Re: [PD] know if audio is in patch?

2016-03-30 Thread Jonathan Wilkes via Pd-list
You can also just take the leap and use this in Pd-l2ork:
[dsp( <-- global dsp status for the running pd instance|[pdinfo]|
 

On Wednesday, March 30, 2016 11:24 AM, katja  wrote:
 

 In [output~] included with cyclone it always works. The fix was
introduced a while ago but after Pd-E's last release.

Katja

On Wed, Mar 30, 2016 at 5:10 PM, Matt Barber  wrote:
> It will only work after the first time dsp is set with one of those
> [output~] objects loaded, though, right?
>
> On Wed, Mar 30, 2016 at 10:56 AM, Alexandre Torres Porres 
> wrote:
>>
>> yep, it's for patches without [output~] - but I didn't really know it had
>> that kind os (and similar) logic, thanks
>>
>> cheers
>>
>> 2016-03-30 5:29 GMT-03:00 katja :
>>>
>>> Alexandre, a dsp switch with similar functionality is already embedded
>>> in cyclone's output~.pd abstraction. See subroutine [pd dsp logic].
>>> Maybe you didn't see it working because the toggle is so small? The
>>> GUI is equivalent to Pd-extended's shared output~.pd. You could give
>>> the toggle a contrasting color or resize to catch attention. In any
>>> case there's no need to put an extra dsp switch in patches with
>>> output~.pd.
>>>
>>> Katja
>>>
>>> On Tue, Mar 29, 2016 at 9:17 PM, Alexandre Torres Porres
>>>  wrote:
>>> > sure, had to work on it ;)
>>> >
>>> > this is based on pddp/dsp for a series of help patches that will be
>>> > on/off
>>> > according to dsp state
>>> >
>>> > cheers
>>> >
>>> > 2016-03-29 3:40 GMT-03:00 IOhannes m zmoelnig :
>>> >>
>>> >> On 2016-03-29 01:53, Alexandre Torres Porres wrote:
>>> >> > well, found a way
>>> >>
>>> >> sigh...
>>> >> do you mind sharing your findings, so that other people may know as
>>> >> well?
>>> >>
>>> >> fgm,asdr
>>> >> IOhannes
>>> >>
>>> >>
>>> >> ___
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>>
>>
>>
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Re: [PD] know if audio is in patch?

2016-03-30 Thread katja
In [output~] included with cyclone it always works. The fix was
introduced a while ago but after Pd-E's last release.

Katja

On Wed, Mar 30, 2016 at 5:10 PM, Matt Barber  wrote:
> It will only work after the first time dsp is set with one of those
> [output~] objects loaded, though, right?
>
> On Wed, Mar 30, 2016 at 10:56 AM, Alexandre Torres Porres 
> wrote:
>>
>> yep, it's for patches without [output~] - but I didn't really know it had
>> that kind os (and similar) logic, thanks
>>
>> cheers
>>
>> 2016-03-30 5:29 GMT-03:00 katja :
>>>
>>> Alexandre, a dsp switch with similar functionality is already embedded
>>> in cyclone's output~.pd abstraction. See subroutine [pd dsp logic].
>>> Maybe you didn't see it working because the toggle is so small? The
>>> GUI is equivalent to Pd-extended's shared output~.pd. You could give
>>> the toggle a contrasting color or resize to catch attention. In any
>>> case there's no need to put an extra dsp switch in patches with
>>> output~.pd.
>>>
>>> Katja
>>>
>>> On Tue, Mar 29, 2016 at 9:17 PM, Alexandre Torres Porres
>>>  wrote:
>>> > sure, had to work on it ;)
>>> >
>>> > this is based on pddp/dsp for a series of help patches that will be
>>> > on/off
>>> > according to dsp state
>>> >
>>> > cheers
>>> >
>>> > 2016-03-29 3:40 GMT-03:00 IOhannes m zmoelnig :
>>> >>
>>> >> On 2016-03-29 01:53, Alexandre Torres Porres wrote:
>>> >> > well, found a way
>>> >>
>>> >> sigh...
>>> >> do you mind sharing your findings, so that other people may know as
>>> >> well?
>>> >>
>>> >> fgm,asdr
>>> >> IOhannes
>>> >>
>>> >>
>>> >> ___
>>> >> Pd-list@lists.iem.at mailing list
>>> >> UNSUBSCRIBE and account-management ->
>>> >> http://lists.puredata.info/listinfo/pd-list
>>> >>
>>> >
>>> >
>>> > ___
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>>> > UNSUBSCRIBE and account-management ->
>>> > http://lists.puredata.info/listinfo/pd-list
>>> >
>>
>>
>>
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Re: [PD] know if audio is in patch?

2016-03-30 Thread Alexandre Torres Porres
yep, it's for patches without [output~] - but I didn't really know it had
that kind os (and similar) logic, thanks

cheers

2016-03-30 5:29 GMT-03:00 katja :

> Alexandre, a dsp switch with similar functionality is already embedded
> in cyclone's output~.pd abstraction. See subroutine [pd dsp logic].
> Maybe you didn't see it working because the toggle is so small? The
> GUI is equivalent to Pd-extended's shared output~.pd. You could give
> the toggle a contrasting color or resize to catch attention. In any
> case there's no need to put an extra dsp switch in patches with
> output~.pd.
>
> Katja
>
> On Tue, Mar 29, 2016 at 9:17 PM, Alexandre Torres Porres
>  wrote:
> > sure, had to work on it ;)
> >
> > this is based on pddp/dsp for a series of help patches that will be
> on/off
> > according to dsp state
> >
> > cheers
> >
> > 2016-03-29 3:40 GMT-03:00 IOhannes m zmoelnig :
> >>
> >> On 2016-03-29 01:53, Alexandre Torres Porres wrote:
> >> > well, found a way
> >>
> >> sigh...
> >> do you mind sharing your findings, so that other people may know as
> well?
> >>
> >> fgm,asdr
> >> IOhannes
> >>
> >>
> >> ___
> >> Pd-list@lists.iem.at mailing list
> >> UNSUBSCRIBE and account-management ->
> >> http://lists.puredata.info/listinfo/pd-list
> >>
> >
> >
> > ___
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Re: [PD] know if audio is in patch?

2016-03-30 Thread Matt Barber
It will only work after the first time dsp is set with one of those
[output~] objects loaded, though, right?

On Wed, Mar 30, 2016 at 10:56 AM, Alexandre Torres Porres 
wrote:

> yep, it's for patches without [output~] - but I didn't really know it had
> that kind os (and similar) logic, thanks
>
> cheers
>
> 2016-03-30 5:29 GMT-03:00 katja :
>
>> Alexandre, a dsp switch with similar functionality is already embedded
>> in cyclone's output~.pd abstraction. See subroutine [pd dsp logic].
>> Maybe you didn't see it working because the toggle is so small? The
>> GUI is equivalent to Pd-extended's shared output~.pd. You could give
>> the toggle a contrasting color or resize to catch attention. In any
>> case there's no need to put an extra dsp switch in patches with
>> output~.pd.
>>
>> Katja
>>
>> On Tue, Mar 29, 2016 at 9:17 PM, Alexandre Torres Porres
>>  wrote:
>> > sure, had to work on it ;)
>> >
>> > this is based on pddp/dsp for a series of help patches that will be
>> on/off
>> > according to dsp state
>> >
>> > cheers
>> >
>> > 2016-03-29 3:40 GMT-03:00 IOhannes m zmoelnig :
>> >>
>> >> On 2016-03-29 01:53, Alexandre Torres Porres wrote:
>> >> > well, found a way
>> >>
>> >> sigh...
>> >> do you mind sharing your findings, so that other people may know as
>> well?
>> >>
>> >> fgm,asdr
>> >> IOhannes
>> >>
>> >>
>> >> ___
>> >> Pd-list@lists.iem.at mailing list
>> >> UNSUBSCRIBE and account-management ->
>> >> http://lists.puredata.info/listinfo/pd-list
>> >>
>> >
>> >
>> > ___
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>> > http://lists.puredata.info/listinfo/pd-list
>> >
>>
>
>
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Re: [PD] know if audio is in patch?

2016-03-30 Thread katja
Alexandre, a dsp switch with similar functionality is already embedded
in cyclone's output~.pd abstraction. See subroutine [pd dsp logic].
Maybe you didn't see it working because the toggle is so small? The
GUI is equivalent to Pd-extended's shared output~.pd. You could give
the toggle a contrasting color or resize to catch attention. In any
case there's no need to put an extra dsp switch in patches with
output~.pd.

Katja

On Tue, Mar 29, 2016 at 9:17 PM, Alexandre Torres Porres
 wrote:
> sure, had to work on it ;)
>
> this is based on pddp/dsp for a series of help patches that will be on/off
> according to dsp state
>
> cheers
>
> 2016-03-29 3:40 GMT-03:00 IOhannes m zmoelnig :
>>
>> On 2016-03-29 01:53, Alexandre Torres Porres wrote:
>> > well, found a way
>>
>> sigh...
>> do you mind sharing your findings, so that other people may know as well?
>>
>> fgm,asdr
>> IOhannes
>>
>>
>> ___
>> Pd-list@lists.iem.at mailing list
>> UNSUBSCRIBE and account-management ->
>> http://lists.puredata.info/listinfo/pd-list
>>
>
>
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Re: [PD] know if audio is in patch?

2016-03-29 Thread Matt Barber
This was my solution.

On Tue, Mar 29, 2016 at 4:17 PM, Alexandre Torres Porres 
wrote:

> well, they're included in a series of help files where all block sizes are
> 64 ;)
>
> 2016-03-29 16:27 GMT-03:00 IOhannes m zmölnig :
>
>> On 03/29/2016 09:17 PM, Alexandre Torres Porres wrote:
>> > sure, had to work on it ;)
>> >
>> > this is based on pddp/dsp for a series of help patches that will be
>> on/off
>> > according to dsp state
>>
>> unfortunately, this doesn't work reliably.
>> e.g. if this is loaded in a patch containing [block~ 8192] it will
>> detect audio as OFF.
>>
>> i find that the attached version works more reliable, though it will
>> also take some time to fetch the DSP state (rather than being able to
>> report it *now*)
>>
>> gfamdsr
>> IOhannes
>>
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>
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loaddspstatus~-help.pd
Description: Binary data


loaddspstatus~.pd
Description: Binary data
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Re: [PD] know if audio is in patch?

2016-03-29 Thread IOhannes m zmölnig
On 03/29/2016 09:17 PM, Alexandre Torres Porres wrote:
> sure, had to work on it ;)
> 
> this is based on pddp/dsp for a series of help patches that will be on/off
> according to dsp state

unfortunately, this doesn't work reliably.
e.g. if this is loaded in a patch containing [block~ 8192] it will
detect audio as OFF.

i find that the attached version works more reliable, though it will
also take some time to fetch the DSP state (rather than being able to
report it *now*)

gfamdsr
IOhannes
#N canvas 724 330 450 300 10;
#N canvas 539 239 450 300 check 0;
#X obj 59 20 bang~;
#X msg 59 53 1;
#X obj 59 105 t f;
#X obj 144 63 r pd;
#X obj 144 84 route dsp;
#X obj 59 149 outlet;
#X obj 59 127 change -1;
#X obj 59 80 change -1;
#X connect 0 0 1 0;
#X connect 1 0 7 0;
#X connect 2 0 6 0;
#X connect 3 0 4 0;
#X connect 4 0 2 0;
#X connect 6 0 5 0;
#X connect 7 0 2 0;
#X restore 56 54 pd check dsp;
#X obj 106 139 tgl 15 0 empty empty empty 17 7 0 10 -262144 -1 -1 0
1;
#X obj 240 64 dsp_check;
#X connect 0 0 1 0;
#X coords 0 -1 1 1 85 60 1 100 100;


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Re: [PD] know if audio is in patch?

2016-03-29 Thread Alexandre Torres Porres
sure, had to work on it ;)

this is based on pddp/dsp for a series of help patches that will be on/off
according to dsp state

cheers

2016-03-29 3:40 GMT-03:00 IOhannes m zmoelnig :

> On 2016-03-29 01:53, Alexandre Torres Porres wrote:
> > well, found a way
>
> sigh...
> do you mind sharing your findings, so that other people may know as well?
>
> fgm,asdr
> IOhannes
>
>
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dsp_check.pd
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Re: [PD] know if audio is in patch?

2016-03-29 Thread IOhannes m zmoelnig
On 2016-03-29 01:53, Alexandre Torres Porres wrote:
> well, found a way

sigh...
do you mind sharing your findings, so that other people may know as well?

fgm,asdr
IOhannes



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Re: [PD] know if audio is in patch?

2016-03-28 Thread Alexandre Torres Porres
well, found a way

2016-03-28 20:27 GMT-03:00 Alexandre Torres Porres :

> subject should have been "know if audio is on/off in patch?"
>
> :P
>
> 2016-03-28 20:25 GMT-03:00 Alexandre Torres Porres :
>
>> hi, how can you know when you load a patch if the audio is on or off in
>> vanilla? can you do it in extended via some external?
>>
>> thanks
>>
>
>
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Re: [PD] know if audio is in patch?

2016-03-28 Thread Alexandre Torres Porres
subject should have been "know if audio is on/off in patch?"

:P

2016-03-28 20:25 GMT-03:00 Alexandre Torres Porres :

> hi, how can you know when you load a patch if the audio is on or off in
> vanilla? can you do it in extended via some external?
>
> thanks
>
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[PD] know if audio is in patch?

2016-03-28 Thread Alexandre Torres Porres
hi, how can you know when you load a patch if the audio is on or off in
vanilla? can you do it in extended via some external?

thanks
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