On 12 October 2016 at 23:35, Michael Walle wrote:
> Don't truncate the multiplication and do a 64 bit one instead because
> because the result is stored in a 64 bit variable.
>
> Spotted by coverity, CID 1167561.
>
> Signed-off-by: Michael Walle
> ---
> hw/display/milkymist-tmu2.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/hw/display/milkymist-tmu2.c b/hw/display/milkymist-tmu2.c
> index 9c00184..5c666f9 100644
> --- a/hw/display/milkymist-tmu2.c
> +++ b/hw/display/milkymist-tmu2.c
> @@ -213,7 +213,7 @@ static void tmu2_start(MilkymistTMU2State *s)
> /* Read the QEMU source framebuffer into an OpenGL texture */
> glGenTextures(1, );
> glBindTexture(GL_TEXTURE_2D, texture);
> -fb_len = 2*s->regs[R_TEXHRES]*s->regs[R_TEXVRES];
> +fb_len = 2ULL * s->regs[R_TEXHRES] * s->regs[R_TEXVRES];
> fb = cpu_physical_memory_map(s->regs[R_TEXFBUF], _len, 0);
> if (fb == NULL) {
> glDeleteTextures(1, );
> --
> 2.1.4
>
Reviewed-by: Peter Maydell
thanks
-- PMM