Re: [PATCH 2/2] hw/display: fail early when multiple virgl devices are requested

2021-07-05 Thread Marc-André Lureau
Hi Mark

On Sat, Jul 3, 2021 at 9:15 AM Mark Cave-Ayland <
mark.cave-ayl...@ilande.co.uk> wrote:

> On 01/07/2021 08:18, marcandre.lur...@redhat.com wrote:
>
> > From: Marc-André Lureau 
> >
> > This avoids failing to initialize virgl and crashing later on, and clear
> > the user expectations.
> >
> > Signed-off-by: Marc-André Lureau 
> > ---
> >   hw/display/virtio-gpu-gl.c | 12 
> >   1 file changed, 12 insertions(+)
> >
> > diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
> > index d971b48080..c973d4824b 100644
> > --- a/hw/display/virtio-gpu-gl.c
> > +++ b/hw/display/virtio-gpu-gl.c
> > @@ -25,6 +25,8 @@
> >
> >   #include 
> >
> > +static int virgl_count = 0;
> > +
> >   static void virtio_gpu_gl_update_cursor_data(VirtIOGPU *g,
> >struct virtio_gpu_scanout
> *s,
> >uint32_t resource_id)
> > @@ -113,6 +115,11 @@ static void
> virtio_gpu_gl_device_realize(DeviceState *qdev, Error **errp)
> >   return;
> >   #endif
> >
> > +if (virgl_count++ > 0) {
> > +error_setg(errp, "multiple virgl devices aren't supported yet");
> > +return;
> > +}
> > +
> >   if (!display_opengl) {
> >   error_setg(errp, "opengl is not available");
> >   return;
> > @@ -124,6 +131,10 @@ static void
> virtio_gpu_gl_device_realize(DeviceState *qdev, Error **errp)
> >
> >   virtio_gpu_device_realize(qdev, errp);
> >   }
> > +static void virtio_gpu_gl_device_unrealize(DeviceState *dev)
> > +{
> > +virgl_count--;
> > +}
> >
> >   static Property virtio_gpu_gl_properties[] = {
> >   DEFINE_PROP_BIT("stats", VirtIOGPU, parent_obj.conf.flags,
> > @@ -144,6 +155,7 @@ static void virtio_gpu_gl_class_init(ObjectClass
> *klass, void *data)
> >   vgc->update_cursor_data = virtio_gpu_gl_update_cursor_data;
> >
> >   vdc->realize = virtio_gpu_gl_device_realize;
> > +vdc->unrealize = virtio_gpu_gl_device_unrealize;
> >   vdc->reset = virtio_gpu_gl_reset;
> >   device_class_set_props(dc, virtio_gpu_gl_properties);
> >   }
>
> FWIW I think the best way to prevent instantiation of multiple devices is
> to use the
> QOM API to detect if more than one instance of a class exists within the
> QOM tree.
>
> Have a look at fw_cfg_find() and its usage from fw_cfg_common_realize() in
> hw/nvram/fw_cfg.c for an example of this.
>

Good idea, I forgot about that trick. Sent "[PATCH v2] hw/display: fail
early when multiple virgl devices are requested".

thanks

-- 
Marc-André Lureau


Re: [PATCH 2/2] hw/display: fail early when multiple virgl devices are requested

2021-07-02 Thread Mark Cave-Ayland

On 01/07/2021 08:18, marcandre.lur...@redhat.com wrote:


From: Marc-André Lureau 

This avoids failing to initialize virgl and crashing later on, and clear
the user expectations.

Signed-off-by: Marc-André Lureau 
---
  hw/display/virtio-gpu-gl.c | 12 
  1 file changed, 12 insertions(+)

diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
index d971b48080..c973d4824b 100644
--- a/hw/display/virtio-gpu-gl.c
+++ b/hw/display/virtio-gpu-gl.c
@@ -25,6 +25,8 @@
  
  #include 
  
+static int virgl_count = 0;

+
  static void virtio_gpu_gl_update_cursor_data(VirtIOGPU *g,
   struct virtio_gpu_scanout *s,
   uint32_t resource_id)
@@ -113,6 +115,11 @@ static void virtio_gpu_gl_device_realize(DeviceState 
*qdev, Error **errp)
  return;
  #endif
  
+if (virgl_count++ > 0) {

+error_setg(errp, "multiple virgl devices aren't supported yet");
+return;
+}
+
  if (!display_opengl) {
  error_setg(errp, "opengl is not available");
  return;
@@ -124,6 +131,10 @@ static void virtio_gpu_gl_device_realize(DeviceState 
*qdev, Error **errp)
  
  virtio_gpu_device_realize(qdev, errp);

  }
+static void virtio_gpu_gl_device_unrealize(DeviceState *dev)
+{
+virgl_count--;
+}
  
  static Property virtio_gpu_gl_properties[] = {

  DEFINE_PROP_BIT("stats", VirtIOGPU, parent_obj.conf.flags,
@@ -144,6 +155,7 @@ static void virtio_gpu_gl_class_init(ObjectClass *klass, 
void *data)
  vgc->update_cursor_data = virtio_gpu_gl_update_cursor_data;
  
  vdc->realize = virtio_gpu_gl_device_realize;

+vdc->unrealize = virtio_gpu_gl_device_unrealize;
  vdc->reset = virtio_gpu_gl_reset;
  device_class_set_props(dc, virtio_gpu_gl_properties);
  }


FWIW I think the best way to prevent instantiation of multiple devices is to use the 
QOM API to detect if more than one instance of a class exists within the QOM tree.


Have a look at fw_cfg_find() and its usage from fw_cfg_common_realize() in 
hw/nvram/fw_cfg.c for an example of this.



ATB,

Mark.



[PATCH 2/2] hw/display: fail early when multiple virgl devices are requested

2021-07-01 Thread marcandre . lureau
From: Marc-André Lureau 

This avoids failing to initialize virgl and crashing later on, and clear
the user expectations.

Signed-off-by: Marc-André Lureau 
---
 hw/display/virtio-gpu-gl.c | 12 
 1 file changed, 12 insertions(+)

diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
index d971b48080..c973d4824b 100644
--- a/hw/display/virtio-gpu-gl.c
+++ b/hw/display/virtio-gpu-gl.c
@@ -25,6 +25,8 @@
 
 #include 
 
+static int virgl_count = 0;
+
 static void virtio_gpu_gl_update_cursor_data(VirtIOGPU *g,
  struct virtio_gpu_scanout *s,
  uint32_t resource_id)
@@ -113,6 +115,11 @@ static void virtio_gpu_gl_device_realize(DeviceState 
*qdev, Error **errp)
 return;
 #endif
 
+if (virgl_count++ > 0) {
+error_setg(errp, "multiple virgl devices aren't supported yet");
+return;
+}
+
 if (!display_opengl) {
 error_setg(errp, "opengl is not available");
 return;
@@ -124,6 +131,10 @@ static void virtio_gpu_gl_device_realize(DeviceState 
*qdev, Error **errp)
 
 virtio_gpu_device_realize(qdev, errp);
 }
+static void virtio_gpu_gl_device_unrealize(DeviceState *dev)
+{
+virgl_count--;
+}
 
 static Property virtio_gpu_gl_properties[] = {
 DEFINE_PROP_BIT("stats", VirtIOGPU, parent_obj.conf.flags,
@@ -144,6 +155,7 @@ static void virtio_gpu_gl_class_init(ObjectClass *klass, 
void *data)
 vgc->update_cursor_data = virtio_gpu_gl_update_cursor_data;
 
 vdc->realize = virtio_gpu_gl_device_realize;
+vdc->unrealize = virtio_gpu_gl_device_unrealize;
 vdc->reset = virtio_gpu_gl_reset;
 device_class_set_props(dc, virtio_gpu_gl_properties);
 }
-- 
2.29.0