[Qgis-developer] Stability (2.8 LTS) vs development (3.0), a proposed way forward

2014-11-09 Thread Mathieu Pellerin
Guys,

The recent thread Nyall kick-started with his  “QGIS 3.0?” email got me to
think about the eternal stability vs. development dilemma it (re-)exposed
through the conversation.

More specifically, it got me to brainstorm on the best way forward for QGIS
at this juncture and whether there's a way to accommodate both the folks
calling for a 2.8 LTS version, and others in need for space to further
develop and expand QGIS' capability.

And, I might just have found a way to do so. Here's the proposal, in a
couple of points:

- We make the 2.8 development cycle “fix and refinement”-only, and reduce
the cycle's length to 6 to 8 weeks;
- The reduced cycle will help everyone's focus on the above goal;
- We append the freed 8-10 weeks to the subsequent development cycle, which
would become QGIS 3.0;
- The expanded cycle will help give space to develop some of the exciting
features being cooked by developers (Nyall's Layouts, Marco's Geometry
redesign, etc.) and bulletproof those.

This, IMHO, caters to both groups demanding stability and space for
development. It doesn't discourage or delay too much the grand scheme
changes, and pushes out a 2.8 version focused on stability through a
shorter cycle focusing on delivering a perfected tool.

The above proposal does require a momentary lapse of the nice 4-month
release cycle rhythm which the QGIS has successfully maintained for three
releases now. But, it might actually be what's needed at this very time.
Plus, the length of the two cycles stays the same, 8 months.

Comments? I'm obviously particularly interested in what Jürgen has to say :)

Cheers

Math
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Re: [Qgis-developer] qgis2threejs issue

2014-11-09 Thread Minoru Akagi
Hi Paolo,

2014-10-31 18:22 GMT+09:00 Paolo Cavallini cavall...@faunalia.it:
 Il 31/10/2014 09:58, Minoru Akagi ha scritto:
 You need to take some steps. Do not change view extent of map canvas
 while these steps:
 1. save the map canvas as a PNG image.
 2. set the background color as PNG transparent color using a photo
 editor. I used IrfanView for this purpose.
 3. in the plugin dialog, select the image file option in the display
 type group and enter the file path in the edit box.
 4. set transparency to 1% to enable transmission, and uncheck the
 build sides option.
 5. do export

 works smoothly, thanks. IMHO it would be better to make all this automatic.
 should I open another ticket?

I think an option to make the background color of map canvas
transparent is useful. Also, if image file has a transparent color
(GIF) or alpha channel (RGBA PNG), the transmission option should be
automatically enabled.

Please open a ticket if you like.

Regards,
Minoru
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Re: [Qgis-developer] Stability (2.8 LTS) vs development (3.0), a proposed way forward

2014-11-09 Thread Geo DrinX
Yes yes yes.

+1

but also +999 :)


Roberto

2014-11-10 2:27 GMT+01:00 Mathieu Pellerin nirvn.a...@gmail.com:

 Guys,

 The recent thread Nyall kick-started with his  “QGIS 3.0?” email got me to
 think about the eternal stability vs. development dilemma it (re-)exposed
 through the conversation.

 More specifically, it got me to brainstorm on the best way forward for
 QGIS at this juncture and whether there's a way to accommodate both the
 folks calling for a 2.8 LTS version, and others in need for space to
 further develop and expand QGIS' capability.

 And, I might just have found a way to do so. Here's the proposal, in a
 couple of points:

 - We make the 2.8 development cycle “fix and refinement”-only, and reduce
 the cycle's length to 6 to 8 weeks;
 - The reduced cycle will help everyone's focus on the above goal;
 - We append the freed 8-10 weeks to the subsequent development cycle,
 which would become QGIS 3.0;
 - The expanded cycle will help give space to develop some of the exciting
 features being cooked by developers (Nyall's Layouts, Marco's Geometry
 redesign, etc.) and bulletproof those.

 This, IMHO, caters to both groups demanding stability and space for
 development. It doesn't discourage or delay too much the grand scheme
 changes, and pushes out a 2.8 version focused on stability through a
 shorter cycle focusing on delivering a perfected tool.

 The above proposal does require a momentary lapse of the nice 4-month
 release cycle rhythm which the QGIS has successfully maintained for three
 releases now. But, it might actually be what's needed at this very time.
 Plus, the length of the two cycles stays the same, 8 months.

 Comments? I'm obviously particularly interested in what Jürgen has to say
 :)

 Cheers

 Math

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Re: [Qgis-developer] Stability (2.8 LTS) vs development (3.0), a proposed way forward

2014-11-09 Thread Zoltan Szecsei

Hi,
I am not part of the development of QGIS, but as a user, please consider 
the following:


   Currently every 3rd release of QGIS is billed as a Long Term Release.
   So:
   Switch this to February every Even numbered year


Yes, this thought is in line with Ubuntu LTS plans, and I am ware not 
everyone uses Ubuntu,

But,
As someone who runs a production house, I have to keep both stability 
and latest features in mind.
I run my servers on Ubuntu Server LTS, and know that I have a window of 
opportunity to change every 2 years. With this is peace of mind, and I 
can get on with the fun (read: bleeding edge) stuff, knowing that I will 
not blow up my servers.


For those deploying QGIS in a production environment, such peace of mind 
might also be welcome.
So rather than releasing an LTR version every 3rd release (which will 
slip as the intermediate releases might slip), give the Enterprise users 
a chance to plan their production installations using a calendar, and 
not have to keep track of Oh, is this the 2nd or 3rd release coming up???)


I chose the Two months before Ubuntu LTS because QGIS could either 
hang their LTR onto nothing, or coincide it in good time before 
another reliable release date happens (and thus get the QGIS LTR into 
the LTS repositories as well).


Just a thought.
Regards,
Zoltan


On 2014/11/10 06:57, Geo DrinX wrote:

Yes yes yes.

+1

but also +999 :)


Roberto

2014-11-10 2:27 GMT+01:00 Mathieu Pellerin nirvn.a...@gmail.com 
mailto:nirvn.a...@gmail.com:


Guys,

The recent thread Nyall kick-started with his  QGIS 3.0? email
got me to think about the eternal stability vs. development
dilemma it (re-)exposed through the conversation.

More specifically, it got me to brainstorm on the best way forward
for QGIS at this juncture and whether there's a way to accommodate
both the folks calling for a 2.8 LTS version, and others in need
for space to further develop and expand QGIS' capability.

And, I might just have found a way to do so. Here's the proposal,
in a couple of points:

- We make the 2.8 development cycle fix and refinement-only, and
reduce the cycle's length to 6 to 8 weeks;
- The reduced cycle will help everyone's focus on the above goal;
- We append the freed 8-10 weeks to the subsequent development
cycle, which would become QGIS 3.0;
- The expanded cycle will help give space to develop some of the
exciting features being cooked by developers (Nyall's Layouts,
Marco's Geometry redesign, etc.) and bulletproof those.

This, IMHO, caters to both groups demanding stability and space
for development. It doesn't discourage or delay too much the grand
scheme changes, and pushes out a 2.8 version focused on stability
through a shorter cycle focusing on delivering a perfected tool.

The above proposal does require a momentary lapse of the nice
4-month release cycle rhythm which the QGIS has successfully
maintained for three releases now. But, it might actually be
what's needed at this very time. Plus, the length of the two
cycles stays the same, 8 months.

Comments? I'm obviously particularly interested in what Jürgen has
to say :)

Cheers

Math

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--

===
Zoltan Szecsei PrGISc [PGP0031]
Geograph (Pty) Ltd.
GIS and Photogrammetric Services

P.O. Box 7, Muizenberg 7950, South Africa.

Mobile: +27-83-6004028
Fax:+27-86-6115323 www.geograph.co.za
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Re: [Qgis-developer] Toggle Editing Icon in Layer

2014-11-09 Thread Martin Dobias
Hi Lene

On Sun, Nov 9, 2014 at 5:11 AM, Lene Fischer l...@ign.ku.dk wrote:
 Hi,
 I´m working with 2.6,  in the Layer module. I find it difficult to see both 
 the style and the editing pencil because they are on top of each other.
 I realize that it save space in height, but it has become very difficult to 
 read which layer are in edit mode.  Is there a special reason for this change 
 of behavior from 2.4 to 2.6 ?

The idea was indeed to reduce the height - and in many cases it helps
a lot. Maybe we can just slightly change the way how the editing
pencil is shown - for example to put it next to symbol preview icon
(instead of drawing over it) - would that work for you?

Cheers
Martin
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