Re: [PD] faustgen~ still actively developed?

2022-10-10 Thread Scott R. Looney
hmm - worked fine to run existing .dsp demo files for me. but at that time
i was on a Mac with High Sierra, haven't tried it on Apple Silicon with
Monterey or higher. it's been a while but maybe you're not meant to
actively code it in PD, just run the patches.

best,
scott

On Mon, Oct 10, 2022 at 5:41 AM Alexandre Torres Porres 
wrote:

>
>
> Em dom., 9 de out. de 2022 às 21:11, Scott R. Looney <
> scottrloo...@gmail.com> escreveu:
>
>> as i recall Albert Graef updated it recently. it's called faustgen2~ i
>> believe:
>>
>> https://github.com/agraef/pd-faustgen
>>
>
> doesn't seem to work well on vanilla :/ I can't open the code box
>
> ceammc also has another faust compiler btw
>
>
>>
>>
>> best,
>> scott
>>
>> On Sun, Oct 9, 2022 at 4:46 PM Alexandre Torres Porres 
>> wrote:
>>
>>> is there a repository?
>>>
>>> Em qui., 6 de out. de 2022 às 09:50, alfonso santimone <
>>> alfonso.santim...@gmail.com> escreveu:
>>>
 Hi guys, It seems that faustgen~ Is kinda adbandoned. It Is actively
 updated as a Max external by Faust devel team. But i can't find any recent
 Pure Data version. Is somebody working on It? thanks
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Re: [PD] Biased waveform display?

2022-10-10 Thread Jaime Oliver
I'd make a transfer function in the style of waveshaping and use the audio
you want to draw to read it and display the output.

It should not be more computationally expensive than a wavetable oscillator.

Best,

J


On Mon, Oct 10, 2022, 06:44 IOhannes m zmoelnig  wrote:

> On 10/10/22 12:21, jayrope wrote:
> > A quick question:
> >
> > In Vanilla, is it possible to bias solely the display of a waveform in
> > an array in such a manner, that lower volumes visibly appear louder than
> > they are?
>
>
> logarithmic scale on the y-axis (or x-axis, for spectral info)?
> i'm afraid, the answer is "no" (so you have to perform any data mangling
> first, and then show it on a 2nd display-only array)
>
> > Very dynamic audio often would love such a display feature here, however
> > without touching the actual data - and copying large arrays of audio
> > likes to incite dsp dropouts.
>
> it shouldn't take much longer than filling the primary array though. so
> if you are able to do this without dropouts, you should be able to do
> the data mangling as well.
> that is: if you are recording live into the primary array, do a
> simultaneous recording of the mangled data into the secondary array.
>
> if this is not an option, you might want to check the "iem_tab" library.
>
> gamfsd
> IOhannes
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Re: [PD] faustgen~ still actively developed?

2022-10-10 Thread Alexandre Torres Porres
Em dom., 9 de out. de 2022 às 21:11, Scott R. Looney 
escreveu:

> as i recall Albert Graef updated it recently. it's called faustgen2~ i
> believe:
>
> https://github.com/agraef/pd-faustgen
>

doesn't seem to work well on vanilla :/ I can't open the code box

ceammc also has another faust compiler btw


>
>
> best,
> scott
>
> On Sun, Oct 9, 2022 at 4:46 PM Alexandre Torres Porres 
> wrote:
>
>> is there a repository?
>>
>> Em qui., 6 de out. de 2022 às 09:50, alfonso santimone <
>> alfonso.santim...@gmail.com> escreveu:
>>
>>> Hi guys, It seems that faustgen~ Is kinda adbandoned. It Is actively
>>> updated as a Max external by Faust devel team. But i can't find any recent
>>> Pure Data version. Is somebody working on It? thanks
>>> ___
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>>> https://lists.puredata.info/listinfo/pd-list
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Re: [PD] Biased waveform display?

2022-10-10 Thread IOhannes m zmoelnig

On 10/10/22 12:21, jayrope wrote:

A quick question:

In Vanilla, is it possible to bias solely the display of a waveform in
an array in such a manner, that lower volumes visibly appear louder than
they are?



logarithmic scale on the y-axis (or x-axis, for spectral info)?
i'm afraid, the answer is "no" (so you have to perform any data mangling 
first, and then show it on a 2nd display-only array)



Very dynamic audio often would love such a display feature here, however
without touching the actual data - and copying large arrays of audio
likes to incite dsp dropouts.


it shouldn't take much longer than filling the primary array though. so 
if you are able to do this without dropouts, you should be able to do 
the data mangling as well.
that is: if you are recording live into the primary array, do a 
simultaneous recording of the mangled data into the secondary array.


if this is not an option, you might want to check the "iem_tab" library.

gamfsd
IOhannes


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[PD] Biased waveform display?

2022-10-10 Thread jayrope
A quick question:

In Vanilla, is it possible to bias solely the display of a waveform in
an array in such a manner, that lower volumes visibly appear louder than
they are?

Or can i only do that by copying the data into a second array and
altering such data to fit my display needs?

Very dynamic audio often would love such a display feature here, however
without touching the actual data - and copying large arrays of audio
likes to incite dsp dropouts.

Thank you in advance for your expertise,

-- 
jayrope
+++
https://jayrope.com
https://aircushionfinish.com
+++
social media
https://mastodon.online/@jayrope



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Re: [PD] Alternative for array to show curves?

2022-10-10 Thread IOhannes m zmoelnig

hi.

no soluteion, just a quick comment:

On 10/9/22 10:16, Ingo wrote:


I have already spent countless hours in replacing number boxes and faders
with using canvases on top of the number boxes and faders.


this will actually make things worse!
from Pd's POV, you are now showing a number box *and* a canvas, so 
there's approx twice as much to "draw" (and "handle": e.g. moving the 
mouse will check both numberbox and canvas whether it it interested in 
the mouse position)


(although, as you have noticed, the canvas labels will at least show :-/)


fgamdrs
IOhannes


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Re: [PD] Alternative for array to show curves?

2022-10-10 Thread João Pais
I have no experience with Pi - is running them on GEM an option?

Or a downsampled array display, depending on how much detail you need.

Am So., 9. Okt. 2022 um 18:19 Uhr schrieb Dan Wilcox :

> Before you rewrite the whole thing, maybe it's a bug on the platform...?
>
> Another option is not to use the Pd GUI at all and make a custom GUI using
> OpenGL via something like SDL or OpenFrameworks, then communicate with Pd
> via networking / OSC. IN fact, you could avoid the desktop GUI altogether
> and get some graphics mem, CPU, and RAM back. That is my preferred approach
> for embedded where I'm using Pd for audio and mappings but do not need to
> patch once things are prepared.
>
> On Oct 9, 2022, at 12:00 PM, pd-list-requ...@lists.iem.at wrote:
>
>
> Let me add that I had never any issues like that on Intel or AMD processors
> over the last 10 years.
>
> It only happens on the Paspberry Pi.
>
> The same software always runs flawlessly on these other systems updating
> all
> graphics normally as they should.
>
>
> 
> Dan Wilcox
> @danomatika 
> danomatika.com
> robotcowboy.com
>
>
>
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