Groundwork for supporting parallel TCG generation.

Move the hole to the end of the struct, so that a u32
field can be added there without bloating the struct.

Signed-off-by: Emilio G. Cota <c...@braap.org>
---
 accel/tcg/translate-all.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/accel/tcg/translate-all.c b/accel/tcg/translate-all.c
index 12e1252..64d099b 100644
--- a/accel/tcg/translate-all.c
+++ b/accel/tcg/translate-all.c
@@ -108,8 +108,8 @@ typedef struct PageDesc {
 #ifdef CONFIG_SOFTMMU
     /* in order to optimize self modifying code, we count the number
        of lookups we do to a given page to use a bitmap */
-    unsigned int code_write_count;
     unsigned long *code_bitmap;
+    unsigned int code_write_count;
 #else
     unsigned long flags;
 #endif
-- 
2.7.4


Reply via email to