Re: [Pharo-users] Laser Game
Hi. Maybe you can provide more detail about the error? uko On 3 вер. 2013, at 13:07, Маркіян Різун mri...@gmail.com wrote: I was dealing with laser game on pharo and found two problems. 1. LedMorph is missing but it's ok, I downloaded it (Morphic Extras). 2.SketchMorph is missing too, and I have some difficulties with it. When trying to load it (Morphic Basic) with Monticello browser an error occurs. Any ideas? 2013/9/2 Маркіян Різун mri...@gmail.com Thanks) 2013/9/2 Stéphane Ducasse stephane.duca...@inria.fr On Sep 2, 2013, at 2:05 PM, Yuriy Tymchuk yuriy.tymc...@me.com wrote: Hi, yes it can. This is where your adventure begins :) Also I think that I may be easier to follow the tutorial step by step with Pharo. Then you'll solve problems just when they appear and not end up with a tons of unknown stuff. ;) Uko On 2 вер. 2013, at 15:02, Маркіян Різун mri...@gmail.com wrote: As was suggested above I tried to load Laser Game on Pharo 2.0 and it didn't work. Can this problem be solved? 2013/8/16 Stéphane Ducasse stephane.duca...@inria.fr On Aug 16, 2013, at 11:11 AM, Маркіян Різун mri...@gmail.com wrote: Hi, everyone! I have been working on a tutorial 'how to make a game using smalltalk' and developed this game ( Laser Game ) on Squeak, as it is an example of development on Squeak. I'm learning, so it's a great experience for me. Laser Game is my first game and it's not complicated, but for me it took long time to make. Links: 1. http://squeak.preeminent.org/tut2007/html/ - website of tutorial 2. http://smalltalkhub.com/#!/~MarkRizun/LaserGame/source - Laser Game Comments are welcome:) I thought that you were doing it on Pharo. It would be good to have it on pharo and to know what are the changes at the morphic level. Mark
Re: [Pharo-users] Laser Game
There are different errors: SubscriptOutOfBounds: 1 , MessageNotUnderstood: PasteUpMorphmorphToDropForm: . Mark 2013/9/3 Yuriy Tymchuk yuriy.tymc...@me.com Hi. Maybe you can provide more detail about the error? uko On 3 вер. 2013, at 13:07, Маркіян Різун mri...@gmail.com wrote: I was dealing with laser game on pharo and found two problems. 1. LedMorph is missing but it's ok, I downloaded it (Morphic Extras). 2.SketchMorph is missing too, and I have some difficulties with it. When trying to load it (Morphic Basic) with Monticello browser an error occurs. Any ideas? 2013/9/2 Маркіян Різун mri...@gmail.com Thanks) 2013/9/2 Stéphane Ducasse stephane.duca...@inria.fr On Sep 2, 2013, at 2:05 PM, Yuriy Tymchuk yuriy.tymc...@me.com wrote: Hi, yes it can. This is where your adventure begins :) Also I think that I may be easier to follow the tutorial step by step with Pharo. Then you'll solve problems just when they appear and not end up with a tons of unknown stuff. ;) Uko On 2 вер. 2013, at 15:02, Маркіян Різун mri...@gmail.com wrote: As was suggested above I tried to load Laser Game on Pharo 2.0 and it didn't work. Can this problem be solved? 2013/8/16 Stéphane Ducasse stephane.duca...@inria.fr On Aug 16, 2013, at 11:11 AM, Маркіян Різун mri...@gmail.com wrote: Hi, everyone! I have been working on a tutorial 'how to make a game using smalltalk' and developed this game ( Laser Game ) on Squeak, as it is an example of development on Squeak. I'm learning, so it's a great experience for me. Laser Game is my first game and it's not complicated, but for me it took long time to make. Links: 1. http://squeak.preeminent.org/tut2007/html/ - website of tutorial 2. http://smalltalkhub.com/#!/~MarkRizun/LaserGame/source - Laser Game Comments are welcome:) I thought that you were doing it on Pharo. It would be good to have it on pharo and to know what are the changes at the morphic level. Mark
Re: [Pharo-users] [Pharo-dev] Pharo Sprint in Buenos Aires
Cool. I'll be there, of course! Keep us informed. Cheers, On Mon, Sep 2, 2013 at 10:42 PM, Camillo Bruni camillobr...@gmail.comwrote: everything is open so far, guido had the idea of reserving a room at the UBA, we will have more details tomorrow :) On 2013-09-02, at 21:24, Gisela Decuzzi giseladecu...@gmail.com wrote: Great! The idea is to spend the full day? Or do you have any planed time? 2013/9/2 Camillo Bruni camillobr...@gmail.com I spend a month in Buenos Aires working together with Guido Chari @ the UBA, we take this opportunity to organize a Pharo sprint outside France ;) We are in early preparation phase and the date nor location isn't fixed yet, so if you are motivated to join, can mark possible dates on this doodle: http://doodle.com/qey7iieqm5yr4wwy cheers, camillo -- Mariano http://marianopeck.wordpress.com
Re: [Pharo-users] RFB on 2.0 + linux - semaphore primitive failed
Paul Wilke wrote Hi, we have a similar problem. Which VM should one use? We had the StackVM in productive use but now after using Pharo 2.0 we have this primitive error and a stuck image. We found one cause in a the netname resolver. I would greatly appreciate an info about which vm exactly to use or how to further diagnose this problem. Kind regards, Paul I ended up reverting back to Pharo 1.4 and don't have plans to use Pharo 2 in production. -- View this message in context: http://forum.world.st/RFB-on-2-0-linux-semaphore-primitive-failed-tp4701741p4706301.html Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
Re: [Pharo-users] Laser Game
On Sep 3, 2013, at 12:07 PM, Маркіян Різун mri...@gmail.com wrote: I was dealing with laser game on pharo and found two problems. 1. LedMorph is missing but it's ok, I downloaded it (Morphic Extras). you cn find it under my repository on Smalltalkhub 2.SketchMorph is missing too, and I have some difficulties with it. When trying to load it (Morphic Basic) with Monticello browser an error occurs. Any ideas? Remove reference to SketchMorph. Stef 2013/9/2 Маркіян Різун mri...@gmail.com Thanks) 2013/9/2 Stéphane Ducasse stephane.duca...@inria.fr On Sep 2, 2013, at 2:05 PM, Yuriy Tymchuk yuriy.tymc...@me.com wrote: Hi, yes it can. This is where your adventure begins :) Also I think that I may be easier to follow the tutorial step by step with Pharo. Then you'll solve problems just when they appear and not end up with a tons of unknown stuff. ;) Uko On 2 вер. 2013, at 15:02, Маркіян Різун mri...@gmail.com wrote: As was suggested above I tried to load Laser Game on Pharo 2.0 and it didn't work. Can this problem be solved? 2013/8/16 Stéphane Ducasse stephane.duca...@inria.fr On Aug 16, 2013, at 11:11 AM, Маркіян Різун mri...@gmail.com wrote: Hi, everyone! I have been working on a tutorial 'how to make a game using smalltalk' and developed this game ( Laser Game ) on Squeak, as it is an example of development on Squeak. I'm learning, so it's a great experience for me. Laser Game is my first game and it's not complicated, but for me it took long time to make. Links: 1. http://squeak.preeminent.org/tut2007/html/ - website of tutorial 2. http://smalltalkhub.com/#!/~MarkRizun/LaserGame/source - Laser Game Comments are welcome:) I thought that you were doing it on Pharo. It would be good to have it on pharo and to know what are the changes at the morphic level. Mark
Re: [Pharo-users] RFB on 2.0 + linux - semaphore primitive failed
Hi Paul2 Paul Wilke wrote Hi, we have a similar problem. Which VM should one use? We had the StackVM in productive use but now after using Pharo 2.0 we have this primitive error and a stuck image. We found one cause in a the netname resolver. Can you explain what is the netname resolver problem. I would greatly appreciate an info about which vm exactly to use or how to further diagnose this problem. Kind regards, Paul I ended up reverting back to Pharo 1.4 and don't have plans to use Pharo 2 in production. If you do not give us more information we will never be able to fix it. And may be 3.0 will still have the problem and you will start using system that is 3 year old. I can understand that you get in a situation where you cannot do otherwise but do not expect us to fix magically things. Stef -- View this message in context: http://forum.world.st/RFB-on-2-0-linux-semaphore-primitive-failed-tp4701741p4706301.html Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
Re: [Pharo-users] Pharo 2 problems that prevent me from using it in production was Re: RFB on 2.0 + linux - semaphore primitive failed
On Sep 4, 2013, at 12:42 AM, Paul DeBruicker pdebr...@gmail.com wrote: On 09/03/2013 12:25 PM, Stéphane Ducasse wrote: If you do not give us more information we will never be able to fix it. And may be 3.0 will still have the problem and you will start using system that is 3 year old. I can understand that you get in a situation where you cannot do otherwise but do not expect us to fix magically things. Stef Hi Stef, For reporting the RFB issue I made a thread (http://forum.world.st/How-do-diagnose-image-locks-up-cpu-100-on-save-td4704639.html) and uploaded a Pharo 2 image to dropbox where if you execute this code: RFBServer start Smalltalk snapshot: true andQuit: false The image locks up using the 'pharo' VM and works fine using eliots vm. The uploaded image is Pharo-20619 with only RFB loaded. I will check this (after SUG) The other problem I had with Pharo 2 is the ever growing image size I reported here: http://forum.world.st/development-image-memory-use-180MB-in-Pharo-2-vs-40MB-in-Pharo-1-4-tp4699207.html I understand this is due to some leaks involving morphs and announcers and things that are fixed in pharo 3 but not pharo 2. I have not gotten the impression that that fix will be backported, and even if it will it hasn't been yet so because of that and the RFB issue above I can't use Pharo 2 right now. this is weird, because is the first time I see a report (well, I saw the other thread too) about this. and Pharo2 is productive since more than 8 months now (and I have some production stuff on it)... and I never seen it. This is likely not for the same reasons as pharo3 leaks (which btw are just partially solved, the leaks are still there). I would like to have that image to take a look, if possible, because is super-weird. Esteban ps: I would also like to know about other cases of this problem. Hope this helps and thanks for following up Paul
[Pharo-users] Pharo 2 problems that prevent me from using it in production was Re: RFB on 2.0 + linux - semaphore primitive failed
On 09/03/2013 12:25 PM, Stéphane Ducasse wrote: If you do not give us more information we will never be able to fix it. And may be 3.0 will still have the problem and you will start using system that is 3 year old. I can understand that you get in a situation where you cannot do otherwise but do not expect us to fix magically things. Stef Hi Stef, For reporting the RFB issue I made a thread (http://forum.world.st/How-do-diagnose-image-locks-up-cpu-100-on-save-td4704639.html) and uploaded a Pharo 2 image to dropbox where if you execute this code: RFBServer start Smalltalk snapshot: true andQuit: false The image locks up using the 'pharo' VM and works fine using eliots vm. The uploaded image is Pharo-20619 with only RFB loaded. The other problem I had with Pharo 2 is the ever growing image size I reported here: http://forum.world.st/development-image-memory-use-180MB-in-Pharo-2-vs-40MB-in-Pharo-1-4-tp4699207.html I understand this is due to some leaks involving morphs and announcers and things that are fixed in pharo 3 but not pharo 2. I have not gotten the impression that that fix will be backported, and even if it will it hasn't been yet so because of that and the RFB issue above I can't use Pharo 2 right now. Hope this helps and thanks for following up Paul
Re: [Pharo-users] Pharo 2 problems that prevent me from using it in production was Re: RFB on 2.0 + linux - semaphore primitive failed
On Sep 4, 2013, at 1:13 AM, Esteban Lorenzano esteba...@gmail.com wrote: On Sep 4, 2013, at 12:42 AM, Paul DeBruicker pdebr...@gmail.com wrote: On 09/03/2013 12:25 PM, Stéphane Ducasse wrote: If you do not give us more information we will never be able to fix it. And may be 3.0 will still have the problem and you will start using system that is 3 year old. I can understand that you get in a situation where you cannot do otherwise but do not expect us to fix magically things. Stef Hi Stef, For reporting the RFB issue I made a thread (http://forum.world.st/How-do-diagnose-image-locks-up-cpu-100-on-save-td4704639.html) and uploaded a Pharo 2 image to dropbox where if you execute this code: RFBServer start Smalltalk snapshot: true andQuit: false The image locks up using the 'pharo' VM and works fine using eliots vm. The uploaded image is Pharo-20619 with only RFB loaded. I will check this (after SUG) after ESUG, I meant :) btw, I also have productive environments with RFB running... so I will take a look to that locking image too. The other problem I had with Pharo 2 is the ever growing image size I reported here: http://forum.world.st/development-image-memory-use-180MB-in-Pharo-2-vs-40MB-in-Pharo-1-4-tp4699207.html I understand this is due to some leaks involving morphs and announcers and things that are fixed in pharo 3 but not pharo 2. I have not gotten the impression that that fix will be backported, and even if it will it hasn't been yet so because of that and the RFB issue above I can't use Pharo 2 right now. this is weird, because is the first time I see a report (well, I saw the other thread too) about this. and Pharo2 is productive since more than 8 months now (and I have some production stuff on it)... and I never seen it. This is likely not for the same reasons as pharo3 leaks (which btw are just partially solved, the leaks are still there). I would like to have that image to take a look, if possible, because is super-weird. Esteban ps: I would also like to know about other cases of this problem. Hope this helps and thanks for following up Paul