[Qgis-user] osgeo4w 64 bit and updatings

2013-10-04 Thread Andrea Peri
Hi,

I install the qgis 64 bit from the osgeo4w 64bit.
It work pretty smart.
But I like to know if it is daily updated as it son osgeo4w-32bit.
Or to have the more updated qgis-dev is better stay on the 32 bit version.

Also I like to know if is possible maintain on the same window machine a
qgis-dev from osgeo4w-32bit and a qgis-dev from osgeo4w-64 bit.

avoiding any trouble between them.

Thx,

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Re: [Qgis-user] Promlema apertura in QGis 2.0 progetti creati con 1.8

2013-10-04 Thread nyabo...@gmail.com
Hi Stefano,

I am sorry to say so, but nowhere it is mentioned on the list info page(1)
that qgis-user is english only.

Language should not be a barrier in FOSS promotion/adoption as the only
lingua franca for FOSS is... FOSS itself ;)

With kind regards,

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[1]: http://lists.osgeo.org/mailman/listinfo/qgis-user
Le 3 oct. 2013 22:39, skampus stefano.cam...@regione.piemonte.it a
écrit :

 hi francesco, this is an english list.
 please re-post tour question not in italian

 s.



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 http://osgeo-org.1560.x6.nabble.com/Promlema-apertura-in-QGis-2-0-progetti-creati-con-1-8-tp5081613p5081708.html
 Sent from the Quantum GIS - User mailing list archive at Nabble.com.
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Re: [Qgis-user] osgeo4w 64 bit and updatings

2013-10-04 Thread Andreas Neumann
Hi Andrea,

Both 32bit and 64bit versions are updated every night (unless there are
technical troubles).

I expect that for the long run there will only be a 64bit version. So I
would definitely go with the 64bit version if you have a Win64 machine.

For a couple years we will have two versions in parallel, but 64bit is
definitely the way to go from now on.

You can install both versions in parallel if you make sure that the
installation directory, the directory for the icons in the start menu
and the local package repository are in separate places

I don't see much reason to use the 32bit version though. It is in no way
better than the 64 bit version.

Andreas

Am 04.10.2013 06:39, schrieb Andrea Peri:
 Hi,
 
 I install the qgis 64 bit from the osgeo4w 64bit.
 It work pretty smart.
 But I like to know if it is daily updated as it son osgeo4w-32bit.
 Or to have the more updated qgis-dev is better stay on the 32 bit version.
 
 Also I like to know if is possible maintain on the same window machine a
 qgis-dev from osgeo4w-32bit and a qgis-dev from osgeo4w-64 bit.
 
 avoiding any trouble between them.
 
 Thx,
 
 
 
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Re: [Qgis-user] osgeo4w 64 bit and updatings

2013-10-04 Thread Paolo Cavallini
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Il 04/10/2013 08:53, Andreas Neumann ha scritto:

 I don't see much reason to use the 32bit version though. It is in no way
 better than the 64 bit version.

In fact, there are a few issues with the 64bit version (the worst I know is 
about
jpeg display), but these are just temporary, I agree 64 bit is the way to go.
All the best.

- -- 
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Full contact details at www.faunalia.eu/pc
Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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Re: [Qgis-user] osgeo4w 64 bit and updatings

2013-10-04 Thread Andrea Peri
Hi Andreas, Paolo

thx for clarification.

Andrea.



2013/10/4 Andreas Neumann a.neum...@carto.net

 Hi Andrea,

 Both 32bit and 64bit versions are updated every night (unless there are
 technical troubles).

 I expect that for the long run there will only be a 64bit version. So I
 would definitely go with the 64bit version if you have a Win64 machine.

 For a couple years we will have two versions in parallel, but 64bit is
 definitely the way to go from now on.

 You can install both versions in parallel if you make sure that the
 installation directory, the directory for the icons in the start menu
 and the local package repository are in separate places

 I don't see much reason to use the 32bit version though. It is in no way
 better than the 64 bit version.

 Andreas

 Am 04.10.2013 06:39, schrieb Andrea Peri:
  Hi,
 
  I install the qgis 64 bit from the osgeo4w 64bit.
  It work pretty smart.
  But I like to know if it is daily updated as it son osgeo4w-32bit.
  Or to have the more updated qgis-dev is better stay on the 32 bit
 version.
 
  Also I like to know if is possible maintain on the same window machine a
  qgis-dev from osgeo4w-32bit and a qgis-dev from osgeo4w-64 bit.
 
  avoiding any trouble between them.
 
  Thx,
 
 
 
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Re: [Qgis-user] osgeo4w 64 bit and updatings

2013-10-04 Thread Jürgen E . Fischer
Hi Paolo,

On Fri, 04. Oct 2013 at 08:57:22 +0200, Paolo Cavallini wrote:
 (the worst I know is about jpeg display)

Which is fixed (see #8660[1]).  But the standalone installer is not updated
yet.  There are still GRASS/processing issues - testing is required (and clear
bug reports, so that even a GRASS/processing noob like can reproduce them).


Jürgen 

[1] http://hub.qgis.org/issues/8660

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[Qgis-user] QGis Server: label rendering

2013-10-04 Thread lami
Hi all, I've been using with great satisfaction QGis Server and QgisWebClient 
posting on various web projects. I noticed a small inconsistency about the 
rendering of labels between the project QGIS 2.0.1 and the yield on the webIf I 
use a Recatngle Backgroud (type Buffer Size) without offset, I see that the web 
of the rectangle background is not perfectly aligned with the text, but it 
seems to have a small positive offset on X. Some feedback?  
 
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Re: [Qgis-user] osgeo4w 64 bit and updatings

2013-10-04 Thread Paolo Cavallini
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Il 04/10/2013 09:39, Jrgen E. Fischer ha scritto:

 Which is fixed (see #8660[1]).  But the standalone installer is not updated
 yet.  There are still GRASS/processing issues - testing is required (and clear
 bug reports, so that even a GRASS/processing noob like can reproduce them).

Thanks for clarifying - how about saga, BTW?
All the best.
- -- 
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www.faunalia.eu
Full contact details at www.faunalia.eu/pc
Nuovi corsi QGIS e PostGIS: http://www.faunalia.it/calendario
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Re: [Qgis-user] osgeo4w 64 bit and updatings

2013-10-04 Thread Jürgen E . Fischer
Hi Paolo,

On Fri, 04. Oct 2013 at 09:59:15 +0200, Paolo Cavallini wrote:
  Which is fixed (see #8660[1]).  But the standalone installer is not updated
  yet.  There are still GRASS/processing issues - testing is required (and
  clear bug reports, so that even a GRASS/processing noob like can reproduce
  them).
 
 Thanks for clarifying - how about saga, BTW?

It was downgraded to 2.0.8 in 64bit.  Otherwise the same thing, it also needs
testing and clear bug reports.


Jürgen

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[Qgis-user] Projects created with version 1.8 not displayed with 2.0

2013-10-04 Thread Francesco Vidotto
  

Dear all, 

I apologize for having already posted this issue in
Italian. I did not realize that the list was in English. 

I have some
projects that were created with version 1.8 that are not displayed with
2.0. The files seem to be opened correctly and no warning (nor error)
messages are displayed. Though, no layers are displayed in the map
legend and no maps are visible on the map view area. It seems that only
the SR and the extension are somewhat opened, as the coordinates
displayed in the status bar seem to be reasonable. 

The problem occurs
with some projects only, but I cannot tell you what traits they have in
common. As I have deleted version 1.8 to install 2.0, I cannot check
with the previous version if they share a same corrupt layer. 
I use
Qgis 2.0 on a Mac with MacOSX 10.6.8. 
Many thanks 
Francesco 

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Re: [Qgis-user] Polygon coloring

2013-10-04 Thread Jonathan Moules
If you google around (qgis manual download pdf) there are several PDF
documents. I doubt any are for 2.0, but for basic stuff QGIS hasn't changed
too much between versions. I.e.:
http://manual.linfiniti.com/
http://nathanw.net/2013/01/06/qgis-manuals/

etc.

Jonathan


On 3 October 2013 11:27, KLGan 1kl...@gmail.com wrote:

 Thanks Andreas,

 I am new to QGIS, and for a moment thought this is not possible. Glad to
 know these are basic stuffs in gis :-)

 Will browse the manual (how I wish the manual is available for download)

 Thanks

 KLGan


 On 3 October 2013 17:54, Andreas Neumann a.neum...@carto.net wrote:

 Hi,

 This is very basic GIS stuff. Please consult the QGIS manual for this.

 As a hint:

 You need to define either of:

 * a rule
 * a category
 * assign a column that contains color values

 These are available in the layer properties and in the Styles tab.

 All of these are described in the QGIS manual:

 http://www.qgis.org/en/docs/user_manual/working_with_vector/vector_properties.html#style-menu

 Good luck,
 Andreas

 Am 03.10.2013 09:44, schrieb KLGan:
  Hi,
 
  I have a layer with many polygons. I want to change the color of some of
  the polygons. How can I do this in QGIS?
 
  Currently changes apply to all the polygons, not individual one.
 
  Thanks :-)
 
  KLGan
 
 
 
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Re: [Qgis-user] Polygon coloring

2013-10-04 Thread Andreas Neumann
Hi,

Note that there is a fundamental difference between a drawing package
and GIS.

In a GIS you usually do not store graphical properties (like color,
stroke-width, pattern, text settings, etc.) directly in the data. You
would define rules how the data is styled, which are derived from your
data columns. This way you can easily create different variations
derived from the same data. A rule can be a category, a range or a more
complex rule as you can define it with the expression builder.

In a drawing package (like Illustrator, Inkscape or CAD) you directly
store the graphical properties with each object with the consequence
that it is much harder to create different visualization based on the
same data.

Hope this helps.

Andreas

Am 04.10.2013 12:02, schrieb Jonathan Moules:
 If you google around (qgis manual download pdf) there are several PDF
 documents. I doubt any are for 2.0, but for basic stuff QGIS hasn't changed
 too much between versions. I.e.:
 http://manual.linfiniti.com/
 http://nathanw.net/2013/01/06/qgis-manuals/
 
 etc.
 
 Jonathan
 
 
 On 3 October 2013 11:27, KLGan 1kl...@gmail.com wrote:
 
 Thanks Andreas,

 I am new to QGIS, and for a moment thought this is not possible. Glad to
 know these are basic stuffs in gis :-)

 Will browse the manual (how I wish the manual is available for download)

 Thanks

 KLGan


 On 3 October 2013 17:54, Andreas Neumann a.neum...@carto.net wrote:

 Hi,

 This is very basic GIS stuff. Please consult the QGIS manual for this.

 As a hint:

 You need to define either of:

 * a rule
 * a category
 * assign a column that contains color values

 These are available in the layer properties and in the Styles tab.

 All of these are described in the QGIS manual:

 http://www.qgis.org/en/docs/user_manual/working_with_vector/vector_properties.html#style-menu

 Good luck,
 Andreas

 Am 03.10.2013 09:44, schrieb KLGan:
 Hi,

 I have a layer with many polygons. I want to change the color of some of
 the polygons. How can I do this in QGIS?

 Currently changes apply to all the polygons, not individual one.

 Thanks :-)

 KLGan



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Re: [Qgis-user] Spurious Cryllic Script

2013-10-04 Thread JOHN WEBBER
Many thanks Goyo, you have saved me from tearing out what remains of my hair.  
I found the function where you described and found it to be set to UK.  To 
effect some kind of change I selected English US  and restarted Qgis and now 
I have everything displaying in English but the US version in both 1.8 and 2.0.
 
As a further experiment I then changed the locale in 1.8 back to UK and 
restarted the program again.  It opened displaying the cryllic/English once 
again.  It appears that there is a problem somewhere within the UK Locale 
setting.  So I have reset it to US English once again.
 
Thanks for your help.
 
John Webber
 


 From: Goyo goyod...@gmail.com
To: JOHN WEBBER john.m.web...@btinternet.com 
Cc: qgis-user@lists.osgeo.org qgis-user@lists.osgeo.org 
Sent: Thursday, 3 October 2013, 20:38
Subject: Re: [Qgis-user] Spurious Cryllic Script
  

2013/10/3 JOHN WEBBER john.m.web...@btinternet.com:
 Opening Qgis 1.8 a few days ago I was presented with menus where some were
 in English and others in a Cryllic script.  I have checked as many language
 settings as I can find on the operating system and they still show English
 as the language and UK as the location.  I cannot see if there is a language
 option in Qgis as one does not show in the few entries on the drop downs
 that are in English.  Also I have run a full security scan and that did not
 pull up any interference.

 My next move was to download Qgis 2.0.1.  This initially opened showing all
 English but when I opened it again the next day that also displayed Cryllic
 and English.  At this point I uninstalled both versions then downloaded
 2.0.1 again and it opened showing both scripts.  Downloading 1.8 also
 produced both scripts on opening.

 I was able to work reasonably well with 1.8 as I am familiar with the menus
 and could find items I needed.  All well and good until it came to labelling
 points on a shapefile layer.  Although they were entered in English they
 displayed in Cryllic.

 Can anyone help resolve this situation please?  Maybe all I need is the
 location of a language selector in the menu system but I would need it in
 the form of 3rd menu list 5th item as it is obviously one of the Cryllic
 entries assuming there is one.

You almost hit the spot!

Settings  Options  Locale

3rd item in the menu bar
5th item in the drop down menu
10th item in the list on the left
Mark the checkbox (it says Override system locale)
Select a language in the dropdown list (look for a known flag if you
can' read the names).
I hope you can find the OK button. Then restart QGIS.

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Re: [Qgis-user] Projects created with version 1.8 not displayed with 2.0

2013-10-04 Thread Jonathan Moules
Hi Francesco,
  Sounds like a bug (regression) to me. I'd suggest opening a bug report (
http://hub.qgis.org/projects/quantum-gis/ ) and ideally attached some of
the malfunctioning workspaces.
 Hopefully someone else on the list has some actually useful suggestions on
how to work around it. ;-)

Cheers,
Jonathan


On 4 October 2013 12:04, Francesco Vidotto francesco.vido...@unito.itwrote:

 **

 Dear all,

 I apologize for having already posted this issue in Italian. I did not
 realize that the list was in English.

 I have some projects that were created with version 1.8 that are not
 displayed with 2.0. The files seem to be opened correctly and no warning
 (nor error) messages are displayed. Though, no layers are displayed in the
 map legend and no maps are visible on the map view area. It seems that only
 the SR and the extension are somewhat opened, as the coordinates displayed
 in the status bar seem to be reasonable.

 The problem occurs with some projects only, but I cannot tell you what
 traits they have in common. As I have deleted version 1.8 to install 2.0, I
 cannot check with the previous version if they share a same corrupt layer.
 I use Qgis 2.0 on a Mac with MacOSX 10.6.8.
 Many thanks
 Francesco


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[Qgis-user] Importing SVG + Designing maps from scratch

2013-10-04 Thread Robbie Smith

Hello everyone

I’m very new to GIS, and I’ve been reading a lot of manuals and 
information, but I thought I’d ask a couple of questions here.


One of my major hobbies is drawing maps of a completely imaginary 
country; it’s part of a massive project of mine. I’m getting to the 
point where I’m reaching practical limitations in the way I’m drawing 
the maps. The first is that to extend in any direction I need to either 
make the canvas size bigger or create a new image and line up elements 
exactly, which is quite error-prone and time consuming. The other major 
problem is different zoom levels: if I want to draw, say, a more 
detailed map of a town, again I’d have to draw a completely new image 
and try to copy and/or scale elements of an existing drawing, which is 
also time-consuming and error prone.


As I’m trying to make my maps (and everything else) as realistic as 
possible, I’ve been starting to think that maybe moving to using some 
sort of GIS application might be the way to go. With GIS, I could store 
all the geographical information in a database, and then just generate 
maps that cover the area and scale that I want. And if I wanted to 
create different types of maps, such as topographical or a road map, I 
could easily select which layers I want to export. The possibilities are 
pretty-much endless.


However, I’ve already done quite a lot of work on these SVG maps in 
Inkscape, and I really would prefer not to start completely from 
scratch. Can I import an existing SVG map into QGIS and use it as a 
starting point, preserving the existing paths and shapes? Can I define 
an arbritary grid to align things to? Learning and adapting to GIS is 
going to be challenging enough without having to redo years of work.


Any links, books, manuals or whatever that you could recommend for this 
kind of project would be great, as I honestly have no idea where to start.


TLDR: Is it possible to import completely fictional maps into (Q)GIS and 
design them from scratch, and if so, where to begin?


regards
Robbie
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Re: [Qgis-user] [OSGeo-UK] Spurious Cryllic Script

2013-10-04 Thread Jonathan Moules
Thanks. I see now why it says UK (which as James surmised is likely
Ukrainian).
My list looks like this - hence my confusion:

[image: Inline images 1]

I wonder why they're different given we're both using 2.0.1. - Mine is from
the installer. Are you using the OSGEO version? Might it be that?
Seems like it may be a bug - I guess they're supposed to be the same.

Jonathan



On 4 October 2013 16:18, JOHN WEBBER john.m.web...@btinternet.com wrote:

 Jonathan,

 Attached as requested.  I do remember when I originally downloaded Qgis
 that I wondered about  the UK setting but as everything appeared in
 English I was not bothered by it.  I see now that there is no specific GB
 setting just the combined US and GB flag.

 Screenshot attached.

 John

*From:* Jonathan Moules jonathanmou...@warwickshire.gov.uk
 *To:* Passmore, James H. jp...@bgs.ac.uk
 *Cc:* JOHN WEBBER john.m.web...@btinternet.com; u...@lists.osgeo.org 
 u...@lists.osgeo.org
 *Sent:* Friday, 4 October 2013, 16:01

 *Subject:* Re: [OSGeo-UK] Spurious Cryllic Script

 Interesting notion. For me at least Ukrainian appears as Українська no
 matter the language I change it to - I would never have guessed it was
 Ukrainian, but looked up the flag on wikipedia.

 uk is the ISO 639-1 value for Ukrainian, but that would suggest his
 system settings were set to Ukrainian or QGIS was picking them up as such.

  John - can you share a small screenshot of your locale screen and the
 language list?

 Jonathan


 On 4 October 2013 15:37, Passmore, James H. jp...@bgs.ac.uk wrote:

 UK I think may stand for Ukraine as far as location is concerned, you
 may want to use GB instead


 James Passmore
 GIS and WWW Specialist
 Geoscience Products and Services,
 British Geological Survey,
 http://www.bgs.ac.uk/

 +44 (0)115 936 3125
 @nmtoken



  -Original Message-
  From: uk-boun...@lists.osgeo.org [mailto:uk-boun...@lists.osgeo.org] On
  Behalf Of JOHN WEBBER
  Sent: Friday, October 04, 2013 2:16 PM
  To: Jonathan Moules
  Cc: u...@lists.osgeo.org
  Subject: Re: [OSGeo-UK] Spurious Cryllic Script
 
  Hi Jonathan,
 
  Thanks for your suggestion, it produced a solution.  Under Settings -
  Options - Locale I had to change UK to US English and restart.  Why
  UK produced this effect is beyond my understanding.
 
  Thanks again

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Re: [Qgis-user] Importing SVG + Designing maps from scratch

2013-10-04 Thread .
Inkscape does have a Save to DXF option. From there the dxf2shape 
converter plugin(dxf file to shape file), then shape file into QGIS gets 
your data into QGIS. You would need to use one of the translation tools 
to then scale the data. It seems technically possible. I think in the 
transfer you will loose much of the pretty formatting that was developed 
in Inkscape.


An issue would be scaling the vector data to the GIS coordinate 
reference system (CRS). One method that does not involve DXF or 
translation tools would be to export a map from Inkscape to a bitmap 
(ie. raster) file and use the tools in QGIS to trace over the bitmap 
with vectors. Use Google Earth as the first step in scaling or what is 
known as georefrencing the raster image.
Place reference marks on the top and bottom edges of the raster, 
three along the top - one in each corner and one in the middle. Put 
two along the bottom at the 1/3 and 2/3 positions. Import into Google 
Earth, then scale the map so that the units work out in both x and y 
dimensions (QGIS won't do this step automatically yet). Then draw a 
vector W connecting the dots at the top and bottom of the raster. 
Export the W vector to .kml. Import the kml into QGIS. Wherever  the W 
was drawn in Google Earth, thats where it will appear in QGIS 
with some Coordinate Reference System (WGS 84:EPSG 4326).


Using QGIS's georeferencing tool and the W vector import the raster 
image, scaled to real world units. Then digitize your map.


I've never used the DXF/translate method. I can't say how easy or hard 
it is. I have used the georeferencing feature.


Keep in mind QGIS hasn't a completely WYSIWYG interface, allowing you to 
merely point and click your way through entering the data. At times some 
forethought and calculation is necessary.


I would develop my base map in QGIS. When I was ready to publish a 
finished map I would either use QGIS's built-in map composer or then 
re-export to SVG and do final composition in Inkscape. This also opens 
the possibility of using one of the many GIS web server applications 
that would allow you to make your world available online. There is even 
an animation plugin. Using QGIS opens up many new possibilities.


To do a proper GIS then I would use a database like PostGIS to hold the 
data in the form of tables. Separate tables for vectors and point data. 
QGIS allows use of many types of data sources, PostGIS being one of them.


This would necessitate the understanding of SQL databases (ie. PostGIS) 
and GIS systems (QGIS). These are free versions of expensive commercial 
software that are used world-wide.


You'll need QGIS, PostGIS, GoogleEarth and some patience. Your hobby 
could lead you to a career.


Just take your time. Read the manuals. It should work.

On 10/4/2013 10:22 AM, Robbie Smith wrote:

Hello everyone

I’m very new to GIS, and I’ve been reading a lot of manuals and 
information, but I thought I’d ask a couple of questions here.


One of my major hobbies is drawing maps of a completely imaginary 
country; it’s part of a massive project of mine. I’m getting to the 
point where I’m reaching practical limitations in the way I’m drawing 
the maps. The first is that to extend in any direction I need to 
either make the canvas size bigger or create a new image and line up 
elements exactly, which is quite error-prone and time consuming. The 
other major problem is different zoom levels: if I want to draw, say, 
a more detailed map of a town, again I’d have to draw a completely new 
image and try to copy and/or scale elements of an existing drawing, 
which is also time-consuming and error prone.


As I’m trying to make my maps (and everything else) as realistic as 
possible, I’ve been starting to think that maybe moving to using some 
sort of GIS application might be the way to go. With GIS, I could 
store all the geographical information in a database, and then just 
generate maps that cover the area and scale that I want. And if I 
wanted to create different types of maps, such as topographical or a 
road map, I could easily select which layers I want to export. The 
possibilities are pretty-much endless.


However, I’ve already done quite a lot of work on these SVG maps in 
Inkscape, and I really would prefer not to start completely from 
scratch. Can I import an existing SVG map into QGIS and use it as a 
starting point, preserving the existing paths and shapes? Can I define 
an arbritary grid to align things to? Learning and adapting to GIS is 
going to be challenging enough without having to redo years of work.


Any links, books, manuals or whatever that you could recommend for 
this kind of project would be great, as I honestly have no idea where 
to start.


TLDR: Is it possible to import completely fictional maps into (Q)GIS 
and design them from scratch, and if so, where to begin?


regards
Robbie
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Re: [Qgis-user] Importing SVG + Designing maps from scratch

2013-10-04 Thread Yasser Said Lopez de Olmos Reyes
I'd start with the center of yout imaginary planet. Assuming it's an
alternative Earth I would define where is the center of your alternative
Earth, maybe an isle of a certain area, maybe this point of reference would
be meta-imaginary. From this point I would have a coordinate reference
system wich is modelled from an imaginary place... everythung else would be
relative to this place.

What I mean is:

1. Create an imaginary point of reference and a polygon associated with
well known dimensions and coordinates (I would choose 0 and 0 latitude
longitude).
2. Rasterize your maps and draw them around this central imaginary
point/area using the georreferencer (i.e. decide in your map where is the
imaginary point of reference and mark it, then derive points of reference
from the polygon associated, finally reference your rasterized map and draw
your stuff).

It may be a lot of work, but surely is not starting from scratch... just
have to draw again using a geographic coordinate system.

BTW, it's a very interesting use of QGIS.


2013/10/4 . digitalm...@cox.net

  Inkscape does have a Save to DXF option. From there the dxf2shape
 converter plugin(dxf file to shape file), then shape file into QGIS gets
 your data into QGIS. You would need to use one of the translation tools to
 then scale the data. It seems technically possible. I think in the transfer
 you will loose much of the pretty formatting that was developed in
 Inkscape.

 An issue would be scaling the vector data to the GIS coordinate reference
 system (CRS). One method that does not involve DXF or translation tools
 would be to export a map from Inkscape to a bitmap (ie. raster) file and
 use the tools in QGIS to trace over the bitmap with vectors. Use Google
 Earth as the first step in scaling or what is known as georefrencing the
 raster image.
 Place reference marks on the top and bottom edges of the raster, three
 along the top - one in each corner and one in the middle. Put two along
 the bottom at the 1/3 and 2/3 positions. Import into Google Earth, then
 scale the map so that the units work out in both x and y dimensions (QGIS
 won't do this step automatically yet). Then draw a vector W
 connecting the dots at the top and bottom of the raster. Export the W
 vector to .kml. Import the kml into QGIS. Wherever  the W was
 drawn in Google Earth, thats where it will appear in QGIS with some
 Coordinate Reference System (WGS 84:EPSG 4326).

 Using QGIS's georeferencing tool and the W vector import the raster image,
 scaled to real world units. Then digitize your map.

 I've never used the DXF/translate method. I can't say how easy or hard it
 is. I have used the georeferencing feature.

 Keep in mind QGIS hasn't a completely WYSIWYG interface, allowing you to
 merely point and click your way through entering the data. At times some
 forethought and calculation is necessary.

 I would develop my base map in QGIS. When I was ready to publish a
 finished map I would either use QGIS's built-in map composer or then
 re-export to SVG and do final composition in Inkscape. This also opens the
 possibility of using one of the many GIS web server applications that would
 allow you to make your world available online. There is even an animation
 plugin. Using QGIS opens up many new possibilities.

 To do a proper GIS then I would use a database like PostGIS to hold the
 data in the form of tables. Separate tables for vectors and point data.
 QGIS allows use of many types of data sources, PostGIS being one of them.

 This would necessitate the understanding of SQL databases (ie. PostGIS)
 and GIS systems (QGIS). These are free versions of expensive commercial
 software that are used world-wide.

 You'll need QGIS, PostGIS, GoogleEarth and some patience. Your hobby could
 lead you to a career.

 Just take your time. Read the manuals. It should work.


 On 10/4/2013 10:22 AM, Robbie Smith wrote:

 Hello everyone

 I’m very new to GIS, and I’ve been reading a lot of manuals and
 information, but I thought I’d ask a couple of questions here.

 One of my major hobbies is drawing maps of a completely imaginary country;
 it’s part of a massive project of mine. I’m getting to the point where I’m
 reaching practical limitations in the way I’m drawing the maps. The first
 is that to extend in any direction I need to either make the canvas size
 bigger or create a new image and line up elements exactly, which is quite
 error-prone and time consuming. The other major problem is different zoom
 levels: if I want to draw, say, a more detailed map of a town, again I’d
 have to draw a completely new image and try to copy and/or scale elements
 of an existing drawing, which is also time-consuming and error prone.

 As I’m trying to make my maps (and everything else) as realistic as
 possible, I’ve been starting to think that maybe moving to using some sort
 of GIS application might be the way to go. With GIS, I could store all the
 geographical