Re: [PD] a better way to make a patch

2010-01-10 Thread Frank Barknecht
Hallo,
Andrew Faraday hat gesagt: // Andrew Faraday wrote:

 Data storage in that format is something I've been looking for for ages, it's
 merely the way of writing direct to a table that I wasn't aware of before. Is
 it possible to load this out of a text file?

Unfortunatly arrays and tables don't have a proper help file in Pd vanilla, so
check out 15.array.pd and 16.more.arrays.pd in the control docs for a
description of array operations.

Ciao
-- 
Frank

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Re: [PD] a better way to make a patch

2010-01-10 Thread Hans-Christoph Steiner


On Jan 10, 2010, at 5:02 AM, Frank Barknecht wrote:


Hallo,
Andrew Faraday hat gesagt: // Andrew Faraday wrote:

Data storage in that format is something I've been looking for for  
ages, it's
merely the way of writing direct to a table that I wasn't aware of  
before. Is

it possible to load this out of a text file?


Unfortunatly arrays and tables don't have a proper help file in Pd  
vanilla, so

check out 15.array.pd and 16.more.arrays.pd in the control docs for a
description of array operations.



all_about_arrays.pd from PDDP is pretty good, and included in Pd- 
extended.


.hc




If you are not part of the solution, you are part of the problem.



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[PD] a better way to make a patch

2010-01-09 Thread Konstantinos Benardis
Hi all

I want to make a patch to play randomly 8 concrete midi notes. I made the
attached patch. As you can see i needed to make many connections by hand and
this is something it happens to many of my patches. Would it be a better way
to make this patch without having to make that many connection? What makes
me believe that should be a better way is that as far as i know, select many
objects and connect them with one click to another object has never appear
as a question or as a feature of an enhanced gui.

Thanks for your help


1.pd
Description: Binary data
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Re: [PD] a better way to make a patch

2010-01-09 Thread George Ker~

+1 (!)

-
George Ker
http://tinyurl.com/georgeker
-
 09/01/2010 4:38 ??, O/H Konstantinos Benardis ??:

Hi all

I want to make a patch to play randomly 8 concrete midi notes. I made 
the attached patch. As you can see i needed to make many connections 
by hand and this is something it happens to many of my patches. Would 
it be a better way to make this patch without having to make that many 
connection? What makes me believe that should be a better way is that 
as far as i know, select many objects and connect them with one click 
to another object has never appear as a question or as a feature of an 
enhanced gui.


Thanks for your help


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Re: [PD] a better way to make a patch

2010-01-09 Thread Claude Heiland-Allen
Using data storage instead of control flow saves the wrists of the world 
(see attached).


Konstantinos Benardis wrote:

Hi all

I want to make a patch to play randomly 8 concrete midi notes. I made the
attached patch. As you can see i needed to make many connections by hand and
this is something it happens to many of my patches. Would it be a better way
to make this patch without having to make that many connection? What makes
me believe that should be a better way is that as far as i know, select many
objects and connect them with one click to another object has never appear
as a question or as a feature of an enhanced gui.

Thanks for your help


#N canvas 471 89 885 614 10;
#X obj 302 131 hsl 128 15 0 1000 0 0 empty empty empty -2 -8 0 10 -262144
-1 -1 0 1;
#X obj 262 130 tgl 20 0 empty empty empty 17 7 0 10 -258113 -1 -1 0
1;
#X obj 262 159 metro;
#X obj 262 193 random 8;
#X floatatom 262 218 5 0 0 0 - - -;
#X obj 106 248 sel 0 1 2 3 4 5 6 7;
#X msg 106 312 50;
#X msg 116 322 51;
#X msg 126 332 54;
#X msg 140 340 55;
#X msg 146 352 57;
#X msg 156 362 58;
#X msg 166 372 61;
#X msg 176 382 62;
#X obj 136 456 noteout;
#X obj 419 170 loadbang;
#X msg 419 191 0 50 51 54 55 57 58 61 62;
#X obj 418 244 table \$0-notes 8;
#X obj 419 218 s \$0-notes;
#X obj 262 245 tabread \$0-notes;
#X obj 262 266 noteout;
#X connect 0 0 2 1;
#X connect 1 0 2 0;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 4 0 19 0;
#X connect 5 0 6 0;
#X connect 5 1 7 0;
#X connect 5 2 8 0;
#X connect 5 3 9 0;
#X connect 5 4 10 0;
#X connect 5 5 11 0;
#X connect 5 6 12 0;
#X connect 5 7 13 0;
#X connect 6 0 14 0;
#X connect 7 0 14 0;
#X connect 8 0 14 0;
#X connect 9 0 14 0;
#X connect 10 0 14 0;
#X connect 11 0 14 0;
#X connect 12 0 14 0;
#X connect 13 0 14 0;
#X connect 15 0 16 0;
#X connect 16 0 18 0;
#X connect 19 0 20 0;
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Re: [PD] a better way to make a patch

2010-01-09 Thread Andrew Faraday

Data storage in that format is something I've been looking for for ages, it's 
merely the way of writing direct to a table that I wasn't aware of before. Is 
it possible to load this out of a text file?

 Date: Sat, 9 Jan 2010 18:12:22 +
 From: claudiusmaxi...@goto10.org
 To: c.benar...@gmail.com
 CC: pd-list@iem.at
 Subject: Re: [PD] a better way to make a patch
 
 Using data storage instead of control flow saves the wrists of the world 
 (see attached).
 
 Konstantinos Benardis wrote:
  Hi all
  
  I want to make a patch to play randomly 8 concrete midi notes. I made the
  attached patch. As you can see i needed to make many connections by hand and
  this is something it happens to many of my patches. Would it be a better way
  to make this patch without having to make that many connection? What makes
  me believe that should be a better way is that as far as i know, select many
  objects and connect them with one click to another object has never appear
  as a question or as a feature of an enhanced gui.
  
  Thanks for your help
 
  
_
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Re: [PD] a better way to make a patch

2010-01-09 Thread Mike Moser-Booth




You can load a text file into a table or array using the read message:

[read mytextfile.txt(
|
[send array1]

You can also save the data to a text file using the write message.

.mmb

Andrew Faraday wrote:

  Data
storage in that format is something I've been looking for for ages,
it's merely the way of writing direct to a table that I wasn't aware of
before. Is it possible to load this out of a text file?
  
 Date: Sat, 9 Jan 2010 18:12:22 +
 From: claudiusmaxi...@goto10.org
 To: c.benar...@gmail.com
 CC: pd-list@iem.at
 Subject: Re: [PD] a better way to make a patch
 
 Using data storage instead of control flow saves the wrists of the
world 
 (see attached).
 
 Konstantinos Benardis wrote:
  Hi all
  
  I want to make a patch to play randomly 8 concrete midi
notes. I made the
  attached patch. As you can see i needed to make many
connections by hand and
  this is something it happens to many of my patches. Would it
be a better way
  to make this patch without having to make that many
connection? What makes
  me believe that should be a better way is that as far as i
know, select many
  objects and connect them with one click to another object has
never appear
  as a question or as a feature of an enhanced gui.
  
  Thanks for your help
 
  
  Not got a Hotmail account? Sign-up
now - Free
  

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