Re: [Qemu-devel] [RFC PATCH V3 0/3] Multithread TCG async_safe_work part.

2015-07-20 Thread Frederic Konrad

On 20/07/2015 19:36, Alex Bennée wrote:

fred.kon...@greensocs.com writes:


From: KONRAD Frederic fred.kon...@greensocs.com

This is the async_safe_work introduction bit of the Multithread TCG work.
Rebased on current upstream (6169b60285fe1ff730d840a49527e721bfb30899).

(Currently untested as I need to rebase MTTCG first.)

It can be cloned here:
http://git.greensocs.com/fkonrad/mttcg.git branch async_work_v3

The first patch introduces a mutex to protect the existing queued_work_*
CPUState members against multiple (concurent) access.

The second patch introduces a tcg_exec_flag which will be 1 when we are inside
cpu_exec(), -1 when we must not enter the cpu execution and 0 when we are
allowed to do so. This is required as safe work need to be sure that's all vCPU
are outside cpu_exec().

The last patch introduces async_safe_work. It allows to add some work which will
be done asynchronously but only when all vCPUs are outside cpu_exec(). The tcg
thread will wait that no vCPUs have any pending safe work before reentering
cpu-exec().

Changes V2 - V3:
   * Check atomically we are not in the executiong loop to fix the race 
condition
 which might happen.
Changes V1 - V2:
   * Release the lock while running the callback for both async and safe work.

KONRAD Frederic (3):
   cpus: protect queued_work_* with work_mutex.
   cpus: add tcg_exec_flag.
   cpus: introduce async_run_safe_work_on_cpu.

Also currently breaks a lot of targets:

https://travis-ci.org/stsquad/qemu/builds/71797143


oops yes, seems linux-user is not happy at all.
Will fix that.

Thanks,
Fred

  cpu-exec.c|  10 
  cpus.c| 160 --
  include/qom/cpu.h |  57 +++
  qom/cpu.c |  20 +++
  4 files changed, 207 insertions(+), 40 deletions(-)





Re: [Qemu-devel] [RFC PATCH V3 0/3] Multithread TCG async_safe_work part.

2015-07-20 Thread Alex Bennée

fred.kon...@greensocs.com writes:

 From: KONRAD Frederic fred.kon...@greensocs.com

 This is the async_safe_work introduction bit of the Multithread TCG work.
 Rebased on current upstream (6169b60285fe1ff730d840a49527e721bfb30899).

 (Currently untested as I need to rebase MTTCG first.)

Wouldn't it make sense for this to be re-based onto the current rc
independent of MTTCG and then have those patches based ontop of this
series? (see other mail).


 It can be cloned here:
 http://git.greensocs.com/fkonrad/mttcg.git branch async_work_v3

Not seeing this at the moment, can you re-push please?


 The first patch introduces a mutex to protect the existing queued_work_*
 CPUState members against multiple (concurent) access.

 The second patch introduces a tcg_exec_flag which will be 1 when we are inside
 cpu_exec(), -1 when we must not enter the cpu execution and 0 when we are
 allowed to do so. This is required as safe work need to be sure that's all 
 vCPU
 are outside cpu_exec().

 The last patch introduces async_safe_work. It allows to add some work which 
 will
 be done asynchronously but only when all vCPUs are outside cpu_exec(). The tcg
 thread will wait that no vCPUs have any pending safe work before reentering
 cpu-exec().

 Changes V2 - V3:
   * Check atomically we are not in the executiong loop to fix the race 
 condition
 which might happen.
 Changes V1 - V2:
   * Release the lock while running the callback for both async and safe work.

 KONRAD Frederic (3):
   cpus: protect queued_work_* with work_mutex.
   cpus: add tcg_exec_flag.
   cpus: introduce async_run_safe_work_on_cpu.

  cpu-exec.c|  10 
  cpus.c| 160 
 --
  include/qom/cpu.h |  57 +++
  qom/cpu.c |  20 +++
  4 files changed, 207 insertions(+), 40 deletions(-)

-- 
Alex Bennée



Re: [Qemu-devel] [RFC PATCH V3 0/3] Multithread TCG async_safe_work part.

2015-07-20 Thread Alex Bennée

fred.kon...@greensocs.com writes:

 From: KONRAD Frederic fred.kon...@greensocs.com

 This is the async_safe_work introduction bit of the Multithread TCG work.
 Rebased on current upstream (6169b60285fe1ff730d840a49527e721bfb30899).

 (Currently untested as I need to rebase MTTCG first.)

 It can be cloned here:
 http://git.greensocs.com/fkonrad/mttcg.git branch async_work_v3

 The first patch introduces a mutex to protect the existing queued_work_*
 CPUState members against multiple (concurent) access.

 The second patch introduces a tcg_exec_flag which will be 1 when we are inside
 cpu_exec(), -1 when we must not enter the cpu execution and 0 when we are
 allowed to do so. This is required as safe work need to be sure that's all 
 vCPU
 are outside cpu_exec().

 The last patch introduces async_safe_work. It allows to add some work which 
 will
 be done asynchronously but only when all vCPUs are outside cpu_exec(). The tcg
 thread will wait that no vCPUs have any pending safe work before reentering
 cpu-exec().

 Changes V2 - V3:
   * Check atomically we are not in the executiong loop to fix the race 
 condition
 which might happen.
 Changes V1 - V2:
   * Release the lock while running the callback for both async and safe work.

 KONRAD Frederic (3):
   cpus: protect queued_work_* with work_mutex.
   cpus: add tcg_exec_flag.
   cpus: introduce async_run_safe_work_on_cpu.

Also currently breaks a lot of targets:

https://travis-ci.org/stsquad/qemu/builds/71797143


  cpu-exec.c|  10 
  cpus.c| 160 
 --
  include/qom/cpu.h |  57 +++
  qom/cpu.c |  20 +++
  4 files changed, 207 insertions(+), 40 deletions(-)

-- 
Alex Bennée



[Qemu-devel] [RFC PATCH V3 0/3] Multithread TCG async_safe_work part.

2015-07-17 Thread fred . konrad
From: KONRAD Frederic fred.kon...@greensocs.com

This is the async_safe_work introduction bit of the Multithread TCG work.
Rebased on current upstream (6169b60285fe1ff730d840a49527e721bfb30899).

(Currently untested as I need to rebase MTTCG first.)

It can be cloned here:
http://git.greensocs.com/fkonrad/mttcg.git branch async_work_v3

The first patch introduces a mutex to protect the existing queued_work_*
CPUState members against multiple (concurent) access.

The second patch introduces a tcg_exec_flag which will be 1 when we are inside
cpu_exec(), -1 when we must not enter the cpu execution and 0 when we are
allowed to do so. This is required as safe work need to be sure that's all vCPU
are outside cpu_exec().

The last patch introduces async_safe_work. It allows to add some work which will
be done asynchronously but only when all vCPUs are outside cpu_exec(). The tcg
thread will wait that no vCPUs have any pending safe work before reentering
cpu-exec().

Changes V2 - V3:
  * Check atomically we are not in the executiong loop to fix the race condition
which might happen.
Changes V1 - V2:
  * Release the lock while running the callback for both async and safe work.

KONRAD Frederic (3):
  cpus: protect queued_work_* with work_mutex.
  cpus: add tcg_exec_flag.
  cpus: introduce async_run_safe_work_on_cpu.

 cpu-exec.c|  10 
 cpus.c| 160 --
 include/qom/cpu.h |  57 +++
 qom/cpu.c |  20 +++
 4 files changed, 207 insertions(+), 40 deletions(-)

-- 
1.9.0