Hi, On Sun, Jan 17, 2010 at 13:21, Johan <freddielunchb...@gmail.com> wrote: > Hi, > > I read data messages that comes in on a TCP/IP socket. > These message can be of different types example Person, Project etc, > that I have defined and the corresponding .proto files. > > I can do: > > string s((char*)message, strlen(message)); > Person p; > p.ParseFromString(s))
Be careful here: the buffer can contain '\0' characters so strlen would return a shorter length. You need to transfer by some other means the length of the message. > > and then access the object Person. > > However, I would like to have it more generic. > I cannot know from the beginning if the incoming message is a Person > or a Project or whatever. > Also, I am not so interested in the access methods, as I plan to loop > though the Fields using reflection to the decode the object. > > Is there a way to decode the 'message' into a generic object (i.e a > Message) that I can then inspect using reflection? > > I can accept to link in the different proto buffers at compile time. > > I hope this makes sense.. and thanks for a great protocol ! > > > BR > johan > > > > > > > > > > > > > -- > You received this message because you are subscribed to the Google Groups > "Protocol Buffers" group. > To post to this group, send email to proto...@googlegroups.com. > To unsubscribe from this group, send email to > protobuf+unsubscr...@googlegroups.com. > For more options, visit this group at > http://groups.google.com/group/protobuf?hl=en. > > > >
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