[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2017-07-23 Thread Blake Lee
Is there any fix or workaround for this bug? Some old games won't use
the AC97 and require SB16.

-- 
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587

Title:
  Temporal freeze and slowdown while using emulated sb16

Status in QEMU:
  New

Bug description:
  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).

  Console shows:

   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations

  -One of my emulated machines is Windows 3.11: I managed to overrun
  this bug by switching from the local 1.5 version of the sound blaster
  driver to the 1.0, although since I updated qemu it freezes that
  machine, so I can't test if it still works.

  I am using the 1.7.90 version, but I suffered this bug for over one
  year (confirmed in version 2.0.0-rc0 too)

  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:

  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga
  cirrus -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net
  user -soundhw sb16

  This bug appears on all my machines: Pentium III running Slackware
  13.0 and freeBSD 10; Dual core T2400, both in Arch, Gentoo and
  Slackware 14.1 (all 32 bits), and a Dual core T4400 64 bits with
  Gentoo and Slackware. Same problem in all of those systems after
  compiling instead of using the distro packages

To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1295587/+subscriptions



[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2017-03-26 Thread milasudril
On Windows 98 SE:

 * SB16: System hangs as described in this bug report
 * ES1370: Causes system freeze with back screen at boot time
 * AC97 (as suggested here: 
https://smcv.pseudorandom.co.uk/2015/discworldnoir/): BSODs during the 
installation
 * GUS: Device is not even detected

Conclusion: At the moment, there is no way to get audio output from
Windows 98 se VM.

-- 
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587

Title:
  Temporal freeze and slowdown while using emulated sb16

Status in QEMU:
  New

Bug description:
  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).

  Console shows:

   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations

  -One of my emulated machines is Windows 3.11: I managed to overrun
  this bug by switching from the local 1.5 version of the sound blaster
  driver to the 1.0, although since I updated qemu it freezes that
  machine, so I can't test if it still works.

  I am using the 1.7.90 version, but I suffered this bug for over one
  year (confirmed in version 2.0.0-rc0 too)

  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:

  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga
  cirrus -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net
  user -soundhw sb16

  This bug appears on all my machines: Pentium III running Slackware
  13.0 and freeBSD 10; Dual core T2400, both in Arch, Gentoo and
  Slackware 14.1 (all 32 bits), and a Dual core T4400 64 bits with
  Gentoo and Slackware. Same problem in all of those systems after
  compiling instead of using the distro packages

To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1295587/+subscriptions



[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2017-03-26 Thread milasudril
Addendum: Since this report is from 2014, I should mention that I am
currently on 16.04.

-- 
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587

Title:
  Temporal freeze and slowdown while using emulated sb16

Status in QEMU:
  New

Bug description:
  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).

  Console shows:

   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations

  -One of my emulated machines is Windows 3.11: I managed to overrun
  this bug by switching from the local 1.5 version of the sound blaster
  driver to the 1.0, although since I updated qemu it freezes that
  machine, so I can't test if it still works.

  I am using the 1.7.90 version, but I suffered this bug for over one
  year (confirmed in version 2.0.0-rc0 too)

  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:

  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga
  cirrus -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net
  user -soundhw sb16

  This bug appears on all my machines: Pentium III running Slackware
  13.0 and freeBSD 10; Dual core T2400, both in Arch, Gentoo and
  Slackware 14.1 (all 32 bits), and a Dual core T4400 64 bits with
  Gentoo and Slackware. Same problem in all of those systems after
  compiling instead of using the distro packages

To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1295587/+subscriptions



[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2014-04-26 Thread dennis123123123
I have this exact same isue.

Windows 98 I had to switch to ES1370 emulation, but Windows 3.1 I can't
find a driver for es1370. Thank-you for the suggestion to use the
Microsoft 1.0 driver - that appears to work OK for now.

With regards to 2.0 freezing a Win3.1 machine - there is a patch, but it isn't 
implemented yet for some reason...
https://lists.gnu.org/archive/html/qemu-devel/2014-02/msg00768.html

-- 
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587

Title:
  Temporal freeze and slowdown while using emulated sb16

Status in QEMU:
  New

Bug description:
  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).

  Console shows:

   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations

  -One of my emulated machines is Windows 3.11: I managed to overrun
  this bug by switching from the local 1.5 version of the sound blaster
  driver to the 1.0, although since I updated qemu it freezes that
  machine, so I can't test if it still works.

  I am using the 1.7.90 version, but I suffered this bug for over one
  year (confirmed in version 2.0.0-rc0 too)

  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:

  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga
  cirrus -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net
  user -soundhw sb16

  This bug appears on all my machines: Pentium III running Slackware
  13.0 and freeBSD 10; Dual core T2400, both in Arch, Gentoo and
  Slackware 14.1 (all 32 bits), and a Dual core T4400 64 bits with
  Gentoo and Slackware. Same problem in all of those systems after
  compiling instead of using the distro packages

To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1295587/+subscriptions



[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2014-03-22 Thread Cole Robinson
sb16 isn't actively maintained in qemu these days, so it's unlikely this
bug fix will be prioritized.

that said, if you help narrow down the commit where this regressed, it
will increase your chances.

Finding the last working qemu version is a start. From there, consider
trying a git bisect to locate the exact commit that caused failure.

-- 
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587

Title:
  Temporal freeze and slowdown while using emulated sb16

Status in QEMU:
  New

Bug description:
  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).

  Console shows:

   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations

  -One of my emulated machines is Windows 3.11: I managed to overrun
  this bug by switching from the local 1.5 version of the sound blaster
  driver to the 1.0, although since I updated qemu it freezes that
  machine, so I can't test if it still works.

  I am using the 1.7.90 version, but I suffered this bug for over one
  year (confirmed in version 2.0.0-rc0 too)

  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:

  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga
  cirrus -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net
  user -soundhw sb16

  This bug appears on all my machines: Pentium III running Slackware
  13.0 and freeBSD 10; Dual core T2400, both in Arch, Gentoo and
  Slackware 14.1 (all 32 bits), and a Dual core T4400 64 bits with
  Gentoo and Slackware. Same problem in all of those systems after
  compiling instead of using the distro packages

To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1295587/+subscriptions



[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2014-03-22 Thread alvarez
Wow, I didn't know sb16 is not mantained anymore, in fact I tough it was
one of the main features!

I will try to do that when I have time. Maybe with a diff on both source
codes will put some light on. Thank you!

-- 
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587

Title:
  Temporal freeze and slowdown while using emulated sb16

Status in QEMU:
  New

Bug description:
  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).

  Console shows:

   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations

  -One of my emulated machines is Windows 3.11: I managed to overrun
  this bug by switching from the local 1.5 version of the sound blaster
  driver to the 1.0, although since I updated qemu it freezes that
  machine, so I can't test if it still works.

  I am using the 1.7.90 version, but I suffered this bug for over one
  year (confirmed in version 2.0.0-rc0 too)

  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:

  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga
  cirrus -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net
  user -soundhw sb16

  This bug appears on all my machines: Pentium III running Slackware
  13.0 and freeBSD 10; Dual core T2400, both in Arch, Gentoo and
  Slackware 14.1 (all 32 bits), and a Dual core T4400 64 bits with
  Gentoo and Slackware. Same problem in all of those systems after
  compiling instead of using the distro packages

To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1295587/+subscriptions



[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2014-03-21 Thread alvarez
** Description changed:

  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).
  
  Console shows:
  
   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations
  
  -One of my emulated machines is Windows 3.11: I managed to overrun this
  bug by switching from the local 1.5 version of the sound blaster driver
  to the 1.0, although since I updated qemu it freezes that machine, so I
  can't test if it still works.
  
  I am using the 1.7.90 version, but I suffered this bug for over one year
+ (confirmed in version 2.0.0-rc0 too)
  
  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:
  
  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga cirrus
  -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net user
  -soundhw sb16

-- 
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587

Title:
  Temporal freeze and slowdown while using emulated sb16

Status in QEMU:
  New

Bug description:
  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).

  Console shows:

   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations

  -One of my emulated machines is Windows 3.11: I managed to overrun
  this bug by switching from the local 1.5 version of the sound blaster
  driver to the 1.0, although since I updated qemu it freezes that
  machine, so I can't test if it still works.

  I am using the 1.7.90 version, but I suffered this bug for over one
  year (confirmed in version 2.0.0-rc0 too)

  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:

  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga
  cirrus -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net
  user -soundhw sb16

To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1295587/+subscriptions



[Qemu-devel] [Bug 1295587] Re: Temporal freeze and slowdown while using emulated sb16

2014-03-21 Thread alvarez
** Description changed:

  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).
  
  Console shows:
  
   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations
  
  -One of my emulated machines is Windows 3.11: I managed to overrun this
  bug by switching from the local 1.5 version of the sound blaster driver
  to the 1.0, although since I updated qemu it freezes that machine, so I
  can't test if it still works.
  
  I am using the 1.7.90 version, but I suffered this bug for over one year
  (confirmed in version 2.0.0-rc0 too)
  
  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:
  
  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga cirrus
  -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net user
  -soundhw sb16
+ 
+ This bug appears on all my machines: Pentium III running Slackware 13.0
+ and freeBSD 10; Dual core T2400, both in Arch, Gentoo and Slackware 14.1
+ (all 32 bits), and a Dual core T4400 64 bits with Gentoo and Slackware.
+ Same problem in all of those systems after compiling instead of using
+ the distro packages

-- 
You received this bug notification because you are a member of qemu-
devel-ml, which is subscribed to QEMU.
https://bugs.launchpad.net/bugs/1295587

Title:
  Temporal freeze and slowdown while using emulated sb16

Status in QEMU:
  New

Bug description:
  I have been carrying around this bug since previous versions and on
  different machines: When I use the -soundhw sb16 option, while playing
  any sound on the virtual machine it temporally freezes the emulated
  machine and loops the last bit of such sound effect for 1-2 minutes,
  then goes back to normal speed (until a new sound is played).

  Console shows:

   sb16: warning: command 0xf9,1 is not truly understood yet
   sb16: warning: command 0xf9,1 is not truly understood yet
  (...)
  main-loop: WARNING: I/O thread spun for 1000 iterations

  -One of my emulated machines is Windows 3.11: I managed to overrun
  this bug by switching from the local 1.5 version of the sound blaster
  driver to the 1.0, although since I updated qemu it freezes that
  machine, so I can't test if it still works.

  I am using the 1.7.90 version, but I suffered this bug for over one
  year (confirmed in version 2.0.0-rc0 too)

  this bug happens anytime I use the -soundhw sb16 switch, but the full
  command I am using in this specific case is:

  qemu-system-i386 -localtime -cpu pentium -m 32 -display sdl -vga
  cirrus -hda c.img -cdrom win95stuff.iso -net nic,model=ne2k_pci -net
  user -soundhw sb16

  This bug appears on all my machines: Pentium III running Slackware
  13.0 and freeBSD 10; Dual core T2400, both in Arch, Gentoo and
  Slackware 14.1 (all 32 bits), and a Dual core T4400 64 bits with
  Gentoo and Slackware. Same problem in all of those systems after
  compiling instead of using the distro packages

To manage notifications about this bug go to:
https://bugs.launchpad.net/qemu/+bug/1295587/+subscriptions