Re: [pygame] Pre-release wheels

2018-03-01 Thread René Dudfield
Ok. I think I have it figured out how to do this.

"Pre release wheels through pip"
https://github.com/pygame/pygame/issues/409

If there's any python packaging experts floating by...
Is this how it should be done?


cheers,


Re: [pygame] Pre-release wheels

2018-03-01 Thread René Dudfield
Thanks for the report.

Anyone else able to reproduce weirdo-mouse coordinates on OSX Sierra/High
Sierra?

brew upgrade sdl sdl_image sdl_mixer sdl_ttf portmidi
python3.6 -m venv anenv
. ./anenv/bin/activate
pip install https://github.com/pygame/pygame/archive/master.zip

wget 
https://gist.githubusercontent.com/illume/b87911469c4e59db387defa09118fff3/raw/b07cae540d069a87639e103ab6f6f5b631d035be/weirdomouse.py

python weirdomouse.py


Close to this top left: wrote:

> Last night at the London Python Dojo I was working with a couple of Pygame
> newbies on a little snow game (https://github.com/lordmauve/snowgame)
> when we came across this bug on Dario's Mac:
>
> https://github.com/pygame/pygame/issues/380
>
> This is an awful bug for beginners. It really looked so much like we had
> done something wrong, storing the mouse coordinates wrongly, because the
> lines we were dragging were starting from the last line, not the position
> of the mouse at mouse down. We checked over our code several times before
> realising that it worked on one of the other Macs, so something must be up
> with Pygame.
>
> I was going to ask Dario to check a Pygame 1.9.4 pre-release but there are
> no wheels on PyPI. It would be great if we could get wheels onto PyPI so
> that we can start testing on more systems. pip doesn't consider pre-release
> versions for installation unless you specify --pre on the command line so
> this wouldn't interfere with getting the stable version normally.
>
> Dan
>


[pygame] Pre-release wheels

2018-03-01 Thread Daniel Pope
Last night at the London Python Dojo I was working with a couple of Pygame
newbies on a little snow game (https://github.com/lordmauve/snowgame) when
we came across this bug on Dario's Mac:

https://github.com/pygame/pygame/issues/380

This is an awful bug for beginners. It really looked so much like we had
done something wrong, storing the mouse coordinates wrongly, because the
lines we were dragging were starting from the last line, not the position
of the mouse at mouse down. We checked over our code several times before
realising that it worked on one of the other Macs, so something must be up
with Pygame.

I was going to ask Dario to check a Pygame 1.9.4 pre-release but there are
no wheels on PyPI. It would be great if we could get wheels onto PyPI so
that we can start testing on more systems. pip doesn't consider pre-release
versions for installation unless you specify --pre on the command line so
this wouldn't interfere with getting the stable version normally.

Dan