to have the model defined in one file (the .obj file), and 
another file defining the skeleton and the animation keyframes.

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Re: [PD] GEM: animations II

2007-04-19 Thread Javier García
What's you opinion about this i have found?

http://tfc.duke.free.fr/old/models/md2.htm

Do you think it could serve to load 3d models with integrated animations in 
GEM?

Im anxious to start developing ^^


From: Cypod [EMAIL PROTECTED]
To: Javier García [EMAIL PROTECTED]
Subject: Re: [PD] GEM: animations II
Date: Wed, 18 Apr 2007 21:25:42 -0700

pix_image also only gives you a planar mapping for the uvs, not as
flexiable as some other programs, but its real-time, so you don't have
to wait to renders.

This and the animation problem can largely be fixed by cutting up your
models and rebuilding then in pd

On 4/18/07, Javier García [EMAIL PROTECTED] wrote:
Hi,

I've been looking for information about the OBJ format which Pd uses to
import 3d models. I've found out this format doesn't support animations, 
so
if i try to implement code to load models with animations integrated I
should forget the OBJ format, and remake the job about loading 3d models
with another 3d format as base.

I'm newbie in Pd, so what's it your opinion?

_
Moda para esta temporada. Ponte al día de todas las tendencias.
http://www.msn.es/Mujer/moda/default.asp


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[PD] GEM: animations II

2007-04-18 Thread Javier García
Hi,

I've been looking for information about the OBJ format which Pd uses to 
import 3d models. I've found out this format doesn't support animations, so 
if i try to implement code to load models with animations integrated I 
should forget the OBJ format, and remake the job about loading 3d models 
with another 3d format as base.

I'm newbie in Pd, so what's it your opinion?

_
Moda para esta temporada. Ponte al día de todas las tendencias. 
http://www.msn.es/Mujer/moda/default.asp


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