Abrupt death (Was: Re: [PD] up-down saw-wave)

2006-11-29 Thread Steffen


On 22/11/2006, at 15.54, martin brinkmann wrote:


sometimes, when i close the patch (especially when i have
opend some subpatches before), not only the groovebox is closed,
but also all other open windows + the pd application.


Attached is a patch (with an abstraction) that, i think illustrates  
the problem Martin experiences.


Following the procedure described in it will (says Hume knowing about  
the small set of empirical data i've experienced) crash Pd.


I will add it to the tracker (shortly), if it's not know.



t_abruptclose.pd
Description: Binary data


t_abs_gop.pd
Description: Binary data
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Re: [PD] up-down saw-wave

2006-11-28 Thread Federico
Hans-Christoph Steiner ha scritto:
 
 On Nov 20, 2006, at 10:37 PM, Chris McCormick wrote:
 
 On Sun, Nov 19, 2006 at 03:40:51PM -0500, Hans-Christoph Steiner wrote:

 On Nov 19, 2006, at 11:19 AM, derek holzer wrote:

 hard off wrote:
 ah thanks.  a triangle oscillator is exactly what i need. cheers.

 Keep in mind that none of these are anti-aliased AFAIK, so you
 could easily get aliased harmonic frequencies. There's a few
 threads in the archive about avoiding this. My personal solution is
 to use [plugin~] with the BLOP LADSPA oscillator plugins.

 I wonder how hard it would be to implement the BLOP LADSPA algorithm
 in Pd, so that there would be native anti-aliased oscilators.  Its
 something that Pd sorely needs.

 I am a big fan of these ones, by Günter:

 http://lists.puredata.info/pipermail/pd-list/2006-05/038681.html
 
 There are so many great patches posted to this list, there should be a
 better way to search the list for patches.  Any perl, python, etc master
 want to write a script to pull out all of the patches from the list
 archives?  That would be amazing.

http://lists.puredata.info/pipermail/pd-list/attachments/

?

well, pulling that url with wget -r (apart of generating a LOT of
traffic) would result in a big mess of unordered attachments
but at least it is a start

-- 
Federico

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Re: [PD] up-down saw-wave

2006-11-25 Thread Frank Barknecht
Hallo,
Chris McCormick hat gesagt: // Chris McCormick wrote:

  I wonder how hard it would be to implement the BLOP LADSPA algorithm  
  in Pd, so that there would be native anti-aliased oscilators.  Its  
  something that Pd sorely needs.
 
 I am a big fan of these ones, by Günter:
 
 http://lists.puredata.info/pipermail/pd-list/2006-05/038681.html
 
 So juicy.

Another way to get alias-free waveforms is through summation formulas.
Attached is an implementation of the gbuzz opcode. Note that this
isn't actually bandlimited, but when choosing the harmonicity value
a not too high, high frequencies have reasonably low amplitue ...
and it's a patch I had here. The classical paper on this is James A.
Moorer's The Synthesis of Complex Audio Spectra by Means of Discrete
Summation Formulas available here:
http://www.jamminpower.com/main/articles.jsp

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__
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Re: [PD] up-down saw-wave

2006-11-23 Thread threen
 you are right, and i should have written 'subtractive' instead
 of 'virtual analog'

im not defending/attacking anything ... its just the fact that the
analog cliped signal sounds much more convincing when comparing with
digital hysteria

best 



On Wed, 22 Nov 2006 16:07:27 +0100, martin brinkmann
[EMAIL PROTECTED] said:
 threen wrote:
 
   nice indeed... but still, the attack on those synths/filters cant be
   compared with analog...
 
. it is just my first, naive attempt to make such a 
 synth in pd, and i have not cared at all for any authentic analog
 emulation. though i like the kind of 'rough' digital sound, i will
 probably try to make bandlimited oscs, use upsampling etc. in the
 future.
 
 bis denn!
   martin
 
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Re: [PD] up-down saw-wave

2006-11-23 Thread threen

sorry, forgot Dr. James still existed. then what would we be refering to
if he didnt. would that be understood as well and would that change the
use of filter technics in conventional/commercial way 


On Wed, 22 Nov 2006 18:04:50 +0100, Steffen [EMAIL PROTECTED] said:
 
 On 21/11/2006, at 2.18, threen wrote:
 
  sounds like afx analord...
  nice.
 
  nice indeed... but still, the attack on those synths/filters cant be
  compared with analog...
 
 Im sure Max Neupert was refering to Richard D. James/Aphex Twin/AFX's  
 Analord records rather then analog synth (emulation). That might be  
 well understood by all.
 
 best, steffen

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Re: [PD] up-down saw-wave

2006-11-23 Thread threen
 Sorry for being clumsy.

why? you aren't. 

 I write off-list since im not sure this is of anyones interest as  
 such, 

why? its a bad idea. now im the bad guy... 

i havnt misread anything. just using this opportunity to make a little
attemp to fish some sound aesthetic related issues up, especially in
digital domain. no bite...

 I try to be nice, but  
 clumsy can stop that alright.

didnt expect you'll be so humble...
sorry then...
  


On Thu, 23 Nov 2006 20:38:47 +0100, Steffen [EMAIL PROTECTED] said:
 
 On 23/11/2006, at 18.29, threen wrote:
 
  then what would we be refering to if he didnt. would that be  
  understood as well and would that change the use of filter technics  
  in conventional/commercial way
 
 You lost me.
 
 I just want to correct something. When i said might be understood by  
 all i was just trying to say that what i pointed out, might be a  
 known, trivial thing, and that the comment on the filters was not  
 triggered by a miss read of analord to analog.
 
 I can just feel, this don't come out right. Basically i was just  
 trying to make a catch all, such that i didn't necessarily   
 insinuated that you infact did miss read, as it could well be that  
 you didn't.
 
 Sorry for being clumsy.
 
 I write off-list since im not sure this is of anyones interest as  
 such, i just wanted you to know what i meant. I try to be nice, but  
 clumsy can stop that alright.
 
 Best, steffen

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Re: [PD] up-down saw-wave

2006-11-23 Thread martin brinkmann

Frank Barknecht wrote:


difference between both is illustrated in attached patch.


thanks, ok, i think i will use metro in most future
pd-sequencer patches, instead of my old phasor-method...
it was a 'quick-and-dirty' solution anyway, since i have sampled
the phasor with metro 3 or 2 and snapshot (so there would have been no 
benefit from the audio-phasor), i thougt something

like the 200 hz 'control-rate a la reaktor' would be sufficient.
maybe the main reason for using the phasor was, that i had read
something about timing-issues with the metro object. (i can not recall
it exactly...)

bis denn!
martin

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Re: [PD] up-down saw-wave

2006-11-23 Thread martin brinkmann

threen wrote:


im not defending/attacking anything ... its just the fact that the
analog cliped signal sounds much more convincing when comparing with
digital hysteria



hmm, yes, maybe. i think it depends on the context where the sound is
used...
btw: are there any good saturation/distortion patches?
i have tried it with a table, but it souned not very convincing,
so i have used simple clipping instead.

bis denn!
   martin

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Re: [PD] up-down saw-wave

2006-11-23 Thread Roman Haefeli
On Thu, 2006-11-23 at 21:57 +0100, martin brinkmann wrote:

 maybe the main reason for using the phasor was, that i had read
 something about timing-issues with the metro object. (i can not recall
 it exactly...)

i heard also something about an issue with [metro] from max/msp users,
something about that it has audible jitter. honestly i don't quite
trusted these rumours, since i often experienced that people suspect a
software to be buggy, but actually made the mistakes by themselves. 
but now i wonder, if there is really some flesh on these rumours. 

is there something wrong with metro, i never noticed myself?

roman






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Re: [PD] up-down saw-wave

2006-11-23 Thread threen

i prefer to clip with a tube amp or whatever outside digital media
(which is good at other points)  


On Thu, 23 Nov 2006 22:01:15 +0100, martin brinkmann
[EMAIL PROTECTED] said:
 threen wrote:
 
  im not defending/attacking anything ... its just the fact that the
  analog cliped signal sounds much more convincing when comparing with
  digital hysteria
 
 
 hmm, yes, maybe. i think it depends on the context where the sound is
 used...
 btw: are there any good saturation/distortion patches?
 i have tried it with a table, but it souned not very convincing,
 so i have used simple clipping instead.
 
 bis denn!
 martin
 
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Re: [PD] up-down saw-wave

2006-11-22 Thread Hans-Christoph Steiner


On Nov 22, 2006, at 4:19 PM, martin brinkmann wrote:


Steffen wrote:

Works here too (osx i386 pd-extended). It was great fun trying to  
figure how they worked i the user end (i didn't complete, but got  
some stuff straight).


thats good news, sice i tried it once with a nightly build of
pd extended, and could not get the groovebox to work. it only
produced a lot of '' expected but got bang error-messages, and
since jack-audio-out did not work either i de-installd pd-extended,
and went back to pd 0.39 (the one from the ubuntu 6.06 repository)


It would be good to have bug reports in the bug tracker since we are  
working towards a release.


.hc




Terrorism is not an enemy.  It cannot be defeated.  It's a tactic.   
It's about as sensible to say we declare war on night attacks and  
expect we're going to win that war.  We're not going to win the war  
on terrorism.- retired U.S. Army general, William Odom




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[PD] up-down saw-wave

2006-11-19 Thread hard off

does anybody know how to make an up-down saw-wave ?

phasor~ just ramps up and then goes straight back to 0, but i want
something that ramps up then back down again.

i know it's possible to use a [metro] and [line~] based solution, but
that falls apart at high frequencies.  is there a way to do this in
the signal domain?

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Re: [PD] up-down saw-wave

2006-11-19 Thread Frank Barknecht
Hallo,
hard off hat gesagt: // hard off wrote:

 does anybody know how to make an up-down saw-wave ?
 
 phasor~ just ramps up and then goes straight back to 0, but i want
 something that ramps up then back down again.

doc/3.audio.examples/J05.triangle.pd

 i know it's possible to use a [metro] and [line~] based solution, but
 that falls apart at high frequencies.

You could use [vline~] instead and replace the metro, which has a
lower limit for its period of 1ms, with a [delay]-based
metro as attached, that can go as fast as you like.

Ciao
-- 
 Frank Barknecht _ __footils.org_ __goto10.org__
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#X connect 10 0 13 0;
#X connect 11 0 12 0;
#X connect 12 0 7 0;
#X connect 13 0 11 1;
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Re: [PD] up-down saw-wave

2006-11-19 Thread cyrille henry



Roman Haefeli a écrit :

On Sun, 2006-11-19 at 12:27 +0100, cyrille henry wrote:

hard off a écrit :

does anybody know how to make an up-down saw-wave ?

a triangle oscillator?

phasor~ just ramps up and then goes straight back to 0, but i want
something that ramps up then back down again.

i know it's possible to use a [metro] and [line~] based solution, but
that falls apart at high frequencies.  is there a way to do this in
the signal domain?

phasor~
|
-~ 0.5
|
abs~


[abs~] is part of zexy. if you need a solution only with internals, see
frank's solution.

well, abs~ is now part of zexy abstraction. it's made with expr~.
all this equation can be made with expr~.

but using a table should be faster.

cyrille




|
-~ 0.25
|
*~ 4

cyrille


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Re: [PD] up-down saw-wave

2006-11-19 Thread hard off

ah thanks.  a triangle oscillator is exactly what i need. cheers.

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Re: [PD] up-down saw-wave

2006-11-19 Thread derek holzer

hard off wrote:

ah thanks.  a triangle oscillator is exactly what i need. cheers.


Keep in mind that none of these are anti-aliased AFAIK, so you could 
easily get aliased harmonic frequencies. There's a few threads in the 
archive about avoiding this. My personal solution is to use [plugin~] 
with the BLOP LADSPA oscillator plugins.


best,
d.

--
derek holzer ::: http://www.umatic.nl
---Oblique Strategy # 53:
Do something boring

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Re: [PD] up-down saw-wave

2006-11-19 Thread Martin Peach

Hans-Christoph Steiner wrote:


On Nov 19, 2006, at 11:19 AM, derek holzer wrote:


hard off wrote:

ah thanks.  a triangle oscillator is exactly what i need. cheers.


Keep in mind that none of these are anti-aliased AFAIK, so you could 
easily get aliased harmonic frequencies. There's a few threads in the 
archive about avoiding this. My personal solution is to use [plugin~] 
with the BLOP LADSPA oscillator plugins.


I wonder how hard it would be to implement the BLOP LADSPA algorithm 
in Pd, so that there would be native anti-aliased oscilators.  Its 
something that Pd sorely needs.


I made the [sqosc~] object to do band-limited pulse-width modulated 
square wave.

(http://pure-data.cvs.sourceforge.net/pure-data/externals/mrpeach/sqosc~/)
You can choose the bandwidth at creation time. It wouldn't be too hard 
to make it do triangle waves as well. Sine waves are naturally 
bandlimited if you keep them below 1/2 sampling frequency.
Running everything through a few [lop~]s should work as well unless the 
aliasing has already been introduced, by a table lookup with a too-large 
stride, or something like that.

Martin


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Re: [PD] up-down saw-wave

2006-11-19 Thread Johannes Taelman

creb contains band-limited oscillators: [blosc~]

.-j

Hans-Christoph Steiner wrote:


On Nov 19, 2006, at 11:19 AM, derek holzer wrote:


hard off wrote:

ah thanks.  a triangle oscillator is exactly what i need. cheers.


Keep in mind that none of these are anti-aliased AFAIK, so you could 
easily get aliased harmonic frequencies. There's a few threads in the 
archive about avoiding this. My personal solution is to use [plugin~] 
with the BLOP LADSPA oscillator plugins.


I wonder how hard it would be to implement the BLOP LADSPA algorithm 
in Pd, so that there would be native anti-aliased oscilators.  Its 
something that Pd sorely needs.


.hc



  ¡El pueblo unido jamás será vencido!



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