Re: [QGIS-Developer] UI discussion?

2017-10-14 Thread Richard Duivenvoorde
On 14-10-17 09:55, Tim Sutton wrote:
> Yeah that would be nice to add to secondary canvases. 

see:

https://github.com/qgis/qgis3_UIX_discussion/issues/47
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Re: [QGIS-Developer] UI discussion?

2017-10-14 Thread Richard Duivenvoorde
On 13-10-17 17:15, DelazJ wrote:

>  While we are at UI/UX discussion, may I recall that we created months
> ago an ad hoc repository
> (https://github.com/qgis/qgis3_UIX_discussion/issues
> ) and that
> repository is full of issues waiting for pickers/opinions? And to
> paraphrase someone, "Freeze is coming"...

Yes, thanks Harrissou!!, for reminding. I've a short memory for these
things. Keep pointing to those, at is a great helpfull list!

>> Some low hanging fruit I would like to do/discuss:
>> - move 'Plugins/Install plugin from zip' to the dialog
> 
> Keen to see how this can integrate the Plugin manager and stays obvious
> for user but why not

My 'problem' is that when I show QGIS to people, they get crazy from all
the options we have. Options which are either used rarely, or only used
when you are a more advanced person.
This 'install from zip' is (I think...) most usefull for dev's, not for
normal/average users.
Just a better icon and then in the manager like this?
http://pix.toile-libre.org/upload/original/1507974073.png

>> - remove overview panel (and menu actions)

See rest of thread, I will create an issue for it at:
https://github.com/qgis/qgis3_UIX_discussion/issues/47

>> - merge Project New and New from Template to one 'menu
>> group'-action
>>
> -1 from me. New project is a normal and expected button directly under
> Project menu. I don't know how the group would be called but merging
> anyway adds another click (for a basic action).
> Question: are there many people around using template project?
> 
> According to another thread/comment from you, if you are trying to
> customize and simplify QGIS interface, isn't it easier to deal with
> direct and single button from a menu than buttons within a "menu group"
> under a menu? There could be a risk to end up with a sub-menu with a
> single item. Hope that i'm clear :)

Yeah, maybe you are right. But another argument is that IF I think the
new concept of a 'profile' is about the same as 'default project' so I
thought to 'merge' these concepts, and then thought: ok template,
profile, configuration... isn't that all about the  same...

Thanks for the input all, and let's continue with these issues at:
https://github.com/qgis/qgis3_UIX_discussion

Regards,

Richard
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Re: [QGIS-Developer] UI discussion?

2017-10-14 Thread Tim Sutton
Hi

> On 14 Oct 2017, at 06:11, Nyall Dawson  wrote:
> 
> On 13 October 2017 at 22:24, Tim Sutton  > wrote:
>> Hi
>> 
>> 
>> 
>> On 13 Oct 2017, at 10:56, Nathan Woodrow  wrote:
>> 
>> Remove overview panel?
>> 
>> 
>> 
>> Yeah it is basically duplicated by multi canvas support now (except for AOI
>> rectangle). +1 from me to remove it. Remember we must also remove the
>> ‘hide/show in overview’ menu actions for legend items.
> 
> 
> I think in the long term we should do this, but there's a few features
> missing which we should address first:
> 
> 1. Make the layer context menu entries work with multi canvas type overviews.

Can’t we just encourage people to use map themes instead and then strip out all 
the overviews code?

> 
> 2. Add the overview style navigation (it works the opposite to the
> canvas navigation).

Yeah that would be nice to add to secondary canvases. 

Regards

Tim

> 
> Nyall

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Re: [QGIS-Developer] UI discussion?

2017-10-13 Thread Nyall Dawson
On 13 October 2017 at 22:24, Tim Sutton  wrote:
> Hi
>
>
>
> On 13 Oct 2017, at 10:56, Nathan Woodrow  wrote:
>
> Remove overview panel?
>
>
>
> Yeah it is basically duplicated by multi canvas support now (except for AOI
> rectangle). +1 from me to remove it. Remember we must also remove the
> ‘hide/show in overview’ menu actions for legend items.


I think in the long term we should do this, but there's a few features
missing which we should address first:

1. Make the layer context menu entries work with multi canvas type overviews.

2. Add the overview style navigation (it works the opposite to the
canvas navigation).

Nyall
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Re: [QGIS-Developer] UI discussion?

2017-10-13 Thread DelazJ
Hi Richard,

>
> On Fri., 13 Oct. 2017, 6:55 pm Richard Duivenvoorde, 
> wrote:
>
>> Hi Dev's,
>>
>> Should/can we plan some ui discussion maybe before QGIS3 freeze?
>>
>> I know only discussion is not very helpfull, as it does not DO it, but I
>> think we should use the big 3 release as a handle to cleanup/fix some ui
>> too. As we add so much things, in my opinion you should not be afraid to
>> also remove (non used/important) things.
>>
>>  While we are at UI/UX discussion, may I recall that we created months
ago an ad hoc repository (https://github.com/qgis/
qgis3_UIX_discussion/issues) and that repository is full of issues waiting
for pickers/opinions? And to paraphrase someone, "Freeze is coming"...

> Some low hanging fruit I would like to do/discuss:
>> - move 'Plugins/Install plugin from zip' to the dialog
>>
> Keen to see how this can integrate the Plugin manager and stays obvious
for user but why not

> - remove overview panel (and menu actions)
>> - remove Help toolbar (we have helpbuttons and a menu item)
>>
> No strong opinion for above. I neither use them.

> - move stuff (which I think clutter menu's but personally never use) to
>> 'menu groups' (like all Save Map as.. and DXF import/export (and rename
>> those)
>>
> Why not. What could be nice if we group buttons is to provide default
shortcut for those that often use them.

> - merge Project New and New from Template to one 'menu group'-action
>>
>> -1 from me. New project is a normal and expected button directly under
Project menu. I don't know how the group would be called but merging anyway
adds another click (for a basic action).
Question: are there many people around using template project?

According to another thread/comment from you, if you are trying to
customize and simplify QGIS interface, isn't it easier to deal with direct
and single button from a menu than buttons within a "menu group" under a
menu? There could be a risk to end up with a sub-menu with a single item.
Hope that i'm clear :)

Regards,
Harrissou

> (with menu group I mean a button/action with a little dropdown next to
>> it, like you have for the select tools)
>>
>> Opinions? Anybody interested?
>>
>> Regards,
>>
>> Richard Duivenvoorde
>>
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Re: [QGIS-Developer] UI discussion?

2017-10-13 Thread Tim Sutton
Hi



> On 13 Oct 2017, at 10:56, Nathan Woodrow  wrote:
> 
> Remove overview panel?
> 
> 

Yeah it is basically duplicated by multi canvas support now (except for AOI 
rectangle). +1 from me to remove it. Remember we must also remove the 
‘hide/show in overview’ menu actions for legend items.

Regards

Tim

> 
> On Fri., 13 Oct. 2017, 6:55 pm Richard Duivenvoorde,  > wrote:
> Hi Dev's,
> 
> Should/can we plan some ui discussion maybe before QGIS3 freeze?
> 
> I know only discussion is not very helpfull, as it does not DO it, but I
> think we should use the big 3 release as a handle to cleanup/fix some ui
> too. As we add so much things, in my opinion you should not be afraid to
> also remove (non used/important) things.
> 
> Some low hanging fruit I would like to do/discuss:
> - move 'Plugins/Install plugin from zip' to the dialog
> - remove overview panel (and menu actions)
> - remove Help toolbar (we have helpbuttons and a menu item)
> - move stuff (which I think clutter menu's but personally never use) to
> 'menu groups' (like all Save Map as.. and DXF import/export (and rename
> those)
> - merge Project New and New from Template to one 'menu group'-action
> 
> (with menu group I mean a button/action with a little dropdown next to
> it, like you have for the select tools)
> 
> Opinions? Anybody interested?
> 
> Regards,
> 
> Richard Duivenvoorde
> 
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Re: [QGIS-Developer] UI discussion?

2017-10-13 Thread Richard Duivenvoorde
On 13-10-17 10:56, Nathan Woodrow wrote:
> Remove overview panel?

I just asked on the user list this morning...

I tried to make a minimal QGIS ui via 'Customization' and hit those
actions, which I honestly never used/mention.

But as said: discussion :-)
If people see this as an essential panel: keep it..

Regards,

Richard
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Re: [QGIS-Developer] UI discussion?

2017-10-13 Thread Nathan Woodrow
Remove overview panel?

On Fri., 13 Oct. 2017, 6:55 pm Richard Duivenvoorde, 
wrote:

> Hi Dev's,
>
> Should/can we plan some ui discussion maybe before QGIS3 freeze?
>
> I know only discussion is not very helpfull, as it does not DO it, but I
> think we should use the big 3 release as a handle to cleanup/fix some ui
> too. As we add so much things, in my opinion you should not be afraid to
> also remove (non used/important) things.
>
> Some low hanging fruit I would like to do/discuss:
> - move 'Plugins/Install plugin from zip' to the dialog
> - remove overview panel (and menu actions)
> - remove Help toolbar (we have helpbuttons and a menu item)
> - move stuff (which I think clutter menu's but personally never use) to
> 'menu groups' (like all Save Map as.. and DXF import/export (and rename
> those)
> - merge Project New and New from Template to one 'menu group'-action
>
> (with menu group I mean a button/action with a little dropdown next to
> it, like you have for the select tools)
>
> Opinions? Anybody interested?
>
> Regards,
>
> Richard Duivenvoorde
>
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