Re: [QGIS-Developer] GSoC QGIS 3D Improvement: Week 2 Report

2019-06-08 Thread Ismail Sunni
Hi Tim and Mathieu,

Yes, that issue was a blocker in week 1 [1]. I have discussed with Martin
and Peter. Martin suggests 3 alternatives for it:

   1. Using QtQuick --> Adding dependencies, it will need to go through QEP
   and so on
   2. Render it as a 3D object (like Tim said) --> too much work
   3. Doing as normal QWidget (like current implementation, the alternative
   that we chose)

I also feel that the current implementation is not what I expect. The first
proposal was also a floating widget. Unfortunately, I didn't know that it's
not possible by using QWidget on top of Qt3DWindow at that time I wrote the
proposal.

Here I am not sure what will happen (e.g. is current work mergeable or
not). Perhaps if I had some extra time left at the end of the GSoC project
timeline (I put some small buffer time) I can try to go with the 2nd
alternative.

Maybe Martin or Peter have some comments about this?

Anyway, thanks for the feedbacks, Tim and Mathieu!

[1] https://github.com/ismailsunni/QGIS/wiki/Week-1-Report

On Sat, Jun 8, 2019 at 2:15 PM Mathieu Pellerin 
wrote:

> Nice progress.
>
> I feel it'd be really important to figure out a way to creating some
> floating controls here, the current approach eats so much space it'll
> likely be unusable with docked 3d maps.
>
> On Sat, Jun 8, 2019, 18:40 Tim Sutton  wrote:
>
>> Hi Ismail
>>
>>
>> Looking great! I was wondering: Couldn’t you render 3d objects in the
>> scene that act as the controls? My idea was that you have them anchored
>> e.g. in the bottom right of the screen and always fixed in position even
>> when you are rotating etc. the rest of the scene. Then when you click on
>> one of the navigation objects you just send the same signals you would be
>> sending from your Qt widget based approach?
>>
>> Regards
>>
>> Tim
>>
>>
>> On 8 Jun 2019, at 09:08, Ismail Sunni  wrote:
>>
>> Dear QGIS developers
>>
>> Here is my 2st-week report for my GSoC Project. You can read this report
>> better with image and GIF in the weekly report wiki [4]. You can also check
>> the project wiki page [3]. Comments and suggestions are welcome :)
>>
>> GSoC QGIS 3D Improvement Week 2 Report
>>
>> *Period*: 3 June 2019 - 9 June 2019
>>
>> *Report*
>> 1. What did I complete this week?
>>- Implement all functionalities of the on-screen navigation
>>- Screenshot
>>
>> https://user-images.githubusercontent.com/1421861/59020256-e788c080-8849-11e9-9d66-a2be03365e8f.png
>>- GIF
>>
>> https://user-images.githubusercontent.com/1421861/59144140-61988100-89d3-11e9-8e33-fc06c0a09a47.gif
>>- Make a PR  [1] for it (and update it according to the PR review,
>> thanks Nyall for reviewing it)
>>
>> 2. What am I going to achieve for next week?
>>- Starting working on the measurement tool, already discuss with
>> mentors for the initial steps:
>>   - implement a concrete class of 3D map tool to understand how it
>> can get the clicked position
>>   - use a temporary line layer to store the clicked position then we
>> can render it to show in the 3D map view.
>> 3. Is there any blocking issue?
>>- Previously yes, regarding customizing QDial. Fortunately, I found
>> QwtDial that has an easier way to customize. Even better, there is
>> QwtCompas that offers what I wanted.
>> 4. Code
>>- My code for this feature is in this PR [1]
>>- Branch in my repo [2]
>> 5. Misc
>>- N/A
>>
>> *References*
>> - [1] https://github.com/qgis/QGIS/pull/30105
>> - [2] https://github.com/ismailsunni/QGIS/tree/on-screen-navigation
>> - [3] Project Wiki:
>> https://github.com/ismailsunni/QGIS/wiki/GSoC-2019---QGIS-3D-Improvement
>> - [4] Week 2 report:
>> https://github.com/ismailsunni/QGIS/wiki/Week-2-Report
>>
>> Best regards
>>
>> --
>> Ismail Sunni
>> ismailsunni.wordpress.com
>> ___
>> QGIS-Developer mailing list
>> QGIS-Developer@lists.osgeo.org
>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>>
>>
>> —
>>
>>
>>
>>
>>
>>
>>
>>
>> *Tim Sutton*
>>
>> *Co-founder:* Kartoza
>> *Ex Project chair:* QGIS.org
>>
>> Visit http://kartoza.com to find out about open source:
>>
>> Desktop GIS programming services
>> Geospatial web development
>> GIS Training
>> Consulting Services
>>
>> *Skype*: timlinux
>> *IRC:* timlinux on #qgis at freenode.net
>>
>> I'd love to connect. Here's my calendar link
>>  to make finding time easy.
>>
>> ___
>> QGIS-Developer mailing list
>> QGIS-Developer@lists.osgeo.org
>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>
>

-- 
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ismailsunni.wordpress.com
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Re: [QGIS-Developer] GSoC QGIS 3D Improvement: Week 2 Report

2019-06-08 Thread Mathieu Pellerin
Nice progress.

I feel it'd be really important to figure out a way to creating some
floating controls here, the current approach eats so much space it'll
likely be unusable with docked 3d maps.

On Sat, Jun 8, 2019, 18:40 Tim Sutton  wrote:

> Hi Ismail
>
>
> Looking great! I was wondering: Couldn’t you render 3d objects in the
> scene that act as the controls? My idea was that you have them anchored
> e.g. in the bottom right of the screen and always fixed in position even
> when you are rotating etc. the rest of the scene. Then when you click on
> one of the navigation objects you just send the same signals you would be
> sending from your Qt widget based approach?
>
> Regards
>
> Tim
>
>
> On 8 Jun 2019, at 09:08, Ismail Sunni  wrote:
>
> Dear QGIS developers
>
> Here is my 2st-week report for my GSoC Project. You can read this report
> better with image and GIF in the weekly report wiki [4]. You can also check
> the project wiki page [3]. Comments and suggestions are welcome :)
>
> GSoC QGIS 3D Improvement Week 2 Report
>
> *Period*: 3 June 2019 - 9 June 2019
>
> *Report*
> 1. What did I complete this week?
>- Implement all functionalities of the on-screen navigation
>- Screenshot
>
> https://user-images.githubusercontent.com/1421861/59020256-e788c080-8849-11e9-9d66-a2be03365e8f.png
>- GIF
>
> https://user-images.githubusercontent.com/1421861/59144140-61988100-89d3-11e9-8e33-fc06c0a09a47.gif
>- Make a PR  [1] for it (and update it according to the PR review,
> thanks Nyall for reviewing it)
>
> 2. What am I going to achieve for next week?
>- Starting working on the measurement tool, already discuss with
> mentors for the initial steps:
>   - implement a concrete class of 3D map tool to understand how it can
> get the clicked position
>   - use a temporary line layer to store the clicked position then we
> can render it to show in the 3D map view.
> 3. Is there any blocking issue?
>- Previously yes, regarding customizing QDial. Fortunately, I found
> QwtDial that has an easier way to customize. Even better, there is
> QwtCompas that offers what I wanted.
> 4. Code
>- My code for this feature is in this PR [1]
>- Branch in my repo [2]
> 5. Misc
>- N/A
>
> *References*
> - [1] https://github.com/qgis/QGIS/pull/30105
> - [2] https://github.com/ismailsunni/QGIS/tree/on-screen-navigation
> - [3] Project Wiki:
> https://github.com/ismailsunni/QGIS/wiki/GSoC-2019---QGIS-3D-Improvement
> - [4] Week 2 report:
> https://github.com/ismailsunni/QGIS/wiki/Week-2-Report
>
> Best regards
>
> --
> Ismail Sunni
> ismailsunni.wordpress.com
> ___
> QGIS-Developer mailing list
> QGIS-Developer@lists.osgeo.org
> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>
>
> —
>
>
>
>
>
>
>
>
> *Tim Sutton*
>
> *Co-founder:* Kartoza
> *Ex Project chair:* QGIS.org
>
> Visit http://kartoza.com to find out about open source:
>
> Desktop GIS programming services
> Geospatial web development
> GIS Training
> Consulting Services
>
> *Skype*: timlinux
> *IRC:* timlinux on #qgis at freenode.net
>
> I'd love to connect. Here's my calendar link
>  to make finding time easy.
>
> ___
> QGIS-Developer mailing list
> QGIS-Developer@lists.osgeo.org
> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
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Re: [QGIS-Developer] Will the resource sharing plugin be ported to a core plugin? Or or similar functionality implemented?

2019-06-08 Thread Paolo Cavallini
Hi Aron, Alessandro,
I agree this would be an useful addition to qgis. Alessandro, I don't
remember the details of the reasons why this should not be included: do
you have a pointer to the discussion?
Thanks.

On 05/06/19 15:58, Áron Gergely wrote:
> 
> Thank you for Alessandro!
> 
> I am aware of the plugin being available in QGIS 3 -  I am just
> exploring possibilities.
> 
> We are looking to create a plugin that would use external resources
> to create map layouts.
> 
> Then the current solution is either replicating the functionality of the
> resource sharing plugin or instructing the users to get the resources
> via the resource sharing plugin.
> 
> ...or finding a way to embed these resources in the project file.
> 
> Thanks again,
> 
> Best regards,
> Aron Gergely
> 
> 
> On 05/06/2019 13:57, Alessandro Pasotti wrote:
>>
>> On Wed, Jun 5, 2019 at 1:33 PM Áron Gergely > > wrote:
>>
>> Hi Developers list,
>>
>> A long time user, budding contributor here. Thanks so much for
>> building
>> QGIS to what it is today! :)
>>
>> Does anyone know whether it is a plan to port the QGIS Resource
>> Sharing
>> plugin to a core plugin?
>>
>>
>> Hi, that was indeed the original plan.
>>
>> But some developers raised general concerns against including other
>> plugins in the core, that's why the idea was abandoned.
>>
>> The plugin has been ported to  QGIS 3 a few months ago, so it is now
>> available.
>>
>>
>>  
>>
>>
>> I have read a mention of this among the issues+comments on the
>> plugin's
>> github, see here:
>> 
>> https://github.com/akbargumbira/qgis_resources_sharing/issues/51#issuecomment-344397441
>>
>> I have asked the developer of the plugin a while ago but received no
>> response. I thought perhaps someone here knows whether this is (was)
>> indeed the plan?
>> Otherwise, would there be a plan to implement its functionality?
>> And if
>> so, do you need help doing that?
>>
>> Best Regards,
>> Áron Gergely
>> ___
>> QGIS-Developer mailing list
>> QGIS-Developer@lists.osgeo.org 
>> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
>>
>>
>>
>> -- 
>> Alessandro Pasotti
>> w3:   www.itopen.it 
> 
> 
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> 

-- 
Paolo Cavallini - www.faunalia.eu
QGIS.ORG Chair:
http://planet.qgis.org/planet/user/28/tag/qgis%20board/
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Re: [QGIS-Developer] QGIS Bug Squash party

2019-06-08 Thread Paolo Cavallini
Hi Jorge,
I understand your aim. I think it is important to mage distributed bug
squashing parties a regular feature of our community, so better start
now, even if ideally I would wait one month after announcement. Maybe we
can have a calendar of future BSPs just after freeze for each version?
Or just for LTR, not to wear out volunteers too early?
Cheers.

On 08/06/19 12:34, Jorge Gustavo Rocha wrote:
> Hi Paolo,
> 
> Thanks for the feedback. You are right. The time is short, for sure. I
> was trying to do it before our next release on June, 21th.
> 
> What do you think? Should we do it before the 3.8 release? Maybe on
> June, 18-19? Or should we postpone it to prepare it more carefully and
> get more visibility?
> 
> Regards,
> 
> Jorge
> 
> Às 10:44 de 08/06/19, Paolo Cavallini escreveu:
>> Olá Jorge,
>> I fully agree with your proposal. Limited attempts in the past have
>> given good results. I think more time should be allowed to let people
>> organize.
>> Cheers.
>>
>> On 07/06/19 17:03, Jorge Gustavo Rocha wrote:
>>> Hi devs,
>>>
>>> We changed our bug tracking tool. One of the goals is to have more
>>> people doing bug triage, confirming bug reports, providing examples,
>>> screenshots and so on. We need more [power] users involved and more
>>> developers on the “bug triage” team.
>>>
>>> Let’s take advantage of all these discussions around the tool and the
>>> changes introduced, to focus on what is really important: to have more
>>> people involved in QGIS testing to provide more stable releases. To tool
>>> is not the goal.
>>>
>>> We need to clean up our bug/feature request queue. We already had good
>>> proposals here on the list, regarding cleaning old issues and pointing
>>> to new policies regarding issue lifetime. We just need more action!
>>>
>>> Proposal
>>>
>>> My proposal is to publish a post on our blog calling for a huge QGIS Bug
>>> Squash party, for two days, making all users aware of this new tool and
>>> calling them for this activity. We can ask them (for example) to
>>> selected 5 issues they can improve, by providing more feedback
>>> (confirming a bug report in current 3.x version, for example) or by
>>> subscribing a feature request they found important.
>>>
>>> To provide live support for all users involved in the party, I would
>>> like to create a Doodle to make sure we have at least one developer
>>> available on IRC/Gitter (for the all 48 hours) where people can discuss
>>> what to do with ticket X. Each developer would subscribe a 4 hour period
>>> (that’s the usual watchkeeping period for sailors).
>>>
>>> I also would like to propose to the PSC/this developer list that current
>>> committers can have the “triage” role on qgis/QGIS - upon request - to
>>> have more people doing bug triage. Régis and Saber already mentioned
>>> this limitation regarding issue management and both are well known
>>> contributors (and Saber can follow 3D tickets ;-)) For those seeking to
>>> join the “bug triage” team, they just need to have a PR committed (and
>>> they will be rewarded).
>>>
>>> QGIS Bug Squash party goal
>>>
>>> If we need to define a goal, it would be: cleanup 2/3 of the queue (and
>>> keep the queue below 1000 issues).
>>>
>>> Comments
>>>
>>> Please provide comments about this proposal. For the exact dates for the
>>> party, I suggest 14 and 15 (next week) to have a regular working day
>>> (for those able to work on QGIS on their daily jobs) and Saturday, for
>>> the ones only working on their spare time.
>>>
>>> Regards,
>>>
>>> J. Gustavo
>>>
>>
> 
> J. Gustavo
> 

-- 
Paolo Cavallini - www.faunalia.eu
QGIS.ORG Chair:
http://planet.qgis.org/planet/user/28/tag/qgis%20board/
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Re: [QGIS-Developer] GSoC QGIS 3D Improvement: Week 2 Report

2019-06-08 Thread Tim Sutton
Hi Ismail


Looking great! I was wondering: Couldn’t you render 3d objects in the scene 
that act as the controls? My idea was that you have them anchored e.g. in the 
bottom right of the screen and always fixed in position even when you are 
rotating etc. the rest of the scene. Then when you click on one of the 
navigation objects you just send the same signals you would be sending from 
your Qt widget based approach?

Regards

Tim


> On 8 Jun 2019, at 09:08, Ismail Sunni  wrote:
> 
> Dear QGIS developers
> 
> Here is my 2st-week report for my GSoC Project. You can read this report 
> better with image and GIF in the weekly report wiki [4]. You can also check 
> the project wiki page [3]. Comments and suggestions are welcome :)
> 
> GSoC QGIS 3D Improvement Week 2 Report
> 
> Period: 3 June 2019 - 9 June 2019
> 
> Report
> 1. What did I complete this week?
>- Implement all functionalities of the on-screen navigation
>- Screenshot
>
> https://user-images.githubusercontent.com/1421861/59020256-e788c080-8849-11e9-9d66-a2be03365e8f.png
>  
> 
>- GIF
>  
> https://user-images.githubusercontent.com/1421861/59144140-61988100-89d3-11e9-8e33-fc06c0a09a47.gif
>  
> 
>- Make a PR  [1] for it (and update it according to the PR review, thanks 
> Nyall for reviewing it)
>  
> 2. What am I going to achieve for next week?
>- Starting working on the measurement tool, already discuss with mentors 
> for the initial steps:
>   - implement a concrete class of 3D map tool to understand how it can 
> get the clicked position
>   - use a temporary line layer to store the clicked position then we can 
> render it to show in the 3D map view.
> 3. Is there any blocking issue?
>- Previously yes, regarding customizing QDial. Fortunately, I found 
> QwtDial that has an easier way to customize. Even better, there is QwtCompas 
> that offers what I wanted.
> 4. Code
>- My code for this feature is in this PR [1]
>- Branch in my repo [2]
> 5. Misc
>- N/A
> 
> References
> - [1] https://github.com/qgis/QGIS/pull/30105 
> 
> - [2] https://github.com/ismailsunni/QGIS/tree/on-screen-navigation 
> 
> - [3] Project Wiki: 
> https://github.com/ismailsunni/QGIS/wiki/GSoC-2019---QGIS-3D-Improvement 
> 
> - [4] Week 2 report: https://github.com/ismailsunni/QGIS/wiki/Week-2-Report 
> 
> 
> Best regards
> 
> -- 
> Ismail Sunni
> ismailsunni.wordpress.com 
> ___
> QGIS-Developer mailing list
> QGIS-Developer@lists.osgeo.org
> List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer
> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer

—









Tim Sutton

Co-founder: Kartoza
Ex Project chair: QGIS.org

Visit http://kartoza.com  to find out about open source:

Desktop GIS programming services
Geospatial web development
GIS Training
Consulting Services

Skype: timlinux 
IRC: timlinux on #qgis at freenode.net

I'd love to connect. Here's my calendar link  to 
make finding time easy.

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Re: [QGIS-Developer] QGIS Bug Squash party

2019-06-08 Thread Jorge Gustavo Rocha
Hi Paolo,

Thanks for the feedback. You are right. The time is short, for sure. I
was trying to do it before our next release on June, 21th.

What do you think? Should we do it before the 3.8 release? Maybe on
June, 18-19? Or should we postpone it to prepare it more carefully and
get more visibility?

Regards,

Jorge

Às 10:44 de 08/06/19, Paolo Cavallini escreveu:
> Olá Jorge,
> I fully agree with your proposal. Limited attempts in the past have
> given good results. I think more time should be allowed to let people
> organize.
> Cheers.
> 
> On 07/06/19 17:03, Jorge Gustavo Rocha wrote:
>> Hi devs,
>>
>> We changed our bug tracking tool. One of the goals is to have more
>> people doing bug triage, confirming bug reports, providing examples,
>> screenshots and so on. We need more [power] users involved and more
>> developers on the “bug triage” team.
>>
>> Let’s take advantage of all these discussions around the tool and the
>> changes introduced, to focus on what is really important: to have more
>> people involved in QGIS testing to provide more stable releases. To tool
>> is not the goal.
>>
>> We need to clean up our bug/feature request queue. We already had good
>> proposals here on the list, regarding cleaning old issues and pointing
>> to new policies regarding issue lifetime. We just need more action!
>>
>> Proposal
>>
>> My proposal is to publish a post on our blog calling for a huge QGIS Bug
>> Squash party, for two days, making all users aware of this new tool and
>> calling them for this activity. We can ask them (for example) to
>> selected 5 issues they can improve, by providing more feedback
>> (confirming a bug report in current 3.x version, for example) or by
>> subscribing a feature request they found important.
>>
>> To provide live support for all users involved in the party, I would
>> like to create a Doodle to make sure we have at least one developer
>> available on IRC/Gitter (for the all 48 hours) where people can discuss
>> what to do with ticket X. Each developer would subscribe a 4 hour period
>> (that’s the usual watchkeeping period for sailors).
>>
>> I also would like to propose to the PSC/this developer list that current
>> committers can have the “triage” role on qgis/QGIS - upon request - to
>> have more people doing bug triage. Régis and Saber already mentioned
>> this limitation regarding issue management and both are well known
>> contributors (and Saber can follow 3D tickets ;-)) For those seeking to
>> join the “bug triage” team, they just need to have a PR committed (and
>> they will be rewarded).
>>
>> QGIS Bug Squash party goal
>>
>> If we need to define a goal, it would be: cleanup 2/3 of the queue (and
>> keep the queue below 1000 issues).
>>
>> Comments
>>
>> Please provide comments about this proposal. For the exact dates for the
>> party, I suggest 14 and 15 (next week) to have a regular working day
>> (for those able to work on QGIS on their daily jobs) and Saturday, for
>> the ones only working on their spare time.
>>
>> Regards,
>>
>> J. Gustavo
>>
> 

J. Gustavo
-- 
Jorge Gustavo Rocha
Departamento de Informática
Universidade do Minho
4710-057 Braga
Tel: +351 253604480
Fax: +351 253604471
Móvel: +351 910333888
skype: nabocudnosor
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Re: [QGIS-Developer] QGIS Bug Squash party

2019-06-08 Thread Paolo Cavallini
Olá Jorge,
I fully agree with your proposal. Limited attempts in the past have
given good results. I think more time should be allowed to let people
organize.
Cheers.

On 07/06/19 17:03, Jorge Gustavo Rocha wrote:
> Hi devs,
> 
> We changed our bug tracking tool. One of the goals is to have more
> people doing bug triage, confirming bug reports, providing examples,
> screenshots and so on. We need more [power] users involved and more
> developers on the “bug triage” team.
> 
> Let’s take advantage of all these discussions around the tool and the
> changes introduced, to focus on what is really important: to have more
> people involved in QGIS testing to provide more stable releases. To tool
> is not the goal.
> 
> We need to clean up our bug/feature request queue. We already had good
> proposals here on the list, regarding cleaning old issues and pointing
> to new policies regarding issue lifetime. We just need more action!
> 
> Proposal
> 
> My proposal is to publish a post on our blog calling for a huge QGIS Bug
> Squash party, for two days, making all users aware of this new tool and
> calling them for this activity. We can ask them (for example) to
> selected 5 issues they can improve, by providing more feedback
> (confirming a bug report in current 3.x version, for example) or by
> subscribing a feature request they found important.
> 
> To provide live support for all users involved in the party, I would
> like to create a Doodle to make sure we have at least one developer
> available on IRC/Gitter (for the all 48 hours) where people can discuss
> what to do with ticket X. Each developer would subscribe a 4 hour period
> (that’s the usual watchkeeping period for sailors).
> 
> I also would like to propose to the PSC/this developer list that current
> committers can have the “triage” role on qgis/QGIS - upon request - to
> have more people doing bug triage. Régis and Saber already mentioned
> this limitation regarding issue management and both are well known
> contributors (and Saber can follow 3D tickets ;-)) For those seeking to
> join the “bug triage” team, they just need to have a PR committed (and
> they will be rewarded).
> 
> QGIS Bug Squash party goal
> 
> If we need to define a goal, it would be: cleanup 2/3 of the queue (and
> keep the queue below 1000 issues).
> 
> Comments
> 
> Please provide comments about this proposal. For the exact dates for the
> party, I suggest 14 and 15 (next week) to have a regular working day
> (for those able to work on QGIS on their daily jobs) and Saturday, for
> the ones only working on their spare time.
> 
> Regards,
> 
> J. Gustavo
> 

-- 
Paolo Cavallini - www.faunalia.eu
QGIS.ORG Chair:
http://planet.qgis.org/planet/user/28/tag/qgis%20board/
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[QGIS-Developer] GSoC QGIS 3D Improvement: Week 2 Report

2019-06-08 Thread Ismail Sunni
Dear QGIS developers

Here is my 2st-week report for my GSoC Project. You can read this report
better with image and GIF in the weekly report wiki [4]. You can also check
the project wiki page [3]. Comments and suggestions are welcome :)

GSoC QGIS 3D Improvement Week 2 Report

*Period*: 3 June 2019 - 9 June 2019

*Report*
1. What did I complete this week?
   - Implement all functionalities of the on-screen navigation
   - Screenshot

https://user-images.githubusercontent.com/1421861/59020256-e788c080-8849-11e9-9d66-a2be03365e8f.png
   - GIF

https://user-images.githubusercontent.com/1421861/59144140-61988100-89d3-11e9-8e33-fc06c0a09a47.gif
   - Make a PR  [1] for it (and update it according to the PR review,
thanks Nyall for reviewing it)

2. What am I going to achieve for next week?
   - Starting working on the measurement tool, already discuss with mentors
for the initial steps:
  - implement a concrete class of 3D map tool to understand how it can
get the clicked position
  - use a temporary line layer to store the clicked position then we
can render it to show in the 3D map view.
3. Is there any blocking issue?
   - Previously yes, regarding customizing QDial. Fortunately, I found
QwtDial that has an easier way to customize. Even better, there is
QwtCompas that offers what I wanted.
4. Code
   - My code for this feature is in this PR [1]
   - Branch in my repo [2]
5. Misc
   - N/A

*References*
- [1] https://github.com/qgis/QGIS/pull/30105
- [2] https://github.com/ismailsunni/QGIS/tree/on-screen-navigation
- [3] Project Wiki:
https://github.com/ismailsunni/QGIS/wiki/GSoC-2019---QGIS-3D-Improvement
- [4] Week 2 report: https://github.com/ismailsunni/QGIS/wiki/Week-2-Report

Best regards

-- 
Ismail Sunni
ismailsunni.wordpress.com
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