Re: [Qgis-developer] Mac nightlies updated

2013-07-14 Thread Larry Shaffer
Hi William,

On Thu, Jul 11, 2013 at 9:28 PM, William Kyngesburye
wokl...@kyngchaos.comwrote:

 On Jul 11, 2013, at 9:32 PM, Larry Shaffer wrote:

  William, the issues with Spatialite 4.0.0 still persist [1]. Maybe
 having your SQLite framework updated to Spatialite 4.1.1 before trying to
 track down those errors might be prudent?
 
  [0] http://qgis.dakotacarto.com
  [1] http://hub.qgis.org/issues/7664

 I don't see any compatibility-breaking changes (would require new
 framework version and rebuild of everything), so I'll work on it over the
 weekend.


Another nice addition to spatialite would be to add the liblwgeom support.
This is part of the postgis build, but can have its .so and headers files
moved to a different location (I believe) because it only links to
libgeos_c and libproj. However, I did not find liblwgeom-2.0.3.dylib in
your install for postgis 2.0.3.

Since the .dylib can be included standalone (after postgis is built) and
spatialite built against that, could you include liblwgeom in your SQLite3
framework (or maybe GEOS framework)? This would offer extra geometry
functions to spatialite [0] (especially the MakeValid function) without
requiring users to install the full postgres/postgis package.

Also, having worked with recent spatialite builds for the homebrew project,
I came across the nice additional XML functions for spatialite [1]. I did
not have issues building libspatialite against default libxml2 on Lion
(10.7.5), but spatialite-gui failed unless I built libspatialite against a
newer 2.9.x version of libxml2 [2]. 2.9.x version is recommended
(required?) for spatialite.

The xml functions could be used for the proposed QGIS project-as-db setup,
where the current project xml-formatted file could be directly stored in a
spatialite db, with minimal adjustment to existing project reading/writing
code.

[0] http://www.gaia-gis.it/gaia-sins/spatialite-sql-4.1.0.html#p14d ,
https://www.gaia-gis.it/fossil/libspatialite/wiki?name=liblwgeom-4.0
[1]
https://www.gaia-gis.it/fossil/libspatialite/wiki?name=XmlBlob+and+VirtualXPath
[2] https://github.com/mxcl/homebrew/pull/21110


Regards,

Larry


 -
 William Kyngesburye kyngchaos*at*kyngchaos*dot*com
 http://www.kyngchaos.com/

 First Pogril: Why is life like sticking your head in a bucket filled with
 hyena offal?
 Second Pogril: I don't know.  Why IS life like sticking your head in a
 bucket filled with hyena offal?
 First Pogril: I don't know either.  Wretched, isn't it?

 -HitchHiker's Guide to the Galaxy



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Re: [Qgis-developer] Mac nightlies updated

2013-07-14 Thread William Kyngesburye
On Jul 14, 2013, at 3:21 PM, Larry Shaffer wrote:

 Hi William,
 
 On Thu, Jul 11, 2013 at 9:28 PM, William Kyngesburye wokl...@kyngchaos.com 
 wrote:
 On Jul 11, 2013, at 9:32 PM, Larry Shaffer wrote:
 
  William, the issues with Spatialite 4.0.0 still persist [1]. Maybe having 
  your SQLite framework updated to Spatialite 4.1.1 before trying to track 
  down those errors might be prudent?
 
  [0] http://qgis.dakotacarto.com
  [1] http://hub.qgis.org/issues/7664
 
 I don't see any compatibility-breaking changes (would require new framework 
 version and rebuild of everything), so I'll work on it over the weekend.
 
Have you tried QGIS yet with Juergen's change to accept empty spatialite DBs?  
It would be good to check if this works before trying Spatialite 4.1.

 Another nice addition to spatialite would be to add the liblwgeom support. 
 This is part of the postgis build, but can have its .so and headers files 
 moved to a different location (I believe) because it only links to libgeos_c 
 and libproj. However, I did not find liblwgeom-2.0.3.dylib in your install 
 for postgis 2.0.3.
 
 Since the .dylib can be included standalone (after postgis is built) and 
 spatialite built against that, could you include liblwgeom in your SQLite3 
 framework (or maybe GEOS framework)? This would offer extra geometry 
 functions to spatialite [0] (especially the MakeValid function) without 
 requiring users to install the full postgres/postgis package.
 
Maybe.  It's getting messy.  But, PostGIS is GPL, and I'd rather keep the whole 
framework non-GPL.  So it would have to be the standard full Postgres+PostGIS 
install, but then the framework becomes dependent on PostGIS (directly) and 
Postgres (indirectly).

 Also, having worked with recent spatialite builds for the homebrew project, I 
 came across the nice additional XML functions for spatialite [1]. I did not 
 have issues building libspatialite against default libxml2 on Lion (10.7.5), 
 but spatialite-gui failed unless I built libspatialite against a newer 2.9.x 
 version of libxml2 [2]. 2.9.x version is recommended (required?) for 
 spatialite.
 
 The xml functions could be used for the proposed QGIS project-as-db setup, 
 where the current project xml-formatted file could be directly stored in a 
 spatialite db, with minimal adjustment to existing project reading/writing 
 code.
 
I saw this addition to 4.1 and expect to build it in.  Looks like Mt Lion also 
has xml2 2.7.  Another messy addition if using xml2 2.9, but license is OK.


-
William Kyngesburye kyngchaos*at*kyngchaos*dot*com
http://www.kyngchaos.com/

This is a question about the past, is it? ... How can I tell that the past 
isn't a fiction designed to account for the discrepancy between my immediate 
physical sensations and my state of mind?

- The Ruler of the Universe


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Re: [Qgis-developer] Mac nightlies updated

2013-07-14 Thread Cline, Royce L.
William

Juergen's fix from Friday of the problem loading empty tables and his fix from 
yesterday so that DB Manger now recognizes SpatiaLite version 4 metadata tables 
both work. Tested with Larry's nightly build from this morning. I can now 
create a new layer for editing and drag and in DB Manager dropping tables into 
either SpatiaLite version 3 or 4 databases works very well.

Since Larry is requesting features, I have one. It would be very useful to 
anybody on OS X that does much with SpatiaLite to have Spatialite_GUI available 
from your site. Would it take much additional effort to also build this when 
you build spatialite?

Royce



On Jul 14, 2013, at 3:55 PM, William Kyngesburye wokl...@kyngchaos.com wrote:

 On Jul 14, 2013, at 3:21 PM, Larry Shaffer wrote:
 
 Hi William,
 
 On Thu, Jul 11, 2013 at 9:28 PM, William Kyngesburye wokl...@kyngchaos.com 
 wrote:
 On Jul 11, 2013, at 9:32 PM, Larry Shaffer wrote:
 
 William, the issues with Spatialite 4.0.0 still persist [1]. Maybe having 
 your SQLite framework updated to Spatialite 4.1.1 before trying to track 
 down those errors might be prudent?
 
 [0] http://qgis.dakotacarto.com
 [1] http://hub.qgis.org/issues/7664
 
 I don't see any compatibility-breaking changes (would require new framework 
 version and rebuild of everything), so I'll work on it over the weekend.
 
 Have you tried QGIS yet with Juergen's change to accept empty spatialite DBs? 
  It would be good to check if this works before trying Spatialite 4.1.
 
 Another nice addition to spatialite would be to add the liblwgeom support. 
 This is part of the postgis build, but can have its .so and headers files 
 moved to a different location (I believe) because it only links to libgeos_c 
 and libproj. However, I did not find liblwgeom-2.0.3.dylib in your install 
 for postgis 2.0.3.
 
 Since the .dylib can be included standalone (after postgis is built) and 
 spatialite built against that, could you include liblwgeom in your SQLite3 
 framework (or maybe GEOS framework)? This would offer extra geometry 
 functions to spatialite [0] (especially the MakeValid function) without 
 requiring users to install the full postgres/postgis package.
 
 Maybe.  It's getting messy.  But, PostGIS is GPL, and I'd rather keep the 
 whole framework non-GPL.  So it would have to be the standard full 
 Postgres+PostGIS install, but then the framework becomes dependent on PostGIS 
 (directly) and Postgres (indirectly).
 
 Also, having worked with recent spatialite builds for the homebrew project, 
 I came across the nice additional XML functions for spatialite [1]. I did 
 not have issues building libspatialite against default libxml2 on Lion 
 (10.7.5), but spatialite-gui failed unless I built libspatialite against a 
 newer 2.9.x version of libxml2 [2]. 2.9.x version is recommended (required?) 
 for spatialite.
 
 The xml functions could be used for the proposed QGIS project-as-db setup, 
 where the current project xml-formatted file could be directly stored in a 
 spatialite db, with minimal adjustment to existing project reading/writing 
 code.
 
 I saw this addition to 4.1 and expect to build it in.  Looks like Mt Lion 
 also has xml2 2.7.  Another messy addition if using xml2 2.9, but license is 
 OK.
 
 
 -
 William Kyngesburye kyngchaos*at*kyngchaos*dot*com
 http://www.kyngchaos.com/
 
 This is a question about the past, is it? ... How can I tell that the past 
 isn't a fiction designed to account for the discrepancy between my immediate 
 physical sensations and my state of mind?
 
 - The Ruler of the Universe
 
 
 ___
 Qgis-developer mailing list
 Qgis-developer@lists.osgeo.org
 http://lists.osgeo.org/mailman/listinfo/qgis-developer

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Re: [Qgis-developer] Mac nightlies updated

2013-07-14 Thread Larry Shaffer
Hi Royce,

On Sun, Jul 14, 2013 at 3:52 PM, Cline, Royce L. rcl...@nd.gov wrote:

 William

 Juergen's fix from Friday of the problem loading empty tables and his fix
 from yesterday so that DB Manger now recognizes SpatiaLite version 4
 metadata tables both work. Tested with Larry's nightly build from this
 morning. I can now create a new layer for editing and drag and in DB
 Manager dropping tables into either SpatiaLite version 3 or 4 databases
 works very well.


I can confirm this works for my local builds as well (10.7.5). Spatialite 4
now seems to be mostly, if not completely, functional now. Thank you,
Juergen!


 Since Larry is requesting features, I have one. It would be very useful to
 anybody on OS X that does much with SpatiaLite to have Spatialite_GUI
 available from your site. Would it take much additional effort to also
 build this when you build spatialite?


I, too, work with spatialite_gui as it is (I think) the best means for
working with spatialite dbs/tables. Unfortunately, it's gui is built off of
wxWidgets instead of Qt, i.e. an additional gui toolkit would need to be
installed with or alongside William's frameworks. However there is an easy
means of getting the latest versions of those, by using homebrew in an
isolated install directory [0].

[0] http://drive.dakotacarto.com/qgis/spatialite-gui_homebrew-install.txt

Regards,

Larry


 Royce



 On Jul 14, 2013, at 3:55 PM, William Kyngesburye wokl...@kyngchaos.com
 wrote:

  On Jul 14, 2013, at 3:21 PM, Larry Shaffer wrote:
 
  Hi William,
 
  On Thu, Jul 11, 2013 at 9:28 PM, William Kyngesburye 
 wokl...@kyngchaos.com wrote:
  On Jul 11, 2013, at 9:32 PM, Larry Shaffer wrote:
 
  William, the issues with Spatialite 4.0.0 still persist [1]. Maybe
 having your SQLite framework updated to Spatialite 4.1.1 before trying to
 track down those errors might be prudent?
 
  [0] http://qgis.dakotacarto.com
  [1] http://hub.qgis.org/issues/7664
 
  I don't see any compatibility-breaking changes (would require new
 framework version and rebuild of everything), so I'll work on it over the
 weekend.
 
  Have you tried QGIS yet with Juergen's change to accept empty spatialite
 DBs?  It would be good to check if this works before trying Spatialite 4.1.
 
  Another nice addition to spatialite would be to add the liblwgeom
 support. This is part of the postgis build, but can have its .so and
 headers files moved to a different location (I believe) because it only
 links to libgeos_c and libproj. However, I did not find
 liblwgeom-2.0.3.dylib in your install for postgis 2.0.3.
 
  Since the .dylib can be included standalone (after postgis is built)
 and spatialite built against that, could you include liblwgeom in your
 SQLite3 framework (or maybe GEOS framework)? This would offer extra
 geometry functions to spatialite [0] (especially the MakeValid function)
 without requiring users to install the full postgres/postgis package.
 
  Maybe.  It's getting messy.  But, PostGIS is GPL, and I'd rather keep
 the whole framework non-GPL.  So it would have to be the standard full
 Postgres+PostGIS install, but then the framework becomes dependent on
 PostGIS (directly) and Postgres (indirectly).
 
  Also, having worked with recent spatialite builds for the homebrew
 project, I came across the nice additional XML functions for spatialite
 [1]. I did not have issues building libspatialite against default libxml2
 on Lion (10.7.5), but spatialite-gui failed unless I built libspatialite
 against a newer 2.9.x version of libxml2 [2]. 2.9.x version is recommended
 (required?) for spatialite.
 
  The xml functions could be used for the proposed QGIS project-as-db
 setup, where the current project xml-formatted file could be directly
 stored in a spatialite db, with minimal adjustment to existing project
 reading/writing code.
 
  I saw this addition to 4.1 and expect to build it in.  Looks like Mt
 Lion also has xml2 2.7.  Another messy addition if using xml2 2.9, but
 license is OK.
 
 
  -
  William Kyngesburye kyngchaos*at*kyngchaos*dot*com
  http://www.kyngchaos.com/
 
  This is a question about the past, is it? ... How can I tell that the
 past isn't a fiction designed to account for the discrepancy between my
 immediate physical sensations and my state of mind?
 
  - The Ruler of the Universe
 
 
  ___
  Qgis-developer mailing list
  Qgis-developer@lists.osgeo.org
  http://lists.osgeo.org/mailman/listinfo/qgis-developer


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Re: [Qgis-developer] Mac nightlies updated

2013-07-14 Thread William Kyngesburye
I don't think it matters what gui toolkit it uses, as long as it works.  
WxWidgets is simpler to bundle with an app and has a lot smaller footprint than 
Qt.  The main question is whether spatialite_gui works with wx 2.9, needed for 
a 64bit build, and for compiling at all on Mt Lion.

On Jul 14, 2013, at 8:26 PM, Larry Shaffer wrote:

 Hi Royce,
 
 On Sun, Jul 14, 2013 at 3:52 PM, Cline, Royce L. rcl...@nd.gov wrote:
 William
 
 Juergen's fix from Friday of the problem loading empty tables and his fix 
 from yesterday so that DB Manger now recognizes SpatiaLite version 4 metadata 
 tables both work. Tested with Larry's nightly build from this morning. I can 
 now create a new layer for editing and drag and in DB Manager dropping tables 
 into either SpatiaLite version 3 or 4 databases works very well.
 
 I can confirm this works for my local builds as well (10.7.5). Spatialite 4 
 now seems to be mostly, if not completely, functional now. Thank you, Juergen!
  
 Since Larry is requesting features, I have one. It would be very useful to 
 anybody on OS X that does much with SpatiaLite to have Spatialite_GUI 
 available from your site. Would it take much additional effort to also build 
 this when you build spatialite?
 
 I, too, work with spatialite_gui as it is (I think) the best means for 
 working with spatialite dbs/tables. Unfortunately, it's gui is built off of 
 wxWidgets instead of Qt, i.e. an additional gui toolkit would need to be 
 installed with or alongside William's frameworks. However there is an easy 
 means of getting the latest versions of those, by using homebrew in an 
 isolated install directory [0].
 
 [0] http://drive.dakotacarto.com/qgis/spatialite-gui_homebrew-install.txt
 
 Regards,
 
 Larry
  
 Royce
 
 
 
 On Jul 14, 2013, at 3:55 PM, William Kyngesburye wokl...@kyngchaos.com 
 wrote:
 
  On Jul 14, 2013, at 3:21 PM, Larry Shaffer wrote:
 
  Hi William,
 
  On Thu, Jul 11, 2013 at 9:28 PM, William Kyngesburye 
  wokl...@kyngchaos.com wrote:
  On Jul 11, 2013, at 9:32 PM, Larry Shaffer wrote:
 
  William, the issues with Spatialite 4.0.0 still persist [1]. Maybe having 
  your SQLite framework updated to Spatialite 4.1.1 before trying to track 
  down those errors might be prudent?
 
  [0] http://qgis.dakotacarto.com
  [1] http://hub.qgis.org/issues/7664
 
  I don't see any compatibility-breaking changes (would require new 
  framework version and rebuild of everything), so I'll work on it over the 
  weekend.
 
  Have you tried QGIS yet with Juergen's change to accept empty spatialite 
  DBs?  It would be good to check if this works before trying Spatialite 4.1.
 
  Another nice addition to spatialite would be to add the liblwgeom support. 
  This is part of the postgis build, but can have its .so and headers files 
  moved to a different location (I believe) because it only links to 
  libgeos_c and libproj. However, I did not find liblwgeom-2.0.3.dylib in 
  your install for postgis 2.0.3.
 
  Since the .dylib can be included standalone (after postgis is built) and 
  spatialite built against that, could you include liblwgeom in your SQLite3 
  framework (or maybe GEOS framework)? This would offer extra geometry 
  functions to spatialite [0] (especially the MakeValid function) without 
  requiring users to install the full postgres/postgis package.
 
  Maybe.  It's getting messy.  But, PostGIS is GPL, and I'd rather keep the 
  whole framework non-GPL.  So it would have to be the standard full 
  Postgres+PostGIS install, but then the framework becomes dependent on 
  PostGIS (directly) and Postgres (indirectly).
 
  Also, having worked with recent spatialite builds for the homebrew 
  project, I came across the nice additional XML functions for spatialite 
  [1]. I did not have issues building libspatialite against default libxml2 
  on Lion (10.7.5), but spatialite-gui failed unless I built libspatialite 
  against a newer 2.9.x version of libxml2 [2]. 2.9.x version is recommended 
  (required?) for spatialite.
 
  The xml functions could be used for the proposed QGIS project-as-db setup, 
  where the current project xml-formatted file could be directly stored in a 
  spatialite db, with minimal adjustment to existing project reading/writing 
  code.
 
  I saw this addition to 4.1 and expect to build it in.  Looks like Mt Lion 
  also has xml2 2.7.  Another messy addition if using xml2 2.9, but license 
  is OK.
 
 
  -
  William Kyngesburye kyngchaos*at*kyngchaos*dot*com
  http://www.kyngchaos.com/
 
  This is a question about the past, is it? ... How can I tell that the past 
  isn't a fiction designed to account for the discrepancy between my 
  immediate physical sensations and my state of mind?
 
  - The Ruler of the Universe
 
 
  ___
  Qgis-developer mailing list
  Qgis-developer@lists.osgeo.org
  http://lists.osgeo.org/mailman/listinfo/qgis-developer
 
 
 ___
 

Re: [Qgis-developer] Mac nightlies updated

2013-07-14 Thread Larry Shaffer
Hi William,

On Sun, Jul 14, 2013 at 8:00 PM, William Kyngesburye
wokl...@kyngchaos.comwrote:

 I don't think it matters what gui toolkit it uses, as long as it works.
  WxWidgets is simpler to bundle with an app and has a lot smaller footprint
 than Qt.  The main question is whether spatialite_gui works with wx 2.9,
 needed for a 64bit build, and for compiling at all on Mt Lion.


Yes. That's the wxWidgets 64-bit version it is compiled with by homebrew
formula [0][1]. The patch noted on the formula page isn't needed for
version 1.7.1.

[0] http://drive.dakotacarto.com/qgis/spatialite-gui_homebrew_about.png
[1]
https://github.com/mxcl/homebrew/blob/master/Library/Formula/spatialite-gui.rb

Larry


 On Jul 14, 2013, at 8:26 PM, Larry Shaffer wrote:

  Hi Royce,
 
  On Sun, Jul 14, 2013 at 3:52 PM, Cline, Royce L. rcl...@nd.gov wrote:
  William
 
  Juergen's fix from Friday of the problem loading empty tables and his
 fix from yesterday so that DB Manger now recognizes SpatiaLite version 4
 metadata tables both work. Tested with Larry's nightly build from this
 morning. I can now create a new layer for editing and drag and in DB
 Manager dropping tables into either SpatiaLite version 3 or 4 databases
 works very well.
 
  I can confirm this works for my local builds as well (10.7.5).
 Spatialite 4 now seems to be mostly, if not completely, functional now.
 Thank you, Juergen!
 
  Since Larry is requesting features, I have one. It would be very useful
 to anybody on OS X that does much with SpatiaLite to have Spatialite_GUI
 available from your site. Would it take much additional effort to also
 build this when you build spatialite?
 
  I, too, work with spatialite_gui as it is (I think) the best means for
 working with spatialite dbs/tables. Unfortunately, it's gui is built off of
 wxWidgets instead of Qt, i.e. an additional gui toolkit would need to be
 installed with or alongside William's frameworks. However there is an easy
 means of getting the latest versions of those, by using homebrew in an
 isolated install directory [0].
 
  [0]
 http://drive.dakotacarto.com/qgis/spatialite-gui_homebrew-install.txt
 
  Regards,
 
  Larry
 
  Royce
 
 
 
  On Jul 14, 2013, at 3:55 PM, William Kyngesburye wokl...@kyngchaos.com
 wrote:
 
   On Jul 14, 2013, at 3:21 PM, Larry Shaffer wrote:
  
   Hi William,
  
   On Thu, Jul 11, 2013 at 9:28 PM, William Kyngesburye 
 wokl...@kyngchaos.com wrote:
   On Jul 11, 2013, at 9:32 PM, Larry Shaffer wrote:
  
   William, the issues with Spatialite 4.0.0 still persist [1]. Maybe
 having your SQLite framework updated to Spatialite 4.1.1 before trying to
 track down those errors might be prudent?
  
   [0] http://qgis.dakotacarto.com
   [1] http://hub.qgis.org/issues/7664
  
   I don't see any compatibility-breaking changes (would require new
 framework version and rebuild of everything), so I'll work on it over the
 weekend.
  
   Have you tried QGIS yet with Juergen's change to accept empty
 spatialite DBs?  It would be good to check if this works before trying
 Spatialite 4.1.
  
   Another nice addition to spatialite would be to add the liblwgeom
 support. This is part of the postgis build, but can have its .so and
 headers files moved to a different location (I believe) because it only
 links to libgeos_c and libproj. However, I did not find
 liblwgeom-2.0.3.dylib in your install for postgis 2.0.3.
  
   Since the .dylib can be included standalone (after postgis is built)
 and spatialite built against that, could you include liblwgeom in your
 SQLite3 framework (or maybe GEOS framework)? This would offer extra
 geometry functions to spatialite [0] (especially the MakeValid function)
 without requiring users to install the full postgres/postgis package.
  
   Maybe.  It's getting messy.  But, PostGIS is GPL, and I'd rather keep
 the whole framework non-GPL.  So it would have to be the standard full
 Postgres+PostGIS install, but then the framework becomes dependent on
 PostGIS (directly) and Postgres (indirectly).
  
   Also, having worked with recent spatialite builds for the homebrew
 project, I came across the nice additional XML functions for spatialite
 [1]. I did not have issues building libspatialite against default libxml2
 on Lion (10.7.5), but spatialite-gui failed unless I built libspatialite
 against a newer 2.9.x version of libxml2 [2]. 2.9.x version is recommended
 (required?) for spatialite.
  
   The xml functions could be used for the proposed QGIS project-as-db
 setup, where the current project xml-formatted file could be directly
 stored in a spatialite db, with minimal adjustment to existing project
 reading/writing code.
  
   I saw this addition to 4.1 and expect to build it in.  Looks like Mt
 Lion also has xml2 2.7.  Another messy addition if using xml2 2.9, but
 license is OK.
  
  
   -
   William Kyngesburye kyngchaos*at*kyngchaos*dot*com
   http://www.kyngchaos.com/
  
   This is a question about the past, is it? ... How can I tell that the
 

Re: [Qgis-developer] Mac nightlies updated

2013-07-14 Thread Paolo Cavallini
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Il 14/07/2013 22:21, Larry Shaffer ha scritto:

 Another nice addition to spatialite would be to add the liblwgeom support. 
 This is
 part of the postgis build, but can have its .so and headers files moved to a
 different location (I believe) because it only links to libgeos_c and libproj.

Agreed: please note we also have done a plugin [0] who directly uses the lib, 
and
makes it available several very useful algorhitms (e.g. MakeValid), not 
otherwise
available in QGIS.
Thanks.

[0] http://plugins.qgis.org/plugins/sextantelwgeomprovider/
- -- 
Paolo Cavallini - Faunalia
www.faunalia.eu
Full contact details at www.faunalia.eu/pc
Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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Version: GnuPG v1.4.12 (GNU/Linux)
Comment: Using GnuPG with Icedove - http://www.enigmail.net/

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Re: [Qgis-developer] Mac nightlies updated

2013-07-13 Thread gene
Hello, I have a problem with this new version and the FileGDB (ESRI) plugin 
of the GDAL 1.10 framework  of William (Mac OS X Snow Leopard). I can write
a FileGDB folder but when I try to read it,  QGIS hangs.

Note that I have no problem with Python, both with ogr or Fiona (based on
ogr), even in the Python console of QGIS.

With a file geodatabase created with QGIS

*with ogr:*

 import osgeo
 osgeo.__version__
'1.10.0'
 osgeo.__file__

'/Library/Frameworks/GDAL.framework/Versions/1.10/Python/2.6/site-packages/osgeo/__init__.pyc'
from osgeo import ogr
source = ogr.Open('test.gdb')
layer = source.GetLayer()
for feature in layer:
 ...  geom =feature.GetGeometryRef()
 ...  print geom

MULTILINESTRING ((-1.254300117492676 0.223900079727173,-1.05430006980896
0.663000106811523,-0.69350004196167 0.628400087356567,-0.306600093841553
0.726200103759766,0.30649995803833 0.889100074768066))
...
*with Fiona*

  import fiona
  c = fiona.open(test.gdb)
   c.next()
 {'geometry': {'type': 'MultiLineString', 'coordinates':
[[(-1.2543001174926758, 0.22390007972717285), (-1.05430006980896,
0.66300010681152344), (-0.69350004196166992, 0.62840008735656738),
(-0.30660009384155273, 0.72620010375976562), (0.30649995803833008,
0.88910007476806641)]]}, 'id': '1', 'properties': {u'id': None}}

This problem does not exist with the 1.9.x release of William




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[Qgis-developer] Mac nightlies updated

2013-07-11 Thread Larry Shaffer
Hi,

Just a quick note about recent updates for both 10.6 and 10.7-8 Mac nightly
builds [0]:

* Note: Boths nightlies now using SpatiaLite 4.0.0
* Kyngchaos.com GDAL Complete-1.10 (2013-05-01, must update your local
install)
* Qt 4.8.5 / sip 4.14.7 / PyQt4 4.10.2 / QScintilla2 2.7.2 (bundled)
* MySQL Client 5.6.12 Qt plugin (for eVis plugin support, bundled)
* libspatialindex 1.8.1 (bundled)
* 10.6-only: Qwt 6.0.2 (bundled)

Both builds are now basically using the same supporting libs now (Postgres
client is still 9.1 on 10.6).

William, the issues with Spatialite 4.0.0 still persist [1]. Maybe having
your SQLite framework updated to Spatialite 4.1.1 before trying to track
down those errors might be prudent?

[0] http://qgis.dakotacarto.com
[1] http://hub.qgis.org/issues/7664

Regards,

Larry Shaffer
Dakota Cartography
Black Hills, South Dakota
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Re: [Qgis-developer] Mac nightlies updated

2013-07-11 Thread William Kyngesburye
On Jul 11, 2013, at 9:32 PM, Larry Shaffer wrote:

 William, the issues with Spatialite 4.0.0 still persist [1]. Maybe having 
 your SQLite framework updated to Spatialite 4.1.1 before trying to track down 
 those errors might be prudent?
 
 [0] http://qgis.dakotacarto.com
 [1] http://hub.qgis.org/issues/7664

I don't see any compatibility-breaking changes (would require new framework 
version and rebuild of everything), so I'll work on it over the weekend.

-
William Kyngesburye kyngchaos*at*kyngchaos*dot*com
http://www.kyngchaos.com/

First Pogril: Why is life like sticking your head in a bucket filled with hyena 
offal?
Second Pogril: I don't know.  Why IS life like sticking your head in a bucket 
filled with hyena offal?
First Pogril: I don't know either.  Wretched, isn't it?

-HitchHiker's Guide to the Galaxy


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