Re: [Qgis-developer] Contributions for improved QGIS OSM viewer plugin

2011-05-13 Thread Alexander Bruy
Hi Mayeul,

some time ago our community create a set of styles and projects for
beautiful OSM maps in QGIS. Can find more info at
http://gis-lab.info/qa/osm-qgis-projects.html (in Russian, but Google
translate is available).

-- 
Alexander Bruy
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Re: [Qgis-developer] Contributions for improved QGIS OSM viewer plugin

2011-05-13 Thread Paolo Cavallini
Il giorno ven, 13/05/2011 alle 13.25 +0300, Alexander Bruy ha scritto:
 some time ago our community create a set of styles and projects for
 beautiful OSM maps in QGIS. Can find more info at
 http://gis-lab.info/qa/osm-qgis-projects.html (in Russian, but Google
 translate is available).

thanks for sharing this.
this brings me back to one very interesting (to me) question: would
anybody be interested in building up a style/symbol installer repo and
plugin, much in the style of the plugin installer? I think lots of users
have their own custom styles and symbols, and many would like to share
them.
This would be a major improvement for QGIS IMHO.
All the best.
-- 
http://www.faunalia.it/pc

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[Qgis-developer] Contributions for improved QGIS OSM viewer plugin

2011-05-12 Thread Mayeul Kauffmann
Hi,
I would like to ask those interested in OSM viewing with QGIS, to
contribute to an improved QGIS  viewer of OpenStreetMap data, in form of
a python plugin and, if needed, some modification in the trunk.

Recently I received several private emails asking me to share my
experience and/or files related to viewing OpenStreetMap data in QGIS.
One image is worth a thousand words... I have just put 5 improved
renderings of OSM data here:
http://www.qgis.org/wiki/OpenStreetMap_data_rendered_with_QGIS
It uses the rule-based renderer (which just received support of symbol
levels in 1.7.0) and osm2postgresql. More details on the method used
here:  http://www.qgis.org/wiki/Using_OpenStreetMap_data

The roadmap could be as follows:

1. Slightly modify the existing plugin as follows:

1a. while opening an .osm file, store the data in a format (let's assume
spatialite, but could be other type) that allows long strings (shp/dbf
have a 254 characters limitation)

1b. in the spatialite files, store in a single field named tags all
the concatenated tags for each feature.
Should look like this:
access=private, amenity=parking, parking=underground
This example is how I manage this node:
http://www.openstreetmap.org/browse/node/989971901

(The comma can be replaced by any separator, even a space; comma is for
readability for humans).

(Optionally here, we can drop the following tags: source,
modified_by, edited_with and the like. The shorter, the best
performance and the smaller the files).

1c. remove all points that are left with no tags after dropping these
tags (those are just vertices or noise)

1d. store the name tag in a name field (for labelling).

1e. do not store roundabouts as polygons but as ways (this is the most
common problem generated by the plugin when assuming that closed ways
are polygons; this is impossible to have a nice rendering of polygonized
roundabouts).

1f. put the required layers in a single group layer

1g. automatically apply a set of .qml files

The alternative to the above (1) is to use my osm2postgresql bash script
(this requires a linux box; the script installs the server if not done
yet; one of its advantages is correct management of polygons with holes
and good performance at the country level).

2. Distribute the .qml files I created with the plugin or with QGIS (no
idea of what is best)

3. Distribute  with the plugin or with QGIS the icons I generated (no
idea of what is best).
(Optionally: ask [again] SJJB management icon authors to backport svg
bug fixes and share related bash scripts)

Ideally: for 2 and 3, think of how people would contribute their
alternative OSM rendering using the QGIS OSM plugin.


I would really appreciate collaboration of at least one python developer
for (1-2-3), and [if needed] of a QGIS core developer for (2) and (3).
I have very little experience with QGIS python plugins. Since I do this
on my spare time only (to prepare my hiking maps), without help this
will take ages and I have little personal interest in doing so (it
already works on my machine, so...). Also, I could put my .qml on
rapidshare, my .svg on openclipart and my bash script to create the svg
on the qgis wiki... but I won't, since those solutions add a lot of
hassle in data and code management and do not deliver what I would like
to contribute to:
Fast, easy and beautiful on the fly rule-based rendering of OSM maps
Cf. http://trac.osgeo.org/qgis/ticket/3222

I would like to spend time improving the symbology rather than coding
the above 1, 2 and 3, hence my question: anybody interested in
contributing to an improved QGIS OSM viewer plugin?

Thanks for reading, and thanks in advance for any answer!
Regards,
Mayeul

PS: If we can do the above and test it with the QGIS web client, we
could do a killer demo at the OSM state of the map conference in Vienna
this summer, something like: Create your Customized Slippy Map in 10
Minutes with QGIS.
MK

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