Re: is None or == None ?

2009-11-11 Thread greg

Vincent Manis wrote:

That's my point. I first heard about Moore's Law in 1974 from a talk given 
by Alan Kay. At about the same time, Gordon Bell had concluded, independently, 
that one needs extra address bit every 18 months


Hmmm. At that rate, we'll use up the extra 32 bits in our
64 bit pointers in another 48 years. So 128-bit machines
ought to be making an appearance around about 2057, and
then we'll be all set until 2153 -- if we're still using
anything as quaintly old-fashioned as binary memory
addresses by then...

--
Greg
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Re: is None or == None ?

2009-11-10 Thread Grant Edwards
On 2009-11-10, Rhodri James rho...@wildebst.demon.co.uk wrote:
 On Sun, 08 Nov 2009 19:45:31 -, Terry Reedy tjre...@udel.edu wrote:

 I believe the use of tagged pointers has been considered and so far  
 rejected by the CPython developers. And no one else that I know of has  
 developed a fork for that. It would seem more feasible with 64 bit  
 pointers where there seem to be spare bits. But CPython will have to  
 support 32 bit machines for several years.

 I've seen that mistake made twice (IBM 370 architecture (probably 360 too,  
 I'm too young to have used it) and ARM2/ARM3).  I'd rather not see it a  
 third time, thank you.

MacOS applications made the same mistake on the 68K.  They
reserved the high-end bits in a 32-bit pointer and used them to
contain meta-information.  After all, those bits were extra --
nobody could ever hope to actually address more than 4MB of
memory, right? Heck, those address lines weren't even brought
out of the CPU package.

Guess what happened?

It wasn't the decades-long global debacle that was the MS-DOS
memory model, but it did cause problems when CPUs came out that
implemented those address lines and RAM became cheap enough
that people needed to use them.

-- 
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  at   we go to PEOPLE'S COURT!!
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Re: is None or == None ?

2009-11-10 Thread Marco Mariani

Grant Edwards wrote:


MacOS applications made the same mistake on the 68K.


And and awful lot of the Amiga software, with the same 24/32 bit CPU.

I did it too, every pointer came with 8 free bits so why not use them?



It wasn't the decades-long global debacle that was the MS-DOS
memory model, but it did cause problems when CPUs came out that
implemented those address lines and RAM became cheap enough
that people needed to use them.


I suppose that's the reason many games didn't work on the 68020+

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Re: is None or == None ?

2009-11-10 Thread Chris Kaynor
On Tue, Nov 10, 2009 at 7:56 AM, Marco Mariani ma...@sferacarta.com wrote:

 Grant Edwards wrote:

  MacOS applications made the same mistake on the 68K.


 And and awful lot of the Amiga software, with the same 24/32 bit CPU.

 I did it too, every pointer came with 8 free bits so why not use them?



  It wasn't the decades-long global debacle that was the MS-DOS
 memory model, but it did cause problems when CPUs came out that
 implemented those address lines and RAM became cheap enough
 that people needed to use them.


 I suppose that's the reason many games didn't work on the 68020+


 --
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As a note, the official specification (Ihttp://
www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/24593.pdf),
the 64-bit pointers are required to be in canonical form for the exact
reason of helping prevent these mistakes from being repeated.

Chris
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Re: is None or == None ?

2009-11-10 Thread Grant Edwards
On 2009-11-10, Marco Mariani ma...@sferacarta.com wrote:
 Grant Edwards wrote:

 MacOS applications made the same mistake on the 68K.


 And and awful lot of the Amiga software, with the same 24/32
 bit CPU.

 I did it too, every pointer came with 8 free bits so why not
 use them?

TANSTAFB  ;)

I should probably add that MacOS itself used the same trick
until system 7.

 It wasn't the decades-long global debacle that was the MS-DOS
 memory model, but it did cause problems when CPUs came out that
 implemented those address lines and RAM became cheap enough
 that people needed to use them.

 I suppose that's the reason many games didn't work on the 68020+

Probably.  IIRC, it took a while for some vendors to come out
with 32-bit clean versions of products.

http://en.wikipedia.org/wiki/Mac_OS_memory_management#32-bit_clean

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Re: is None or == None ?

2009-11-10 Thread Steven D'Aprano
On Tue, 10 Nov 2009 15:46:10 +, Grant Edwards wrote:

 On 2009-11-10, Rhodri James rho...@wildebst.demon.co.uk wrote:
 On Sun, 08 Nov 2009 19:45:31 -, Terry Reedy tjre...@udel.edu
 wrote:

 I believe the use of tagged pointers has been considered and so far
 rejected by the CPython developers. And no one else that I know of has
 developed a fork for that. It would seem more feasible with 64 bit
 pointers where there seem to be spare bits. But CPython will have to
 support 32 bit machines for several years.

 I've seen that mistake made twice (IBM 370 architecture (probably 360
 too, I'm too young to have used it) and ARM2/ARM3).  I'd rather not see
 it a third time, thank you.
 
 MacOS applications made the same mistake on the 68K.  They reserved the
 high-end bits in a 32-bit pointer and used them to contain
 meta-information.


Obviously that was their mistake. They should have used the low-end bits 
for the metadata, instead of the more valuable high-end.


High-end-is-always-better-right?-ly y'rs,


-- 
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Re: is None or == None ?

2009-11-10 Thread Rhodri James
On Tue, 10 Nov 2009 18:55:25 -, Steven D'Aprano  
st...@remove-this-cybersource.com.au wrote:



On Tue, 10 Nov 2009 15:46:10 +, Grant Edwards wrote:


On 2009-11-10, Rhodri James rho...@wildebst.demon.co.uk wrote:

On Sun, 08 Nov 2009 19:45:31 -, Terry Reedy tjre...@udel.edu
wrote:


I believe the use of tagged pointers has been considered and so far
rejected by the CPython developers. And no one else that I know of has
developed a fork for that. It would seem more feasible with 64 bit
pointers where there seem to be spare bits. But CPython will have to
support 32 bit machines for several years.


I've seen that mistake made twice (IBM 370 architecture (probably 360
too, I'm too young to have used it) and ARM2/ARM3).  I'd rather not see
it a third time, thank you.


MacOS applications made the same mistake on the 68K.  They reserved the
high-end bits in a 32-bit pointer and used them to contain
meta-information.



Obviously that was their mistake. They should have used the low-end bits
for the metadata, instead of the more valuable high-end.


Oh, ARM used the low bits too.  After all, instructions were 4-byte  
aligned, so the PC had all those bits going spare...


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Re: is None or == None ?

2009-11-10 Thread Vincent Manis
On 2009-11-10, at 07:46, Grant Edwards wrote:
 MacOS applications made the same mistake on the 68K.  They
 reserved the high-end bits 
At the time the 32-bit Macs were about to come on the market, I saw an internal 
confidential document that estimated that at least over 80% of the applications 
that the investigators had looked at (including many from that company named 
after a fruit, whose head office is on Infinite Loop) were not 32-bit clean. 
This in spite of the original edition of Inside Mac (the one that looked like a 
telephone book) that specifically said always to write 32-bit clean apps, as 
32-bit machines were expected in the near future. 

It's not quite as bad as the program I once looked at that was released in 1999 
and was not Y2K compliant, but it's pretty close. 

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Re: is None or == None ?

2009-11-10 Thread Steven D'Aprano
On Tue, 10 Nov 2009 16:05:01 -0800, Vincent Manis wrote:

 At the time the 32-bit Macs were about to come on the market, I saw an
 internal confidential document that estimated that at least over 80% of
 the applications that the investigators had looked at (including many
 from that company named after a fruit, whose head office is on Infinite
 Loop) were not 32-bit clean. This in spite of the original edition of
 Inside Mac (the one that looked like a telephone book) that specifically
 said always to write 32-bit clean apps, as 32-bit machines were expected
 in the near future.

That is incorrect. The original Inside Mac Volume 1 (published in 1985) 
didn't look anything like a phone book. The original Macintosh's CPU (the 
Motorola 68000) already used 32-bit addressing, but the high eight pins 
were ignored since the CPU physically lacked the pins corresponding to 
those bits.

In fact, in Inside Mac Vol II, Apple explicitly gives the format of 
pointers: the low-order three bytes are the address, the high-order byte 
is used for flags: bit 7 was the lock bit, bit 6 the purge bit and bit 5 
the resource bit. The other five bits were unused.

By all means criticize Apple for failing to foresee 32-bit apps, but 
criticizing them for hypocrisy (in this matter) is unfair. By the time 
they recognized the need for 32-bit clean applications, they were stuck 
with a lot of legacy code that were not clean. Including code burned into 
ROMs.




-- 
Steven
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Re: is None or == None ?

2009-11-10 Thread Grant Edwards
On 2009-11-11, Steven D'Aprano ste...@remove.this.cybersource.com.au wrote:

 By all means criticize Apple for failing to foresee 32-bit
 apps, but criticizing them for hypocrisy (in this matter) is
 unfair. By the time they recognized the need for 32-bit clean
 applications, they were stuck with a lot of legacy code that
 were not clean. Including code burned into ROMs.

They did manage to climb out of the hole they had dug and fix
things up -- something Microsoft has yet to do after 25 years.

Maybe it's finally going to be different this time around with
Windows 7...

-- 
Grant

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Re: is None or == None ?

2009-11-10 Thread Vincent Manis
On 2009-11-10, at 19:07, Steven D'Aprano wrote:

 On Tue, 10 Nov 2009 16:05:01 -0800, Vincent Manis wrote:
 That is incorrect. The original Inside Mac Volume 1 (published in 1985) 
 didn't look anything like a phone book. The original Macintosh's CPU (the 
 Motorola 68000) already used 32-bit addressing, but the high eight pins 
 were ignored since the CPU physically lacked the pins corresponding to 
 those bits.
 
 In fact, in Inside Mac Vol II, Apple explicitly gives the format of 
 pointers: the low-order three bytes are the address, the high-order byte 
 is used for flags: bit 7 was the lock bit, bit 6 the purge bit and bit 5 
 the resource bit. The other five bits were unused.
You are correct. On thinking about it further, my source was some kind of 
internal developer seminar I attended round about 1985 or so, where an Apple 
person said `don't use the high order bits, we might someday produce machines 
that use all 32 address bits', and then winked at us. 

You are also correct (of course) about the original `Inside Mac', my copy was 
indeed 2 volumes in looseleaf binders; the phonebook came later. 

 By all means criticize Apple for failing to foresee 32-bit apps, but 
 criticizing them for hypocrisy (in this matter) is unfair. By the time 
 they recognized the need for 32-bit clean applications, they were stuck 
 with a lot of legacy code that were not clean. Including code burned into 
 ROMs.
That's my point. I first heard about Moore's Law in 1974 from a talk given by 
Alan Kay. At about the same time, Gordon Bell had concluded, independently, 
that one needs extra address bit every 18 months (he was looking at core 
memory, so the cost factors were somewhat different). All of this should have 
suggested that relying on any `reserved' bits is always a bad idea. 

I am most definitely not faulting Apple for hypocrisy, just saying that 
programmers sometimes assume that just because something works on one machine, 
it will work forevermore. And that's unwise. 

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Re: is None or == None ?

2009-11-10 Thread Vincent Manis
On 2009-11-10, at 22:07, Vincent Manis wrote:

 On 2009-11-10, at 19:07, Steven D'Aprano wrote:
 In fact, in Inside Mac Vol II, Apple explicitly gives the format of 
 pointers: the low-order three bytes are the address, the high-order byte 
 is used for flags: bit 7 was the lock bit, bit 6 the purge bit and bit 5 
 the resource bit. The other five bits were unused.

I inadvertently must have deleted a paragraph in the response I just posted. 
Please add: The pointer format would have caused me to write macros or the like 
(that was still in the days when Apple liked Pascal) to hide the bit 
representation of pointers. 

-- v
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Re: is None or == None ?

2009-11-09 Thread Rhodri James

On Sun, 08 Nov 2009 19:45:31 -, Terry Reedy tjre...@udel.edu wrote:

I believe the use of tagged pointers has been considered and so far  
rejected by the CPython developers. And no one else that I know of has  
developed a fork for that. It would seem more feasible with 64 bit  
pointers where there seem to be spare bits. But CPython will have to  
support 32 bit machines for several years.


I've seen that mistake made twice (IBM 370 architecture (probably 360 too,  
I'm too young to have used it) and ARM2/ARM3).  I'd rather not see it a  
third time, thank you.


--
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Re: is None or == None ?

2009-11-08 Thread Hrvoje Niksic
Alf P. Steinbach al...@start.no writes:

 * Hrvoje Niksic:
 Alf P. Steinbach al...@start.no writes:

 Speedup would likely be more realistic with normal implementation (not
 fiddling with bit-fields and stuff)

 I'm not sure I understand this.  How would you implement tagged integers
 without encoding type information in bits of the pointer value?

 A normal tag field, as illustrated in code earlier in the thread.

Ah, I see it now.  That proposal effectively doubles the size of what is
now a PyObject *, meaning that lists, dicts, etc., would also double
their memory requirements, so it doesn't come without downsides.  On the
other hand, tagged pointers have been used in various Lisp
implementations for decades, nothing really baroque (or inherently
slow) about them.
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Re: is None or == None ?

2009-11-08 Thread Alf P. Steinbach

* Hrvoje Niksic:

Alf P. Steinbach al...@start.no writes:


* Hrvoje Niksic:

Alf P. Steinbach al...@start.no writes:


Speedup would likely be more realistic with normal implementation (not
fiddling with bit-fields and stuff)

I'm not sure I understand this.  How would you implement tagged integers
without encoding type information in bits of the pointer value?

A normal tag field, as illustrated in code earlier in the thread.


Ah, I see it now.  That proposal effectively doubles the size of what is
now a PyObject *, meaning that lists, dicts, etc., would also double
their memory requirements, so it doesn't come without downsides.


Whether it increases memory usage depends on the data mix in the program's 
execution.


For a program primarily handling objects of atomic types (like int) it saves 
memory, since each value (generally) avoids a dynamically allocated object.


Bit-field fiddling may save a little more memory, and is nearly guaranteed to 
save memory.


But memory usage isn't an issue except to the degree it affects the OS's virtual 
memory manager.


Slowness is an issue  --  except that keeping compatibility is IMO a more 
important issue (don't fix, at cost, what works).




 On the
other hand, tagged pointers have been used in various Lisp
implementations for decades, nothing really baroque (or inherently
slow) about them.


Unpacking of bit fields generally adds overhead. The bit fields need to be 
unpacked for (e.g.) integer operations.


Lisp once ran on severely memory constrained machines.


Cheers  hth.,

- Alf
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Re: is None or == None ?

2009-11-08 Thread Terry Reedy

Alf P. Steinbach wrote:

* Hrvoje Niksic:

Alf P. Steinbach al...@start.no writes:


* Hrvoje Niksic:

Alf P. Steinbach al...@start.no writes:


Speedup would likely be more realistic with normal implementation (not
fiddling with bit-fields and stuff)
I'm not sure I understand this.  How would you implement tagged 
integers

without encoding type information in bits of the pointer value?

A normal tag field, as illustrated in code earlier in the thread.


Ah, I see it now.  That proposal effectively doubles the size of what is
now a PyObject *, meaning that lists, dicts, etc., would also double
their memory requirements, so it doesn't come without downsides.


Whether it increases memory usage depends on the data mix in the 
program's execution.


For a program primarily handling objects of atomic types (like int) it 
saves memory, since each value (generally) avoids a dynamically 
allocated object.


Bit-field fiddling may save a little more memory, and is nearly 
guaranteed to save memory.


But memory usage isn't an issue except to the degree it affects the OS's 
virtual memory manager.


Slowness is an issue  --  except that keeping compatibility is IMO a 
more important issue (don't fix, at cost, what works).


I believe the use of tagged pointers has been considered and so far 
rejected by the CPython developers. And no one else that I know of has 
developed a fork for that. It would seem more feasible with 64 bit 
pointers where there seem to be spare bits. But CPython will have to 
support 32 bit machines for several years.


Terry Jan Reedy

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Re: is None or == None ?

2009-11-07 Thread Steven D'Aprano
On Fri, 06 Nov 2009 16:51:18 +0100, Marco Mariani wrote:

 Using x is y with integers
 makes no sense and has no guaranteed behaviour AFAIK

Of course it makes sense. `x is y` means *exactly the same thing* for 
ints as it does with any other object: it tests for object identity. 
That's all it does, and it does it perfectly.

Python makes no promise whether x = 3; y = 3 will use the same object for 
both x and y or not. That's an implementation detail. That's not a 
problem with `is`, it is a problem with developers who make unjustified 
assumptions.


-- 
Steven
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Re: is None or == None ?

2009-11-07 Thread Terry Reedy

Steven D'Aprano wrote:

On Fri, 06 Nov 2009 16:51:18 +0100, Marco Mariani wrote:


Using x is y with integers
makes no sense and has no guaranteed behaviour AFAIK


Of course it makes sense. `x is y` means *exactly the same thing* for 
ints as it does with any other object: it tests for object identity. 
That's all it does, and it does it perfectly.


Python makes no promise whether x = 3; y = 3 will use the same object for 
both x and y or not. That's an implementation detail. That's not a 
problem with `is`, it is a problem with developers who make unjustified 
assumptions.


Which is to say, it normally makes no sense to write 'm is n' for m, n ints.

The *exception* is when one is exploring implementation details, either 
to discover them or to test that they are as intended. So, last I 
looked, the test suite for ints makes such tests. If the implementation 
changes, the test should change also.


The problem comes when newbies use 'is' without realizing that they are 
doing black-box exploration of otherwise irrelevant internals. 
(White-box exploration would be reading the code, which makes it plain 
what is going on ;-).


Terry Jan Reedy


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Re: is None or == None ?

2009-11-07 Thread sturlamolden
On 6 Nov, 14:35, Alf P. Steinbach al...@start.no wrote:

 As I understand it, 'is' will always work and will always be efficient (it 
 just
 checks the variable's type), while '==' can depend on the implementation of
 equality checking for the other operand's class.

'==' checks for logical equality. 'is' checks for object identity.

None is a singleton of type NoneType. Since None evaluates to True
only when compared against itself, it is safe to use both operators.









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Re: is None or == None ?

2009-11-07 Thread sturlamolden
On 6 Nov, 18:28, Alf P. Steinbach al...@start.no wrote:

 Dynamic allocation isn't hare-brained, but doing it for every stored integer
 value outside a very small range is, because dynamic allocation is (relatively
 speaking, in the context of integer operations) very costly even with a
 (relatively speaking, in the context of general dynamic allocation) very
 efficient small-objects allocator - here talking order(s) of magnitude.

When it matters, we use NumPy and/or Cython.

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Re: is None or == None ?

2009-11-07 Thread sturlamolden
On 6 Nov, 17:54, Alf P. Steinbach al...@start.no wrote:

 But wow. That's pretty hare-brained: dynamic allocation for every stored value
 outside the cache range, needless extra indirection for every operation.

First, integers are not used the same way in Python as they are in C+
+. E.g. you typically don't iterate over them in a for loop, but
rather iterate on the container itself. Second, if you need an array
of integers or floats, that is usually not done with a list: you would
use numpy.ndarray or array.array, and values are stored compactly.

A Python list is a list, it is not an array. If you were to put
integers in dynamic data structures in other languages (Java, C++),
you would use dynamic allocation as well. Yes a list is implemented as
an array of pointers, amortized to O(1) for appends, but that is an
implementation detail.

Python is not the only language that works like this. There are also
MATLAB and Lisp. I know you have a strong background in C++, but when
you are using Python you must unlearn that way of thinking.

Finally: if none of these helps, we can always resort to Cython.

In 99% of cases where integers are bottlenecks in Python, it is
indicative of bad style. We very often see this from people coming
form C++ and Java background, and subsequent claims that Python is
slow. Python is not an untyped Java. If you use it as such, it will
hurt. Languages like Python, Perl, Common Lisp, and MATLAB require a
different mindset from the programmer.

















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Re: is None or == None ?

2009-11-07 Thread Steven D'Aprano
On Sat, 07 Nov 2009 14:22:28 -0800, sturlamolden wrote:

 On 6 Nov, 14:35, Alf P. Steinbach al...@start.no wrote:
 
 As I understand it, 'is' will always work and will always be efficient
 (it just checks the variable's type), while '==' can depend on the
 implementation of equality checking for the other operand's class.
 
 '==' checks for logical equality. 'is' checks for object identity.

So far so good, although technically == merely calls __eq__, which can be 
over-ridden to do (nearly) anything you like:

 class Funny(object):
... def __eq__(self, other):
... return self.payload + other
...
 f = Funny()
 f.payload = 5
 f == 10
15


 None is a singleton of type NoneType. Since None evaluates to True only
 when compared against itself, 

That's wrong. None never evaluates to True, it always evaluates as None, 
in the same way that 42 evaluates as 42 and [1,2,3] evaluates as [1,2,3]. 
Python literals evaluate as themselves, always.

Perhaps you mean that *comparisons* of None evaluate to True only if both 
operands are None. That's incorrect too:

 None  None
False

You have to specify the comparison. It would be a pretty strange language 
if both None==None and None!=None returned True.



 it is safe to use both operators.

Only if you want unexpected results if somebody passes the wrong sort of 
object to your code.


 class NoneProxy:
... def __eq__(self, other):
... if other is None: return True
... return False
...
 o = NoneProxy()
 o is None
False
 o == None
True

You should use == *only* if you want to test for objects which are equal 
to None, *whatever that object may be*, and is if you want to test for 
None itself.



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Steven
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Re: is None or == None ?

2009-11-07 Thread Hrvoje Niksic
Alf P. Steinbach al...@start.no writes:

 Speedup would likely be more realistic with normal implementation (not
 fiddling with bit-fields and stuff)

I'm not sure I understand this.  How would you implement tagged integers
without encoding type information in bits of the pointer value?
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Re: is None or == None ?

2009-11-07 Thread Alf P. Steinbach

* Hrvoje Niksic:

Alf P. Steinbach al...@start.no writes:


Speedup would likely be more realistic with normal implementation (not
fiddling with bit-fields and stuff)


I'm not sure I understand this.  How would you implement tagged integers
without encoding type information in bits of the pointer value?


A normal tag field, as illustrated in code earlier in the thread.


Cheers  hth.,

- Alf
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Re: is None or == None ?

2009-11-06 Thread Stefan Behnel
mk, 06.11.2009 15:32:
 Stefan Behnel wrote:
class Test(object):
def __eq__(self, other):
return other == None

print Test() == None, Test() is None
 
 Err, I don't want to sound daft, but what is wrong in this example? It
 should work as expected:
 
  class Test(object):
 ... def __eq__(self, other):
 ... return other == None
 ...
  Test() is None
 False
  Test() == None
 True

Yes, and it shows you that things can compare equal to None without being None.


 Or perhaps your example was supposed to show that I should test for
 identity with None, not for value with None?

Instead of value you mean equality here, I suppose. While there are
certain rare use cases where evaluating non-None objects as equal to None
makes sense, in normal use, you almost always want to know if a value is
exactly None, not just something that happens to return True when
calculating its equality to None, be it because of a programmer's concious
consideration or buggy implementation.

Stefan
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