Re: [PD] xYzee! - an audio toy for PD

2007-02-05 Thread Steffen


On 05/02/2007, at 0.43, hard off wrote:

i don't know why, but steffan's .pd_darwin file didn't work for me.  i
recompiled the external manually and it works now though..  i'm on osx
10.3.9 not sure if that makes any difference though?


It makes a difference that your architecture is different from mine.  
Your is ppc and mine is i386 (as mentioned). So all the ibook /  
powerbook users will be using your build.





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Re: [PD] xYzee! - an audio toy for PD

2007-02-05 Thread [EMAIL PROTECTED]
> thanks for the bassmu~.dll.

In case you are interested
in the folder "bassemu" (within the archive)
you can find the MinGW makefile I used to compile it.
Just edit it and you're done.

> I've got clicks  when I move the  bpm slider,

Yepp..

> pattern editing
> is so tricky because AKAIK we need to edit by hand the
> patch for writing
> our own sequences,

Yes, I know, it's a bit tricky.
In principle you need just one
a message with 16 values for the lead and 8 values for
the bass. But done that way it allowed to produce in an easy
way deterministic or random sub-sequences:
for example aggregates of 4 notes (A,B,C,D) that compose the
16 notes lead sequence can be generated at random like:

[A B C D(
[A C B D(
etc.

in an extremely easy way.

> anyway, good job, thanks for sharing it.

Thanks, patco.






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Alberto Zin

http://puredata.org/Members/AlbertoZ


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Re: [PD] xYzee! - an audio toy for PD

2007-02-04 Thread hard off

i don't know why, but steffan's .pd_darwin file didn't work for me.  i
recompiled the external manually and it works now though..  i'm on osx
10.3.9 not sure if that makes any difference though?

anyway. the .pd_darwin file which works for me is attached.


bassemu~.pd_darwin
Description: Binary data
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Re: [PD] xYzee! - an audio toy for PD

2007-02-04 Thread [EMAIL PROTECTED]
stffn wrote:

> I compiled version 0.3 for intel mac, it's located here:
> http://puredata.info/Members/stffn/bassemu%7E.pd_darwin

Hi Stffn, great! I grabbed it from your page and I
repackaged the zip archive including bassemu.pd_darwin
at the usual address:

https://puredata.info/Members/AlbertoZ/xYzee/

Thanks. So if you are on Mac OSX and you want to give
a try, let me know if the patch works for you.

Best,

Alberto Zin

http://puredata.org/Members/AlbertoZ


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Re: [PD] xYzee! - an audio toy for PD

2007-02-04 Thread Patco

[EMAIL PROTECTED] a écrit :

Hello, this sounds good, thanks for the bassmu~.dll.
 I've got clicks  when I move the  bpm slider, and  the pattern editing 
is so tricky because AKAIK we need to edit by hand the patch for writing 
our own sequences,

anyway, good job, thanks for sharing it.
PC.





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Re: [PD] xYzee! - an audio toy for PD

2007-02-04 Thread Steffen


On 04/02/2007, at 1.53, alberto..zin@@poste..it wrote:


Grab xYzee! together with docs, samples of the presets


Thanks for packing this up so nicely. Docs written in LaTeX i find nice.


Note for Mac OSX users: unfortunately xYzee! will not work
for you (yet). It is based on bassemu and
I was only able to compile it for Windows and for Linux,
since I don't have any OSX near me.
If you want to contribute
with a bassemu.pd_darwin you are welcome!


I compiled version 0.3 for intel mac, it's located here:
http://puredata.info/Members/stffn/bassemu%7E.pd_darwin






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Re: [PD] xYzee! - an audio toy for PD

2007-02-03 Thread Josh Steiner
this is so damned amazing. 



[EMAIL PROTECTED] wrote:

- Name - xYzee!
- Purpose - Audio pattern generation
- Desc. - 2 voices Synth/sequencer 
- Status - v 0.999.
- Home - https://puredata.info/Members/AlbertoZ/xYzee/ 
- Cost - 2 kudos :-)


Longer Description:
 
xYzee! is a small instrument for PD that 
generates 2-voices random/deterministic melodic patterns.
It uses the powerful "bassemu" external as the main 
audio engine. A message-based sequencer drives

the pattern generation and effects (multi-tap and
reverb) are added at the end of the chain.  
Scale mapping is part of the game, nearly 50 scales

are in!.

Grab xYzee! together with docs, samples of the presets
at the following address:

https://puredata.info/Members/AlbertoZ/xYzee/

Unpack the archive wherever you want and
open XYZ_main.pd. Turn on the audio of PD and
set the volume in the patch.
Note: you need cyclone library for the phase scope.

Note for Mac OSX users: unfortunately xYzee! will not work
for you (yet). It is based on bassemu and 
I was only able to compile it for Windows and for Linux,
since I don't have any OSX near me. 
If you want to contribute
with a bassemu.pd_darwin you are welcome!  


I don't really know how useful is this patch.
Probably, at the end, it is just an exercise.
Anyway I enjoyed coding it since, with some tweaking
I got interesting (at least for me) sounds. 
 
Thats all folks! Any feedback is welcome. 


Have fun,

Alberto Zin

http://puredata.org/Members/AlbertoZ


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Re: [PD] xYzee! - an audio toy for PD

2007-02-03 Thread hard off

nice, the mp3 samples sound great.  i'm on osx and not sure how to
compile a pd_darwin file yet, so i can't help with porting the
bassemu~ external, but this patch looks useful juts for the scales and
arpeggio effects and stuff. cheers alberto.

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