[PD] [PD-announce] PdWebParty v0.0.2 released

2021-01-14 Thread Zack Lee
PdWebParty now supports Sliders(vsl, hsl) and Radio Buttons(vradio, hradio).

Changes:
  - Added Sliders(vsl, hsl) and Radio Buttons(vradio, hradio).
  - Supports reading hex color from the patch content or receiver.
  - Changed comment font size to match Pd-0.51-3 or higher.

You can try the app from https://pdwebparty.herokuapp.com/

For more information, visit https://github.com/cuinjune/PdWebParty

Best,
Zack
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[PD] [PD-announce] Announcing PdWebParty (alpha)

2020-12-01 Thread Zack Lee
Hi guys,

I would like to share my recent work PdWebParty which is a web app that
allows you to run Pd patches in a web browser and share them by using a web
link. As the name implies, it is inspired by PdDroidParty and PdParty.

Currently, the app only supports Bang(bng), Toggle(tgl), Canvas(cnv), and
Comment but other objects will be added soon.

You can try the app from https://pdwebparty.herokuapp.com/

For more information, visit https://github.com/cuinjune/PdWebParty

Thank you!

Best,
Zack
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Re: [PD] help with ofelia in ubuntu

2020-01-31 Thread Zack Lee
Hi Andrew,

I'm sorry you are having trouble running Ofelia on Ubuntu.
I will try to update Ofelia this weekend using the latest openFrameworks
0.11.0.
I hope that will fix the problem.

Best wishes
Zack
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[PD] [PD-announce] Ofelia runs in a web browser.

2019-09-02 Thread Zack Lee
You can now run Ofelia patches in your web browser using Emscripten.

Here are the instructions if you're interested:
https://github.com/cuinjune/ofxOfelia#running-the-emscripten-example-in-a-web-browser

--
GitHub repo: https://github.com/cuinjune/ofxOfelia
User group: https://www.facebook.com/groups/ofeliausers/
--
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[PD] [PD-announce] Ofelia v3.0.1 released.

2019-08-27 Thread Zack Lee
Hi, Ofelia v3.0.1 is now available on Deken.

Changes:
- Added more examples (3d, drawing, math..)
- Fixed type checking issue in "ofxOfeliaPdBindings.i"
- Fixed bug when outputting a table with a string key using ofOutlet()
- ofArray's array elements can be accessed using square brackets

Thanks!
Zack
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Re: [PD] Problem loading Ofelia

2019-08-24 Thread Zack Lee
Hi Alexandros,

I built Ofelia external on Ubuntu 18.04 LTS and it seems like the binary is
incompatible in newer Ubuntu and some other distros.

Maybe you could try something like the following script which I found from
this post:
https://forum.openframeworks.cc/t/building-executables-that-run-in-the-future-after-updating-shared-libraries/28542

$ sudo ln -s /usr/lib/libGLEW.so /usr/lib/libGLEW.so.2.0

If this doesn't work, I would suggest building the external yourself
following the instruction from:
https://github.com/cuinjune/ofxOfelia#build-requirements

I will try to make Ofelia binary work across different versions and distros
in the close future. If anyone has a good idea to do this, please let me
know.

Best
Zack
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[PD] [PD-announce] Ofelia 2.0.4 released!

2018-12-23 Thread Zack Lee
Ofelia v2.0.4 is released and already uploaded to Deken.
It mostly fixes minor bugs. Please update it if you haven’t.
Merry Christmas!

Changes:

   - Fixed Array:setTable() bug on Windows.
   - Renamed Array:getTable() and Array:setTable() to Array:get() and
   Array:set().
   - Added additional argument to Array:get() and Array:set() to set onset
   value.
   - Fixed crashing issue when returning a large sized table as a list.
   - Disabled printing the bug fix version on the pd console.
   - Added “examples/pd/misc” example to show various pd objects emulation.

For more info: https://github.com/cuinjune/ofxOfelia

Zack
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Re: [PD] [PD-announce] Ofelia 2.0 released!

2018-11-21 Thread Zack Lee
Hi Patrice,

No, I'm sorry I don't have any example for the TK widgets.
And thank you for your bug report.
I just learned that installing the K-lite Codec Pack fixes the video issue
on Windows so please try it.
https://forum.openframeworks.cc/t/video-not-working-in-of-0-9-0/20872/3

Best,
Zack
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Re: [PD] Moving Window to Second Monitor In Ofelia (Jim Ruxton)

2018-10-27 Thread Zack Lee
Hi Jim,

That's because there's only one object in the new version which is [ofelia]
and everything else will be written as abstractions.
[ofelia] object behaves similarly to [text] object but it can run Lua(a
lightweight programming language) code in realtime.
And thanks to Dan Wilcox's ofxLua, one can use bindings for openFramework
API in Ofelia.

This means all 480+ objects from the previous 1.0.8 version can be
recreated as abstractions using [ofelia] and [inlet], [outlet] objects. So
I'm currently working on creating these abstractions. However, I'm not
trying to simply replicate objects from the previous version but follow
openFrameworks' original naming and design convention as much as possible
since they can be easily customized and renamed by users when needed.

The new version provides much more powerful and flexible environment since
users can do both text based programming and visual patching at the same
time. It can also be used to create audio objects such as filters using Lua
code.

I'm planning to officially release the unfinished(abstraction-wise) 2.0
version by next week with some abstractions and help files included.
I will write here(mailing list) again when I do.

Best,
Zack

2018년 10월 27일 (토) 오전 11:07, Jim Ruxton 님이 작성:

> Thanks Zack,
>
> Would you have any insights as to why version 2.0.0 and 2.0.1 via Deken
> aren't working on Ubuntu 18.04 for me. In the PD console a message shows
> that the external is loaded ok. Only when I load an Ofelia patch the
> objects aren't recognized.
>
> Thanks,
>
> Jim
>
> > Hi Jim,
> >
> > I'm afraid that's not possible with the 1.0.8 version unless you add
> > the feature and rebuild the ofelia external yourself.
> >
> > It will be possible in the 2.0 version and I'm currently working on
> > creating help files. However, I should note that the new version will
> > not be directly compatible with the previous 1.0 version.
> >
> > I will try to release the new version as soon as possible.
> >
> > Best
> > Zack
> >
> >
>
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Re: [PD] Moving Window to Second Monitor In Ofelia (Jim Ruxton)

2018-10-26 Thread Zack Lee
Hi Jim,

I'm afraid that's not possible with the 1.0.8 version unless you add the
feature and rebuild the ofelia external yourself.

It will be possible in the 2.0 version and I'm currently working on
creating help files. However, I should note that the new version will not
be directly compatible with the previous 1.0 version.

I will try to release the new version as soon as possible.

Best
Zack
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Re: [PD] external to set/change sample rate

2018-05-17 Thread Zack Lee
You can also check out [ofSetAudioDevices] from ofelia.

Zack
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Re: [PD] Reason for not allowing '{' and '}' in Pd?

2018-05-14 Thread Zack Lee
Thanks for the tip.
I'm also considering to use other symbol such as grave accent symbol(`)
which I believe is not used in Lua.

Zack

2018-05-14 23:31 GMT+09:00 Kjetil Matheussen <k.s.matheus...@gmail.com>:

>
> On Mon, May 14, 2018 at 4:24 PM, Zack Lee <cuinj...@gmail.com> wrote:
>
>> I didn't know that was possible in pdlua.
>> Thanks for the info!
>>
>>
> You could also use something else than { and }, for instance BEGIN and
> END, and let the external replace BEGIN with { and END with } before
> sending it to lua.
> I had the same problem when making the k_cext external.
>
>
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Re: [PD] Reason for not allowing '{' and '}' in Pd?

2018-05-14 Thread Zack Lee
I didn't know that was possible in pdlua.
Thanks for the info!

Zack

2018-05-14 22:50 GMT+09:00 Martin Peach <chakekat...@gmail.com>:

> On Mon, May 14, 2018 at 7:31 AM, Zack Lee <cuinj...@gmail.com> wrote:
>
>> Hi, I'm trying to add a Lua scripting feature for my external which will
>> allow users to write and run Lua scripts directly in pd as object arguments
>> similar to how [expr] object works.
>>
>> Maybe you are no aware that you can right-click a pdlua object and select
> 'open' to open a text editor.
> Or maybe this is not what you want...
>
> Martin
>
>
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Re: [PD] Reason for not allowing '{' and '}' in Pd?

2018-05-14 Thread Zack Lee
Thank you so much for your explanation Christof.
I really hope to be able to type them in Pd one day.

Regards,
Zack Lee

2018-05-14 20:43 GMT+09:00 Christof Ressi <christof.re...@gmx.at>:

> it's because these characters are special in Tcl and Pd currently doesn't
> try to escape them when sending them to the gui. you can still construct
> those characters on the Pd side (e.g. sending the ascii value to [list
> tosymbol]) but you can't type them. I also find this very annoying (you
> can't type JS, Lua or most other code in Pd) but from what I understood
> those characters are kept reserved because one day they might be turned
> into a feature (e.g. using {} for nested lists).
>
>
>
> Gesendet: Montag, 14. Mai 2018 um 13:31 Uhr
> Von: "Zack Lee" <cuinj...@gmail.com>
> An: "Miller Puckette" <m...@ucsd.edu>, "PD List send" <pd-l...@iem.at>
> Betreff: [PD] Reason for not allowing '{' and '}' in Pd?
>
> Hi, I'm trying to add a Lua scripting feature for my external which will
> allow users to write and run Lua scripts directly in pd as object arguments
> similar to how [expr] object works.
>
> But the problem is curly brackets are used for table literals (e.g. a =
> {1, 2, 3}) in Lua, so it is not possible to create tables using this method.
> I could only use '{' and '}' by editing the patch with a text editor, then
> reopening the patch in Pd.
>
> I found this code inside canvas_key() function from "g_editor.c" file.
>
>
> if (keynum == '\\' || keynum == '{' || keynum == '}')
> {
> post("keycode %d: dropped", (int)keynum);
> return;
> }
>
> I would like to know why these 3 characters are not allowed in Pd.
> Would there be any problem if we remove the above code from Pd?
> Thanks!
>
> Best regards,
> Zack
>
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[PD] Reason for not allowing '{' and '}' in Pd?

2018-05-14 Thread Zack Lee
Hi, I'm trying to add a Lua scripting feature for my external which will
allow users to write and run Lua scripts directly in pd as object arguments
similar to how [expr] object works.

But the problem is curly brackets are used for table literals (e.g. a = {1,
2, 3}) in Lua, so it is not possible to create tables using this method.
I could only use '{' and '}' by editing the patch with a text editor, then
reopening the patch in Pd.

I found this code inside canvas_key() function from "g_editor.c" file.

if (keynum == '\\' || keynum == '{' || keynum == '}')
{
post("keycode %d: dropped", (int)keynum);
return;
}

I would like to know why these 3 characters are not allowed in Pd.
Would there be any problem if we remove the above code from Pd?
Thanks!

Best regards,
Zack
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Re: [PD] [PD-announce] ofelia v1.0.8 released

2018-04-29 Thread Zack Lee
Hi Oliver.
Thank you for your report.
So far, I've only tested the ofelia + gem example on macOS.
I will make sure it works on Windows and Linux too as soon as possible.

And regarding your last question, I just added the existing functions from
openFrameworks.
http://openframeworks.cc/documentation/utils/ofSystemUtils/

But setting the position/size for the dialog window sounds useful.
I'll see if it's possible to add them later.

Thanks!

Zack




---
hi, zack !

fantastic work, looks very exciting and promising !

i have yet to check all the help patches, which are nicely organized and
layouted and very informative ! i just did a quick test of the Gem
example, but ...

Zack Lee wrote:
> Hi, ofelia v1.0.8 is now available.
>
> You can use GEM with ofelia thanks toArnaud Courcelle
> <https://www.facebook.com/arno.courcelle?fref=gs=
4729684494_location=group>who
> created [ofGemwin] and [ofGemhead] abstractions.
> Please try out "ofelia/examples/gem/main.pd" to learn how to use GEM
> with ofelia. I've only tested this on macOS by the way.

... unfortunately it doesn't seem to work on windows (W 7 / 64bit).

the windows stay black and turning ofGemhead on/off doesn't change
anything. the image seems to load ok though (no error messages)

the PD console also doesn't output anything (in debug mode)



yes, ofelia + Gem would be great !


>
> Also, I added some utility objects for creating message and file
> opening/saving dialogs.
> screenshot:
> https://github.com/cuinjune/ofxOfelia/blob/master/doc/
textbox_screenshot.png
> You can find these objects inside [pd system] subpatch in UTILS section
> of "ofelia/help-intro.pd".

very nice. if i might add a little wish here:

a position/size argument or message for the dialog window ?


best

oliver
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[PD] [PD-announce] ofelia v1.0.8 released

2018-04-28 Thread Zack Lee
Hi, ofelia v1.0.8 is now available.

You can use GEM with ofelia thanks to Arnaud Courcelle

 who created [ofGemwin] and [ofGemhead] abstractions.
Please try out "ofelia/examples/gem/main.pd" to learn how to use GEM with
ofelia. I've only tested this on macOS by the way.

Also, I added some utility objects for creating message and file
opening/saving dialogs.
screenshot:
https://github.com/cuinjune/ofxOfelia/blob/master/doc/textbox_screenshot.png
You can find these objects inside [pd system] subpatch in UTILS section of
"ofelia/help-intro.pd".

Changes:
* added [ofGetFboTexID] and [ofGetImageTexID]
* added GEM abstractions and example to the "examples/gem" directory
* added ofRectangle related objects and help files
* renamed [ofGetDollarArgs] to [ofGetCanvasArgs]
* added [ofSetCanvasArgs], [ofRemoveCanvas], [ofGetCanvasIndex]
* added [ofKeyCodeListener]
* added ofSystemUtils objects and help files

Upcoming features:
* Video player and grabber
* SVG loader
* GUI abstractions
* Raspberry Pi support

More info about ofelia: https://github.com/cuinjune/ofxOfelia


Cheers!

Zack
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[PD] [PD-announce] ofelia v1.0.7 released

2018-04-07 Thread Zack Lee
Hi list, ofelia v1.0.7 is now available.


This version includes GLSL shader loader.


GLSL is a C/C++ similar high level programming language for several parts
of the graphic card. With GLSL you can code short programs called shaders
which are executed on the GPU.


Please try out the examples in the "ofelia/examples/shader" directory.


Changes:

* added primMode argument to cone, cylinder, plane, sphere mesh command
* added ofShader related objects and help files
* added shader examples to the "examples/shader" directory
* added draggableShapes example to the "examples/input" directory


Upcoming features:

* Video player and grabber
* SVG loader
* GUI abstractions


More info about ofelia: https://github.com/cuinjune/ofxOfelia

Cheers!
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Re: [PD] [PD-announce] ofelia v1.0.6 released

2018-04-04 Thread Zack Lee
Hi, importing vector images is not currently possible in ofelia.

I will add the "SVG loader" to ofelia soon.(hopefully within this month)
I added it to the upcoming features list. :)
Thanks!

Zack


2018-04-04 16:58 GMT+09:00 Py Fave <pyf...@gmail.com>:

> and for ofelia, is it possible to import vector images, like svg ?
>
> Thanks
>
> py
>
> 2018-04-04 9:56 GMT+02:00 Py Fave <pyf...@gmail.com>:
>
>> Hi,
>>
>> ahh i need a head update .
>>
>>
>> where is puredata/gem for raspberry pi?
>> i need an easy way, is there any distribution of it?
>> i am willing to do some workshop, but have a very short time and need
>> something working "out of the box.",
>> to try first.
>>
>> Thanks.
>>
>> Pierre-Yves
>>
>> 2018-03-30 14:42 GMT+02:00 Zack Lee <cuinj...@gmail.com>:
>>
>>> Hi, I'm planning to build ofelia for Raspberry Pi after the stable
>>> release of openFrameworks 0.10.0 because the current 0.9.8 version which
>>> ofelia uses is not compatible with Raspbian Stretch.
>>>
>>> It will probably compile and run on Jessie but I don't think it's worth
>>> it since most people use Stretch these days.
>>>
>>> So please wait for a few months. I think openFrameworks 0.10.0 is
>>> almost ready for the stable release. :)
>>>
>>>
>>> Zack
>>>
>>>
>>> 
>>> ---
>>> Date: Fri, 30 Mar 2018 09:31:12 +0200
>>> From: Py Fave <pyf...@gmail.com>
>>> To: PDlist <pd-l...@iem.at>
>>> Subject: Re: [PD] [PD-announce] ofelia v1.0.6 released
>>> Message-ID:
>>> 

Re: [PD] [PD-announce] ofelia v1.0.6 released

2018-03-30 Thread Zack Lee
Hi, I'm planning to build ofelia for Raspberry Pi after the stable release
of openFrameworks 0.10.0 because the current 0.9.8 version which ofelia
uses is not compatible with Raspbian Stretch.

It will probably compile and run on Jessie but I don't think it's worth it
since most people use Stretch these days.

So please wait for a few months. I think openFrameworks 0.10.0 is almost
ready for the stable release. :)


Zack


---
Date: Fri, 30 Mar 2018 09:31:12 +0200
From: Py Fave 
To: PDlist 
Subject: Re: [PD] [PD-announce] ofelia v1.0.6 released
Message-ID:

[PD] [PD-announce] ofelia v1.0.6 released

2018-03-27 Thread Zack Lee
Hi list,

ofelia v1.0.6 is now available.

This version includes [pdgui] abstractions which emulate pd's built-in GUI.
Please try out "ofelia/examples/gui/pdguiExample.pd".
Screenshot:
https://github.com/cuinjune/ofxOfelia/blob/master/doc/pdgui_screenshot.png

More GUI abstractions will be added in the close future.
You can also customize the look/behavior of the GUI if you know the basics
of ofelia.

Changes:

* [ofCreateFbo] auto MSAA scaling is disabled
* fixed bug for mesh editor and getter objects
* [ofReceive], [ofValue] can change name dynamically
* float inlet is removed from [ofGetCanvasName], [ofGetDollarZero],
[ofGetDollarArgs], [ofGetPatchDirectory] as it's problematic when used in
cloned abstraction
* [ofGetPos], [ofGetScale] are renamed to [ofGetWindowPos],
[ofGetWindowScale]
* [ofGetTranslate], [ofGetRotate], [ofGetScale] are added
* [pdgui] abstractions are added to the "examples/gui" directory
* [ofMap] has 5th argument which enables/disables clamping
* [ofGetElapsedTime], [ofGetLastFrameTime] returns time in seconds
* [ofGetElapsedTimeMillis], [ofGetLastFrameTimeMillis] are added

Upcoming features:

* More GUI abstractions
* GLSL shader loader
* Video player and grabber

More info about ofelia: https://github.com/cuinjune/ofxOfelia

Cheers
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-27 Thread Zack Lee
Hi IOhannes,

Thank you for your suggestion.
I will recompile the external to use .pd_linux then.
I will upload ofelia v1.0.5 within this week which will have the fix.

Best wishes
Zack

-

i also noticed that the official ofelia externals use the "l_ia64"
extension for Linux/amd64.

i am *very* sure that this is the wrong extension.
"ia64" is the the short name of the "Itanium" architecture ([ia64]), an
architecture used mainly for servers. it is *incompatible* with the
x86_64 aka amd64 instruction set (which is the CPU that is built in
practically all PCs and Apple computers these days)
those processors are built by intel, which probably has caused the
confusion.

there's [PR297] which tries to fix this by using arch-specific
extensions that actually match the canonical names for CPU architectures
(or at least wide-spread variants thereof).

i'd suggest to avoid this extension and instead use the generic "pd_linux".


gmsadr
IOhannes

[ia64] https://en.wikipedia.org/wiki/IA-64
[PR297] https://github.com/pure-data/pure-data/pull/297
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-27 Thread Zack Lee
Hi Ed,
I'm glad you could compile ofelia.
So compiling the external yourself fixed the "signal 4" issue? Or did you
just try it on other computer?
I'm still trying to figure out what is causing the "signal 4" error on some
Linux machines.

And thank you so much for the tip.
I will follow your tip and apply it in the v1.0.5 version which I'm
planning to upload this week.

Best wishes,
Zack


2018-02-27 19:56 GMT+09:00 Ed Kelly <morph_2...@yahoo.co.uk>:

> Hi Zack, and list,
>
> I've compiled ofelia on Linux: Ubuntu 16.04-3LTS Xenial 64bit. It works -
> it's beautiful!
> I've put my built external at http://sharktracks.co.uk/
> puredata/ofelia.l_ia64.tar.gz
>
> One thing to note Zack, with Pd-0.48 and Deken externals, you need to
> declare the lib before any library objects in the patch, so the help files
> don't work until a declare -lib ofelia object is created. To change the
> help files:
>
> 1) copy the object from this Pd patch, or just create it in the help patch
> 2) select all objects
> 3) shift-click (de-select) the declare -lib ofelia object
> 4) cut
> 5) paste
> 6) save
>
> your help files will now work "out of the box"
>
> Best wishes,
> Ed
>
> _-_-_-_-_-_-_-^-_-_-_-_-_-_-_
>
> For *Lone Shark *releases, *Pure Data *software and published *Research*,
> go to http://sharktracks.co.uk
>
>
> On Tuesday, 27 February 2018, 10:28:42 GMT, Ed Kelly via Pd-list <
> pd-list@lists.iem.at> wrote:
>
>
> Hi Zack,
>
> Yes, I did get signal 4. Good luck with fixing it. I pulled the source
> from git but haven't had a chance to look at it / try to compile it yet.
> Cheers,
> Ed
>
>
> _-_-_-_-_-_-_-^-_-_-_-_-_-_-_
>
> For *Lone Shark *releases, *Pure Data *software and published *Research*,
> go to http://sharktracks.co.uk
>
>
> On Monday, 26 February 2018, 23:37:46 GMT, Jarbas Jácome <
> jand...@gmail.com> wrote:
>
>
> Great news!! Many thanks!
> Abraços
> jjR
>
> On Tue, Feb 20, 2018 at 5:01 PM, Zack Lee <cuinj...@gmail.com> wrote:
> > Hi, I'm happy to announce my Pd external library, ofelia.
> >
> > ofelia is an external library written with openFrameworks and influenced
> by
> > GEM for creating cross-platform multimedia applications.
> >
> > The library consists of over 400 objects covering most features of
> > openFrameworks core API, designed to ease the development of multimedia
> > applications such as visual arts, musical apps and interactive games.
> >
> > The library includes the following features:
> >
> > interactive output window
> > various getters and event listeners
> > 2d/3d shapes drawing
> > image and font loading
> > camera, lighting, material
> > framebuffer object
> > various data types (vec3f, color..)
> > various utilities to speed up development (new expr, counter..)
> > bandlimited oscillators and resonant filters
> >
> > The library is currently available to be used under macOS, Linux(64bit)
> and
> > Windows. It will also be available on Raspberry Pi soon.
> >
> > You can download and install it by searching "ofelia" in 'Help -> Find
> > externals' then add "ofelia" to 'Preferences -> Startup -> New' in Pd.
> > There are some basic example patches you can try inside 'ofelia/examples'
> > directory.
> > ofelia works with vanilla Pd-0.48-1 and other versions of Pd may not
> work.
> >
> > The patch made with ofelia can be converted to a standalone application
> for
> > macOS, Linux, Windows, iOS and Android without having to write any
> further
> > code. (Thanks to ofxPd) You just need to install some required tools to
> > compile it on your desktop.
> > For more information, please visit https://github.com/cuinjune/ofxOfelia
> >
> > Any feedback is welcomed, hope you like it. :)
> >
> > ___
> > Pd-announce mailing list
> > pd-annou...@lists.iem.at
> > https://lists.puredata.info/listinfo/pd-announce
> >
> > ___
> > Pd-list@lists.iem.at mailing list
> > UNSUBSCRIBE and account-management ->
> > https://lists.puredata.info/listinfo/pd-list
>
> >
>
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library, written, with openFrameworks (Zack Lee)

2018-02-23 Thread Zack Lee
Hi Jim.
That's not a bug. ofelia and some other external libraries such as GEM use
only one binary file which contains all objects in it.
When using these types of external libraries, you must create(or declare)
the base object first in order to use all other objects in the library.

To do this, you can of course put a [declare -lib ofelia] into a patch
whenever you want to use the library.
Or you can go to Pd -> Preferences -> Startup -> New and add ofelia so it
can be loaded whenever you start Pd. This way, you don't need to have
[declare] in a patch to use the library.

Zack


2018-02-24 3:00 GMT+09:00 Jim Ruxton :

> I found I have to put a [declare -lib ofelia] object in the patch, close it 
> and then re-open it. From there on during that PD session all ofelia objects 
> will load. This happens to me with some  other externals as well even though 
> I have the external location in my path.
> Cheers,
> Jim
>
> |Hello Jim, I can I ask what machine are you using, I am running 17.1 too,
> |but I am not able to create the objects after compiling.
>
> cheers
>
> On Thu, Feb 22, 2018 at 5:40 PM, Jim Ruxton  
>  wrote:
>
>
> Thank you for this External. Some great objects in there.  I am using
> Ubuntu 17.10 . It appeared to install perfectly and I ran the script to
> install dependencies. The non graphics objects I have tested are working
> great but I don't get anything rendered to the Ofelia window when I try out
> the graphics examples.
>
> Jim
>
>
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written, with openFrameworks (Zack Lee)

2018-02-23 Thread Zack Lee
Hi, I'm sorry for the delay Jim.

Since some people have reported that they could not see anything on the
graphics window on Linux, I just uploaded a test version external for Linux
which I disabled the threaded rendering.

If you search "ofelia" in the Deken, you will see "ofelia-v1.0.4test".
Could you please try this one and see if the graphics show up on the window?

If it works, could you please try to create any audio object and see if you
can hear the sound?
In case the audio is too glitchy, please try increasing the delay time in
Pd's audio settings.

Please let me know how it goes. I would really appreciate your help.

Zack



--

Thank you for this External. Some great objects in there.  I am using
Ubuntu 17.10 . It appeared to install perfectly and I ran the script to
install dependencies. The non graphics objects I have tested are working
great but I don't get anything rendered to the Ofelia window when I try
out the graphics examples.

Jim
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-22 Thread Zack Lee
I meant Ed and not Jesse..
Sorry about that. :)

Zack

2018-02-22 18:57 GMT+09:00 Zack Lee <cuinj...@gmail.com>:

> Hi, Jesse
> I'm currently trying to fix the issue via cloud Linux server as I only
> have Apple hardwares.
> I will fix the issue and let you know as soon as possible. (within 24
> hours)
> Thank you!
>
> Zack
>
> 2018-02-22 18:33 GMT+09:00 Ed Kelly <morph_2...@yahoo.co.uk>:
>
>> Hi Zack,
>>
>> I too am having Pd crash when ofelia is loaded.
>> Would it help if I compiled it from source?
>> I have Ubuntu 16.04 LTS, 64 bit distro.
>>
>> Thanks,
>> Ed
>>
>> _-_-_-_-_-_-_-^-_-_-_-_-_-_-_
>>
>> For *Lone Shark *releases, *Pure Data *software and published *Research*,
>> go to http://sharktracks.co.uk
>>
>>
>> On Thursday, 22 February 2018, 04:39:45 GMT, Zack Lee <cuinj...@gmail.com>
>> wrote:
>>
>>
>> Hi Jesse, Good to hear it works well on your systems.
>> I hope you enjoy using the library. :)
>>
>> Zack
>>
>> 2018-02-22 6:48 GMT+09:00 Jesse Mejia <jme...@anestheticaudio.com>:
>>
>> This is rad - thanks! On windows 10 I installed via dekken using the
>> default path, and on two separate machines I needed to add the startup flag
>> -lib ofelia
>>
>> but now everything seems to be working well.
>>
>> Thanks - this looks amazing!
>>
>> -jesse
>>
>> On Feb 21, 2018, at 1:08 PM, Alan Brooker <alan.brookerh...@gmail.com>
>> wrote:
>>
>> Hi Zack,
>>
>> Works perfectly for me on Windows 10, this is great! Thanks so much for
>> the effort in putting this library out, along with the recent  behind the
>> scenes developments with Gem and the SVG capabilities in Purr Data,  Pd is
>> again having some great options for graphics & visuals.
>>
>> Just curious, I'm not an OF expert (and forgive me if this is not
>> documented somewhere) but is it possible to write scripts in OF and then
>> import them into Pd in some way?
>>
>> Thanks again
>>
>>
>> <http://www.avg.com/email-signature?utm_medium=email_source=link_campaign=sig-email_content=webmail>
>>  Virus-free.
>> www.avg.com
>> <http://www.avg.com/email-signature?utm_medium=email_source=link_campaign=sig-email_content=webmail>
>> <#m_-5995149351277459690_m_-7287048229375114008_m_-4611287119169657742_DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>
>>
>> On Wed, Feb 21, 2018 at 5:16 PM, Alex <x37v.a...@gmail.com> wrote:
>>
>> Hey Zach,
>> I'm not on my linux machine right now so I'll have to get back to that
>> later but in the mean time, on my work machine, I've run nm -u and attached
>> what I got.
>> Clearly there is a lot more being built in to the osx version.
>> Last night I did actually try to install open frameworks on my linux
>> machine but I had a conflict with a dependency that I didn't have time to
>> resolve.
>> I might just look at the output of nm for linux and see if I can just
>> install those that aren't linked there.
>>
>> -Alex
>>
>> On Tue, Feb 20, 2018 at 8:16 PM, Zack Lee <cuinj...@gmail.com> wrote:
>>
>> Thanks for the info.
>> I actually built the binary on the exact same distro: Ubuntu 16.04.3 LTS.
>>
>> Could you please run the "install_dependencies.sh" script and see if it
>> works?
>> I'm sorry I don't really get what is causing the problem.
>> I will also try reinstalling Ubuntu 16.04 LTS and see if it works and
>> will let you know asap.
>> Thank you.
>>
>> Zack
>>
>>
>>
>> 2018-02-21 12:51 GMT+09:00 Alex <x37v.a...@gmail.com>:
>>
>> I've also attached the gdb backtrace and the output from nm -u
>> ofelia.l_ia64 > nm.txt
>>
>> looks like it expects i have cairo, FreeImage, glew, and some other libs..
>>
>> On Tue, Feb 20, 2018 at 7:44 PM, Alex <x37v.a...@gmail.com> wrote:
>>
>> no problem Zack,
>>
>> alex@workin:~/local/src/openFr ameworks/scripts/linux$ lsb_release -a
>> No LSB modules are available.
>> Distributor ID:Ubuntu
>> Description:Ubuntu 16.04.3 LTS
>> Release:16.04
>> Codename:xenial
>>
>> you mean the .iso for this version of ubuntu? http://releases.ubuntu.com/16.
>> 04/ubuntu-16.04.3-desktop-amd6 4.iso
>> <http://releases.ubuntu.com/16.04/ubuntu-16.04.3-desktop-amd64.iso>
>>
>> On Tue, Feb 20, 2018 at 7:20 PM, Zack Lee <cuinj...@gmail.com> wrote:
>>
>> Hi,

Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-22 Thread Zack Lee
Hi, Jesse
I'm currently trying to fix the issue via cloud Linux server as I only have
Apple hardwares.
I will fix the issue and let you know as soon as possible. (within 24 hours)
Thank you!

Zack

2018-02-22 18:33 GMT+09:00 Ed Kelly <morph_2...@yahoo.co.uk>:

> Hi Zack,
>
> I too am having Pd crash when ofelia is loaded.
> Would it help if I compiled it from source?
> I have Ubuntu 16.04 LTS, 64 bit distro.
>
> Thanks,
> Ed
>
> _-_-_-_-_-_-_-^-_-_-_-_-_-_-_
>
> For *Lone Shark *releases, *Pure Data *software and published *Research*,
> go to http://sharktracks.co.uk
>
>
> On Thursday, 22 February 2018, 04:39:45 GMT, Zack Lee <cuinj...@gmail.com>
> wrote:
>
>
> Hi Jesse, Good to hear it works well on your systems.
> I hope you enjoy using the library. :)
>
> Zack
>
> 2018-02-22 6:48 GMT+09:00 Jesse Mejia <jme...@anestheticaudio.com>:
>
> This is rad - thanks! On windows 10 I installed via dekken using the
> default path, and on two separate machines I needed to add the startup flag
> -lib ofelia
>
> but now everything seems to be working well.
>
> Thanks - this looks amazing!
>
> -jesse
>
> On Feb 21, 2018, at 1:08 PM, Alan Brooker <alan.brookerh...@gmail.com>
> wrote:
>
> Hi Zack,
>
> Works perfectly for me on Windows 10, this is great! Thanks so much for
> the effort in putting this library out, along with the recent  behind the
> scenes developments with Gem and the SVG capabilities in Purr Data,  Pd is
> again having some great options for graphics & visuals.
>
> Just curious, I'm not an OF expert (and forgive me if this is not
> documented somewhere) but is it possible to write scripts in OF and then
> import them into Pd in some way?
>
> Thanks again
>
>
> <http://www.avg.com/email-signature?utm_medium=email_source=link_campaign=sig-email_content=webmail>
>  Virus-free.
> www.avg.com
> <http://www.avg.com/email-signature?utm_medium=email_source=link_campaign=sig-email_content=webmail>
> <#m_-7287048229375114008_m_-4611287119169657742_DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>
>
> On Wed, Feb 21, 2018 at 5:16 PM, Alex <x37v.a...@gmail.com> wrote:
>
> Hey Zach,
> I'm not on my linux machine right now so I'll have to get back to that
> later but in the mean time, on my work machine, I've run nm -u and attached
> what I got.
> Clearly there is a lot more being built in to the osx version.
> Last night I did actually try to install open frameworks on my linux
> machine but I had a conflict with a dependency that I didn't have time to
> resolve.
> I might just look at the output of nm for linux and see if I can just
> install those that aren't linked there.
>
> -Alex
>
> On Tue, Feb 20, 2018 at 8:16 PM, Zack Lee <cuinj...@gmail.com> wrote:
>
> Thanks for the info.
> I actually built the binary on the exact same distro: Ubuntu 16.04.3 LTS.
>
> Could you please run the "install_dependencies.sh" script and see if it
> works?
> I'm sorry I don't really get what is causing the problem.
> I will also try reinstalling Ubuntu 16.04 LTS and see if it works and will
> let you know asap.
> Thank you.
>
> Zack
>
>
>
> 2018-02-21 12:51 GMT+09:00 Alex <x37v.a...@gmail.com>:
>
> I've also attached the gdb backtrace and the output from nm -u
> ofelia.l_ia64 > nm.txt
>
> looks like it expects i have cairo, FreeImage, glew, and some other libs..
>
> On Tue, Feb 20, 2018 at 7:44 PM, Alex <x37v.a...@gmail.com> wrote:
>
> no problem Zack,
>
> alex@workin:~/local/src/openFr ameworks/scripts/linux$ lsb_release -a
> No LSB modules are available.
> Distributor ID:Ubuntu
> Description:Ubuntu 16.04.3 LTS
> Release:16.04
> Codename:xenial
>
> you mean the .iso for this version of ubuntu? http://releases.ubuntu.com/16.
> 04/ubuntu-16.04.3-desktop-amd6 4.iso
> <http://releases.ubuntu.com/16.04/ubuntu-16.04.3-desktop-amd64.iso>
>
> On Tue, Feb 20, 2018 at 7:20 PM, Zack Lee <cuinj...@gmail.com> wrote:
>
> Hi, Alex
>
> Thanks for the report.
> The similar problems have been reported by some Linux users.
> Could you please tell me which Ubuntu you're using?
> I would appreciate if you could give me a download link to the .iso image
> file.
> Thank you and I don't think you need to install openFrameworks as it
> shouldn't crash anyway.
>
> Zack
>
>
>
>
>
>
> __ _
> Pd-list@lists.iem.at mailing list
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>
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> __ 

Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-21 Thread Zack Lee
Hi Jesse, Good to hear it works well on your systems.
I hope you enjoy using the library. :)

Zack

2018-02-22 6:48 GMT+09:00 Jesse Mejia <jme...@anestheticaudio.com>:

> This is rad - thanks! On windows 10 I installed via dekken using the
> default path, and on two separate machines I needed to add the startup flag
> -lib ofelia
>
> but now everything seems to be working well.
>
> Thanks - this looks amazing!
>
> -jesse
>
> On Feb 21, 2018, at 1:08 PM, Alan Brooker <alan.brookerh...@gmail.com>
> wrote:
>
> Hi Zack,
>
> Works perfectly for me on Windows 10, this is great! Thanks so much for
> the effort in putting this library out, along with the recent  behind the
> scenes developments with Gem and the SVG capabilities in Purr Data,  Pd is
> again having some great options for graphics & visuals.
>
> Just curious, I'm not an OF expert (and forgive me if this is not
> documented somewhere) but is it possible to write scripts in OF and then
> import them into Pd in some way?
>
> Thanks again
>
>
> <http://www.avg.com/email-signature?utm_medium=email_source=link_campaign=sig-email_content=webmail>
>  Virus-free.
> www.avg.com
> <http://www.avg.com/email-signature?utm_medium=email_source=link_campaign=sig-email_content=webmail>
> <#m_-4611287119169657742_DAB4FAD8-2DD7-40BB-A1B8-4E2AA1F9FDF2>
>
> On Wed, Feb 21, 2018 at 5:16 PM, Alex <x37v.a...@gmail.com> wrote:
>
>> Hey Zach,
>> I'm not on my linux machine right now so I'll have to get back to that
>> later but in the mean time, on my work machine, I've run nm -u and attached
>> what I got.
>> Clearly there is a lot more being built in to the osx version.
>> Last night I did actually try to install open frameworks on my linux
>> machine but I had a conflict with a dependency that I didn't have time to
>> resolve.
>> I might just look at the output of nm for linux and see if I can just
>> install those that aren't linked there.
>>
>> -Alex
>>
>> On Tue, Feb 20, 2018 at 8:16 PM, Zack Lee <cuinj...@gmail.com> wrote:
>>
>>> Thanks for the info.
>>> I actually built the binary on the exact same distro: Ubuntu 16.04.3
>>> LTS.
>>>
>>> Could you please run the "install_dependencies.sh" script and see if it
>>> works?
>>> I'm sorry I don't really get what is causing the problem.
>>> I will also try reinstalling Ubuntu 16.04 LTS and see if it works and
>>> will let you know asap.
>>> Thank you.
>>>
>>> Zack
>>>
>>>
>>>
>>> 2018-02-21 12:51 GMT+09:00 Alex <x37v.a...@gmail.com>:
>>>
>>>> I've also attached the gdb backtrace and the output from nm -u
>>>> ofelia.l_ia64 > nm.txt
>>>>
>>>> looks like it expects i have cairo, FreeImage, glew, and some other
>>>> libs..
>>>>
>>>> On Tue, Feb 20, 2018 at 7:44 PM, Alex <x37v.a...@gmail.com> wrote:
>>>>
>>>>> no problem Zack,
>>>>>
>>>>> alex@workin:~/local/src/openFrameworks/scripts/linux$ lsb_release -a
>>>>> No LSB modules are available.
>>>>> Distributor ID:Ubuntu
>>>>> Description:Ubuntu 16.04.3 LTS
>>>>> Release:16.04
>>>>> Codename:xenial
>>>>>
>>>>> you mean the .iso for this version of ubuntu?
>>>>> http://releases.ubuntu.com/16.04/ubuntu-16.04.3-desktop-amd64.iso
>>>>>
>>>>> On Tue, Feb 20, 2018 at 7:20 PM, Zack Lee <cuinj...@gmail.com> wrote:
>>>>>
>>>>>> Hi, Alex
>>>>>>
>>>>>> Thanks for the report.
>>>>>> The similar problems have been reported by some Linux users.
>>>>>> Could you please tell me which Ubuntu you're using?
>>>>>> I would appreciate if you could give me a download link to the .iso
>>>>>> image file.
>>>>>> Thank you and I don't think you need to install openFrameworks as it
>>>>>> shouldn't crash anyway.
>>>>>>
>>>>>> Zack
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management -> https://lists.puredata.info/li
>> stinfo/pd-list
>>
>>
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-20 Thread Zack Lee
Thanks for the info.
I actually built the binary on the exact same distro: Ubuntu 16.04.3 LTS.

Could you please run the "install_dependencies.sh" script and see if it
works?
I'm sorry I don't really get what is causing the problem.
I will also try reinstalling Ubuntu 16.04 LTS and see if it works and will
let you know asap.
Thank you.

Zack



2018-02-21 12:51 GMT+09:00 Alex <x37v.a...@gmail.com>:

> I've also attached the gdb backtrace and the output from nm -u
> ofelia.l_ia64 > nm.txt
>
> looks like it expects i have cairo, FreeImage, glew, and some other libs..
>
> On Tue, Feb 20, 2018 at 7:44 PM, Alex <x37v.a...@gmail.com> wrote:
>
>> no problem Zack,
>>
>> alex@workin:~/local/src/openFrameworks/scripts/linux$ lsb_release -a
>> No LSB modules are available.
>> Distributor ID:Ubuntu
>> Description:Ubuntu 16.04.3 LTS
>> Release:16.04
>> Codename:xenial
>>
>> you mean the .iso for this version of ubuntu?
>> http://releases.ubuntu.com/16.04/ubuntu-16.04.3-desktop-amd64.iso
>>
>> On Tue, Feb 20, 2018 at 7:20 PM, Zack Lee <cuinj...@gmail.com> wrote:
>>
>>> Hi, Alex
>>>
>>> Thanks for the report.
>>> The similar problems have been reported by some Linux users.
>>> Could you please tell me which Ubuntu you're using?
>>> I would appreciate if you could give me a download link to the .iso
>>> image file.
>>> Thank you and I don't think you need to install openFrameworks as it
>>> shouldn't crash anyway.
>>>
>>> Zack
>>>
>>
>>
>
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-20 Thread Zack Lee
Hi, Alex

Thanks for the report.
The similar problems have been reported by some Linux users.
Could you please tell me which Ubuntu you're using?
I would appreciate if you could give me a download link to the .iso image
file.
Thank you and I don't think you need to install openFrameworks as it
shouldn't crash anyway.

Zack
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-20 Thread Zack Lee
Hi Lucas Thanks for the feedback.

I will include the latest "Microsoft Visual C++ Redistributable for Visual
Studio 2017" into ofelia folder so users can install it when needed.
Thank you!

Zack Lee
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-20 Thread Zack Lee
I'm glad to hear that. Thank you so much Hans.

Zack

2018-02-21 7:50 GMT+09:00 hans w. koch <hansw.k...@gmail.com>:

> fantastic addition to pd, thank you so much!
>
> tested on macOs 10.12.6 / pd48-1, all seems to work very well.
>
> hans
>
> > Am 20.02.2018 um 23:14 schrieb Zack Lee <cuinj...@gmail.com>:
> >
> > Hi Christof.
> > I appreciate your kind words. :)
> >
> > Zack
> >
> > --
> >
> > Message: 3
> > Date: Tue, 20 Feb 2018 22:17:05 +0100
> > From: "Christof Ressi" <christof.re...@gmx.at>
> > To: pd-l...@iem.at
> > Subject: Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library
> > written with openFrameworks
> > Message-ID:
> >  1519161425550@3c-app-gmx-bs49>
> >
> > Content-Type: text/plain; charset=UTF-8
> >
> > wow, this looks very cool! I'm on Windows 7, just downloaded it from
> Deken and everything works (tried all the examples). maybe that's because I
> already have OF installed :-)
> >
> > the examples are very concise and surpringly readable. you get some
> interesting results with very little patching.
> >
> > ___
> > Pd-list@lists.iem.at mailing list
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-20 Thread Zack Lee
Hi Christof.
I appreciate your kind words. :)

Zack

--

Message: 3
Date: Tue, 20 Feb 2018 22:17:05 +0100
From: "Christof Ressi" 
To: pd-l...@iem.at
Subject: Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library
written with openFrameworks
Message-ID:


Content-Type: text/plain; charset=UTF-8

wow, this looks very cool! I'm on Windows 7, just downloaded it from Deken
and everything works (tried all the examples). maybe that's because I
already have OF installed :-)

the examples are very concise and surpringly readable. you get some
interesting results with very little patching.
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Re: [PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-20 Thread Zack Lee
Hey Jack. Thanks for your interest.

I'm not sure if this will fix but could you try again with the latest
Pd-0.48-1 and not the test version?
You can download it from here http://msp.ucsd.edu/software.html

I personally tested ofelia on Ubuntu LTS 16.04, Ubuntu Studio 17.10 and
Linux Mint 18.3.
For me, it worked fine on these distros even without installing
dependencies.sh

If the problem still occurs please let me know.
You can also send me a personal email. cuinj...@gmail.com

Thanks.

Zack
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[PD] [PD-announce] ofelia v1.0.4: Pd external library written with openFrameworks

2018-02-20 Thread Zack Lee
Hi, I'm happy to announce my Pd external library, ofelia.

ofelia is an external library written with openFrameworks and influenced by
GEM for creating cross-platform multimedia applications.

The library consists of over 400 objects covering most features of
openFrameworks core API, designed to ease the development of multimedia
applications such as visual arts, musical apps and interactive games.

The library includes the following features:

   - interactive output window
   - various getters and event listeners
   - 2d/3d shapes drawing
   - image and font loading
   - camera, lighting, material
   - framebuffer object
   - various data types (vec3f, color..)
   - various utilities to speed up development (new expr, counter..)
   - bandlimited oscillators and resonant filters

The library is currently available to be used under macOS, Linux(64bit) and
Windows. It will also be available on Raspberry Pi soon.

You can download and install it by searching "ofelia" in 'Help -> Find
externals' then add "ofelia" to 'Preferences -> Startup -> New' in Pd.
There are some basic example patches you can try inside 'ofelia/examples'
directory.
ofelia works with vanilla Pd-0.48-1 and other versions of Pd may not work.

The patch made with ofelia can be converted to a standalone application for
macOS, Linux, Windows, iOS and Android without having to write any further
code. (Thanks to ofxPd) You just need to install some required tools to
compile it on your desktop.
For more information, please visit https://github.com/cuinjune/ofxOfelia

Any feedback is welcomed, hope you like it. :)
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[PD] bad window path name error on dynamic patching

2017-08-13 Thread Zack Lee
Hi, I created a simple patch that creates & destroys objects by dynamic
patching.

But when I send the message "vis 1, editmode 1, mouse 0 0 0 0, cut, vis 0"
to a sub patch, suddenly, an error message pops up saying "Error: bad
window path name ".x10031fa80.c"

And if I hit 'details' button, it shows the following log.

bad window path name ".x1020113e0.c"
bad window path name ".x1020113e0.c"
while executing
"winfo toplevel $tkcanvas"
(procedure "::pdtk_canvas::pdtk_canvas_getscroll" line 2)
invoked from within
"::pdtk_canvas::pdtk_canvas_getscroll .x1020113e0.c"
("after" script)

I tested this with both Pd-0.47-1 and Pd-0.48-0test7 on Mac OS X 10.11.6.
And here's a patch content for anyone who wants to test this error.

#N canvas 654 290 585 488 10;
#N canvas 0 23 450 300 sub 0;
#X restore 101 395 pd sub;
#X obj 224 398 s pd-sub;
#X msg 318 332 undo;
#X obj 187 15 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1
-1;
#X obj 187 108 sel 0 1 2 3;
#X msg 375 333 clear;
#X msg 74 189 obj 0 0 osc~ 440 \, obj 0 20 *~ 0.1 \, connect 0 0 1
0 \, obj 0 40 dac~ \, connect 1 0 2 0 \, connect 1 0 2 1;
#X msg 230 270 vis 1 \, editmode 1 \, mouse 0 0 0 0 \, cut \, vis 0
;
#X obj 187 43 f;
#X obj 220 44 + 1;
#X obj 187 65 % 4;
#X floatatom 187 87 5 0 0 0 - - -, f 5;
#X connect 2 0 1 0;
#X connect 3 0 8 0;
#X connect 4 0 6 0;
#X connect 4 1 7 0;
#X connect 4 2 2 0;
#X connect 4 3 5 0;
#X connect 5 0 1 0;
#X connect 6 0 1 0;
#X connect 7 0 1 0;
#X connect 8 0 9 0;
#X connect 8 0 10 0;
#X connect 9 0 8 1;
#X connect 10 0 11 0;
#X connect 11 0 4 0;
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Re: [PD] Question regarding the font of Pd-0.48

2017-07-29 Thread Zack Lee
Hi Alexandre.
Thank you so much for your explanation.
I think it is a good idea to adopt Pd Extended's font metrics since I
believe most of existing externals' help files are designed based on it.
I really hope this can be fixed before the stable release of Pd-0.48.

Zack

2017-07-30 0:00 GMT+09:00 Alexandre Torres Porres <por...@gmail.com>:

> HI Zack, it turns out that has many issues with things looking not the
> same for Mac/Linux/Windows, and this has been discussed and brought up in
> this list. But not all has been taken care yet. For Mac, the new Pd, so
> far, was changing things one way or another, and the way things changes in
> 0.48-test5 is not as bad as the first test releases :)
>
> One of the issues is that Pd didn't have the same font for all systems,
> now it does (it's "Deja Vu"). There were also other changes, a new Tcl/Tk
> update (if I'm not mistaken) and a new way of rendering the fonts for
> retina on the Mac.
>
> The issue you brought up with the documentation may happen not only for
> Cyclone, but any documentation that was designed in Pd Extended, or even
> for Purr Data. So one way to sort this out is adopting Pd Extended's font
> metrics. Dan says he could get a new branch running just to test this.
>
> cheers
>
> 2017-07-29 5:15 GMT-03:00 Zack Lee <cuinj...@gmail.com>:
>
>> Hi, I tried Pd-0.48-0test5 today and it looks like the font became wider
>> than the one in 0.47-1.
>>
>> I personally like the change in font but some of my patches I created
>> with 0.47-1 looks a bit dirty and jammed as objects are now wider in 0.48.
>>
>> For example, if you have a cyclone library, you can see [flush]'s help
>> file. You will see some objects are partially overlapped.
>>
>> One can of course fix these patches and make them look nicer again
>> provided that the font won't be changed again soon in the next update.
>>
>> I wonder if the current change in the font is completely fixed until the
>> 0.48 stable release or is there any possibility that it will be changed
>> again?
>>
>> Thanks!
>>
>> Zack
>>
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[PD] Question regarding the font of Pd-0.48

2017-07-29 Thread Zack Lee
Hi, I tried Pd-0.48-0test5 today and it looks like the font became wider
than the one in 0.47-1.

I personally like the change in font but some of my patches I created with
0.47-1 looks a bit dirty and jammed as objects are now wider in 0.48.

For example, if you have a cyclone library, you can see [flush]'s help
file. You will see some objects are partially overlapped.

One can of course fix these patches and make them look nicer again provided
that the font won't be changed again soon in the next update.

I wonder if the current change in the font is completely fixed until the
0.48 stable release or is there any possibility that it will be changed
again?

Thanks!

Zack
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Re: [PD] [Pd-0.48-test3] Pd hides when creating a Hslider using the shortcut

2017-07-26 Thread Zack Lee
It says "Tk 8.5.19".


Zack

2017-07-26 19:31 GMT+09:00 Dan Wilcox <danomat...@gmail.com>:

> What version of Tk does the verbose print say in the Pd window if you set
> the log level to 0?
>
> On Jul 26, 2017, at 12:00 PM, pd-list-requ...@lists.iem.at wrote:
>
> *From: *Zack Lee <cuinj...@gmail.com>
> *Subject: **[PD] [Pd-0.48-test3] Pd hides when creating a Hslider using
> the shortcut.*
> *Date: *July 26, 2017 at 10:51:10 AM GMT+2
> *To: *pd-list@lists.iem.at
>
>
> Hi, I'm using Pd-0.48-test3 on Mac OSX 10.11.6.
>
> I found out if I create a Hslider using the shortcut 'Command + Shift +
> h', the Pd window hides in the background.
>
> Other shortcuts seem to work without the problem so I guess it clashes
> with the Mac's OS shortcut 'Command + h' which is used to hide the windows
> of the front app.
>
> I didn't have this issue on Pd-0.47-1 and I hope this can be fixed in the
> stable version of Pd-0.48.
>
> Thanks,
>
> Zack
>
>
> 
> Dan Wilcox
> @danomatika <http://twitter.com/danomatika>
> danomatika.com
> robotcowboy.com
>
>
>
>
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[PD] [Pd-0.48-test3] Pd hides when creating a Hslider using the shortcut.

2017-07-26 Thread Zack Lee
Hi, I'm using Pd-0.48-test3 on Mac OSX 10.11.6.

I found out if I create a Hslider using the shortcut 'Command + Shift + h',
the Pd window hides in the background.

Other shortcuts seem to work without the problem so I guess it clashes with
the Mac's OS shortcut 'Command + h' which is used to hide the windows of
the front app.

I didn't have this issue on Pd-0.47-1 and I hope this can be fixed in the
stable version of Pd-0.48.

Thanks,

Zack
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Re: [PD] [Bug]Pd crashes when sending 'menuclose' to a patch opened multiple times

2017-07-04 Thread Zack Lee
Hi, IOhannes

Thank you for your answer.
I'm sorry I don't understand what you mean by 'adding it to the tracker
("Help"->"Report a bug")'
Could you please elaborate more on this? Thank you.

And I'm sorry for not uploading the patch file.
I attached 2 files that are 'test.pd' and 'child.pd'.

*Please follow the steps below to test yourself*
1. Download 'test.pd' and 'child.pd' and open 'test.pd'.
2. Make sure you edit the path in the message box so pd can find and open
'child.pd'.
3. Try opening and closing 'child.pd' as instructions written in the patch.
4. Repeat 10 times and see if pd crashes on your computer.

Thanks,
Zack


child.pd
Description: Binary data


test.pd
Description: Binary data
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[PD] [Bug]Pd crashes when sending 'menuclose' to a patch opened multiple times

2017-07-04 Thread Zack Lee
Hi, I found out when I open a pd patch multiple times and then if I try to
close them using 'menuclose', it seems like it is causing pd to crash.

It didn't always crash, but in my experience it crashed about 9 out of 10
times.
Here's the screenshot of my test patch.

[image: 본문 이미지 1]

I also tested this using 'metro' instead of 'until' but it didn't make any
difference.
I used Pd-0.47-1-64bit on Mac OS X 10.11.6.

I'm not sure if this is a known issue but I hope this one can be fixed.

Thanks,

Zack

PS: I personally think it would be better if there's a way to close the
specific patch among a patch that is opened multiple times.
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Re: [PD] [Bug]Dynamic Patching causes memory leak

2016-03-22 Thread Zack Lee
Thank you Miller,

I'm sorry but can I ask you where to download the fixed version of Pd so I
can check if it's fixed?
Thank you in advance!

Zack


2016-03-22 8:28 GMT+09:00 Miller Puckette <m...@ucsd.edu>:

> OK... might be fixed now - thanks for flagging it.
>
> Miller
>
> On Thu, Dec 31, 2015 at 06:35:51AM +0100, Zack Lee wrote:
> > Hi, I found out that dynamic patching causes memory leak or overloading
> the
> > CPU usage.
> >
> > Which means, if you create and delete an object many times by dynamic
> > patching, at some point, the CPU usage will be overloaded and you will
> hear
> > the glitch in audio.
> >
> > I tried to find a way to fix this issue, but so far the only solution
> seem
> > to be to close and re-open the patch.
> >
> > I have tested this with both pd-0.46-7 and pd-extended 0.43.4 on Mac OS X
> > 10.10.3.
> >
> > I attached the test patch below so please check and see the problem I
> > mentioned.
> > The file name should be "test.pd", so please change the file name if it
> > changes to a different name once you download it.
> >
> > -Zack
>
>
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Re: [PD] Introducing GemmaLib

2016-02-25 Thread Zack Lee
Hey Oliver,
I'm glad you solved the problem and I hope that you're going to enjoy
GemmaLib :)

Best wishes,
Zack

2016-02-25 20:22 GMT+01:00 oliver <oli...@klingt.org>:

> Zack Lee wrote:
>
>> Hi Oliver, Thank you for your interest.
>>
>> Could you please let me know which edition of Windows 7 you are using?
>>
>>
>> http://windows.microsoft.com/en-us/windows7/find-which-edition-of-windows-7-you-are-using
>>
>> Thanks,
>> Zack
>>
>
> Hi all !
>
> My wrong ! Just found out that i had an old version of GEM installed.
>
> Now I'm using 0.93.3 and pix_image doesn't make PD crash anymore
>
>
>
> Thanks Zack for all help and this great package !
>
> best
>
> oliver
>
> --
> 
> /// http://pendler.klingt.org //
> \\\ http://oliver.klingt.org  \\
> 
>  LIVE-BUILDER (music improvisation tool): \\
> // http://tinyurl.com/qaohv35 //
> 
>
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Re: [PD] Introducing GemmaLib

2016-02-25 Thread Zack Lee
Hi Oliver, Thank you for your interest.

Could you please let me know which edition of Windows 7 you are using?

http://windows.microsoft.com/en-us/windows7/find-which-edition-of-windows-7-you-are-using

Thanks,
Zack
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Re: [PD] Introducing GemmaLib

2016-02-24 Thread Zack Lee
Nice Christof :) And thanks again! Glad you like the installer.

Yeah, openFrameworks is great indeed :)



2016-02-24 15:29 GMT+01:00 Christof Ressi <christof.re...@gmx.at>:

> Very nice. By the way, I managed to unlock "Installer.pd" and have a look
> inside ;-). Very inspiring.
>
> Actually, when I saw the GUI, I aksed myself "Is it GEM? But you can't
> have GEM in a mobile app... Maybe it's OpenFrameworks?". Funny to hear it's
> actually both.
> I started using OF some months ago and it's such a great library.
>
>
>
>
> Gesendet: Mittwoch, 24. Februar 2016 um 14:47 Uhr
> Von: "Zack Lee" <cuinj...@gmail.com>
> An: "Christof Ressi" <christof.re...@gmx.at>
> Cc: pd-list@lists.iem.at
> Betreff: Re: [PD] Introducing GemmaLib
>
> Thank you for your interest Christof.
>
> Here are the answers to your questions.
>
> 1) GemmaLib uses ‘GEM’(Graphics Environment for Multimedia) to easily
> design a graphical interface of an app on the desktop platform by taking
> the advantage of its real-time programming environment and flexibility.
>
> Since it’s currently not possible to use‘GEM’ on mobile platforms, the
> abstractions that contain ‘GEM’ externals will be replaced by pure vanilla
> abstractions which simply forward the drawing info (e.g shape, size, color)
> to ‘openFrameworks’(ofxPd) when a patch runs on the mobile device through
> the Gemma app.
>
> 2) Yes, I created the auto completion for Pd. It's an abstraction made
> with dynamic patching and keyboard detection. As far as I've tested It
> shouldn't be buggy at all. I hope you like it. :)
>
> Best wishes,
> Zack
>
>
>
>
> 2016-02-24 13:12 GMT+01:00 Christof Ressi <christof.re...@gmx.at>:Thanks
> for sharing, great work! I hope it gets the attention it deserves.
>
> Personally I'm interested in two things:
>
> 1) What language/framework did you use for the GUI part?
> 2) Did you create the fancy auto completion for Pd or is that an already
> existing plug-in (I once found a plug-in a some years ago but it was quite
> buggy)
>
> Christof
>
> Gesendet: Dienstag, 23. Februar 2016 um 17:13 Uhr
> Von: "Zack Lee" <cuinj...@gmail.com[cuinj...@gmail.com]>
> An: pd-list@lists.iem.at[pd-list@lists.iem.at], pd-...@lists.iem.at[
> pd-...@lists.iem.at], pd-annou...@lists.iem.at[pd-annou...@lists.iem.at]
> Betreff: [PD] Introducing GemmaLib
>
> Hi guys,
>
> I'm Zack and I would like to share the release of GemmaLib with you.
>
> I've been working on GemmaLib for quite a while now and I'm happy to
> finally share it with you.
>
> GemmaLib is a set of Pd abstractions that allows you to easily create
> high-quality musical apps that run on mobile devices through the Gemma app
> (currently available on iOS). Feel free to check out this YouTube video to
> learn more:
> https://www.youtube.com/watch?v=FvPFKOkDOfo[https://www.youtube.com/watch?v=FvPFKOkDOfo]
>
> You can get GemmaLib via
> http://www.iceblinkdigital.com/developers/[http://www.iceblinkdigital.com/developers/][http://www.iceblinkdigital.com/developers/[http://www.iceblinkdigital.com/developers/]]
>  or
> via
> https://github.com/iceblinkdigital/GemmaLib-1.0.1[https://github.com/iceblinkdigital/GemmaLib-1.0.1][https://github.com/iceblinkdigital/GemmaLib-1.0.1[https://github.com/iceblinkdigital/GemmaLib-1.0.1]]
>
> I'm looking forward to hearing your feedback!
> Zack
> ___ Pd-list@lists.iem.at[
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Re: [PD] Introducing GemmaLib

2016-02-24 Thread Zack Lee
Thanks guys, I'm glad you like it :)


2016-02-24 17:07 GMT+01:00 Joe White :

> Yeah that's pretty insane Zack...
>
> On 24 February 2016 at 15:58, Dan Wilcox  wrote:
>
>> It’s … it’s not a tcl-plugin? O.o
>>
>> 
>> Dan Wilcox
>> @danomatika 
>> danomatika.com
>> robotcowboy.com
>>
>> On Feb 24, 2016, at 6:48 AM, pd-list-requ...@lists.iem.at wrote:
>>
>> 2) Yes, I created the auto completion for Pd. It's an abstraction made
>> with dynamic patching and keyboard detection. As far as I've tested It
>> shouldn't be buggy at all. I hope you like it. :)
>>
>>
>>
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Re: [PD] Introducing GemmaLib

2016-02-24 Thread Zack Lee
Thank you for your interest Christof.

Here are the answers to your questions.

1) GemmaLib uses ‘GEM’(Graphics Environment for Multimedia) to easily
design a graphical interface of an app on the desktop platform by taking
the advantage of its real-time programming environment and flexibility.

Since it’s currently not possible to use‘GEM’ on mobile platforms, the
abstractions that contain ‘GEM’ externals will be replaced by pure vanilla
abstractions which simply forward the drawing info (e.g shape, size, color)
to ‘openFrameworks’(ofxPd) when a patch runs on the mobile device through
the Gemma app.

2) Yes, I created the auto completion for Pd. It's an abstraction made with
dynamic patching and keyboard detection. As far as I've tested It shouldn't
be buggy at all. I hope you like it. :)

Best wishes,
Zack




2016-02-24 13:12 GMT+01:00 Christof Ressi <christof.re...@gmx.at>:

> Thanks for sharing, great work! I hope it gets the attention it deserves.
>
> Personally I'm interested in two things:
>
> 1) What language/framework did you use for the GUI part?
> 2) Did you create the fancy auto completion for Pd or is that an already
> existing plug-in (I once found a plug-in a some years ago but it was quite
> buggy)
>
> Christof
>
> Gesendet: Dienstag, 23. Februar 2016 um 17:13 Uhr
> Von: "Zack Lee" <cuinj...@gmail.com>
> An: pd-list@lists.iem.at, pd-...@lists.iem.at, pd-annou...@lists.iem.at
> Betreff: [PD] Introducing GemmaLib
>
> Hi guys,
>
> I'm Zack and I would like to share the release of GemmaLib with you.
>
> I've been working on GemmaLib for quite a while now and I'm happy to
> finally share it with you.
>
> GemmaLib is a set of Pd abstractions that allows you to easily create
> high-quality musical apps that run on mobile devices through the Gemma app
> (currently available on iOS). Feel free to check out this YouTube video to
> learn more: https://www.youtube.com/watch?v=FvPFKOkDOfo
>
> You can get GemmaLib via
> http://www.iceblinkdigital.com/developers/[http://www.iceblinkdigital.com/developers/]
>  or
> via
> https://github.com/iceblinkdigital/GemmaLib-1.0.1[https://github.com/iceblinkdigital/GemmaLib-1.0.1]
>
> I'm looking forward to hearing your feedback!
> Zack
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Re: [PD] Introducing GemmaLib

2016-02-24 Thread Zack Lee
Thanks a lot Dan! I owe you so much for creating this since I used ofxPd
for creating the Gemma app.

All the best,
Zack

2016-02-23 18:11 GMT+01:00 Dan Wilcox <danomat...@gmail.com>:

> Congrats. Looks like a lot of work came together for this.
>
> 
> Dan Wilcox
> @danomatika <https://twitter.com/danomatika>
> danomatika.com
> robotcowboy.com
>
> On Feb 23, 2016, at 9:14 AM, pd-list-requ...@lists.iem.at wrote:
>
> *From: *Zack Lee <cuinj...@gmail.com>
> *Subject: **[PD] Introducing GemmaLib*
> *Date: *February 23, 2016 at 9:13:37 AM MST
> *To: *pd-list@lists.iem.at, pd-...@lists.iem.at, pd-annou...@lists.iem.at
>
>
> Hi guys,
>
> I'm Zack and I would like to share the release of GemmaLib with you.
>
> I've been working on GemmaLib for quite a while now and I'm happy to
> finally share it with you.
>
> GemmaLib is a set of Pd abstractions that allows you to easily create
> high-quality musical apps that run on mobile devices through the Gemma app
> (currently available on iOS). Feel free to check out this YouTube video to
> learn more: https://www.youtube.com/watch?v=FvPFKOkDOfo
>
>
> You can get GemmaLib via http://www.iceblinkdigital.com/developers/ or
> via https://github.com/iceblinkdigital/GemmaLib-1.0.1
>
> I'm looking forward to hearing your feedback!
>
> Zack
>
>
>
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[PD] Introducing GemmaLib

2016-02-23 Thread Zack Lee
Hi guys,

I'm Zack and I would like to share the release of GemmaLib with you.

I've been working on GemmaLib for quite a while now and I'm happy to
finally share it with you.

GemmaLib is a set of Pd abstractions that allows you to easily create
high-quality musical apps that run on mobile devices through the Gemma app
(currently available on iOS). Feel free to check out this YouTube video to
learn more: https://www.youtube.com/watch?v=FvPFKOkDOfo


You can get GemmaLib via http://www.iceblinkdigital.com/developers/ or via
https://github.com/iceblinkdigital/GemmaLib-1.0.1

I'm looking forward to hearing your feedback!

Zack
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[PD] [Bug]Dynamic Patching causes memory leak

2015-12-30 Thread Zack Lee
Hi, I found out that dynamic patching causes memory leak or overloading the
CPU usage.

Which means, if you create and delete an object many times by dynamic
patching, at some point, the CPU usage will be overloaded and you will hear
the glitch in audio.

I tried to find a way to fix this issue, but so far the only solution seem
to be to close and re-open the patch.

I have tested this with both pd-0.46-7 and pd-extended 0.43.4 on Mac OS X
10.10.3.

I attached the test patch below so please check and see the problem I
mentioned.
The file name should be "test.pd", so please change the file name if it
changes to a different name once you download it.

-Zack


test.pd
Description: Binary data
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