[iortcw] 12/497: All: Rename the SDL2 libraries so that x86 and x64 can coexist in the same directory

2017-09-08 Thread Simon McVittie
This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit de879bfd7cf496f85ec083a52299b3ada5bf0979
Author: m4n4t4...@gmail.com 

Date:   Sun Jan 19 17:51:41 2014 +

All: Rename the SDL2 libraries so that x86 and x64 can coexist in the same 
directory
---
 MP/Makefile   |  10 +-
 MP/code/libs/win64/{libSDL2.dll => SDL264.dll}| Bin
 MP/code/libs/win64/{libSDL2.dll.a => libSDL264.dll.a} | Bin
 SP/Makefile   |  10 +-
 SP/code/libs/win64/{libSDL2.dll => SDL264.dll}| Bin
 SP/code/libs/win64/{libSDL2.dll.a => libSDL264.dll.a} | Bin
 6 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/MP/Makefile b/MP/Makefile
index ed72ce1..eae22a4 100644
--- a/MP/Makefile
+++ b/MP/Makefile
@@ -654,19 +654,19 @@ ifeq ($(PLATFORM),mingw32)
   $(LIBSDIR)/win32/libSDL2.dll.a
 RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
   $(LIBSDIR)/win32/libSDL2.dll.a
-SDLDLL=libSDL2.dll
+SDLDLL=SDL2.dll
 else
 CLIENT_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-  $(LIBSDIR)/win64/libSDL2.dll.a
+  $(LIBSDIR)/win64/libSDL264.dll.a
 RENDERER_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-  $(LIBSDIR)/win64/libSDL2.dll.a
-SDLDLL=libSDL2.dll
+  $(LIBSDIR)/win64/libSDL264.dll.a
+SDLDLL=SDL264.dll
 endif
   else
 CLIENT_CFLAGS += $(SDL_CFLAGS)
 CLIENT_LIBS += $(SDL_LIBS)
 RENDERER_LIBS += $(SDL_LIBS)
-SDLDLL=libSDL2.dll
+SDLDLL=SDL2.dll
   endif
 
 else # ifeq mingw32
diff --git a/MP/code/libs/win64/libSDL2.dll b/MP/code/libs/win64/SDL264.dll
similarity index 100%
rename from MP/code/libs/win64/libSDL2.dll
rename to MP/code/libs/win64/SDL264.dll
diff --git a/MP/code/libs/win64/libSDL2.dll.a 
b/MP/code/libs/win64/libSDL264.dll.a
similarity index 100%
rename from MP/code/libs/win64/libSDL2.dll.a
rename to MP/code/libs/win64/libSDL264.dll.a
diff --git a/SP/Makefile b/SP/Makefile
index a55662f..a61fa92 100644
--- a/SP/Makefile
+++ b/SP/Makefile
@@ -667,19 +667,19 @@ ifeq ($(PLATFORM),mingw32)
   $(LIBSDIR)/win32/libSDL2.dll.a
 RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
   $(LIBSDIR)/win32/libSDL2.dll.a
-SDLDLL=libSDL2.dll
+SDLDLL=SDL2.dll
 else
 CLIENT_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-  $(LIBSDIR)/win64/libSDL2.dll.a
+  $(LIBSDIR)/win64/libSDL264.dll.a
 RENDERER_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-  $(LIBSDIR)/win64/libSDL2.dll.a
-SDLDLL=libSDL2.dll
+  $(LIBSDIR)/win64/libSDL264.dll.a
+SDLDLL=SDL264.dll
 endif
   else
 CLIENT_CFLAGS += $(SDL_CFLAGS)
 CLIENT_LIBS += $(SDL_LIBS)
 RENDERER_LIBS += $(SDL_LIBS)
-SDLDLL=libSDL2.dll
+SDLDLL=SDL2.dll
   endif
 
 else # ifeq mingw32
diff --git a/SP/code/libs/win64/libSDL2.dll b/SP/code/libs/win64/SDL264.dll
similarity index 100%
rename from SP/code/libs/win64/libSDL2.dll
rename to SP/code/libs/win64/SDL264.dll
diff --git a/SP/code/libs/win64/libSDL2.dll.a 
b/SP/code/libs/win64/libSDL264.dll.a
similarity index 100%
rename from SP/code/libs/win64/libSDL2.dll.a
rename to SP/code/libs/win64/libSDL264.dll.a

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[iortcw] 12/497: All: Rename the SDL2 libraries so that x86 and x64 can coexist in the same directory

2016-09-21 Thread Simon McVittie
This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit de879bfd7cf496f85ec083a52299b3ada5bf0979
Author: m4n4t4...@gmail.com 

Date:   Sun Jan 19 17:51:41 2014 +

All: Rename the SDL2 libraries so that x86 and x64 can coexist in the same 
directory
---
 MP/Makefile   |  10 +-
 MP/code/libs/win64/{libSDL2.dll => SDL264.dll}| Bin
 MP/code/libs/win64/{libSDL2.dll.a => libSDL264.dll.a} | Bin
 SP/Makefile   |  10 +-
 SP/code/libs/win64/{libSDL2.dll => SDL264.dll}| Bin
 SP/code/libs/win64/{libSDL2.dll.a => libSDL264.dll.a} | Bin
 6 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/MP/Makefile b/MP/Makefile
index ed72ce1..eae22a4 100644
--- a/MP/Makefile
+++ b/MP/Makefile
@@ -654,19 +654,19 @@ ifeq ($(PLATFORM),mingw32)
   $(LIBSDIR)/win32/libSDL2.dll.a
 RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
   $(LIBSDIR)/win32/libSDL2.dll.a
-SDLDLL=libSDL2.dll
+SDLDLL=SDL2.dll
 else
 CLIENT_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-  $(LIBSDIR)/win64/libSDL2.dll.a
+  $(LIBSDIR)/win64/libSDL264.dll.a
 RENDERER_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-  $(LIBSDIR)/win64/libSDL2.dll.a
-SDLDLL=libSDL2.dll
+  $(LIBSDIR)/win64/libSDL264.dll.a
+SDLDLL=SDL264.dll
 endif
   else
 CLIENT_CFLAGS += $(SDL_CFLAGS)
 CLIENT_LIBS += $(SDL_LIBS)
 RENDERER_LIBS += $(SDL_LIBS)
-SDLDLL=libSDL2.dll
+SDLDLL=SDL2.dll
   endif
 
 else # ifeq mingw32
diff --git a/MP/code/libs/win64/libSDL2.dll b/MP/code/libs/win64/SDL264.dll
similarity index 100%
rename from MP/code/libs/win64/libSDL2.dll
rename to MP/code/libs/win64/SDL264.dll
diff --git a/MP/code/libs/win64/libSDL2.dll.a 
b/MP/code/libs/win64/libSDL264.dll.a
similarity index 100%
rename from MP/code/libs/win64/libSDL2.dll.a
rename to MP/code/libs/win64/libSDL264.dll.a
diff --git a/SP/Makefile b/SP/Makefile
index a55662f..a61fa92 100644
--- a/SP/Makefile
+++ b/SP/Makefile
@@ -667,19 +667,19 @@ ifeq ($(PLATFORM),mingw32)
   $(LIBSDIR)/win32/libSDL2.dll.a
 RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
   $(LIBSDIR)/win32/libSDL2.dll.a
-SDLDLL=libSDL2.dll
+SDLDLL=SDL2.dll
 else
 CLIENT_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-  $(LIBSDIR)/win64/libSDL2.dll.a
+  $(LIBSDIR)/win64/libSDL264.dll.a
 RENDERER_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-  $(LIBSDIR)/win64/libSDL2.dll.a
-SDLDLL=libSDL2.dll
+  $(LIBSDIR)/win64/libSDL264.dll.a
+SDLDLL=SDL264.dll
 endif
   else
 CLIENT_CFLAGS += $(SDL_CFLAGS)
 CLIENT_LIBS += $(SDL_LIBS)
 RENDERER_LIBS += $(SDL_LIBS)
-SDLDLL=libSDL2.dll
+SDLDLL=SDL2.dll
   endif
 
 else # ifeq mingw32
diff --git a/SP/code/libs/win64/libSDL2.dll b/SP/code/libs/win64/SDL264.dll
similarity index 100%
rename from SP/code/libs/win64/libSDL2.dll
rename to SP/code/libs/win64/SDL264.dll
diff --git a/SP/code/libs/win64/libSDL2.dll.a 
b/SP/code/libs/win64/libSDL264.dll.a
similarity index 100%
rename from SP/code/libs/win64/libSDL2.dll.a
rename to SP/code/libs/win64/libSDL264.dll.a

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/srv/git.debian.org/git/pkg-games/iortcw.git

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