Re: [PD] loading patches much faster with -realtime

2011-06-21 Thread IOhannes m zmoelnig
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On 2011-06-21 11:43, Matteo Sisti Sette wrote:
> 
> I guess this is because realtime gives it a higher overall priority, but
> I wouldn't expect this to affect the loading of patches, would you? I

no, i wouldn't have guessed that either.

> don't know if anything can be done about this, but _if_ it can, I think
> Pd should try to load a patch as fast as possible regardless of whether
> it is in realtime mode or not. Couldn't it "acquire" this higher
> priority (the way it does when launched with -realtime) temporarily
> before loading a patch and then "release" it? Or is that a static thing
> that can only be determined at startup?

but what is the point of "realtime" then?

with the same argument you could say: in realtime mode i get far less
audio dropouts; couldn't Pd temporarily switch to higher priority when
turning on audio, and "release" it when audio is turned off?

you (the user) can choose between realtime and non-realtime, because
both modes of operation have pros and cons. one big con of "realtime"
is, that you can lock your machine completely. ignoring non-realtime
mode can thus have serious implications.

fgamsdr
IOhannes
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[PD] loading patches much faster with -realtime

2011-06-21 Thread Matteo Sisti Sette

Hi,

I've found out that Pd takes a lot longer to load big patches when run 
without the -realtime option (or if you prefer, it is a lot faster in 
loading patches if run with the -realtime option). "A lot" means an 
order of magnitude and a half.

This is on Linux. Does this happen on Mac too?

I guess this is because realtime gives it a higher overall priority, but 
I wouldn't expect this to affect the loading of patches, would you? I 
don't know if anything can be done about this, but _if_ it can, I think 
Pd should try to load a patch as fast as possible regardless of whether 
it is in realtime mode or not. Couldn't it "acquire" this higher 
priority (the way it does when launched with -realtime) temporarily 
before loading a patch and then "release" it? Or is that a static thing 
that can only be determined at startup?


Just some thoughts

Cheers
m.

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