Re: [PD] Reading a specific image from [pix_buffer] and saving it using [pix_write]

2012-07-15 Thread Seiichiro MATSUMURA
Hi IOhanness,

Thanks for the advice.

> the last stable version of Gem is 0.93.3, and since Gem has a slow release
> cycle, this means that 0.92.3 is really old.

I updated and installed to GEM 0.93.3 for OSX.
Then tried to save YUV data in [pix_buffer] with the same patch, the
result was same.
This time I could get the message of saving jpeg file.


using YUV
Image saving support: QT


I also got a message of [pix_video] starting.


[pix_video]: backend #0='Darwin': darwin dv iidc analog


Does it help?


> for starters, the "test.jpg", is really a TIFF image.
> so it seems that the Gem is even choosing the wrong image type.
...
> looks like a bug.

I see. Hope it would to be fixed.

Best,

Sei

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2012/7/14 IOhannes m zmölnig :
> On 07/10/2012 02:03 PM, Seiichiro MATSUMURA wrote:
>>
>>
>> The attached picture named "test.jpg" is what I saved using the
>> attached patch. The original pict in a buffer is like right hand side
>> of another attached picture "screenshot_gemwin.jpg". Somehow colors
>
>
> for starters, the "test.jpg", is really a TIFF image.
> so it seems that the Gem is even choosing the wrong image type.
>
>
>> are changed, the width become half and a picture itself is doubled.
>> This is what I meant changing "color space" and "resolution".
>
>
> looks like a bug.
>
>
>> Is this not happening on your OSX?
>
>
> my OSX is called linux.
>
>
>> I am using GEM: ver: 0.92.3.
>>
>>> which image-writing backends are installed (Gem should printout
>>> something like "Image saving support: QuickTime")
>>
>>
>> The printout should be come out on Pd window? There is no printout
>> when saving a frame of pix_buffer. How can I get it?
>
>
> installing a recent version of Gem.
> the last stable version of Gem is 0.93.3, and since Gem has a slow release
> cycle, this means that 0.92.3 is really old.
>
> fgmadr
> IOhannes
>
>
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Re: [PD] Reading a specific image from [pix_buffer] and saving it using [pix_write]

2012-07-13 Thread IOhannes m zmölnig

On 07/10/2012 02:03 PM, Seiichiro MATSUMURA wrote:


The attached picture named "test.jpg" is what I saved using the
attached patch. The original pict in a buffer is like right hand side
of another attached picture "screenshot_gemwin.jpg". Somehow colors


for starters, the "test.jpg", is really a TIFF image.
so it seems that the Gem is even choosing the wrong image type.


are changed, the width become half and a picture itself is doubled.
This is what I meant changing "color space" and "resolution".


looks like a bug.


Is this not happening on your OSX?


my OSX is called linux.


I am using GEM: ver: 0.92.3.


which image-writing backends are installed (Gem should printout
something like "Image saving support: QuickTime")


The printout should be come out on Pd window? There is no printout
when saving a frame of pix_buffer. How can I get it?


installing a recent version of Gem.
the last stable version of Gem is 0.93.3, and since Gem has a slow 
release cycle, this means that 0.92.3 is really old.


fgmadr
IOhannes

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Re: [PD] Reading a specific image from [pix_buffer] and saving it using [pix_write]

2012-07-13 Thread Seiichiro MATSUMURA
Thanks Charles.

As you mentioned, YUV consists Y for Luma, U and V for the color
difference of from Luma to Blue and Red(chrominance), basically
describes colors based on brightness.
I could realize  with Wikipedia.
http://en.wikipedia.org/wiki/YUV
It also seems "1 value for 2 pixels" makes sense for weird saved jpeg file.

For converting YUV to RGB, the formula is necessary.
http://www.fourcc.org/fccyvrgb.php

So, I would like to know whether YUV data in buffer are automatically
recognized and converted to RGB data with this formula for saving a
jpeg file when "save" command to [pix_buffer] works. Otherwise, do we
have to use [pix_rgba] before putting data in [pix_buffer]?

Best,

Sei



2012/7/10 Charles Goyard :
> Seiichiro MATSUMURA wrote:
>> Somehow colors are changed, the width become half and a picture itself
>> is doubled.
>
> iirc, in YUV you have a luminance layer (Y) and then the colors encoded
> in a strange way, like 1 value for 2 pixels for the width in the U and V
> layers. Well, something like that. Maybe it's a bug in the colorspace
> conversion because you don't make it explicit ?
>
>
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Re: [PD] Reading a specific image from [pix_buffer] and saving it using [pix_write]

2012-07-10 Thread Charles Goyard
Seiichiro MATSUMURA wrote:
> Somehow colors are changed, the width become half and a picture itself
> is doubled.

iirc, in YUV you have a luminance layer (Y) and then the colors encoded
in a strange way, like 1 value for 2 pixels for the width in the U and V
layers. Well, something like that. Maybe it's a bug in the colorspace
conversion because you don't make it explicit ?


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Re: [PD] Reading a specific image from [pix_buffer] and saving it using [pix_write]

2012-07-10 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On 2012-07-10 05:53, Seiichiro MATSUMURA wrote:
> Hi,
> 
> I try to do the similar thing, capturing from pix_video, saving a 
> specific frame of [pix_buffer] to jpg files. However, the color
> space and the resolution of saved jpg file is changed. Even saving
> tiff is the same result.

i'm pretty suzre, that the resolution of the image does not change,
even on OSX.
with chnaged "color space", do you mean that the colors are stored in
the wrong order? or do you mean that your YUV pix ends up as an ARGB
image?
the latter is not a bug, the former is.

> I know one of the ways is converting Gemlist from YUV to RGBA
> using [pix_rgba] before inputing [pix_buffer_write], but it is
> told "CPU-consumptive".

are you only told that it is CPU-consumptive, or do you experience any
actual problems?

if the conversion is indeed too CPU intensive and you only take
snapshots every now and then (not every frame), you could put the
[pix_rgba] in a branch that is only executed when needed.

e.g.

gemlist
|   [r spigot]
|   |
[spigot ]
|
[t a b]
| |
| [; spigiot 0(
|
[pix_rgba]
|[r writer]
||
[pix_buffer_write foo]
|
[save /tmp/foo.jpg 0(
|
[pix__buffer foo[

and click this to capture an image:
 [; spigot 1; writer 0(


> So, is there any solutions to save YUV data in pix_buffer directly
> to jpg file with keeping colorspace and resolution. I am using Mac
> OS 10.7.4 and pd-extended 0.42.5.

sorry, i cannot keep track of all the various distributions of Gem.

so, which version of Gem are you using?
which image-writing backends are installed (Gem should printout
something like "Image saving support: QuickTime")

mfgds
IOhannes

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Re: [PD] Reading a specific image from [pix_buffer] and saving it using [pix_write]

2012-07-09 Thread Seiichiro MATSUMURA
Hi,

I try to do the similar thing, capturing from pix_video, saving a
specific frame of [pix_buffer] to jpg files. However, the color space
and the resolution of saved jpg file is changed. Even saving tiff is
the same result.
I know one of the ways is converting Gemlist from YUV to RGBA using
[pix_rgba] before inputing [pix_buffer_write], but it is told
"CPU-consumptive".
So, is there any solutions to save YUV data in pix_buffer directly to
jpg file with keeping colorspace and resolution.
I am using Mac OS 10.7.4 and pd-extended 0.42.5.
Thanks in progress.

Sei
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Seiichiro Matsumura

s...@low-tech-ism.com
http://low-tech-ism.com/
__/__/__/__/__/__/__/__/__/__/__/__/__/__/__/__/__/



2012/3/22 Antonio Roberts :
> Thanks for the help on this. I've attached the updated patch. After
> choosing a directory to save the files all of the shots will be saved
> as jpgs.
>
> I noticed some weird behaviour when pressing the Record (big red)
> button. The save message is trying to save from a buffer slot that
> isn't yet filled. I thought it was a race condition, so added a [t b
> b] but that didn't solve it. I don't know what the exact problem is,
> but the workdaround that I used seems to work
>
> Antonio
>
> On 20 March 2012 12:06, IOhannes m zmoelnig  wrote:
>> -BEGIN PGP SIGNED MESSAGE-
>> Hash: SHA1
>>
>> On 2012-03-20 12:21, Antonio Roberts wrote:
>>> I've been attempting to build on the stop-motion animation patch that
>>> guido built some time ago (attached). I want to output each new frame
>>> to an image but there's one problem: [pix_write] reads what is
>>> currently in the frame buffer, which could be one of the old pictures.
>>> Is there any way to make it read from a specific point in the frame
>>> buffer?
>>
>> a "framebuffer" in openGL- and Gem-land usually means a "canvas" where
>> you draw to. [gemwindow] is a typical framebuffer, [gemframebuffer]
>> (what's that name..?) as well.
>>
>> [pix_write] will indeed read from this framebuffer.
>> you can specify where in the framebuffer it reads via the "offset" &
>> "dimension" parameters.
>>
>>
>> [pix_buffer], while being a "buffer" that holds "frames", is NOT a
>> framebuffer in this parlance.
>>
>> you can use the [save foo.jpg 42( message to save a pix from the
>> [pix_buffer] to the disk. the last argument ("42" in this case) denotes
>> the slot to read the image from.
>>
>> fgasdr
>> IOhannes
>> -BEGIN PGP SIGNATURE-
>> Version: GnuPG v1.4.11 (GNU/Linux)
>> Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/
>>
>> iEYEARECAAYFAk9oct4ACgkQkX2Xpv6ydvSdSQCgpS3lASLj8qZ5Y2vI2xX2FFJU
>> tYIAoKEx3CZRE++bKPOUakALFUxZIyb7
>> =G992
>> -END PGP SIGNATURE-
>>
>
>
>
> --
> 
> anto...@hellocatfood.com
> http://www.hellocatfood.com
> 
>
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pixbuffer_savetest.pd
Description: Binary data
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Re: [PD] Reading a specific image from [pix_buffer] and saving it using [pix_write]

2012-03-21 Thread Antonio Roberts
Thanks for the help on this. I've attached the updated patch. After
choosing a directory to save the files all of the shots will be saved
as jpgs.

I noticed some weird behaviour when pressing the Record (big red)
button. The save message is trying to save from a buffer slot that
isn't yet filled. I thought it was a race condition, so added a [t b
b] but that didn't solve it. I don't know what the exact problem is,
but the workdaround that I used seems to work

Antonio

On 20 March 2012 12:06, IOhannes m zmoelnig  wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> On 2012-03-20 12:21, Antonio Roberts wrote:
>> I've been attempting to build on the stop-motion animation patch that
>> guido built some time ago (attached). I want to output each new frame
>> to an image but there's one problem: [pix_write] reads what is
>> currently in the frame buffer, which could be one of the old pictures.
>> Is there any way to make it read from a specific point in the frame
>> buffer?
>
> a "framebuffer" in openGL- and Gem-land usually means a "canvas" where
> you draw to. [gemwindow] is a typical framebuffer, [gemframebuffer]
> (what's that name..?) as well.
>
> [pix_write] will indeed read from this framebuffer.
> you can specify where in the framebuffer it reads via the "offset" &
> "dimension" parameters.
>
>
> [pix_buffer], while being a "buffer" that holds "frames", is NOT a
> framebuffer in this parlance.
>
> you can use the [save foo.jpg 42( message to save a pix from the
> [pix_buffer] to the disk. the last argument ("42" in this case) denotes
> the slot to read the image from.
>
> fgasdr
> IOhannes
> -BEGIN PGP SIGNATURE-
> Version: GnuPG v1.4.11 (GNU/Linux)
> Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/
>
> iEYEARECAAYFAk9oct4ACgkQkX2Xpv6ydvSdSQCgpS3lASLj8qZ5Y2vI2xX2FFJU
> tYIAoKEx3CZRE++bKPOUakALFUxZIyb7
> =G992
> -END PGP SIGNATURE-
>



-- 

anto...@hellocatfood.com
http://www.hellocatfood.com

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#X declare -lib gridflow;
#X obj 32 316 pix_buffer_write store;
#X obj 462 302 pix_buffer_read store;
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#X obj 67 55 + 1;
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#X obj 633 131 hsl 80 20 10 0 0 0 empty empty empty -2 -8 0 10 -257985
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#X obj 138 -144 loadbang;
#X msg 92 165 device /dev/video1;
#X obj 462 332 pix_texture;
#X obj 138 -64 import gridflow;
#X obj 32 386 #from_pix \, colorspace rgb;
#X obj 32 427 #out window \, title preview;
#X obj 32 407 #downscale_by 2;
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#X msg 138 -104 0 \, destroy;
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#X obj 293 176 bng 15 250 50 0 empty empty empty 17 7 0 10 -258113
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#X obj 248 236 - 0.4;
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#X obj 600 257 + 1;
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#X msg 91 227 vertical;
#X msg 91 247 none;
#X msg 91 267 both;
#X text 312 250 <- workaround;
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#X connect 24 0 2 0;
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#X connect 27 0 29 0;
#X connect 29 0 28 0;
#X connect 30 0 3 0;
#X connect 31 0 3 0;
#X connect 34 0 37 0;
#X connect 37 0 38 1;
#X connect 38 0 39 

Re: [PD] Reading a specific image from [pix_buffer] and saving it using [pix_write]

2012-03-20 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

On 2012-03-20 12:21, Antonio Roberts wrote:
> I've been attempting to build on the stop-motion animation patch that
> guido built some time ago (attached). I want to output each new frame
> to an image but there's one problem: [pix_write] reads what is
> currently in the frame buffer, which could be one of the old pictures.
> Is there any way to make it read from a specific point in the frame
> buffer?

a "framebuffer" in openGL- and Gem-land usually means a "canvas" where
you draw to. [gemwindow] is a typical framebuffer, [gemframebuffer]
(what's that name..?) as well.

[pix_write] will indeed read from this framebuffer.
you can specify where in the framebuffer it reads via the "offset" &
"dimension" parameters.


[pix_buffer], while being a "buffer" that holds "frames", is NOT a
framebuffer in this parlance.

you can use the [save foo.jpg 42( message to save a pix from the
[pix_buffer] to the disk. the last argument ("42" in this case) denotes
the slot to read the image from.

fgasdr
IOhannes
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Description: S/MIME Cryptographic Signature
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[PD] Reading a specific image from [pix_buffer] and saving it using [pix_write]

2012-03-20 Thread Antonio Roberts
I've been attempting to build on the stop-motion animation patch that
guido built some time ago (attached). I want to output each new frame
to an image but there's one problem: [pix_write] reads what is
currently in the frame buffer, which could be one of the old pictures.
Is there any way to make it read from a specific point in the frame
buffer?

Antonio

-- 

anto...@hellocatfood.com
http://www.hellocatfood.com

#N canvas 396 106 578 472 10;
#X declare -lib gridflow;
#X obj 32 236 pix_buffer_write store;
#X obj 452 302 pix_buffer_read store;
#X obj 32 185 pix_video;
#X obj 258 56 gemwin;
#X obj 32 159 gemhead;
#X obj 452 137 gemhead;
#X obj 36 14 bng 40 250 50 0 empty empty empty 17 7 0 10 -257985 -1
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#X obj 36 85 f;
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#X obj 136 120 + 1;
#X obj 106 165 % 4;
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#X obj 194 149 int;
#X connect 0 0 1 0;
#X connect 1 0 2 0;
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#X connect 2 0 1 1;
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#X connect 5 0 4 0;
#X connect 6 0 7 0;
#X connect 7 0 3 1;
#X restore 575 179 pd speed;
#X obj 258 -4 loadbang;
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#X obj 258 96 pix_buffer store 96;
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#X obj 258 76 import gridflow;
#X obj 32 306 #from_pix \, colorspace rgb;
#X obj 32 347 #out window \, title preview;
#X obj 32 327 #downscale_by 2;
#X msg 258 16 create \, 1;
#X msg 258 36 0 \, destroy;
#X obj 452 342 rectangle 4 3;
#X obj 262 317 pix_write;
#X obj 311 245 tof/folderpanel;
#X obj 262 202 gemhead 96;
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#X obj 311 225 bng 15 250 50 0 empty empty empty 17 7 0 10 -258113
-1 -1;
#X obj 262 297 bang;
#X text 37 281 gridflow used for preview;
#X text 333 203 directory to;
#X text 333 223 save images;
#X connect 0 0 29 0;
#X connect 1 0 27 0;
#X connect 2 0 0 0;
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#X connect 5 0 11 0;
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#X connect 40 0 35 0;
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