[QGIS-Developer] Plugin [1355] QRealTime approval notification.

2017-11-08 Thread noreply

Plugin QRealTime approval by zimbogisgeek.
The plugin version "[1355] QRealTime 1.0" is now approved
Link: http://plugins.qgis.org/plugins/QRealTime/
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[QGIS-Developer] Plugin [1354] PisteCreator approval notification.

2017-11-08 Thread noreply

Plugin PisteCreator approval by zimbogisgeek.
The plugin version "[1354] PisteCreator 1.3 Experimental" is now approved
Link: http://plugins.qgis.org/plugins/PisteCreator/
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[QGIS-Developer] Plugin [1352] Beeline approval notification.

2017-11-08 Thread noreply

Plugin Beeline approval by zimbogisgeek.
The plugin version "[1352] Beeline 0.1" is now approved
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[QGIS-Developer] Plugin [1352] Beeline approval notification.

2017-11-08 Thread noreply

Plugin Beeline approval by zimbogisgeek.
The plugin version "[1352] Beeline 0.1" is now approved
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[QGIS-Developer] Plugin [1352] Beeline unapproval notification.

2017-11-08 Thread noreply

Plugin Beeline unapproval by zimbogisgeek.
The plugin version "[1352] Beeline 0.1" is now unapproved
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Re: [QGIS-Developer] Import Python modules from another installed plugin, if present

2017-11-08 Thread Tom Chadwin
Yup, wrapping in a try and setting a flag on success is all I need, I think.
I don't need qgis.utils.plugins.

Thanks again, both

Tom



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Re: [QGIS-Developer] Import Python modules from another installed plugin, if present

2017-11-08 Thread Matthias Kuhn
To slightly expand on that:

the qgis.utils.plugins dict lists loaded plugins, installed ones can
just be imported (and guarded with a try-except) if the loading part is
not actually a pre-requisite.

Matthias


On 11/08/2017 07:19 PM, Tom Chadwin wrote:
>> from timemanager.layer_settings import LayerSettings 
> Ah, it's as simple as that! Thank you so much.
>
> Tom
>
>
>
> -
> Buy Pie Spy: Adventures in British pastry 2010-11 on Amazon 
> --
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Re: [QGIS-Developer] Import Python modules from another installed plugin, if present

2017-11-08 Thread Tom Chadwin
> from timemanager.layer_settings import LayerSettings 

Ah, it's as simple as that! Thank you so much.

Tom



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[QGIS-Developer] Import Python modules from another installed plugin, if present

2017-11-08 Thread Tom Chadwin
Hello all

In a Python plugin, I would like to import some modules from another QGIS
plugin, if it is installed. Is that possible?

Thanks

Tom



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Re: [QGIS-Developer] pyqgis: new sqlite layer - no records in attribute table

2017-11-08 Thread Martin Landa
Hi,

2017-11-08 1:01 GMT+01:00 Tom Chadwin :
> Is this the changed behaviour of OGR for null values?

right, it could be the answer for the difference between QGIS 2.14 and
2.18. But the origin problem remains, feature are loaded, identify is
working, attribute table empty/filled by NULLs. When I load created
SQLite layer from GUI, it works.

Thanks for pointers, Martin

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Re: [QGIS-Developer] QgsServer and 3d tiles

2017-11-08 Thread G. Allegri
Ideally, from a user persepctive, it would be great having something like
Esri 3d scene production and serving workflow:
https://blogs.esri.com/esri/arcgis/2016/09/18/i3s-scene-layers/

giovanni

2017-11-08 9:44 GMT+01:00 G. Allegri :

> I suppose this can be discussed after 3.0 release, when eveything will
> start to stabilize.
>
> The following formats could be discussed:
>
> * Cesium quantized mesh: https://github.com/AnalyticalGraphicsInc/
> quantized-mesh
>
> * Cesium 3D tiles spec: https://github.com/Esri/i3s-spec /
> http://www.opengeospatial.org/standards/i3s
> * Esri/OGC I3S spec: https://github.com/AnalyticalGraphicsInc/3d-tiles
>
> giovanni
>
>
> 2017-11-06 2:06 GMT+01:00 Tisham Dhar :
>
>> We have lot of Cesium tiles as well and would be interested in serving
>> these into QGIS:
>>
>>
>>
>> Here are is a tile index json: https://sample.aero3dpro.com.a
>> u/Melbourne/Scene/recon_h_3DTiles.json
>>
>>
>>
>> We are happy to host these for development purposes. Also I3S is now an
>> OGC standard and might be worth supporting that for 3D content as well.
>>
>>
>>
>> We have a tile-server URL here: https://tiles.arcgis.com/tiles
>> /0E0DF4lqgFti4ptt/arcgis/rest/services/Brisbane_geom_90pc_
>> sample/SceneServer (Hosted on ArcGIS online)
>>
>>
>>
>> Regards,
>>
>>
>>
>> Tisham Dhar
>>
>> Research Engineer
>>
>> Aerometrex PTY LTD
>>
>> 59 King William St.
>>
>> Kent Town SA 5067
>>
>> Australia
>>
>>
>>
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Re: [QGIS-Developer] QgsServer and 3d tiles

2017-11-08 Thread G. Allegri
I suppose this can be discussed after 3.0 release, when eveything will
start to stabilize.

The following formats could be discussed:

* Cesium quantized mesh:
https://github.com/AnalyticalGraphicsInc/quantized-mesh

* Cesium 3D tiles spec: https://github.com/Esri/i3s-spec /
http://www.opengeospatial.org/standards/i3s
* Esri/OGC I3S spec: https://github.com/AnalyticalGraphicsInc/3d-tiles

giovanni


2017-11-06 2:06 GMT+01:00 Tisham Dhar :

> We have lot of Cesium tiles as well and would be interested in serving
> these into QGIS:
>
>
>
> Here are is a tile index json: https://sample.aero3dpro.com.
> au/Melbourne/Scene/recon_h_3DTiles.json
>
>
>
> We are happy to host these for development purposes. Also I3S is now an
> OGC standard and might be worth supporting that for 3D content as well.
>
>
>
> We have a tile-server URL here: https://tiles.arcgis.com/
> tiles/0E0DF4lqgFti4ptt/arcgis/rest/services/Brisbane_geom_
> 90pc_sample/SceneServer (Hosted on ArcGIS online)
>
>
>
> Regards,
>
>
>
> Tisham Dhar
>
> Research Engineer
>
> Aerometrex PTY LTD
>
> 59 King William St.
>
> Kent Town SA 5067
>
> Australia
>
>
>
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Re: [QGIS-Developer] Travis timeout

2017-11-08 Thread Patrick Valsecchi
OK, one step further. But I must be missing something because the tests
in tests/src/python/test_qgsserver_wms.py are just failing. From the looks
of the diff, it must be a font that is different. See the image in
attachment.
Any idea how to fix that?

On Wed, Nov 8, 2017 at 9:26 AM, Alessandro Pasotti 
wrote:

> Hi Patrick,
>
> to run python tests locally you can either use ctest from the build dir or
> create a wrapper script that set paths and env vars before launching python
> and the script.
>
> Here is mine (you probably need to adapt it): http://dpaste.com/1C3FMZM
>
> Recently Matthias also explained on this list how to run python tests
> inside QtCreator.
>
> Cheers
>
>
> On Wed, Nov 8, 2017 at 9:22 AM, Patrick Valsecchi <
> patrick.valsec...@camptocamp.com> wrote:
>
>> Hi,
>>
>> I'm trying to work on a feature in the master branch, but Travis constantly
>> times out on my builds
>> .
>>
>> Did I miss something?
>>
>> Plus, I'm trying to run UTs on my machine, but the doc must be outdated.
>> How do I run the tests in tests/src/python/test_qgsserver_wms.py locally?
>>
>> Thanks for your help
>>
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>
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>
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Re: [QGIS-Developer] Travis timeout

2017-11-08 Thread Alessandro Pasotti
Hi Patrick,

to run python tests locally you can either use ctest from the build dir or
create a wrapper script that set paths and env vars before launching python
and the script.

Here is mine (you probably need to adapt it): http://dpaste.com/1C3FMZM

Recently Matthias also explained on this list how to run python tests
inside QtCreator.

Cheers


On Wed, Nov 8, 2017 at 9:22 AM, Patrick Valsecchi <
patrick.valsec...@camptocamp.com> wrote:

> Hi,
>
> I'm trying to work on a feature in the master branch, but Travis constantly
> times out on my builds
> .
>
> Did I miss something?
>
> Plus, I'm trying to run UTs on my machine, but the doc must be outdated.
> How do I run the tests in tests/src/python/test_qgsserver_wms.py locally?
>
> Thanks for your help
>
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[QGIS-Developer] Travis timeout

2017-11-08 Thread Patrick Valsecchi
Hi,

I'm trying to work on a feature in the master branch, but Travis constantly
times out on my builds .

Did I miss something?

Plus, I'm trying to run UTs on my machine, but the doc must be outdated.
How do I run the tests in tests/src/python/test_qgsserver_wms.py locally?

Thanks for your help
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