[QGIS-Developer] Plugin [995] dzetsaka : Classification tool approval notification.

2018-12-18 Thread noreply

Plugin dzetsaka : Classification tool approval by pcav.
The plugin version "[995] dzetsaka : Classification tool 3.4.1" is now approved
Link: http://plugins.qgis.org/plugins/dzetsaka/
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[QGIS-Developer] Plugin [1595] NeatMap approval notification.

2018-12-18 Thread noreply

Plugin NeatMap approval by pcav.
The plugin version "[1595] NeatMap 1.0 Experimental" is now approved
Link: http://plugins.qgis.org/plugins/NeatMap/
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Re: [QGIS-Developer] Any ways to avoid offsets being shown in printed map legend?

2018-12-18 Thread magerlin
I would love to be able to sponsor the development, but I work in a large
company who is "engaged" with ESRI, so if I ask for funding I will just get
the answer: We already pay to Esri, so use ArcGIS :-(

And I have no knowledge on python 

While talking about legends in print composer I sometimes find it hard to
get it to update like if I have added a new category on a layer.

Ticking auto update will add all layers to the print composer and I almost
never show all layers in printed maps (I ususally exclude background maps
like google Maps etc.) . Normal workaround is to add the layer a second time
to the print composer legend and redoo any edits :-(

Sometimes also turning feature class count on and off does the trick



-
Regards Morten

Currently using Qgis 2.18.23 (OSGeo4) and Qgis 3.4.2 in parallel
Windows 7, 64bit
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[QGIS-Developer] Call for nominations for new QGIS community voting members

2018-12-18 Thread Marco Bernasocchi
Dear QGIS Community

This is a call for nominations for new QGIS community voting members.
Please read the instructions carefully and establish your eligibility to
vote which I repeat here for your convenience:
"Only community members with commit rights to an official QGIS git
repository or with write access in transifex are eligible to make
nominations.”

The nomination form is here.
https://goo.gl/forms/Lfk1VBDKlRAOrWYq1

Incoming community voting members will be selected based on the number
of nominations they receive. The above form will close on 30 December 2018.

If you play an organisational role (e.g. documentation lead, translation
lead), please forward this email to your committers.

A larger version of the diagram included in the form is also available here:
https://drive.google.com/file/d/12qPHUjvPv5CMpZKSWHwr65DG-YOZsub1/view?usp=sharing

If you have any questions about the process please do not hesitate to
contact me.

Thank you,

Regards Marco

-- 
Marco Bernasocchi

QGIS.org Co-chair
http://berna.io

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Re: [QGIS-Developer] Marker line y offset

2018-12-18 Thread magerlin
Really fun stuff arises when you then use the arrows to increase width (in
steps of 0.2 *mm*)

Explaining somebody why you are using a linewidth of 0.46 mm, well eh
you know:

1/10th of an inch + 0.2 mm isn't that a natural width to choose :-)

The used increments of 0.20 mm indicates by the way, that default width
should be 0.20 mm and not 0.25 mm to give nicer looking values when
incrementing like 1,0 mm and not 1.05 mm.



-
Regards Morten

Currently using Qgis 2.18.23 (OSGeo4) and Qgis 3.4.2 in parallel
Windows 7, 64bit
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Re: [QGIS-Developer] QGIS 3.4 preconfigured algorithm ?

2018-12-18 Thread FERRATON Alain (Chef de groupe) - SG/SPSSI/CPII/DOO/ET

Hi Nyall,

I come back to the issue...

I don't see how to make a model as full as a preconfigured algorithm. 
For example, how to introduce an input layer without the end user having 
to enter it?


The case that was processed under QGIS 2.16 is a little more sophisticated.
this is an example of epizootic crisis management.

Attached an example with a project file (algo.qgs) to decompress 
directly under c:\
and an agorithm model to copy under .qgis2\processing|models and under 
\preconfigured for the algorithm.


The condition for executing the preconfigured algorithm is the selection 
of one or more points of the "avicole" layer


I don't see how to automate in the same way with the modeler?

Regards
Alain




FERRATON Alain
Ministère de la Transition écologique et solidaire (MTES)
SG/SPSSI/CPII/DOO
Chef du groupe Expertise Technique
02.40.12.84.08

Le 08/12/2018 à 03:22, > Nyall Dawson (par Internet) a écrit :

On Fri, 7 Dec 2018 at 22:22, Andreas Neumann  wrote:

Hi Alain,

Indeed - this feature seems to be missing in QGIS 3.x.

Note that the whole processing tools had been completely rewritten in QGIS 3.x 
and ported from Python to C++ Maybe that part hadn't been ported over yet.

I am cc'ing Nyall who did most of the work around the processing refactoring. 
Maybe he knows more why this functionality is missing in QGIS 3.x

It'd take me a while to dig around and find the original
conversations, but if I recall correctly this was dropped in the lead
up to 3.0 as it was functionality which was seldom used and addressed
use cases also covered in a nicer way by the graphical modeler.

Nyall




Greetings,

Andreas

On 2018-12-07 11:46, FERRATON Alain (Chef de groupe) - SG/SPSSI/CPII/DOO/ET 
wrote:

Hi Andreas,

it is a feature (little known?) that allows to create pre-configured algorithms 
by right-clicking on an algorithm (QGIS 2.16)


Regards
Alain


FERRATON Alain
Ministère de la Transition écologique et solidaire (MTES)
SG/SPSSI/CPII/DOO
Chef du groupe Expertise Technique
02.40.12.84.08

Le 07/12/2018 à 11:40, > Andreas Neumann (par Internet) a écrit :

Hi Alain,

Are you refering to "processing models"? The models defined in the processing 
model builder?

I am not sure I correctly understand what "preconfigured algorithms" mean?

Greetings,

Andreas

On 2018-12-07 11:16, FERRATON Alain (Chef de groupe) - SG/SPSSI/CPII/DOO/ET 
wrote:

Hello,

I put my request on the qgis-user list without success.
So I'm taking my chances on the developer list.

I can't find the possibility to make 'preconfigured algorithms' with QGIS 3.4?

Has this feature been removed?

how to do it?

regards,







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[QGIS-Developer] Vertex tool and cache invalidation

2018-12-18 Thread Hugo Mercier
Hi,

I am facing some issues with the vertex tool of 3.x.

In 2.18 the "node tool" was working by clicking first on a geometry to
select it or its vertices and then displace them. With the new "vertex
tool", there is no more first click involved and geometries are
"selected" when the mouse position is close enough.

This behaviour and ergonomic change (which I like !) implied an
implementation that needs, for descent performances, to build a cache of
geometries and maintain it.

Problems arise when a modification on a layer may trigger modifications
on others. For example when two layers have triggers in database (to
maintain a correct network topology in database for instance), or even
when the same layer is opened twice.

QGIS has no way to know that the modification of a layer can modify
another layer. So it easily leads to problems where "phantom" geometries
are still selectable but actual (modified by side effect) geometries are
not.

I introduced in a previous version a way to express "data dependencies"
between layers, with this issue in mind. For PostgreSQL databases, there
is probably also a way to circumvent this by using the LISTEN/NOTIFY
mechanism and some lines of Python.
However I find these solutions very obscure and unfriendly.

Open question: what about re-introducing the old "click first" behaviour
of the vertex tool (and probably other tools) in a next version ? Not as
a replacement, but as a possible alternative.
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