Re: [QGIS-it-user] QGIS 3.5 master e la nuova trim/extend

2018-11-26 Thread Totò
Buongiorno,
il nuovo strumento Trim/extend continua a non funzionare sotto win10 -
OSGe4W

allego due video, il primo è quello dello sviluppatore (interfaccia nera)
che trovate qui: https://github.com/qgis/QGIS/pull/8429

il secondo è il mio, dove dimostro che non funziona sotto win

 

saluti



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Re: [Qgis-user] Node Tool - proposing improvements

2018-11-26 Thread Saber Razmjooei
nge in the way the node tool works and would like to
> >> hear other users' s opinions.
> >> While the click - move - click change has valid reasons (use advance
> >> digitizing panel, pan or zoom map while moving vertices) the dropping of
> >> the first choose feature - then choose vertex workflow to immediately
> >> move a vertex has no real reasoning (except that it is less clicks in
> >> those cases where the node can be easily grabbed in the first place).
> >> But this new workflow is the main cause for the problems listed above.
> >>
> >> Therefore we would like to see the old workflow reimplemented with some
> >> of the new ideas added plus some new ingredients. This is the draft for
> >> how the tool might work in the future:
> >>
> >> 1) While the mouse is moved around features are highlighted to indicate
> >> they can be edited. Furthermore eventual vertices, segments or crosses
> >> are highlighted, too (as in QGIS 3).
> >> 2) While a feature is being highlighted, it can be chosen with a left
> >> click (new).
> >> 3) If the user makes a right click instead, another (adjacent) feature
> >> is highlighted and can be chosen with a subsequent left click and so on
> >> (new).
> >> 4) As soon as a feature is chosen, the Vertex-Editor panel is opened (as
> >> in QGIS 2).
> >> 5) A chosen feature is the only feature whose vertices can be edited at
> >> that point* (as in QGIS 2). The chosen feature and all its vertices stay
> >> visible until the end of this feature's editing session (as in QGIS 2).
> >> If a vertex was highlighted it is immediately selected, if a segment was
> >> highlighted, its two vertices are immediately selected, if the middle of
> >> a segment was highlighted with a cross a new vertex is created there and
> >> immediately selected (new).
> >> 6) A vertex is selected by left clicking on it (as in QGIS 2).
> >> 7) Several vertices are selected by using a mouse window (as in QGIS 2
> >> and 3).
> >> 8) A click on a segment selects its two vertices (as in QGIS 2).
> >> 9) Vertices can be selected via the Vertex-Editor panel, too (as was in
> >> QGIS 2)
> >> 10) Every new vertex selection clears any previuos selection except if
> >> Crtl is pressed which adds the new selection to the current if vertices
> >> were not selected or subtracts them from the current selection if they
> >> were selected (as in QGIS 2).
> >> 11) Selected vertices can be deleted (as in QGIS 2 and 3).
> >> 12) Selected vertices can be moved by clicking either of them, thus the
> >> vertex (the vertices) are attached to the mouse and can be dropped with
> >> another left click (as in QGIS 3). A right click aborts the moving
> >> operation but the vertices are still selected (new).
> >> 13) A new vertex can be created by double clicking on any segment (as in
> >> QGIS 2 and 3), the new vertex is immediately selected (new).
> >> 14) A right click ends the chosen feature's editing session, if another
> >> feature is within reach it is immediately highlighted, continue as in 1)
> >> (new).
> >> 14b) To be discussed: Left clicking another feature immediately chooses
> >> this feature (as in QGIS 2).
> >>
> >> * topological editing is still posssible, of course
> >>
> >> We see the following advantages in this approach:
> >> 1) The new quick editing possibilities are preserved, there is just one
> >> additional click (compared to current QGIS 3) to move an existing vertex
> >> or segment or to create and immediately move a new vertex.
> >> 2) It is easier to create a new vertex in place.
> >> 3) It is a lot easier to graphically choose the feature to edit.
> >> 4) The highlighting indicates, which feature will be chosen by an
> >> immediate click, no surprises for the user.
> >> 5) It is easier to graphically select the vertices to edit.
> >> 6) The workflow is always the same: Choose feature - select vertices -
> >> do something with them.
> >> 7) The workflow is consistent with creating a new feature (right click
> >> to finish editing).
> >> 8) The application is more consistent because graphically selecting
> >> vertices works the exact same way as graphically selecting features with
> >> the Select-features tool.
> >>
> >> I appreciate your feedback
> >>
> >> Bernhard
> >>
> >>
> >> __ Information from ESET Mail Security, version of virus

Re: [Qgis-user] Node Tool - proposing improvements

2018-11-26 Thread Bernhard Ströbl
y selected, if the middle of
a segment was highlighted with a cross a new vertex is created there and
immediately selected (new).
6) A vertex is selected by left clicking on it (as in QGIS 2).
7) Several vertices are selected by using a mouse window (as in QGIS 2
and 3).
8) A click on a segment selects its two vertices (as in QGIS 2).
9) Vertices can be selected via the Vertex-Editor panel, too (as was in
QGIS 2)
10) Every new vertex selection clears any previuos selection except if
Crtl is pressed which adds the new selection to the current if vertices
were not selected or subtracts them from the current selection if they
were selected (as in QGIS 2).
11) Selected vertices can be deleted (as in QGIS 2 and 3).
12) Selected vertices can be moved by clicking either of them, thus the
vertex (the vertices) are attached to the mouse and can be dropped with
another left click (as in QGIS 3). A right click aborts the moving
operation but the vertices are still selected (new).
13) A new vertex can be created by double clicking on any segment (as in
QGIS 2 and 3), the new vertex is immediately selected (new).
14) A right click ends the chosen feature's editing session, if another
feature is within reach it is immediately highlighted, continue as in 1)
(new).
14b) To be discussed: Left clicking another feature immediately chooses
this feature (as in QGIS 2).

* topological editing is still posssible, of course

We see the following advantages in this approach:
1) The new quick editing possibilities are preserved, there is just one
additional click (compared to current QGIS 3) to move an existing vertex
or segment or to create and immediately move a new vertex.
2) It is easier to create a new vertex in place.
3) It is a lot easier to graphically choose the feature to edit.
4) The highlighting indicates, which feature will be chosen by an
immediate click, no surprises for the user.
5) It is easier to graphically select the vertices to edit.
6) The workflow is always the same: Choose feature - select vertices -
do something with them.
7) The workflow is consistent with creating a new feature (right click
to finish editing).
8) The application is more consistent because graphically selecting
vertices works the exact same way as graphically selecting features with
the Select-features tool.

I appreciate your feedback

Bernhard


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Re: [Qgis-user] Node Tool - proposing improvements

2018-11-26 Thread Bernhard Ströbl
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Am Anger 26
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Tel.: 03641 49- 5190
E-Mail: bernhard.stro...@jena.de
Internet: www.kij.de


Kommunale Immobilien Jena
Eigenbetrieb der Stadt Jena
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[Qgis-user] Fwd: QEP: Decorators to make processing scripts easier

2018-11-26 Thread Nyall Dawson
(ccing in the user list, in case there's any interested Processing
script writers who may have feedback too!)

On Tue, 27 Nov 2018 at 15:01, Nathan Woodrow  wrote:
>
> Hey all,
>
> I have put up a new QEP related to making processing scripts a lot easier to 
> write.  This is a result of running a workshop at foss4g in Australia last 
> week with Nyall and the feeling that it was just a little too hard for what 
> should be an easier process.  We had a brainstorming after the session and 
> have come up with some ideas to make this process a lot easier on Python devs.
>
> Would really love any feedback anyone has.
>
> https://github.com/qgis/QGIS-Enhancement-Proposals/issues/134
>
> Regards,
> Nathan
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Re: [Qgis-user] Node Tool - proposing improvements

2018-11-26 Thread Nyall Dawson
lected, if the middle of
> a segment was highlighted with a cross a new vertex is created there and
> immediately selected (new).
> 6) A vertex is selected by left clicking on it (as in QGIS 2).
> 7) Several vertices are selected by using a mouse window (as in QGIS 2
> and 3).
> 8) A click on a segment selects its two vertices (as in QGIS 2).
> 9) Vertices can be selected via the Vertex-Editor panel, too (as was in
> QGIS 2)
> 10) Every new vertex selection clears any previuos selection except if
> Crtl is pressed which adds the new selection to the current if vertices
> were not selected or subtracts them from the current selection if they
> were selected (as in QGIS 2).
> 11) Selected vertices can be deleted (as in QGIS 2 and 3).
> 12) Selected vertices can be moved by clicking either of them, thus the
> vertex (the vertices) are attached to the mouse and can be dropped with
> another left click (as in QGIS 3). A right click aborts the moving
> operation but the vertices are still selected (new).
> 13) A new vertex can be created by double clicking on any segment (as in
> QGIS 2 and 3), the new vertex is immediately selected (new).
> 14) A right click ends the chosen feature's editing session, if another
> feature is within reach it is immediately highlighted, continue as in 1)
> (new).
> 14b) To be discussed: Left clicking another feature immediately chooses
> this feature (as in QGIS 2).
>
> * topological editing is still posssible, of course
>
> We see the following advantages in this approach:
> 1) The new quick editing possibilities are preserved, there is just one
> additional click (compared to current QGIS 3) to move an existing vertex
> or segment or to create and immediately move a new vertex.
> 2) It is easier to create a new vertex in place.
> 3) It is a lot easier to graphically choose the feature to edit.
> 4) The highlighting indicates, which feature will be chosen by an
> immediate click, no surprises for the user.
> 5) It is easier to graphically select the vertices to edit.
> 6) The workflow is always the same: Choose feature - select vertices -
> do something with them.
> 7) The workflow is consistent with creating a new feature (right click
> to finish editing).
> 8) The application is more consistent because graphically selecting
> vertices works the exact same way as graphically selecting features with
> the Select-features tool.
>
> I appreciate your feedback
>
> Bernhard
>
>
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> database 18443 (20181126) __
>
> The message was checked by ESET Mail Security.
> http://www.eset.com
>
>
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Re: [Qgis-user] MetaSearch error on launch with clean install

2018-11-26 Thread knussear
QGIS 3.4.1 fresh install on osx Mojave



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Re: [Qgis-user] [QGIS-Developer] QGIS Processing "R" Provider -- 3.x beta available

2018-11-26 Thread Pedro Venâncio
Awesome Nyall, I confirm, it's fixed now!

Thank you very much!

Pedro



Nyall Dawson  escreveu no dia segunda, 26/11/2018
à(s) 02:54:

> On Fri, 16 Nov 2018 at 20:29, Pedro Venâncio 
> wrote:
>
> >
> > I tried to install it on Windows 10, but I'm always getting this, when
> running the test script:
> >
> > This algorithm cannot be run :-(
> > This algorithm requires R to be run. Unfortunately, it seems that R is
> not installed in your system, or it is not correctly configured to be used
> from QGIS
> > Click here to know more about how to install and configure R to be used
> with QGIS
> >
> > I've R 3.5.1 (64bits) installed in my users folder
> (C:\Users\username\Documents\R\R-3.5.1), I put this path in R folder
> setting, without success. I've already tried to add the R path to
> environment variables, but again without success.
> >
> > R works well with RStudio in same machine.
> >
> > I'm with QGIS 3.4.1 from OSGeo4W 64bits.
> >
> > Do you have any hint?
>
> Thanks for reporting this -- it's fixed in version 0.0.3. You can
> fetch this here:
> https://github.com/north-road/qgis-processing-r/releases/tag/0.0.3
>
> Nyall
>
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Re: [Qgis-user] MetaSearch error on launch with clean install

2018-11-26 Thread Tom Kralidis
What version of QGIS?  Usually QGIS comes out of the box
with MetaSearch as a core plugin, so you don't have to install
it explicitly.

..Tom

On Sun, Nov 18, 2018 at 11:35 AM knussear  wrote:
>
> Mac OSX Mojave
>
>
>
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Re: [QGIS-it-user] globo terrestre in QGIS

2018-11-26 Thread Luigi Pirelli
perche' non prendere tutti sti dati da quel che si vede in canvas? non ha
senso aggiungere ulteriori input... what you see is what you get! just DO
IT!
Luigi Pirelli

**
* LinkedIn: https://www.linkedin.com/in/luigipirelli
* Stackexchange: http://gis.stackexchange.com/users/19667/luigi-pirelli
* GitHub: https://github.com/luipir
* Mastering QGIS 2nd Edition:
*
https://www.packtpub.com/big-data-and-business-intelligence/mastering-qgis-second-edition
* Hire me: http://goo.gl/BYRQKg
**


On Mon, 26 Nov 2018 at 14:44, Totò  wrote:

> ghtmtt wrote
> > potrebbe anche essere un'idea per un piccolo algorito/script di
> > processing? inserisci le coordinate e il CRS del progetto cambia a
> > "globulare" centrato rispetto alle coordinate del punto inserite?
> >
> > opinions?
> >
> > Matteo
>
> Si, Matteo un bel algoritmo o script sarebbe un buon inizio.
>
> Io immagino questo da processing:
>
> apertura di una maschera con possibilità di caricare/scrivere le coordinate
> del punto rispetto al quale centrare il globo.
> poi la possibilità di creare un reticolo UTM (6°/8°) con estensione
> -180,180
> 80,-80 con fusi e fasce.
> poi la possibilità di creare un layer oceano.
> ed infini la possibilità di animare il globo con il timemager di Anita.
>
> ciao e grazie
>
>
>
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Re: [QGIS-it-user] globo terrestre in QGIS

2018-11-26 Thread Totò
ghtmtt wrote
> potrebbe anche essere un'idea per un piccolo algorito/script di
> processing? inserisci le coordinate e il CRS del progetto cambia a
> "globulare" centrato rispetto alle coordinate del punto inserite?
> 
> opinions?
> 
> Matteo

Si, Matteo un bel algoritmo o script sarebbe un buon inizio.

Io immagino questo da processing:

apertura di una maschera con possibilità di caricare/scrivere le coordinate
del punto rispetto al quale centrare il globo.
poi la possibilità di creare un reticolo UTM (6°/8°) con estensione -180,180
80,-80 con fusi e fasce.
poi la possibilità di creare un layer oceano.
ed infini la possibilità di animare il globo con il timemager di Anita.

ciao e grazie



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Re: [QGIS-it-user] globo terrestre in QGIS

2018-11-26 Thread matteo
potrebbe anche essere un'idea per un piccolo algorito/script di
processing? inserisci le coordinate e il CRS del progetto cambia a
"globulare" centrato rispetto alle coordinate del punto inserite?

opinions?

Matteo
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[Qgis-user] Node Tool - proposing improvements

2018-11-26 Thread Bernhard Ströbl
) are attached to the mouse and can be dropped with 
another left click (as in QGIS 3). A right click aborts the moving 
operation but the vertices are still selected (new).
13) A new vertex can be created by double clicking on any segment (as in 
QGIS 2 and 3), the new vertex is immediately selected (new).
14) A right click ends the chosen feature's editing session, if another 
feature is within reach it is immediately highlighted, continue as in 1) 
(new).
14b) To be discussed: Left clicking another feature immediately chooses 
this feature (as in QGIS 2).


* topological editing is still posssible, of course

We see the following advantages in this approach:
1) The new quick editing possibilities are preserved, there is just one 
additional click (compared to current QGIS 3) to move an existing vertex 
or segment or to create and immediately move a new vertex.

2) It is easier to create a new vertex in place.
3) It is a lot easier to graphically choose the feature to edit.
4) The highlighting indicates, which feature will be chosen by an 
immediate click, no surprises for the user.

5) It is easier to graphically select the vertices to edit.
6) The workflow is always the same: Choose feature - select vertices - 
do something with them.
7) The workflow is consistent with creating a new feature (right click 
to finish editing).
8) The application is more consistent because graphically selecting 
vertices works the exact same way as graphically selecting features with 
the Select-features tool.


I appreciate your feedback

Bernhard


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[Qgis-user] Generating rivers from DEM

2018-11-26 Thread jillb
Hi all.

 

I'm trying to generate rivers from SRTM data in Cameroon.

 

I've done a few tests using the SAGA tools - Channel Network and Channel
Network and Drainage Basins.  However, I'm not getting any useable answers
out.  I'm not sure if my parameters are incorrect or what.

 

The size of the area I am trying to generate rivers for is 110km x 110km
(One SRTM scene).

 

I am on the latest version of QGIS - 3.4.1.

 

Many thanks

Jill



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Re: [QGIS-it-user] [EVENTO] FOSS4G Italia 2019

2018-11-26 Thread skampus
ciao a tutt@,
ancora pochi giorni per presentare proposte di comunicazioni (orali e
poster) e workshop.
la scadenza è il 30 novembre.

https://easychair.org/cfp/foss4g_it_2019
http://foss4g-it2019.gfoss.it/

s.



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[Qgis-user] MySQL Importer plugin

2018-11-26 Thread Yury
Hello,

I am trying to install the MySQL  Importer plugin, but on installation, I
get the following error:
- No module named MySQLdb

However, I do have the python extension mysqlclient installed:

C:\Users\yury>pip install mysqlclient
Requirement already satisfied: mysqlclient in c:\python27\lib\site-packages
(1.3
.13)

I am using QGIS 2.18.23 and have python 2.7 installed.

Thanks for your help.

Regards,

Yury
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[QGIS-it-user] [ QGIS ] - R.COST, R,NULL - ANOMALIE(?)

2018-11-26 Thread francesco.fiermo...@polito.it

Ciao a Tutti,

da alcuni test effettuati è "emerso" che alcuni tools  (r.cost e r.null) - che funzionavano - non 
paiono più "operativi" con diverse release 3.x (tra cui l'ultima). In parole povere, a parte errori 
di "codifica", già segnalati, i tools sembrano funzionare (cioè non danno messaggi di errore) ma 
restituiscono risultati privi di senso (il raster che viene creato è completamente a 0).
Il comportamento "bizzaro" si è riscontrato sia su Win che Ubuntu,

In 3.2.3-1 (WIN) r.cost e r.null funzionano correttamente.

Sbagliamo qualcosa?

Ciao,
Francesco.

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[Qgis-user] QNEAT3 and GTFS data?

2018-11-26 Thread johnrobot
Hi
Are there any plans on adding support for GTFS data
(https://en.wikipedia.org/wiki/General_Transit_Feed_Specification) in
QNEAT3? That would make it possible to include public transport in the
analysis and it would make the tool even better.

Regards,

Magnus



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