[protobuf] Re: Issue 531 in protobuf: Cannot build protobuf using VS2013
Comment #14 on issue 531 by st.ere...@gmail.com: Cannot build protobuf using VS2013 https://code.google.com/p/protobuf/issues/detail?id=531 Same problem as #12 -- You received this message because this project is configured to send all issue notifications to this address. You may adjust your notification preferences at: https://code.google.com/hosting/settings -- You received this message because you are subscribed to the Google Groups Protocol Buffers group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to protobuf@googlegroups.com. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.
[protobuf] Using CodedOutputStream to send many messages across network
Hi All, I am using CodedOutputStream and CodedInputStream to transfer messages across a network like so: *Client requests:* Socket serverSocket = new Socket(hosts, ports); CodedOutputStream outputStream = CodedOutputStream.newInstance(serverSocket .getOutputStream()); outputStream.flush(); CodedInputStream inputStream = CodedInputStream.newInstance(serverSocket .getInputStream()); // the following happens inside a loop Request request = Request.newBuilder() .setType(Request.RequestType.GET) .setKey(key) .build(); outputStream.writeRawVarint32(request.getSerializedSize()); request.writeTo(outputStream); outputStream.flush(); *Server Processes Request:* CodedOutputStream output = CodedOutputStream.newInstance(clientSocket .getOutputStream()); output.flush(); CodedInputStream input = CodedInputStream.newInstance(clientSocket .getInputStream()); int length = input.readRawVarint32(); byte[] message = input.readRawBytes(length); Request request = Request.parseFrom(message); // do things with request Now, each request of mine, has a serialized size of 56.. so I can send many messages up the stream, but what can I do when the size limit of 64MB is exceeded? Is there any way to reset the buffer? Following is the error message I am getting: Protocol message was too large. May be malicious. Use CodedInputStream.setSizeLimit() to increase the size limit. Thanks, Sayan -- You received this message because you are subscribed to the Google Groups Protocol Buffers group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to protobuf@googlegroups.com. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.
Re: [protobuf] Using CodedOutputStream to send many messages across network
On Tue, Mar 17, 2015 at 10:15 PM, Sayan Goswami sayan.n...@gmail.com wrote: Hi All, I am using CodedOutputStream and CodedInputStream to transfer messages across a network like so: Client requests: Socket serverSocket = new Socket(hosts, ports); CodedOutputStream outputStream = CodedOutputStream.newInstance(serverSocket.getOutputStream()); outputStream.flush(); CodedInputStream inputStream = CodedInputStream.newInstance(serverSocket.getInputStream()); // the following happens inside a loop Request request = Request.newBuilder() .setType(Request.RequestType.GET) .setKey(key) .build(); outputStream.writeRawVarint32(request.getSerializedSize()); request.writeTo(outputStream); outputStream.flush(); Server Processes Request: CodedOutputStream output = CodedOutputStream.newInstance(clientSocket.getOutputStream()); output.flush(); CodedInputStream input = CodedInputStream.newInstance(clientSocket.getInputStream()); int length = input.readRawVarint32(); byte[] message = input.readRawBytes(length); Ew. You can just do a limit = input.pushLimit(length) request = Request.Builder.mergeFrom(input).build(); input.popLimit(limit); Request request = Request.parseFrom(message); // do things with request Now, each request of mine, has a serialized size of 56.. so I can send many messages up the stream, but what can I do when the size limit of 64MB is exceeded? Is there any way to reset the buffer? Following is the error message I am getting: Protocol message was too large. May be malicious. Use CodedInputStream.setSizeLimit() to increase the size limit. From the docs: If you want to read several messages from a single CodedInputStream, you could call resetSizeCounter() after each one to avoid hitting the size limit. Cheers, -ilia -- You received this message because you are subscribed to the Google Groups Protocol Buffers group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to protobuf@googlegroups.com. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.
Re: [protobuf] Using CodedOutputStream to send many messages across network
On Tue, Mar 17, 2015 at 7:15 PM, Sayan Goswami sayan.n...@gmail.com wrote: Hi All, I am using CodedOutputStream and CodedInputStream to transfer messages across a network like so: *Client requests:* Socket serverSocket = new Socket(hosts, ports); CodedOutputStream outputStream = CodedOutputStream.newInstance( serverSocket.getOutputStream()); outputStream.flush(); CodedInputStream inputStream = CodedInputStream.newInstance(serverSocket .getInputStream()); // the following happens inside a loop Request request = Request.newBuilder() .setType(Request.RequestType.GET) .setKey(key) .build(); outputStream.writeRawVarint32(request.getSerializedSize()); request.writeTo(outputStream); outputStream.flush(); *Server Processes Request:* CodedOutputStream output = CodedOutputStream.newInstance(clientSocket .getOutputStream()); output.flush(); CodedInputStream input = CodedInputStream.newInstance(clientSocket .getInputStream()); int length = input.readRawVarint32(); byte[] message = input.readRawBytes(length); Request request = Request.parseFrom(message); // do things with request Now, each request of mine, has a serialized size of 56.. so I can send many messages up the stream, but what can I do when the size limit of 64MB is exceeded? Is there any way to reset the buffer? Following is the error message I am getting: Protocol message was too large. May be malicious. Use CodedInputStream.setSizeLimit() to increase the size limit. CodedInputStream.resetSizeCounter() should do the trick. You can call it before reading each message. Thanks, Sayan -- You received this message because you are subscribed to the Google Groups Protocol Buffers group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to protobuf@googlegroups.com. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout. -- You received this message because you are subscribed to the Google Groups Protocol Buffers group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to protobuf@googlegroups.com. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.
[protobuf] Issue 694 in protobuf: module machine type 'x64' conflicts with target machine type 'X86'
Status: New Owner: liuj...@google.com Labels: Type-Defect Priority-Medium New issue 694 by va...@pushstrength.com: module machine type 'x64' conflicts with target machine type 'X86' https://code.google.com/p/protobuf/issues/detail?id=694 What steps will reproduce the problem? 1. Create a project on x64 platform that exploits gtest 2. Compile 3. Error shows up What is the expected output? What do you see instead? module machine type 'x64' conflicts with target machine type 'X86' What version of the product are you using? On what operating system? Please provide any additional information below. I have a project on Win32 platform. I followed all the steps on VS 2013 to move it to x64 platform as follows: Build - Configuration Manager - Active Solution Platform - New - Copy from Win32 Build - Configuration Manager - Platform - x64 (for all the projects) Project - Properties - Configuration Properties - VC++ Directories - Library Directories - $(VCInstallDir)\bin\x86_amd64;$(VCInstallDir)\bin.;$(WindowsSdkDir)lib\x64 Build - Build Solution If I don't select x64 for my unit tests, the solution builds like a charm! The problem is when I select to have the unit tests in x64 format as well. The problem should be from the google protobuf side but I don't know how to resolve it. Does anyone have any clue? Thanks -- You received this message because this project is configured to send all issue notifications to this address. You may adjust your notification preferences at: https://code.google.com/hosting/settings -- You received this message because you are subscribed to the Google Groups Protocol Buffers group. To unsubscribe from this group and stop receiving emails from it, send an email to protobuf+unsubscr...@googlegroups.com. To post to this group, send email to protobuf@googlegroups.com. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.