Re: [Qgis-developer] Way forward: QGIS plugin repo, plugin Trac etc.

2010-11-20 Thread Tim Sutton
Hi
8--snip---


 I have updated the plugin repository wiki page and tried to dump as
 much as possible from the ideas and requirements:
 http://www.qgis.org/wiki/PluginRepository


Ponies!?? :-) Heheh cant wait to see how the portal is going to look
with this kind of inspiration :-)

I was also thinking about a few other apps to go under our django project:

- python snippets
- c++ snippets
- style repository
- symbol repository (svgs / pngs / ttfs)

If we can make them all in pink that would be cool too :-) I know
above are future things but it would be nice to bear in mind where we
are going as we build the plugin repo app so that we can maximise code
re-use.

Regards

Tim


8--snip---
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Re: [Qgis-developer] Way forward: QGIS plugin repo, plugin Trac etc.

2010-11-19 Thread Alex Mandel
On 11/19/2010 03:00 PM, Martin Dobias wrote:
 On Wed, Nov 17, 2010 at 12:22 PM, Tim Sutton li...@linfiniti.com wrote:
 Hi

 On Tue, Nov 16, 2010 at 12:23 AM, Alex Mandel
 tech_...@wildintellect.com wrote:
 On 11/15/2010 01:23 PM, Borys Jurgiel wrote:
 So change of mind from our discussion on IRC yesterday? Should Pirmin
 and I still bother with the test install of Redmine?


 In the discussion at the hackfest (following the irc discussion) we
 felt that using trac would be a lower threshold to cross - a number of
 us know it (as admins), as do the users. Personally I'm not averse to
 using redmin so playing around on a test instance would be nice) but I
 think we should set some kind of cut off date and make a decision -
 Paolo and others are getting frustrated trying to manage plugin issues
 so it would be nice to get something in place as soon as possible.
 
 Right - trac is a good option because users know it, developers know
 it, some people even know how to administrate it :-) So unless other
 bug tracking system comes with some features that we seriously need
 and Trac does not have them, we should probably stick to it.
 
 
 Ok I think Pirmin broke it down better than I in his follow up post,
 but lets try to separate discussion about the management of the
 codebase for the qgis-django project which among other things will
 provide the new plugin portal, from the plugins themselves. In the
 case of qgis-django portal, the suggestion was to completely manage it
 using github infrastructure.
 
 Right, there are two separate things from my point of view: plugin
 repository and ticket system for plugins. While we can choose from
 various available bug tracking systems, the requirements for the
 plugin repository are quite unique and I'm not aware of any existing
 software that could be used for it.
 
 I have updated the plugin repository wiki page and tried to dump as
 much as possible from the ideas and requirements:
 http://www.qgis.org/wiki/PluginRepository
 
 #6 I assume this SVN integrated with the New plugin bug trac site is ok?
 Did you still want the ability to set permissions by folder on the svn
 (this is doable).

 Yes the idea was that each plugin author would be given a folder that
 only they (or team members) could write to. Its an admin overhead (for
 you?) but would be the idea - liberal access so that anyone can have
 an svn write account but they can only write to their own dir.
 
 My opinion is that we simply shouldn't provide a common svn/git
 repository for plugin authors. Why try to provide source code hosting
 for 3rd parties if there are lots of easily accessible free source
 code hosting services? There is Google Project Hosting
 (SVN/Mercurial), SourceForge (SVN/CVS/Git/Mercurial/Bazaar), BitBucket
 (SVN/Mercurial), GitHub and Gitorious (Git) and many others. These
 services allow users to create their code hosting in one minute and
 what is most important - with no admin overhead for QGIS project. We
 could just give the plugin authors some hints which hostings are the
 best.
 
 Additionally the free hostings usually provide bug tracking systems
 and other services, so we could possibly even skip the part with
 setting up a common bug tracking system for 3rd party plugins. Because
 if a plugin author is not willing to use the common tracking system,
 the number of tickets will increase without being ever resolved.
 
 Regards
 Martin

I feel that a central option would help new plugin authors and authors
who want collaborate on plugins. I've created a sourceforge site for my
plugins in the past and attracted zero developers and only had a handful
of bugs put into my trac. Aside from that, a central place lets us
easily adopt abandoned plugins, and to give 1 place for reporting bugs
which in theory would improve the reporting and tracking of fixes.

I don't think we have to host it, but if we don't I would like to see us
pick one of the 3rd party hosting services and create a collaborative
collective under which people list their plugins(a qgis group).

A large number of plugins right now aren't even under version control
and even fewer of them have public tickets systems. So when I go to hack
on a plugin(that isn't mine) I never know if I have the latest code or
if it's been fixed and I don't expect an update to the release for every
little fix. I also have no idea if it's still under development, or
abandoned in favor of something else, merged into another plugin, etc.

I actually see a bug tracker also serving as a quality check. If like
you say a lot of bugs get filed for a plugin but never get solved, it
gives us the opportunity to ask if the plugin is dead, and if so to
change it's xml so users realize it's no longer being developed. Or to
calculate some measure of the plugins likelihood to work. It's also an
opt in thing, a plugin won't automatically be in the list of things to
report against.

As for the Trac vs. Redmine thing, yes we are specifically looking at
Redmine 

Re: [Qgis-developer] Way forward: QGIS plugin repo, plugin Trac etc.

2010-11-19 Thread Alex Mandel
On 11/19/2010 04:43 PM, Martin Dobias wrote:
 Hi Alex
 
 On Sat, Nov 20, 2010 at 12:44 AM, Alex Mandel
 tech_...@wildintellect.com wrote:

 I feel that a central option would help new plugin authors and authors
 who want collaborate on plugins. I've created a sourceforge site for my
 plugins in the past and attracted zero developers and only had a handful
 of bugs put into my trac. Aside from that, a central place lets us
 easily adopt abandoned plugins, and to give 1 place for reporting bugs
 which in theory would improve the reporting and tracking of fixes.

 I don't think we have to host it, but if we don't I would like to see us
 pick one of the 3rd party hosting services and create a collaborative
 collective under which people list their plugins(a qgis group).
 
 Picking a 3rd party hosting service seems like an option. Anyway there
 were such motions before, but did not really succeed:
 http://sourceforge.net/projects/qgiscommunitypl/
 

The biggest con is that we can't use osgeo logins if it's 3rd party.
This to me is a big barrier to getting people using it. So picking a
place a bunch of us already use would be good. We could speculate more
about why that one didn't pan out (had forgotten about it) but I think
the important parts are that there needs to be some buy-in (which I feel
we have now that we've discussed the options), some ability for qgis
core devs to admin over it (for rescue purposes), and more visibility
like obvious linkage from qgis.org and in this case the new plugin site
that's being built.

My guess is a survey amongst current plugin and core devs would have
them pick github 1st and maybe googlecode next with
bitbucket/launchpad/sourceforge on the least favorite end.

I also think Paolo is really excited about a central place to report and
track issues. His team seems to do most of it right now and I see how
other users searching the internet could really benefit from knowing
where to look/getting them in search results. Then it just becomes a
cultural thing to convince devs to pay attention to it.

 
 A large number of plugins right now aren't even under version control
 and even fewer of them have public tickets systems. So when I go to hack
 on a plugin(that isn't mine) I never know if I have the latest code or
 if it's been fixed and I don't expect an update to the release for every
 little fix. I also have no idea if it's still under development, or
 abandoned in favor of something else, merged into another plugin, etc.
 
 I just have the impression that the plugin developers mostly will not
 use that service. As you say, lots of plugins don't have any
 versioning system (or just a private one) and maybe that's because the
 authors do not need it for their work - more than 90% of the plugins
 are one-man shows.
 

I actually see this as a potential issue going forward as more and more
people rely on plugins to get stuff done and there is potential to
incorporate some plugins that offer central functionality into the core.
A Bus number of 1 is kinda scary and while they may be one man shows
that might be because it too much effort to solicit help (I've heard
this from some developers out there over the years, 'I didn't open up
the code or ask for collaboration because it was too much extra work').

Lack of version control is a little frightening too (Carson lost all his
original work on ftools at one point because he wasn't using version
control, I think he recovered from the already released code). My goal
is to better enable collaboration and encourage good open source
programming practices.

 In the new plugin repository we would like to keep track of plugin
 updates - so determining whether the plugin is dead should be simple.
 
 Regards
 Martin

Example, someone files a ticket with a patch to fix a major bug(feature)
in a plugin. Said plugin appears to be dead. So someone else grabs the
patch, forks the code, applies the patch and releases the plugin update.

I'm open to trying github right now before we go and install stuff if we
can figure out how to group stuff. I get the feeling the issue tracking
won't be super central but it's really easy to try it 1st before we
start installing stuff on the servers.

Thanks,
Alex
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Re: [Qgis-developer] Way forward: QGIS plugin repo, plugin Trac etc.

2010-11-17 Thread Tim Sutton
Hi

On Tue, Nov 16, 2010 at 11:39 AM, Pirmin Kalberer pi...@sourcepole.com wrote:


-8-snip--

 I would group the aspects in
 1. Package repository + Package download website

Right lets call this 'the plugin portal' to be developed using django
+ git + github for issue tracking.

 2. Plugin source code repository

Correct. Proposal from some is to provide an svn with liberal access
(anyone can get a committer account) with each user given write access
only to their project folder. Some in the discussion have suggested we
just skip this part an focus on 1  3. Using git instead of svn for
this part would also be fine though the concensus seemed to be that
people are more likely to be familiar with svn and that they can just
create github accounts if they want to use git.

 3. Bug tracking + Plugin home pages


Right. Bug tracking seems to me to be where the main contention lies
(between trac or redmine). Personally I dont have a strong opinion
either way other than being familiar with trac and unfamiliar with
redmine.

For plugin home pages - isnt this something that can be provided as
part of the plugin portal? Should be easy to do?



I think we need to just pick a set of technologies that a) offers the
best functionality as individual parts b) are easily integrated and c)
that will be most easily adapted to by plugin authors. I say 'just' in
my previous sentance though socially it seems difficult to actually
make the choice between such a mixed bag of technologies, so maybe it
should come down to 'he who is prepared to maintain it has the
strongest argument'. In which case since Alex is prepared to put in
the work on the insfrastructure side for the plugins versioning and
issue tracker we should just let him set something up and go with it.

For the qgis portal side I think everything is catered for with github
and we can just get on with it.

Regards

Tim





 Borys and Martin proposed a solution for point 1, developed with Django. They
 did not couple the package repository with the source code repository to let
 plugin developers choose their SCM.

 Tim's announcement includes the following solutions for these aspects:
 1. Django application
 2. One(?) Github repository
 3. One(?) Trac instance

 In the discussion Alex is referring to, we came to this:
 1. not discussed
 2. OSGeo Git server
 3. Redmine

 We didn't go deeper into point 2 and number 3 was not confirmed by Tim.
 I have absolutely no problems with Tim's solution and I'm sure he will clarify
 open points as soon as he arrives in South Africa.

 Regards
 Pirmin

 --
 Pirmin Kalberer
 Sourcepole  -  Linux  Open Source Solutions
 http://www.sourcepole.com
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==
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support questions. Using the lists will gain
more exposure for your issues and the knowledge
surrounding your issue will be shared with all.

Visit http://linfiniti.com to find out about:
 * QGIS programming and support services
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Re: [Qgis-developer] Way forward: QGIS plugin repo, plugin Trac etc.

2010-11-16 Thread Pirmin Kalberer
Am Montag, 15. November 2010, um 22.23:59 schrieb Borys Jurgiel:
  So change of mind from our discussion on IRC yesterday? Should Pirmin
  and I still bother with the test install of Redmine?
 
 Actually I'm still a bit confused and don't want to take one of the two
 sides (mainly because I only looked briefly at the Redmine), but let's
 just write down the disadvantages and threats of the two solutions.
 
[...]

In my opinion it's not a discussion between Django and Redmine. The confusion 
comes from not discussing all aspects in one session (yes, people were too 
tired).

I would group the aspects in
1. Package repository + Package download website
2. Plugin source code repository
3. Bug tracking + Plugin home pages

Borys and Martin proposed a solution for point 1, developed with Django. They 
did not couple the package repository with the source code repository to let 
plugin developers choose their SCM.

Tim's announcement includes the following solutions for these aspects:
1. Django application
2. One(?) Github repository
3. One(?) Trac instance

In the discussion Alex is referring to, we came to this:
1. not discussed
2. OSGeo Git server
3. Redmine

We didn't go deeper into point 2 and number 3 was not confirmed by Tim.
I have absolutely no problems with Tim's solution and I'm sure he will clarify 
open points as soon as he arrives in South Africa.

Regards
Pirmin

-- 
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Sourcepole  -  Linux  Open Source Solutions
http://www.sourcepole.com
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[Qgis-developer] Way forward: QGIS plugin repo, plugin Trac etc.

2010-11-15 Thread Tim Sutton
Hi all

There has been a lot of discussion about the way forward for plugins,
the plugin repository, plugin source management and plugin issue
tracking / bug reporting in the last few weeks. Sitting in the same
room for the last few days, we have also been able to go into more
detail about our requirements. We would like to summarise our
requirements and plans and get things going. So here is the synopsis:

1) We will set up a django instance on the QGIS.org virtual machine
(using a python vitual environment) for building the new QGIS Plugin
Repository.
2) The code for the repository will be managed via GIT and is hosted
on github. If you need write access, please provide me with your
github user name. Details for the repo here:

https://github.com/timlinux/qgis-django

3) The management of issues for the repository itself will be done
using github infrastructure.
4) For the plugins themselves, we are going to request that OSGEO SAC
provide us with a trac instance dedicated for plugin bugs. It should
be configured to authenticate users via LDAP so that existing OSGEO
users will not need to create another account.
5) For the management of plugin source code, plugin authors will have
the option of hosting their own project code (e.g. on github,
sourceforge etc).
6) For plugin authors who wish to use an 'official' source repository,
we will put in an OSGEO SAC request to set up an SVN instance for QGIS
plugins. We will provide liberal access to that repository and
existing user name/passwords can be used. Plugins hosted in this repo
will be able to be maintained by QGIS developers should they need
fixing and the original author is no longer available.

Following this email we will post OSGEO SAC requests for the above
mentioned SVN and Trac instances and get going.

I have created a wiki page that we can use to document the setup and
procedures for plugin-repository authors and plugin writers here:

http://www.qgis.org/wiki/PluginRepository

We will use the same QGIS-Django project to include future work such
as reinstating the users map, creating the certification system web
site and so on.

If you are interested and able to collaborate with the django project
development please let us know and add yourself to the wiki page.

Thanks!

Regards

-- 
Tim Sutton - QGIS Project Steering Committee Member (Release  Manager)
==
Please do not email me off-list with technical
support questions. Using the lists will gain
more exposure for your issues and the knowledge
surrounding your issue will be shared with all.

Visit http://linfiniti.com to find out about:
 * QGIS programming and support services
 * Mapserver and PostGIS based hosting plans
 * FOSS Consulting Services
Skype: timlinux
Irc: timlinux on #qgis at freenode.net
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Re: [Qgis-developer] Way forward: QGIS plugin repo, plugin Trac etc.

2010-11-15 Thread Alex Mandel
On 11/15/2010 03:45 AM, Tim Sutton wrote:
 Hi all
 
 There has been a lot of discussion about the way forward for plugins,
 the plugin repository, plugin source management and plugin issue
 tracking / bug reporting in the last few weeks. Sitting in the same
 room for the last few days, we have also been able to go into more
 detail about our requirements. We would like to summarise our
 requirements and plans and get things going. So here is the synopsis:
 
 1) We will set up a django instance on the QGIS.org virtual machine
 (using a python vitual environment) for building the new QGIS Plugin
 Repository.
 2) The code for the repository will be managed via GIT and is hosted
 on github. If you need write access, please provide me with your
 github user name. Details for the repo here:
 
 https://github.com/timlinux/qgis-django
 
 3) The management of issues for the repository itself will be done
 using github infrastructure.
 4) For the plugins themselves, we are going to request that OSGEO SAC
 provide us with a trac instance dedicated for plugin bugs. It should
 be configured to authenticate users via LDAP so that existing OSGEO
 users will not need to create another account.
 5) For the management of plugin source code, plugin authors will have
 the option of hosting their own project code (e.g. on github,
 sourceforge etc).
 6) For plugin authors who wish to use an 'official' source repository,
 we will put in an OSGEO SAC request to set up an SVN instance for QGIS
 plugins. We will provide liberal access to that repository and
 existing user name/passwords can be used. Plugins hosted in this repo
 will be able to be maintained by QGIS developers should they need
 fixing and the original author is no longer available.
 
 Following this email we will post OSGEO SAC requests for the above
 mentioned SVN and Trac instances and get going.
 
 I have created a wiki page that we can use to document the setup and
 procedures for plugin-repository authors and plugin writers here:
 
 http://www.qgis.org/wiki/PluginRepository
 
 We will use the same QGIS-Django project to include future work such
 as reinstating the users map, creating the certification system web
 site and so on.
 
 If you are interested and able to collaborate with the django project
 development please let us know and add yourself to the wiki page.
 
 Thanks!
 
 Regards
 

So change of mind from our discussion on IRC yesterday? Should Pirmin
and I still bother with the test install of Redmine?

To be clear #2 above is where the code for the django site itself will
be hosted, not the source code of plugins.

#3 isn't going to be kinda weird for people to report bugs to github
about things not working on the website, or do we expect to just funnel
email comments about it to the bug system ourselves.

#6 I assume this SVN integrated with the New plugin bug trac site is ok?
Did you still want the ability to set permissions by folder on the svn
(this is doable).

Thanks,
Alex
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Re: [Qgis-developer] Way forward: QGIS plugin repo, plugin Trac etc.

2010-11-15 Thread Borys Jurgiel
 So change of mind from our discussion on IRC yesterday? Should Pirmin
 and I still bother with the test install of Redmine?

Actually I'm still a bit confused and don't want to take one of the two sides 
(mainly because I only looked briefly at the Redmine), but let's just write 
down the disadvantages and threats of the two solutions.

Django:
+ the repository is easy to write
? can we connect a vcs as an integrated backend to the repo? (If no, let's try 
to sketch the workflow with external ones - are all the authors granted to 
upload the release to the repo or only the coordinator is, etc)
? can we handle existing osgeo accounts via ldap?
? can we write a trac plugin for syncronizing #tickets with release versions 
only, or with revisions in the backend vcs too?
? any other thoughts... 

Redmine:
? I assume, all the trac and vcs system is OFTB. Am I right?
? What with the repo itself? Is the API sufficient for uploading and 
downloading zips and downloading the metadata in easy-to-parse format? If not, 
should it be written as a (redmine) plugin? Is there anybody keen to write it? 
(in Ruby, as I think?)
? any other thoughts...

I've probably missed many important points after the 5 unsleepy days and 
nights.

 
 To be clear #2 above is where the code for the django site itself will
 be hosted, not the source code of plugins.

exactly

 #3 isn't going to be kinda weird for people to report bugs to github
 about things not working on the website, or do we expect to just funnel
 email comments about it to the bug system ourselves.

Maybe better let's keep the repository bugtracking inside its trac. Do you see 
any disadvantages (except the case whole application hangs or crashes)

 #6 I assume this SVN integrated with the New plugin bug trac site is ok?
 Did you still want the ability to set permissions by folder on the svn
 (this is doable).

I think the major problem is to grant permissions to create new folders (when 
creating each new plugin). Is it doable?

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Re: [Qgis-developer] Way forward: QGIS plugin repo, plugin Trac etc.

2010-11-15 Thread Alex Mandel
On 11/15/2010 01:23 PM, Borys Jurgiel wrote:
 So change of mind from our discussion on IRC yesterday? Should Pirmin
 and I still bother with the test install of Redmine?
 
 Actually I'm still a bit confused and don't want to take one of the two sides 
 (mainly because I only looked briefly at the Redmine), but let's just write 
 down the disadvantages and threats of the two solutions.
 
 Django:
 + the repository is easy to write
 ? can we connect a vcs as an integrated backend to the repo? (If no, let's 
 try 
 to sketch the workflow with external ones - are all the authors granted to 
 upload the release to the repo or only the coordinator is, etc)
Not out of the box as far as I know, but nothing's impossible. (might be
faster to use something premade)
 ? can we handle existing osgeo accounts via ldap?
Should not be an issue for any of the options.
 ? can we write a trac plugin for syncronizing #tickets with release versions 
 only, or with revisions in the backend vcs too?
 ? any other thoughts... 
I think it would be easy to write a django app that pulls from an svn or
git specified by the user, zips up the files and posts the plugin for
download. The user managing a given plugin would just need to ensure the
right link to their source code.

What do you mean by synchronizing tickets? Any arbitrary version
numbers could exist in trac, are you thinking you want that to link to a
django site url? That sounds doable to me.

 
 Redmine:
 ? I assume, all the trac and vcs system is OFTB. Am I right?
 ? What with the repo itself? Is the API sufficient for uploading and 
 downloading zips and downloading the metadata in easy-to-parse format? If 
 not, 
 should it be written as a (redmine) plugin? Is there anybody keen to write 
 it? 
 (in Ruby, as I think?)
 ? any other thoughts...
Entirely possible if someone is up for Ruby. Probably also entirely
possible as a TracPlugin which would be python.
 
 I've probably missed many important points after the 5 unsleepy days and 
 nights.
 

I was under the impression the choices were between:
Django Frontend for hosting releases of plugins / Trac+svn backend for
issues and code
VS
Django Frontend for hosting releases of plugins / Redmine+git backend
for issues and code

That way we only loosely couple the front and back which while more
complex is more flexible and allows for easier opt-in components. Also
means the front-end dev won't be held up by backend issues. If people
stick to naming conventions it should be easy to create an easy link to
jump from a given plugin on the Django site to it's page on the trac
site or it's issue summary.


  
 To be clear #2 above is where the code for the django site itself will
 be hosted, not the source code of plugins.
 
 exactly
 
 #3 isn't going to be kinda weird for people to report bugs to github
 about things not working on the website, or do we expect to just funnel
 email comments about it to the bug system ourselves.
 
 Maybe better let's keep the repository bugtracking inside its trac. Do you 
 see 
 any disadvantages (except the case whole application hangs or crashes)
 

I just thought it was odd to send people to github for issues related to
a QGIS website. Where do we currently log website issues?


 #6 I assume this SVN integrated with the New plugin bug trac site is ok?
 Did you still want the ability to set permissions by folder on the svn
 (this is doable).
 
 I think the major problem is to grant permissions to create new folders (when 
 creating each new plugin). Is it doable?
Based on my research this is not an issue if we use the following Trac
macros and plugins. When a user fills out the form to register a new
plugin it creates the svn folder.
http://trac-hacks.org/wiki/NewHackMacro (requires slight customization)
Permission per folder can be done through the web, or it could be an
all/none based on if you've been added to the approved list.
http://trac-hacks.org/wiki/SvnAuthzAdminPlugin

Although my read of Tim's announcement was that he no longer cared if
there was folder level permissions on the svn for plugin development.

Thanks,
Alex

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