Re: [Qt-creator] How to modify output-directory of exe or how to set a working directory?

2010-12-04 Thread Coda Highland
 Then there's the | symbol.  In this context, is it a separator for strings
 or a logical or?  Assuming CONFIG contains either debug or release, how is
 CONFIG(debug, debug|release) different from CONFIG(debug)?

CONFIG(debug) returns true if the CONFIG variable contains debug.

CONFIG(debug, debug|release) returns true if, out of the
mutually-exclusive set of debug and release, the last value set
was debug.

So for CONFIG = debug release, CONFIG(debug) returns true but
CONFIG(debug, debug|release) returns false.

/s/ Adam

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Re: [Qt-creator] replace this occurance and stop (like emacs .)

2010-11-20 Thread Coda Highland
Check the archives; someone else asked this exact question a couple
weeks ago. I don't recall what the answer was, though.

On Sat, Nov 20, 2010 at 6:00 AM, Jeffrey Newman je...@photorepo.com wrote:
 Is there a way to replace the occurrence of string as the last replace?
 Like the . in emacs.  As things stand now, after I change the last
 occurrence of string, the editor wraps and find myself far way from I
 want to be.

 thanks

 Jeffrey


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Re: [Qt-creator] Unable to build on Solaris

2010-11-16 Thread Coda Highland
As I recall, Solaris's C++ compiler has almost as many template issues as MSVC6.

Is there a Solaris port of gcc? Might try that.

/s/ Adam

On Tue, Nov 16, 2010 at 8:34 AM, André Pönitz andre.poen...@nokia.com wrote:
 On Tuesday 16 November 2010 14:34:12 ext Murphy, Sean M. wrote:
 I'm trying to build QtCreator on Solaris, and I'm hitting the following snag:

  make
 cd src/  /data1/u/murphy/qt-4.7.1/bin/qmake 
 /data1/u/murphy/qt-creator-2.1.0-beta1-src/src/src.pro -o Makefile
 cd src/  make -f Makefile
 cd libs/  /data1/u/murphy/qt-4.7.1/bin/qmake 
 /data1/u/murphy/qt-creator-2.1.0-beta1-src/src/libs/libs.pro -o Makefile
 cd libs/  make -f Makefile
 cd qtconcurrent/  /data1/u/murphy/qt-4.7.1/bin/qmake 
 /data1/u/murphy/qt-creator-2.1.0-beta1-src/src/libs/qtconcurrent/qtconcurrent.pro
  -o Makefile
 cd qtconcurrent/  make -f Makefile
 /data1/u/murphy/qt-4.7.1/bin/moc -DBUILD_QTCONCURRENT 
 -DIDE_LIBRARY_BASENAME=\lib\ -DQT_NO_CAST_TO_ASCII 
 -DQT_USE_FAST_OPERATOR_PLUS -DQT_USE_FAST_CONCATENATION -DQT_NO_DEBUG 
 -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED 
 -I../../../../qt-4.7.1/mkspecs/solaris-cc-64-stlport 
 -I../../../../qt-creator-2.1.0-beta1-src/src/libs/qtconcurrent 
 -I../../../../qt-4.7.1/include/QtCore -I../../../../qt-4.7.1/include/QtGui 
 -I../../../../qt-4.7.1/include 
 -I../../../../qt-creator-2.1.0-beta1-src/src/libs 
 -I/data1/u/murphy/qt-creator-2.1.0-beta1-src/tools -I.moc/release-shared 
 -I/usr/sfw/include -I. 
 ../../../../qt-creator-2.1.0-beta1-src/src/libs/qtconcurrent/multitask.h -o 
 .moc/release-shared/moc_multitask.cpp
 CC -c -m64 -library=stlport4 -O -xldscope=hidden -mt -KPIC 
 -DBUILD_QTCONCURRENT -DIDE_LIBRARY_BASENAME=\lib\ -DQT_NO_CAST_TO_ASCII 
 -DQT_USE_FAST_OPERATOR_PLUS -DQT_USE_FAST_CONCATENATION -DQT_NO_DEBUG 
 -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED 
 -I../../../../qt-4.7.1/mkspecs/solaris-cc-64-stlport 
 -I../../../../qt-creator-2.1.0-beta1-src/src/libs/qtconcurrent 
 -I../../../../qt-4.7.1/include/QtCore -I../../../../qt-4.7.1/include/QtGui 
 -I../../../../qt-4.7.1/include 
 -I../../../../qt-creator-2.1.0-beta1-src/src/libs 
 -I/data1/u/murphy/qt-creator-2.1.0-beta1-src/tools -I.moc/release-shared 
 -I/usr/sfw/include -I. -o .obj/release-shared/moc_multitask.o 
 .moc/release-shared/moc_multitask.cpp
 .moc/release-shared/../../../../../../qt-creator-2.1.0-beta1-src/src/libs/qtconcurrent/runextensions.h,
  line 354: Error: Templates can only declare classes or functions.

 That line does declare a function template and looks correct.

 Andre'
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Re: [Qt-creator] my first request of help

2010-11-15 Thread Coda Highland
First, this is the Qt Creator mailing list, not the Qt development
mailing list (that's qt-interest).

Second, Qt 3.3 has been obsolete for years and all new development
should be done with Qt 4.x.

/s/ Adam

On Mon, Nov 15, 2010 at 2:12 PM, Leonel Florin Selles
leonel06...@cfg.jovenclub.cu wrote:
 Hi:

 I need create and QT application that stay in execution in the system try,
 i'm usign QT 3.3.8.


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Re: [Qt-creator] Extend Qt-creator to recognize source file extension .xc

2010-11-09 Thread Coda Highland
 If the XML file wouldn't be embedded, one could easily adopt it without
 recompiling. Is it worth to add this on the wishlist in your bug tracker?

Better, I think, would be to have a second XML file (in /usr/share or
something) in the same format that would get parsed after the one in
the resources, to allow a comfortable set of defaults while allowing
user customizability.

/s/ Adam
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Re: [Qt-creator] dictionary (non-contextual) completion

2010-10-29 Thread Coda Highland
If I were to implement something like that (not saying I would, I
don't have the foggiest where to start on the Creator internals) I
would tie dictionary completion to a keystroke so it would (1) be
accessible even on something that DOES have contextual completion, and
(2) wouldn't use up cycles coming up with a dictionary unless I wanted
it.

/s/ Adam

On Fri, Oct 29, 2010 at 1:43 PM, Cristian Tibirna tibi...@kde.org wrote:

 Hello

 Was it ever discussed among the developers of QtCreator, the utility of
 introducing dictionary completion, as an augmentation to the contextual
 completion available today?



 daydreaming
 What I have in mind is offering vim- (and (X)Emacs- and Kate-) like completion
 that disregards the context and just returns a list of valid words as found in
 the current document (or current open documents) in order of proximity.

 This would be useful in situations when the contextual completion doesn't
 offer any variant (like inside template class methods).

 Also, it should only be offered as a last recourse, and never when contextual
 completion offers at least one variant.

 I could see also that this kind of completion would be marked differently in
 the UI (e.g. with a red background).
 /daydreaming

 --
 Cristian Tibirna
 KDE developer .. tibi...@kde.org .. http://www.kde.org
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Re: [Qt-creator] generate a new interface

2010-10-09 Thread Coda Highland
The qt-creator mailing list is for questions pertaining specifically
to the Qt Creator IDE. Your question is a general Qt question, which
needs to be asked on the qt-interest mailing list.

/s/ Adam

On Sat, Oct 9, 2010 at 3:05 AM, atef gharbi atef.elgha...@gmail.com wrote:
 Good morning everybody,

 I am interested with the Qt language which offers many opportunities to
 generate  usefull applications.

 Unfortunately, I always find difficulty when I work on graphical interface
 (not especially Qt language).

 The most problem is how to create a new interface containing some painting
 elements when I push on a button.

 Thanks a lot for your help.

 With my best regards.

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Re: [Qt-creator] Qt Creator 2.1 branch

2010-10-05 Thread Coda Highland
Okay, thanks. :)

On Tue, Oct 5, 2010 at 6:56 AM, Kai Koehne kai.koe...@nokia.com wrote:
 On 10/4/2010 5:00 PM, ext Coda Highland wrote:
 I thought you needed a -developer-build flag to do that... I could be
 wrong; I haven't done this in a LONG time, but I seem to remember that
 flag being in there.

 With -prefix . you don't have to run make install. You use the Qt
 directly from it's source directory (or shadow build directory if you've
 called configure from another directory).

 -developer-build does this + a lot more: Namely it exports more
 symbols, and changes the default to -debug (instead of
 -debug-and-release). Have a look at $QTDIR\configure, it will give you
 the full story :)

 Regards

 Kai

 /s/ Adam

 On Mon, Oct 4, 2010 at 8:59 AM, Stephen Chustep...@ju-ju.com  wrote:
 On 10/1/10 4:31 PM, Stephen Chu wrote:
 On 10/1/10 4:11 PM, kai.koe...@nokia.com wrote:
 configure your Qt with -prefix '.'.

 Cool. I didn't know you can do this. Thanks.


 I tried -prefix '.' over the weekend and  it failed at the install.
 Got this message:

 g++ -headerpad_max_install_names -arch ppc -arch x86_64 -arch i386
 -Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk -single_module
 -dynamiclib -compatibility_version      4.7 -current_version    4.7.1
 -install_name   /qt/lib/QtXml.framework/Versions/4/QtXml_debug
 -Xarch_x86_64 -mmacosx-version-min=10.5 -Xarch_x86_64
 -mmacosx-version-min=10.5 -Xarch_i386 -mmacosx-version-min=10.4
 -Xarch_ppc -mmacosx-version-min=10.4 -o QtXml_debug
 .obj/debug-shared/qdom.o .obj/debug-shared/qxml.o
 .obj/debug-shared/qxmlstream.o  -F/qt/lib -L/qt/lib -framework QtCore
 ld: framework not found QtCore
 collect2: ld returned 1 exit status

 I looked at /qt/lib and find there's only a .prl file in
 QtCore.framework folder.

 Will try to clean and rebuild it. Wonder if this is a know issue?

 --
 Stephen Chu
 mailto:step...@ju-ju.com
 http://www.ju-ju.com
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 Firmensitz: Invalidenstr. 117, 10115 Berlin, Germany
 Registergericht: Amtsgericht Charlottenburg, Berlin: HRB 106443 B
 Umsatzsteueridentifikationsnummer: DE 812 845 193
 Geschäftsführer: Dr. Michael Halbherr, Karim Tähtivuori
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Re: [Qt-creator] Qt Creator 2.1 branch

2010-10-04 Thread Coda Highland
I thought you needed a -developer-build flag to do that... I could be
wrong; I haven't done this in a LONG time, but I seem to remember that
flag being in there.

/s/ Adam

On Mon, Oct 4, 2010 at 8:59 AM, Stephen Chu step...@ju-ju.com wrote:
 On 10/1/10 4:31 PM, Stephen Chu wrote:
 On 10/1/10 4:11 PM, kai.koe...@nokia.com wrote:
 configure your Qt with -prefix '.'.

 Cool. I didn't know you can do this. Thanks.


 I tried -prefix '.' over the weekend and  it failed at the install.
 Got this message:

 g++ -headerpad_max_install_names -arch ppc -arch x86_64 -arch i386
 -Wl,-syslibroot,/Developer/SDKs/MacOSX10.5.sdk -single_module
 -dynamiclib -compatibility_version      4.7 -current_version    4.7.1
 -install_name   /qt/lib/QtXml.framework/Versions/4/QtXml_debug
 -Xarch_x86_64 -mmacosx-version-min=10.5 -Xarch_x86_64
 -mmacosx-version-min=10.5 -Xarch_i386 -mmacosx-version-min=10.4
 -Xarch_ppc -mmacosx-version-min=10.4 -o QtXml_debug
 .obj/debug-shared/qdom.o .obj/debug-shared/qxml.o
 .obj/debug-shared/qxmlstream.o  -F/qt/lib -L/qt/lib -framework QtCore
 ld: framework not found QtCore
 collect2: ld returned 1 exit status

 I looked at /qt/lib and find there's only a .prl file in
 QtCore.framework folder.

 Will try to clean and rebuild it. Wonder if this is a know issue?

 --
 Stephen Chu
 mailto:step...@ju-ju.com
 http://www.ju-ju.com
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Re: [Qt-creator] Creator destroys my HTML code

2010-09-27 Thread Coda Highland
Don't use QTextEdit for things that need HTML accuracy. It's not
intended for that use -- try QtWebKit if you need actual HTML editing.
QTextEdit just uses an HTML subset to provide basic rich text support.

/s/ Adam

On Mon, Sep 27, 2010 at 7:28 PM, Nikos Chantziaras rea...@arcor.de wrote:
 Whenever I edit a QTextEdit or QTextBrowser, Creator always utterly
 destroys it by inserting CSS code, forcing particular fonts and font
 sizes, ignoring application/system defaults, and other evil things,
 resulting in breakage on other systems than my own.

 Is there a way around that feature?  I'm using Creator 2.0.1 on Linux.
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Re: [Qt-creator] plain C++ project

2010-09-23 Thread Coda Highland
The only change needed to the .pro file is CONFIG -= qt, and
forgetting that just means that the application LINKS to QtCore and
QtGui -- it doesn't require you to use any Qt classes or tools in the
source code. You can add source files to the project using Creator
itself, so there's no need to worry about learning how .pro files work
-- but considering that it's just going to be the one line SOURCES =
main.cpp for most basic programs, even that's not going to be hard.

qmake may be a little clumsy when you need particularly expressive
project files (better than Xcode though) but for simple projects like
school assignments, it's PERFECT in its simplicity. You can't GET
simpler.

/s/ Adam

On Thu, Sep 23, 2010 at 5:25 AM, Max Waterman
davidmaxwaterman+qtcrea...@fastmail.co.uk wrote:
 I'm trying to get my university C++ course tutor to use QtCreator in his
 lectures rather than something which actually looks pretty aweful.

 However, because he's not teaching Qt, he needs it to support plain
 boring C++.

 What's the easiest way to do this? It's not entirely obvious from the
 project options.

 Max.
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Re: [Qt-creator] License Templates / DPI=72 + 6pt / *.h- and *.cpp-templates

2010-09-22 Thread Coda Highland
Set the physical monitor size in your xorg.conf so that (screen
width)/(horizontal resolution) and (screen height)/(vertical
resolution) are the desired DPI. That should make the -dpi setting
unnecessary since that's the calculation used by default anyway.

/s/ Adam

On Wed, Sep 22, 2010 at 9:37 AM,  mailingli...@bluespirit.la wrote:
 Hello,

 I have some questions. I'm using qt 4.7.2 and a self-compiled
 qtcreator 2.0.0:

 1) I'm using the license template, but only %YEAR% is working. Things
 like %FILENAME%, %CLASSNAME% etc. would be nice. What is working - and
 what is planned? Is there a documentation of this feature?
 2) I have some problems with my Debian in the VMWare, which I fix with
 starting the XServer with -dpi 72. Qt still shows me the huge fonts,
 which I can workaround with setting the Qt fontsize to 6pt with
 qtconfig. This works fine for everything, but the texteditor of
 qtcreator has its own font-size, so I have to set it to 6pt too... but
 when I open the qtcreator the next time, it's set to 7pt again.
 Sometimes I have to set the fontsize on every second document I open.
 I ve installed the qt creator with your installer, but this
 not-self-compiled qtcreator ignores the qtconfig settings - so I cannot
 use it.
 3) Is there another way, to make qt use of the dpi of X?
 4) Is there a way, to use templates when creating new classes - so I
 have all comments placed in the new header.

 Thx,

 Charly

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Re: [Qt-creator] License Templates / DPI=72 + 6pt / *.h- and *.cpp-templates

2010-09-22 Thread Coda Highland
Side note, the physical sizes are measured in millimeters, so remember
that 25.4mm = 1in. If you want 72 DPI at 1024x768, your screen should
be 361mm x 271mm.

/s/ Adam

On Wed, Sep 22, 2010 at 10:07 AM, Coda Highland c...@bobandgeorge.com wrote:
 Set the physical monitor size in your xorg.conf so that (screen
 width)/(horizontal resolution) and (screen height)/(vertical
 resolution) are the desired DPI. That should make the -dpi setting
 unnecessary since that's the calculation used by default anyway.

 /s/ Adam

 On Wed, Sep 22, 2010 at 9:37 AM,  mailingli...@bluespirit.la wrote:
 Hello,

 I have some questions. I'm using qt 4.7.2 and a self-compiled
 qtcreator 2.0.0:

 1) I'm using the license template, but only %YEAR% is working. Things
 like %FILENAME%, %CLASSNAME% etc. would be nice. What is working - and
 what is planned? Is there a documentation of this feature?
 2) I have some problems with my Debian in the VMWare, which I fix with
 starting the XServer with -dpi 72. Qt still shows me the huge fonts,
 which I can workaround with setting the Qt fontsize to 6pt with
 qtconfig. This works fine for everything, but the texteditor of
 qtcreator has its own font-size, so I have to set it to 6pt too... but
 when I open the qtcreator the next time, it's set to 7pt again.
 Sometimes I have to set the fontsize on every second document I open.
 I ve installed the qt creator with your installer, but this
 not-self-compiled qtcreator ignores the qtconfig settings - so I cannot
 use it.
 3) Is there another way, to make qt use of the dpi of X?
 4) Is there a way, to use templates when creating new classes - so I
 have all comments placed in the new header.

 Thx,

 Charly

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Re: [Qt-creator] New EnvironmentId variable in .creator.user files

2010-09-20 Thread Coda Highland
 From my perspective, it would be preferable to have the build settings
 and run settings removed from the .user file and store these in
 separate files like you suggested, which then can be saved in the
 source tree. I would suggest then that the .user file is stored in the
 build directory, not in the source tree.

I like your thinking, but the build directory isn't a singular
location. Creator uses different build directories based on what
you're building for, to allow you to have (for example) a desktop
build and a mobile simulator build.

/s/ Adam
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Re: [Qt-creator] New EnvironmentId variable in .creator.user files

2010-09-20 Thread Coda Highland
 P.S. If we hypothetically did convert our Makefiles to use QMake and Qt
 Creator for active development, would that obligate us under the full Qt
 licensing scheme, or not?

Of course not, not any more than you're subject to the license of GNU
Make if you use that to compile your application. Obviously you have
to comply with the licensing if you're distributing qmake and Creator
themselves but the products you produce using them don't include any
part of the build tools themselves.

/s/ Adam
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Re: [Qt-creator] New EnvironmentId variable in .creator.user files

2010-09-17 Thread Coda Highland
A properly configured .pro file should be able to satisfy your needs;
Qt is designed to be able to handle building apps at the command line
without needing to use Creator at all, and that doesn't use the
.pro.user file, so you should be able to put all of the necessary
configuration in the .pro file.

/s/ Adam

On Fri, Sep 17, 2010 at 5:17 AM, anshul mehta ansme...@gmail.com wrote:
 I understand that the .pro.user should be shared between users but the build
 and run settings are stored in pro.user. I want a feature in qtcreator that
 allows build/run settings in terms of and environmental that any user can
 setup appropriately and build/run settings can be made part of .pro so that
 they can be shared.
 ie. The build directory could be something like $BLDDIR/projectname and user
 can setup $BLDDIR to desired value before starting Qt Creator and similarly
 executable to be run in the run settings would be specified as
 $BLDDIR/projectname/executablename.

 Regards
 Anshul
 On Fri, Sep 17, 2010 at 3:31 PM, Tobias Hunger tobias.hun...@nokia.com
 wrote:

 On 16.09.2010 20:46, ext Bryce Schober wrote:
  Since switching to the head nightlies, my .creator.user files (Generic
  projects) now have a ProjectExplorer.Project.Updater.EnvironmentId
  variable that is changing when nothing else is.

 The ID is used to check which Creator last opened the file. This is to
 warn about people using the same .user-file in different environments
 (OSes, computers, etc.).

  This is going to pretty
  annoying if it continues to clutter my check-ins.

 In addition to cluttering up your checkins it should also trigger
 warnings about sharing a .user-file when loading the project.

 Please do not check in the .user file. It is highly dependent on the
 environment and can not get savely shared!

 Best Regards,
 Tobias

 PS: Having an unique ID is a privacy concern, so I want to point out
 that we do *NOT* use the ID anywhere but in the .user-file and that this
 is the only UUID we generate. We have thought hard on how to avoid
 generating one in the first place. Unfortunately this seems to be the
 only robust way to warn about sharing .user-files.

 --
 Tobias Hunger
 Software Engineer
 Nokia, Qt Development Frameworks

 Nokia gate5 GmbH
 Firmensitz: Invalidenstr. 117, 10115 Berlin, Germany
 Registergericht: Amtsgericht Charlottenburg, Berlin: HRB 106443 B
 Umsatzsteueridentifikationsnummer: DE 812 845 193
 Geschäftsführer: Dr. Michael Halbherr, Karim Tähtivuori
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Re: [Qt-creator] How to assign Layout to Tab widget

2010-09-17 Thread Coda Highland
Did you try selecting the tab page in the object inspector?

/s/ Adam

On Fri, Sep 17, 2010 at 6:02 AM, yogesh upreti yogesh.upr...@gmail.com wrote:
 This doesn't work. I have tried it..
 This assigns the selected layout to the parent widget (instance of
 QTabWidget) not to the tab-page.
 tab page still shows Missing layout icon

 Regards,
 Ygesh Upreti

 Message: 2
 Date: Fri, 17 Sep 2010 08:27:37 +0200
 From: Nicolas Arnaud-Cormos nicolas.arnaud-cor...@kdab.com
 Subject: Re: [Qt-creator] How to assign Layout to Tab widget
 To: qt-creator@trolltech.com
 Message-ID: 201009170827.38707.nicolas.arnaud-cor...@kdab.com
 Content-Type: Text/Plain;  charset=iso-8859-15

 On Friday 17 September 2010 00:38:10 yogesh upreti wrote:
 Hallo Group,
 I want in my application to add horizontal layout in one of the tab (part
 of a QTabWidget).
 Qt-Creator is not letting me do that.
 Is there any tricks there?
 I can select all widgets and put them in a Layout, but when I want to
 assign a layout to the whole tab (one of the tab of the tab widget), It's
 not working

 Hi,

 You need to select the tab (either by clicking on an empty area or in the
 object panel), and then choose the layout you want.
 You'll see the icon chnages in the object panel, with your new icon (instead
 of the missing layout icon).

 Cheers,
 Nicolas

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Re: [Qt-creator] New EnvironmentId variable in .creator.user files

2010-09-17 Thread Coda Highland
For local, per-machine settings that you would otherwise provide on
the qmake command line (i.e. it would store macx-g++42 where you
might type qmake -spec macx-g++42 -- you wouldn't WANT to store this
in the project though since it would be WRONG for anyone not running
Mac), and to store things like editor layouts and other IDE settings
that aren't actually part of the project but rather part of your
personal environment.

/s/ Adam

On Fri, Sep 17, 2010 at 2:13 PM, Danny Price deepblue...@googlemail.com wrote:
 If that is the case, what is the purpose of the pro.user files?

 On Fri, Sep 17, 2010 at 7:28 AM, Coda Highland c...@bobandgeorge.com
 wrote:

 A properly configured .pro file should be able to satisfy your needs;
 Qt is designed to be able to handle building apps at the command line
 without needing to use Creator at all, and that doesn't use the
 .pro.user file, so you should be able to put all of the necessary
 configuration in the .pro file.

 /s/ Adam


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Re: [Qt-creator] New EnvironmentId variable in .creator.user files

2010-09-17 Thread Coda Highland
You know, I have to ask why you feel the need to use a generic project
in the first place if you're just going to tie the build system to
Creator. Usually people want to use bare Makefiles in order to be able
to customize the build process in the makefile itself -- and certainly
makefiles are expressive enough to do everything you could possibly
want it to do.

What part of your use case isn't accommodated here? What is it that
you're trying to do that can't be done in the makefile itself?

/s/ Adam

On Fri, Sep 17, 2010 at 1:33 PM, Bryce Schober bryce.scho...@gmail.com wrote:
 I'm extremely disappointed. I'm using Qt Creator exclusively for generic
 Makefile development. It has had its warts for that purpose, but this makes
 it much worse, because now there is no way for me to share build
 configurations with others. This is going to completely kill my usage
 scenario if it continues. Maybe this is just one of those you're not our
 customer situations, but it's pretty disappointing. Now generic project
 support is even more of an orphan than it was.
 On Fri, Sep 17, 2010 at 7:28 AM, Coda Highland c...@bobandgeorge.com
 wrote:

 A properly configured .pro file should be able to satisfy your needs;
 Qt is designed to be able to handle building apps at the command line
 without needing to use Creator at all, and that doesn't use the
 .pro.user file, so you should be able to put all of the necessary
 configuration in the .pro file.

 /s/ Adam

 On Fri, Sep 17, 2010 at 5:17 AM, anshul mehta ansme...@gmail.com wrote:
  I understand that the .pro.user should be shared between users but the
  build
  and run settings are stored in pro.user. I want a feature in qtcreator
  that
  allows build/run settings in terms of and environmental that any user
  can
  setup appropriately and build/run settings can be made part of .pro so
  that
  they can be shared.
  ie. The build directory could be something like $BLDDIR/projectname and
  user
  can setup $BLDDIR to desired value before starting Qt Creator and
  similarly
  executable to be run in the run settings would be specified as
  $BLDDIR/projectname/executablename.
 
  Regards
  Anshul
  On Fri, Sep 17, 2010 at 3:31 PM, Tobias Hunger tobias.hun...@nokia.com
  wrote:
 
  On 16.09.2010 20:46, ext Bryce Schober wrote:
   Since switching to the head nightlies, my .creator.user files
   (Generic
   projects) now have a ProjectExplorer.Project.Updater.EnvironmentId
   variable that is changing when nothing else is.
 
  The ID is used to check which Creator last opened the file. This is to
  warn about people using the same .user-file in different environments
  (OSes, computers, etc.).
 
   This is going to pretty
   annoying if it continues to clutter my check-ins.
 
  In addition to cluttering up your checkins it should also trigger
  warnings about sharing a .user-file when loading the project.
 
  Please do not check in the .user file. It is highly dependent on the
  environment and can not get savely shared!
 
  Best Regards,
  Tobias
 
  PS: Having an unique ID is a privacy concern, so I want to point out
  that we do *NOT* use the ID anywhere but in the .user-file and that
  this
  is the only UUID we generate. We have thought hard on how to avoid
  generating one in the first place. Unfortunately this seems to be the
  only robust way to warn about sharing .user-files.
 
  --
  Tobias Hunger
  Software Engineer
  Nokia, Qt Development Frameworks
 
  Nokia gate5 GmbH
  Firmensitz: Invalidenstr. 117, 10115 Berlin, Germany
  Registergericht: Amtsgericht Charlottenburg, Berlin: HRB 106443 B
  Umsatzsteueridentifikationsnummer: DE 812 845 193
  Geschäftsführer: Dr. Michael Halbherr, Karim Tähtivuori
  ___
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 --
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Re: [Qt-creator] New EnvironmentId variable in .creator.user files

2010-09-17 Thread Coda Highland
And the .user files aren't project files. They're intended for local
preferences, not global build settings.

The one thing Creator could add that would really make a difference
would be for Creator to be able to identify build targets in the
makefile other than just the default one and clean -- that way you
could put all of the relevant logic in the makefile and simply select
the appropriate target. You wouldn't be the first user I've talked to
that would find this behavior useful -- one of the developers of Leges
Motus has expressed that this was the one shortcoming that kept
Creator from being suitable for that project.

/s/ Adam

On Fri, Sep 17, 2010 at 3:35 PM, Bryce Schober bryce.scho...@gmail.com wrote:
 Well, I suppose it is a bit of a collision between the deficiencies of our
 Makefiles and Qt Creator... but different build and run modes are nice to
 remember in a project file. And when they can be reasonably expressed,
 depending on relative paths or environmental variables to abstract away the
 user-specificity, then of course you'd want them to be shared. If for no
 other reason than that it's a pain for even a single user to copy them
 around when they're maintaining multiple sandboxes.

 On Fri, Sep 17, 2010 at 1:02 PM, Coda Highland c...@bobandgeorge.com
 wrote:

 You know, I have to ask why you feel the need to use a generic project
 in the first place if you're just going to tie the build system to
 Creator. Usually people want to use bare Makefiles in order to be able
 to customize the build process in the makefile itself -- and certainly
 makefiles are expressive enough to do everything you could possibly
 want it to do.

 What part of your use case isn't accommodated here? What is it that
 you're trying to do that can't be done in the makefile itself?

 /s/ Adam

 On Fri, Sep 17, 2010 at 1:33 PM, Bryce Schober bryce.scho...@gmail.com
 wrote:
  I'm extremely disappointed. I'm using Qt Creator exclusively for generic
  Makefile development. It has had its warts for that purpose, but this
  makes
  it much worse, because now there is no way for me to share build
  configurations with others. This is going to completely kill my usage
  scenario if it continues. Maybe this is just one of those you're not
  our
  customer situations, but it's pretty disappointing. Now generic project
  support is even more of an orphan than it was.
  On Fri, Sep 17, 2010 at 7:28 AM, Coda Highland c...@bobandgeorge.com
  wrote:
 
  A properly configured .pro file should be able to satisfy your needs;
  Qt is designed to be able to handle building apps at the command line
  without needing to use Creator at all, and that doesn't use the
  .pro.user file, so you should be able to put all of the necessary
  configuration in the .pro file.
 
  /s/ Adam
 
  On Fri, Sep 17, 2010 at 5:17 AM, anshul mehta ansme...@gmail.com
  wrote:
   I understand that the .pro.user should be shared between users but
   the
   build
   and run settings are stored in pro.user. I want a feature in
   qtcreator
   that
   allows build/run settings in terms of and environmental that any user
   can
   setup appropriately and build/run settings can be made part of .pro
   so
   that
   they can be shared.
   ie. The build directory could be something like $BLDDIR/projectname
   and
   user
   can setup $BLDDIR to desired value before starting Qt Creator and
   similarly
   executable to be run in the run settings would be specified as
   $BLDDIR/projectname/executablename.
  
   Regards
   Anshul
   On Fri, Sep 17, 2010 at 3:31 PM, Tobias Hunger
   tobias.hun...@nokia.com
   wrote:
  
   On 16.09.2010 20:46, ext Bryce Schober wrote:
Since switching to the head nightlies, my .creator.user files
(Generic
projects) now have a ProjectExplorer.Project.Updater.EnvironmentId
variable that is changing when nothing else is.
  
   The ID is used to check which Creator last opened the file. This is
   to
   warn about people using the same .user-file in different
   environments
   (OSes, computers, etc.).
  
This is going to pretty
annoying if it continues to clutter my check-ins.
  
   In addition to cluttering up your checkins it should also trigger
   warnings about sharing a .user-file when loading the project.
  
   Please do not check in the .user file. It is highly dependent on the
   environment and can not get savely shared!
  
   Best Regards,
   Tobias
  
   PS: Having an unique ID is a privacy concern, so I want to point out
   that we do *NOT* use the ID anywhere but in the .user-file and that
   this
   is the only UUID we generate. We have thought hard on how to avoid
   generating one in the first place. Unfortunately this seems to be
   the
   only robust way to warn about sharing .user-files.
  
   --
   Tobias Hunger
   Software Engineer
   Nokia, Qt Development Frameworks
  
   Nokia gate5 GmbH
   Firmensitz: Invalidenstr. 117, 10115 Berlin, Germany
   Registergericht: Amtsgericht Charlottenburg, Berlin

Re: [Qt-creator] All libraries statically linked

2010-09-16 Thread Coda Highland
If I recall correctly, CONFIG += static is sufficient with qmake, but
again you need statically-built versions of all of the libraries you
need, including Qt.

/s/ Adam

On Thu, Sep 16, 2010 at 12:40 PM, Daniel Molkentin
daniel.molken...@nokia.com wrote:

  On 9/16/2010 3:49 PM, ext Paul Smith wrote:
 With KDevelop, there is an option All static libraries to do that
 automatically;
 It changes the project files to add linker instructions to use static
 instead of dynamic libraries?
 I guess so.

 I cannot find a similar option in QtCreator.
 You need a static build of Qt to start with, then in the .pro use e.g.
 the LIBS variable to directly include the .a files.
 Is that true even when I use a 'Qt4 console application' project?

 Yes, as soon as you use any Qt functionality, including QCoreApplication
 and friends. KDevelop might offer help there, but it still requires a
 statically linked Qt.

 Daniel

 --
 Daniel Molkentin, Software Engineer,
 Nokia, Qt Development Frameworks
 website: http://qt.nokia.com
 Rudower Chaussee 13, DE-12489 Berlin

 Nokia gate5 GmbH
 Firmensitz: Invalidenstr. 117, 10115 Berlin, Germany
 Registergericht: Amtsgericht Charlottenburg, Berlin: HRB 106443 B
 Umsatzsteueridentifikationsnummer: DE 812 845 193
 Geschäftsführer: Dr. Michael Halbherr, Karim Tähtivuori

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Re: [Qt-creator] How to put individual classes to sub dir

2010-08-17 Thread Coda Highland
You can make frames.pri include frame1.pri and frame2.pri; just take
the technique I showed you and extend upon it. I knew what I was
showing you didn't completely match; I'm not doing your homework for
you. :P

/s/ Adam

On Mon, Aug 16, 2010 at 11:42 PM, Jakov dkym...@gmail.com wrote:
 Dear Adam,

 It works! Thank you a lot!

 However, the layout is not completely as I expected. Or my expected layout
 is impossible for this current Qt Creator version (2.0.0)? I'd like the
 hierarchical layout should be like this:

 Prj_root
 .|__ Frames
 ..|__Frame1
 .|__Forms
 .|__frame1.ui
 .|__Headers
 .|__frame1.h
 .|__Sources
 .|__frame1.cpp
 .|__Frame2
 .|__Forms
 .|__frame2.ui
 .|__Headers
 .|__frame2.h
 .|__Sources
 .|__frame2.cpp
 ...|__Forms
 |__ex1.ui
 ...|__Headers
 |__ex1.h
 ...|__Sources
 |__ex1.cpp
 |__main.cpp


 If QtCreator supports this, it's great. And I can try another layout that I
 tried some days ago, but failed:

 Group Project
 .|__ Main Project
 ..|__ main.pro
 ..|__ other files
 .|__ Share
 ..|__ SharedForm1
 ..|__ SharedForm2

 In which, Main Project uses SharedForm1, 2, etc.

 Thanks so much for taking time helping me.

 Best regards,

 -- Jakov




 On Tue, Aug 17, 2010 at 9:19 AM, Coda Highland c...@bobandgeorge.com
 wrote:

 My thought on the matter would be something like this:

 ex1.pro:
 include(Frames/Frames.pri)

 Frames/Frames.pri:
 HEADERS += Frames/Frame1/Frame1.h Frames/Frame2/Frame2.h
 SOURCES += Frames/Frame1/Frame1.cpp Frames/Frame2/Frame2.cpp
 FORMS += Frames/Frame1/Frame1.ui Frames/Frame2/Frame2.ui

 et cetera. Notice that you still need to use the path relative to
 ex1.pro, not to the .pri file -- this is a fairly common mistake.

 /s/ Adam

 On Mon, Aug 16, 2010 at 6:33 PM, Jakov dkym...@gmail.com wrote:
  Hello Alan,
 
  I'm editing the pri files. I search the old archive, and find out that
  whenever I include a .pri file, Qt Creator creates a virtual directory
  (a
  node) in the Projects window (on the left side).
 
  The main .pro file will include the frames.pri, so it would create the
  Frames node in the window:
  + ex1.pro: include( Frames/Frames.pri)
  + frames.pri:
  I think the frames.pri should do the same:
  include(Frames/Frame1/frame1.pri), but it doesn't work... So I left
  frames.pri empty.
 
  At this step, if I put a class in Frames dir, the project works fine.
  But I
  do want to make a lower level: adding Frame1 and Frame2 directories
  (which
  include their own classes) within Frames.
 
  There's no link line yet, Alan.
 
  Thanks for your quick reply!
 
  Jakov
 
 
  On Tue, Aug 17, 2010 at 6:20 AM, alan.westbr...@nokia.com wrote:
 
  Ahh, I see.
  What does the first .pri file look like?
  Do you see the frame.cpp files compile from the compiler output?
  What does your link line look like?
  Alan
  On Aug 16, 2010, at 3:54 PM, ext Jakov wrote:
 
  Dear Adam,
 
  Thanks for your reply. I remove the subdirs already, to make it a
  normal
  app project. I try-and-error many ways, but the layout is not as
  expected.
  Could you please suggest me the config or give me the document of using
  .pro
  and .pri file? The idea is, I want to group individual classes (.h,
  .cpp,
  .ui) in a separate directory (to have a better look, easy to
  find/edit/manage...) within the main project dir, or even at the same
  directory level with main project dir.
 
  I'd like to thank Alan, but there's no libs yet. They're just pure UI
  classes, just at lower directory level, as compared to main project
  directory. I'll not include every single .h, .cpp, and .ui in the
  HEADERS,
  SOURCES, FORMS in the main .pro, as those files will be included in
  corresponding nodes (Headers, Sources, Forms) separately.
 
  I'm looking forward to your guide... In the meantime, I'll try-'n-error
  again. I look at demo and examples in Qt SDK, but there's no helpful
  examples... Thank you again.
 
  BR,
  Jakov
 
 
  On Mon, Aug 16, 2010 at 9:31 PM, Coda Highland c...@bobandgeorge.com
  wrote:
 
   First off, don't use a subdirs project for that. Just use a normal
  app project and use relative paths in the .pro file. If you want to
  organize the .pro file you can use include() with some .pri files --
  Creator knows how to sort this out. (Note that .pri files consider
  paths relative to the main .pro file, not to itself.)
 
  Second, INCLUDEPATH += Frames in the main .pro file (or possibly in
  frames.pri) so that Frame1/Frame1.h can be found inside of the
  Frames directory.
 
  /s/ Adam
 
  On Mon, Aug 16, 2010

Re: [Qt-creator] How to put individual classes to sub dir

2010-08-16 Thread Coda Highland
First off, don't use a subdirs project for that. Just use a normal
app project and use relative paths in the .pro file. If you want to
organize the .pro file you can use include() with some .pri files --
Creator knows how to sort this out. (Note that .pri files consider
paths relative to the main .pro file, not to itself.)

Second, INCLUDEPATH += Frames in the main .pro file (or possibly in
frames.pri) so that Frame1/Frame1.h can be found inside of the
Frames directory.

/s/ Adam

On Mon, Aug 16, 2010 at 8:51 AM, Jakov dkym...@gmail.com wrote:
 Hello Group,

 I have a question about organizing subdir/nested classes in Qt Creator. I
 intend to use dozens classes (inherit from QFrame), to be promoted later. I
 want to have each of them grouped in a separate folder (dir). Like this:

 PROJECT_ROOT
 - Frames
 - - frames.pro
 - - Frame1
  frame1.h
  frame1.cpp
  frame1.ui
  frame1.pri
  - Frame2
  frame2.h
  frame2.cpp
  frame2.ui
  frame2.pri
 - ex1.pro
 - ex1.h
 - ex2.cpp

 File frame?.pri indicates HEADERS, SOURCES, FORMS
 File frames.pro simply includes those *.pri files.
 File ex1.pro:
 + TEMPLATE = app subdirs
 + SUBDIRS += Frames

 That's it. The problem comes when I'm trying to use frame1, frame2 in the
 main project (ex1). Although I specify INCLUDEPATH += Frames/Frame1 in the
 ex1.pro, ex1 can see frame1.h, but it doesn't know about frame1.cpp, so an
 error thrown: undefined reference to `TFrame1::TFrame1(QWidget*)'

 I'll try to summary the problem: how to put individual classes in subdir
 freely?

 Please help me.

 Thank you in advance!!!

 Best regards,

 Jakov

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Re: [Qt-creator] How to put individual classes to sub dir

2010-08-16 Thread Coda Highland
My thought on the matter would be something like this:

ex1.pro:
include(Frames/Frames.pri)

Frames/Frames.pri:
HEADERS += Frames/Frame1/Frame1.h Frames/Frame2/Frame2.h
SOURCES += Frames/Frame1/Frame1.cpp Frames/Frame2/Frame2.cpp
FORMS += Frames/Frame1/Frame1.ui Frames/Frame2/Frame2.ui

et cetera. Notice that you still need to use the path relative to
ex1.pro, not to the .pri file -- this is a fairly common mistake.

/s/ Adam

On Mon, Aug 16, 2010 at 6:33 PM, Jakov dkym...@gmail.com wrote:
 Hello Alan,

 I'm editing the pri files. I search the old archive, and find out that
 whenever I include a .pri file, Qt Creator creates a virtual directory (a
 node) in the Projects window (on the left side).

 The main .pro file will include the frames.pri, so it would create the
 Frames node in the window:
 + ex1.pro: include( Frames/Frames.pri)
 + frames.pri:
 I think the frames.pri should do the same:
 include(Frames/Frame1/frame1.pri), but it doesn't work... So I left
 frames.pri empty.

 At this step, if I put a class in Frames dir, the project works fine. But I
 do want to make a lower level: adding Frame1 and Frame2 directories (which
 include their own classes) within Frames.

 There's no link line yet, Alan.

 Thanks for your quick reply!

 Jakov


 On Tue, Aug 17, 2010 at 6:20 AM, alan.westbr...@nokia.com wrote:

 Ahh, I see.
 What does the first .pri file look like?
 Do you see the frame.cpp files compile from the compiler output?
 What does your link line look like?
 Alan
 On Aug 16, 2010, at 3:54 PM, ext Jakov wrote:

 Dear Adam,

 Thanks for your reply. I remove the subdirs already, to make it a normal
 app project. I try-and-error many ways, but the layout is not as expected.
 Could you please suggest me the config or give me the document of using .pro
 and .pri file? The idea is, I want to group individual classes (.h, .cpp,
 .ui) in a separate directory (to have a better look, easy to
 find/edit/manage...) within the main project dir, or even at the same
 directory level with main project dir.

 I'd like to thank Alan, but there's no libs yet. They're just pure UI
 classes, just at lower directory level, as compared to main project
 directory. I'll not include every single .h, .cpp, and .ui in the HEADERS,
 SOURCES, FORMS in the main .pro, as those files will be included in
 corresponding nodes (Headers, Sources, Forms) separately.

 I'm looking forward to your guide... In the meantime, I'll try-'n-error
 again. I look at demo and examples in Qt SDK, but there's no helpful
 examples... Thank you again.

 BR,
 Jakov


 On Mon, Aug 16, 2010 at 9:31 PM, Coda Highland c...@bobandgeorge.com
 wrote:

  First off, don't use a subdirs project for that. Just use a normal
 app project and use relative paths in the .pro file. If you want to
 organize the .pro file you can use include() with some .pri files --
 Creator knows how to sort this out. (Note that .pri files consider
 paths relative to the main .pro file, not to itself.)

 Second, INCLUDEPATH += Frames in the main .pro file (or possibly in
 frames.pri) so that Frame1/Frame1.h can be found inside of the
 Frames directory.

 /s/ Adam

 On Mon, Aug 16, 2010 at 8:51 AM, Jakov dkym...@gmail.com wrote:
  Hello Group,
 
  I have a question about organizing subdir/nested classes in Qt Creator.
  I
  intend to use dozens classes (inherit from QFrame), to be promoted
  later. I
  want to have each of them grouped in a separate folder (dir). Like
  this:
 
  PROJECT_ROOT
  - Frames
  - - frames.pro
  - - Frame1
   frame1.h
   frame1.cpp
   frame1.ui
   frame1.pri
   - Frame2
   frame2.h
   frame2.cpp
   frame2.ui
   frame2.pri
  - ex1.pro
  - ex1.h
  - ex2.cpp
 
  File frame?.pri indicates HEADERS, SOURCES, FORMS
  File frames.pro simply includes those *.pri files.
  File ex1.pro:
  + TEMPLATE = app subdirs
  + SUBDIRS += Frames
 
  That's it. The problem comes when I'm trying to use frame1, frame2 in
  the
  main project (ex1). Although I specify INCLUDEPATH += Frames/Frame1 in
  the
  ex1.pro, ex1 can see frame1.h, but it doesn't know about frame1.cpp,
  so an
  error thrown: undefined reference to `TFrame1::TFrame1(QWidget*)'
 
  I'll try to summary the problem: how to put individual classes in
  subdir
  freely?
 
  Please help me.
 
  Thank you in advance!!!
 
  Best regards,
 
  Jakov
 
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 ATT1..txt

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Re: [Qt-creator] Error with unattended install was: Error when trying to install commercial Qt Creator package

2010-07-28 Thread Coda Highland
There are protocols in place for these things for just such a reason.
Your attitude here is really quite unprofessional and you're not
likely to get a positive response from anyone that way, but the
commercial support people are PAID to put up with people who are
already pissed off. The people who monitor the mailing lists and the
bugtrackers don't have authority to promote user-reported issues up to
FIX THIS RIGHT NOW status -- the people who pay the bills at Nokia,
however, do.

This mailing list is primarily a matter of the open-source users --
and for what it's worth you're perfectly free to use open-source
Creator with commercial Qt, so unless the non-Creator Qt package is
broken too you have your workaround right there. And if the
non-Creator Qt package is broken too, build it from source. It's not
like it takes a long time to build with -no-webkit -nomake demos
-nomake examples.

/s/ Adam

On Wed, Jul 28, 2010 at 4:55 PM, Martin Konold
martin.kon...@erfrakon.de wrote:
 Am 28.07.2010 21:14, schrieb Oswald Buddenhagen:

 Hi Ossi,
 that is the answer one can expect from the official commercial support
 channel, not from the developer list.

 Look, this little bug needs to be fixed by the developers not by the
 commercial support guys.

 (The reporting customer is paying for about 10 commercial support
 contracts but going this route would just put extra burden on many more
 people without any real gain.)

 On the other hand I just learned from the bug report that this issue was
 already reported in December last year for the previous version 1.3.0.

 This makes me wonder why it was not fixed before the release of the new
 stable version?

 Yours,
 -- martin
 P.S.: In case you are unwilling to maintain this license check stuff you
 may consider dropping it altogether. But if you decide to keep the
 license check you are obliged to maintain it permanently.
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Re: [Qt-creator] Embedded GUI Designer

2010-07-24 Thread Coda Highland
Easiest way is to apply a stylesheet. Something like QWidget {
font-size: 12pt; } should be a start. However, the font sizes should
automatically pick up your system style settings.

/s/ Adam

On Sat, Jul 24, 2010 at 9:09 AM, Petric Frank pfr...@gmx.de wrote:
 Hello,

 is there a possibility to change the default font size of all GUI elements
 (i.e. combo boxes, line edits, group frames, ...) to an other value ?

 Not only when the GUI have already been designed - also the ones newly
 created.

 In short:
 - GUI already designed - change font size of all elements
 - new widgets - create them with an other font size by default

 Currently the widgets are always created with a font size of 9.

 kind regards
  Petric
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Re: [Qt-creator] Embedded GUI Designer

2010-07-24 Thread Coda Highland
Well, you could use QApplication::setFont() but that won't show in
Designer. You could set the font on the top-level widget and it'll get
inherited by its children, but not everything honors the inheritance.
The stylesheet is guaranteed to work, but it'll override any other
font specifications you may have set.

As said, the best way to do it is to leave it alone and let Qt ask
your system theme what to do, unless you're intentionally TRYING not
to fit in with the other programs on your computer.

/s/ Adam

On Sat, Jul 24, 2010 at 12:38 PM, Petric Frank pfr...@gmx.de wrote:
 Hello,

 and there is no way to apply the new font size to all widgets of an existing
 *.ui file without using a stylesheet ?

 regards
  Petric

 On Saturday, 24. July 2010 17:29:08 Coda Highland wrote:
  Easiest way is to apply a stylesheet. Something like QWidget {
 font-size: 12pt; } should be a start. However, the font sizes should
 automatically pick up your system style settings.

 /s/ Adam

 On Sat, Jul 24, 2010 at 9:09 AM, Petric Frank pfr...@gmx.de wrote:
  Hello,
 
  is there a possibility to change the default font size of all GUI
  elements (i.e. combo boxes, line edits, group frames, ...) to an other
  value ?
 
  Not only when the GUI have already been designed - also the ones newly
  created.
 
  In short:
  - GUI already designed - change font size of all elements
  - new widgets - create them with an other font size by default
 
  Currently the widgets are always created with a font size of 9.
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Re: [Qt-creator] Cout not printing

2010-07-22 Thread Coda Highland
Why not use qDebug() then? qDebug()  printing; should work fine.

On Thu, Jul 22, 2010 at 9:18 AM, Jothy jothyb...@gmail.com wrote:
 No, even with std::cout  printing  std::endl; - it doesn't print ,
 prints only for console projects.

 Thanks,

 Jothy

 On Thu, Jul 22, 2010 at 3:15 PM, Christian Kandeler
 christian.kande...@nokia.com wrote:

 On 07/22/2010 04:11 PM, ext Jothy wrote:
  Hi all,
 
  I am trying to print a string with cout, but it's not printing at all!
 
  I have included #includeiostream
 
  then
 
  coutprinting;
 
  But, nothing prints, while the application compiles and runs fine.

 Not a Qt Creator problem.
 You have to flush the output:
 std::cout  printing  std::endl;


 Christian
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Re: [Qt-creator] Cout not printing

2010-07-22 Thread Coda Highland
Just Google for use boost with qt and you'll get a bunch of hits,
including using boost::signals with Qt signals, and a bit on
integrating Boost's regex stuff with Qt's. For the most part the two
toolkits just work side by side, though, and don't need anything
fancy.

/s/ Adam

On Thu, Jul 22, 2010 at 9:41 AM, Jothy jothyb...@gmail.com wrote:
 Yes, it works fine!

 Does anyone have experience of using boost libraries with QtCreator?

 If so, any instruction on how to use.

 I think we should start a WIKI page for Qt Creator.

 Thank you

 Jothy

 On Thu, Jul 22, 2010 at 3:30 PM, Coda Highland c...@bobandgeorge.com
 wrote:

 Why not use qDebug() then? qDebug()  printing; should work fine.

 On Thu, Jul 22, 2010 at 9:18 AM, Jothy jothyb...@gmail.com wrote:
  No, even with std::cout  printing  std::endl; - it doesn't print
  ,
  prints only for console projects.
 
  Thanks,
 
  Jothy
 
  On Thu, Jul 22, 2010 at 3:15 PM, Christian Kandeler
  christian.kande...@nokia.com wrote:
 
  On 07/22/2010 04:11 PM, ext Jothy wrote:
   Hi all,
  
   I am trying to print a string with cout, but it's not printing at
   all!
  
   I have included #includeiostream
  
   then
  
   coutprinting;
  
   But, nothing prints, while the application compiles and runs fine.
 
  Not a Qt Creator problem.
  You have to flush the output:
  std::cout  printing  std::endl;
 
 
  Christian
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Re: [Qt-creator] Ability to specify custom tools

2010-07-21 Thread Coda Highland
I wouldn't want, for instance, make docs to be run as part of my
normal build process. I would also like to see this feature to deal
with non-trivial Makefile-based projects, so custom steps could be
added to invoke stuff that the built-in functions don't touch.

/s/ Adam

On Wed, Jul 21, 2010 at 3:02 AM, Danny Price deepblue...@googlemail.com wrote:
 If you want a custom tool to run automatically as part of a build, qmake has
 the QMAKE_POST_LINK variable to which you can pass a command line program
 name and options.

 On Wed, Jul 21, 2010 at 8:06 AM, Litkevich Yuriy lit-u...@yandex.ru wrote:

  Please make the possibility of creating custom tools.
 Example:
 Specify field Name = Make debug
 Specify field Command = make debug
 ...
 This name appears in the Tools menu.
 When I click on the Make debug item, the corresponding command is
 executed.

 It would be very convenient to realize the establishment of custom tools.
 Which would appear as a submenu.


 Attached screenshot of Programmer's Notepad 2, which I use to write
 programs.






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Re: [Qt-creator] Latest Windows Build?

2010-07-21 Thread Coda Highland
I believe earlier on the ML it was stated that the Windows builds are
currently failing autotests or something.

/s/ Adam

On Wed, Jul 21, 2010 at 9:21 AM, Robert Caldecott
robert.caldec...@gmail.com wrote:
 The most up-to-date Windows build of Qt Creator I can find is from July 12th
 - is this correct?  Are there plans for a regular nightly Windows build?

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Re: [Qt-creator] parallel processing in make

2010-07-16 Thread Coda Highland
 I can't imagine why Creator couldn't guess at a default value anyway;
 just ask QThreadPool what the ideal number of threads is. :P

 Actually I can't imagine why make couldn't guess at a default value by 
 checking the number of cores :P

 (Our little project ibjom, a replacement for nmake on Windows, does exactly 
 that.)

But isn't that what QThread::idealThreadCount() DOES? :P

 Doesn't make automatically use all available cores if the 'j' argument is not 
 set? I'm sure I read that somewhere.

No, without specifying an argument it runs as many parallel tasks
as possible, limited only by dependency tracking. Good way to choke a
system. Not a mistake I'll make twice.

/s/ Adam
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Re: [Qt-creator] parallel processing in make

2010-07-16 Thread Coda Highland
On Fri, Jul 16, 2010 at 7:08 AM, Coda Highland c...@bobandgeorge.com wrote:
 I can't imagine why Creator couldn't guess at a default value anyway;
 just ask QThreadPool what the ideal number of threads is. :P

 Actually I can't imagine why make couldn't guess at a default value by 
 checking the number of cores :P

 (Our little project ibjom, a replacement for nmake on Windows, does exactly 
 that.)

 But isn't that what QThread::idealThreadCount() DOES? :P

I see I misread what you said. No, actually, make probably can't do
that. I've seen way too many projects that don't have the dependency
tracking set up right that fail when parallel builds are in use, which
is probably enough to make the GNU folks refuse to make the default
behavior incompatible.

/s/ Adam
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Re: [Qt-creator] parallel processing in make

2010-07-16 Thread Coda Highland
 Actually, if Creator can do it with QThreadPool, why can't qmake
 do it with QThreadPool?  Then my Makefile would always have
 the right -j argument for the machine it was created on.

Because you can't define the -j flag in the makefile itself; it's only
recognized as an environment variable or as a command line parameter.

 Actually, I think he meant: j argument present but not set.
 Such as make -j. And yes, that should automagically use all available
 cores.

As I described earlier, it simply does everything in parallel. It
doesn't restrict how many processes it spawns, which for any sizable
project means you're going to have dozens of compilers all at each
others' throats. make -j is a bad idea and in my opinion shouldn't
exist.

/s/ Adam
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Re: [Qt-creator] Syntax highlight doesn't understand C99 initializers?

2010-07-15 Thread Coda Highland
And for what it's worth, C and C++ are diverging further; C++0x
doesn't pick up that syntax and actually introduces a new initializer
syntax.

/s/ Adam

On Thu, Jul 15, 2010 at 6:47 PM, Danny Price deepblue...@googlemail.com wrote:
 Oh that's a shame.

 On 16 Jul 2010, at 00:05, Coda Highland wrote:

 That may be valid C99 syntax but it's not valid C++03 syntax. Creator
 only supports C++.

 /s/ Adam

 On Thu, Jul 15, 2010 at 5:43 PM, Danny Price deepblue...@googlemail.com 
 wrote:
 I'm using Creator 2.0 with a C99 program and have the following demo 
 structure:

 typedef struct
 {
  char name[20];
  int ID;
  int age;
  FILE *record;
 }
 Employee;

 Employee emp = {.ID=0, .record=NULL};

 This is valid C99 code but Creator underlines the initializer line in red 
 with the error 'expected token '} ' got '.'

 Is this a bug? The code compiles fine without errors.

 I'm using GCC 4.2 on OS 10.6.2 and have added the QMAKE_CFLAGS += -std=c99 
 to the .pro file.



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Re: [Qt-creator] parallel processing in make

2010-07-15 Thread Coda Highland
I can't imagine why Creator couldn't guess at a default value anyway;
just ask QThreadPool what the ideal number of threads is. :P

/s/ Adam

On Thu, Jul 15, 2010 at 8:09 PM, Carter, Nathan ncar...@bentley.edu wrote:

 Is there a way to tell Creator to use make -j N for some N in all projects? 
  I know that I can change it on a per-project basis, but since it's a value 
 that's pretty much just contingent on how many cores my machine has, I'd like 
 to just say please use all cores all the time.

 I couldn't find this in the options.  Did I miss it or should I file a 
 request for it?

 (Or I could set MAKEFLAGS=-j 4 in my environment, but I guess I'm not sure 
 where Qt Creator gets its environment from in OS X, when launched from Finder 
 rather than the command line...maybe from my bash .profile??  I have no idea.)

 Nathan
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Re: [Qt-creator] Build progress bar usefulness

2010-07-14 Thread Coda Highland
 So running 'make -n' before each proper 'make', i.e. spending 50 more
 seconds when building e.g. Creator, is needed after all?

 No, we don't actually know whether it takes 50 seconds without the -B switch. 
  Does it?

It will if you've just done a fresh checkout, a make clean, or used
the rebuild command.

/s/ Adam

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Re: [Qt-creator] Build progress bar usefulness

2010-07-14 Thread Coda Highland
Qt itself takes over 3 minutes on that same machine, though.

There may be a simpler way to guess at it, at least as a heuristic...

/s/ Adam

On Wed, Jul 14, 2010 at 8:37 PM, Carter, Nathan ncar...@bentley.edu wrote:

 So running 'make -n' before each proper 'make', i.e. spending 50 more
 seconds when building e.g. Creator, is needed after all?

 No, we don't actually know whether it takes 50 seconds without the -B 
 switch.  Does it?

 It will if you've just done a fresh checkout, a make clean, or used
 the rebuild command.

 Frankly, if a huge project like Creator takes only 50 seconds on an old 
 machine to do make -B -n, then I'd say for most projects (smaller than 
 Creator) on most machines (newer than André said his is) in most 
 circumstances (not full rebuilds), the time will be worth it.  Of course, you 
 can always make the feature user-toggleable.  I, for one, would like to see 
 it, as would the OP.

 Nathan


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Re: [Qt-creator] Problems building with Qt Creator

2010-07-13 Thread Coda Highland
Actually this would have failed if you had been building without Qt
Creator as well.

Your project isn't linking to QtNetwork because you need to add
network to the QT += line.

/s/ Adam

On Tue, Jul 13, 2010 at 7:05 AM,  j...@student.dei.uc.pt wrote:
 Hi all,

 I'm doing a simple login dialog and since I tried to use QTcpSockets I've
 been having some problems building my project.
 I receive these errors:

 logindialog.obj:: error:  unresolved external symbol __declspec(dllimport)
 public: virtual __thiscall QTcpSocket::~QTcpSocket(void)
 (__imp_??1QTcpSocket@@u...@xz) referenced in function public: virtual
 __thiscall LoginDialog::~LoginDialog(void) (??1LoginDialog@@u...@xz)

 logindialog.obj:: error:  unresolved external symbol __declspec(dllimport)
 public: __thiscall QTcpSocket::QTcpSocket(class QObject *)
 (__imp_??0QTcpSocket@@q...@pavqobject@@@Z) referenced in function public:
 __thiscall LoginDialog::LoginDialog(class QWidget *)
 (??0LoginDialog@@q...@pavqwidget@@@Z)

 debug\Backoffice.exe:: error:  2 unresolved externals

 I'm using Qt Creator in Windows XP 32 bits. From what I found online,
 similar problems were solved by reinstalling Qt, adding settings to the .obj
 file, disabling shadow building in the pro.user file... I tried the last two
 solutions, none worked. The best I got was no errors but the building
 stopped and consequently was not completed.

 Anyone know how to solve this. If anyone knows, please sahre it with me,
 because my work is getting delayed :| I will include the project files as
 attachments, since it's only a login dialog and there's only a few lines of
 code on it.

 Thanks in advance,
 João

 
 This message was sent using IMP, the Internet Messaging Program.


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Re: [Qt-creator] new C++ indenter: request for feedback

2010-07-08 Thread Coda Highland
You can build QtWebKit that fast? *blink* I'd believe the 20 minute
figure if you disable QtWebKit but I think Creator needs it.

/s/ Adam

On Thu, Jul 8, 2010 at 1:36 PM, Nikos Chantziaras rea...@arcor.de wrote:
 Hours?  It only needs about 30 minutes to build on an (by now) old Core
 2 Duo.  I even got it to 20 minutes if I disable stuff I don't need.

 It's really fast and easy to build your own binaries.  I highly
 recommend it :)


 On 07/08/2010 09:30 PM, Coda Highland wrote:
 Seriously, if you've got reasonably modern hardware the whole rebuild
 process should only take a couple hours (unless you're building
 four-way universal binaries or something, but that's just silly if
 you're not intending to distribute).

 /s/ Adam

 On Thu, Jul 8, 2010 at 1:14 PM,kai.koe...@nokia.com  wrote:
 Bryce Schober wrote on Thursday, July 08, 2010 6:51 PM:

 Too bad we don't get master binary snapshots. Maybe I should repeat this 
 mantra indefinitely. ;-)

 I think we got the point now :) We have some dedicated machines here for 
 the nightly builds. They are however building from the 2.0 branch, because 
 that's were the next release will come from (see e-mail from Eike a while 
 ago). And we AFAIK don't have the resources to build two in configurations 
 in parallel.

 Anyhow, out of curiosity: Why do you push so much for nightly builds, in 
 contrast to compiling yourself? It's true that you might have to compile Qt 
 yourself then once, but then updating / recompiling creator afterwards 
 isn't really a big hassle.

 Kai
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Re: [Qt-creator] new C++ indenter: request for feedback

2010-07-08 Thread Coda Highland
I have two dual-core Xeon 2.66GHz and build with five threads and it
only takes me ~45 minutes to build Qt without WebKit; did you forget
to disable demos and examples?

/s/ Adam

On Thu, Jul 8, 2010 at 2:32 PM, Michael Jackson
mike.jack...@bluequartz.net wrote:
 30 Minutes? For all of Qt? What hardware are you building on? I have an 8
 way Xeon Nehalem using GCC with 16 threads and it takes at least an hour or
 so to build with WebKit disabled...

 Mike Jackson

 On 7/8/10 3:00 PM, in article
 aanlktilfeinaqca9_lm9iw5ezkepn_nyoysgeds7x...@mail.gmail.com, Coda
 Highland wrote:

 You can build QtWebKit that fast? *blink* I'd believe the 20 minute
 figure if you disable QtWebKit but I think Creator needs it.

 /s/ Adam

 On Thu, Jul 8, 2010 at 1:36 PM, Nikos Chantziaras rea...@arcor.de wrote:
 Hours?  It only needs about 30 minutes to build on an (by now) old Core
 2 Duo.  I even got it to 20 minutes if I disable stuff I don't need.

 It's really fast and easy to build your own binaries.  I highly
 recommend it :)


 On 07/08/2010 09:30 PM, Coda Highland wrote:
 Seriously, if you've got reasonably modern hardware the whole rebuild
 process should only take a couple hours (unless you're building
 four-way universal binaries or something, but that's just silly if
 you're not intending to distribute).

 /s/ Adam

 On Thu, Jul 8, 2010 at 1:14 PM,kai.koe...@nokia.com  wrote:
 Bryce Schober wrote on Thursday, July 08, 2010 6:51 PM:

 Too bad we don't get master binary snapshots. Maybe I should repeat this
 mantra indefinitely. ;-)

 I think we got the point now :) We have some dedicated machines here for
 the nightly builds. They are however building from the 2.0 branch, because
 that's were the next release will come from (see e-mail from Eike a while
 ago). And we AFAIK don't have the resources to build two in configurations
 in parallel.

 Anyhow, out of curiosity: Why do you push so much for nightly builds, in
 contrast to compiling yourself? It's true that you might have to compile 
 Qt
 yourself then once, but then updating / recompiling creator afterwards
 isn't really a big hassle.

 Kai
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Re: [Qt-creator] Qt Mobile Application

2010-07-06 Thread Coda Highland
Please direct your question to the qt-interest mailing list as this
list is for Qt Creator questions in specific.

Thank you,
/s/ Adam

On Tue, Jul 6, 2010 at 6:24 AM, dhk dhk...@optonline.net wrote:
 Is there a good reference on making a simple Qt mobile application?  It
 should be very basic.  In addition, documentation on how to upload an
 application to the device is needed.

 Thanks,

 --dhk
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Re: [Qt-creator] Is there a Try and Catch method in QT

2010-06-30 Thread Coda Highland
I know this is the wrong mailing list but I will caution that Qt is
not exception-safe (and doesn't even have to be compiled with
exception support enabled) and throwing exceptions through Qt code
(for instance, in a slot or in an event handler) has negative effects.
It's possible to safely use exceptions (QtConcurrent uses them
internally for instance) but you need to make sure to catch them
before it crosses Qt code.

/s/ Adam

On Wed, Jun 30, 2010 at 8:05 PM, Carter, Nathan ncar...@bentley.edu wrote:

 This is actually the Qt-creator mailing list, not the Qt mailing list.  But
 I'll answer your question anyway.  In the future, though, ask Qt questions
 over there.  (It's called qt-interest and shows up if you search for that
 term.)
 The QString::toDouble() method does not throw an exception if it gets text
 that's not a double.  Instead, it has the ok parameter to let you know
 that information.  See the documentation (inside Qt-creator!) for
 QString::toDouble() to see how to use the ok parameter to do your test,
 instead of try-catch.
 But yes, the very fact that your code compiled tells you that C++ (and hence
 Qt) support try-catch structures.
 Nathan


 On Jun 30, 2010, at 9:01 PM, Diego Turcios wrote:

 Hi guys
 I thinks this is the right mailing list for my doubt.
 I am working on a small application in QT. But right now I have the
 following problem.
 I have a line edit, and I want to manipulate the values so only numbers
 (doubles) can be written on this line edit.
 I was trying something like this


 double quantity;
  try
     {
     quantity=ui-LEPrecio-text().toDouble();
  }
     catch(QString error)
     {
     QMessageBox msgBox;
     msgBox.setText(error);
     msgBox.exec();
     }
 After doing this. I am planning to manipulate the double value, but this
 doesn't work. If I write hello world on the line edit. Supposly it converts
 it, and it doesn't work. Any idea ;)

 Diego Turcios
 DiegoTc
 Ubuntu User  # 27518
 ---
 Mis Blogs
 http://diegoturcios.wordpress.com/
 https://wiki.ubuntu.com/DiegoTurcios
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 Recuerden Dios siempre esta presente:
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 ATT1..txt

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Re: [Qt-creator] Is there a Try and Catch method in QT

2010-06-30 Thread Coda Highland
One last comment -- toDouble() takes a bool* parameter to indicate
success or failure; as mentioned, Qt (except for Concurrent) doesn't
use exceptions.

/s/ Adam

On Wed, Jun 30, 2010 at 8:01 PM, Diego Turcios diegoturcio...@gmail.com wrote:
 Hi guys
 I thinks this is the right mailing list for my doubt.
 I am working on a small application in QT. But right now I have the
 following problem.
 I have a line edit, and I want to manipulate the values so only numbers
 (doubles) can be written on this line edit.
 I was trying something like this


 double quantity;
  try
     {
     quantity=ui-LEPrecio-text().toDouble();
  }
     catch(QString error)
     {
     QMessageBox msgBox;
     msgBox.setText(error);
     msgBox.exec();
     }
 After doing this. I am planning to manipulate the double value, but this
 doesn't work. If I write hello world on the line edit. Supposly it converts
 it, and it doesn't work. Any idea ;)

 Diego Turcios
 DiegoTc
 Ubuntu User  # 27518
 ---
 Mis Blogs
 http://diegoturcios.wordpress.com/
 https://wiki.ubuntu.com/DiegoTurcios
 --
 Recuerden Dios siempre esta presente:
 http://sagradocorazondejesus-diegotc.blogspot.com/

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Re: [Qt-creator] Transformin Qt Creator in a compact Programming Text Editor

2010-06-26 Thread Coda Highland
 I Know i could always carry a full install of Creator on my pen-drive, but
 that usually don't work, 'cause the PC needs to have Qt installed :/

That's not true at all. The binary builds of Creator work with a local
set of libraries instead of the system libraries (and in fact Creator
can't be built against the current public release of Qt!).

If you install it on the pen drive, it'll work as long as the pen
drive has the same drive letter, and you can use the DOS subst
command to map a virtual drive letter. So for example, if on your home
computer the pen drive appears as E:, try issuing the command subst
e: q: and then install Qt on the new Q: drive. Then when you put the
pen drive on another computer and want to use it, use subst to map the
drive letter on THAT computer to Q: and Creator will work.

/s/ Adam
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Re: [Qt-creator] Plugin to display compile errors warnings etc. inline

2010-06-21 Thread Coda Highland
 E.g. currently there are two cases when the build issues list is cleared.
 a) When you start a new build
 b) Pressing the clear all button in the build issues list

 I don't know whether b) should also clear the editor of all inline markers. (I
 suppose it should.) You probably need signals for that too then.

I would argue that b) does indeed need it.

/s/ Adam
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Re: [Qt-creator] Combo Box with sql values

2010-06-17 Thread Coda Highland
Absolutely. It would be a little silly if you couldn't access UI
elements from your source code. ;) Just make sure to give the combo
box a sensible object name, and then refer to the QComboBox
documentation for how to manipulate it by that pointer.

/s/ Adam

On Thu, Jun 17, 2010 at 7:15 AM, Przemek przemek...@gmail.com wrote:
 Hello,
 Is it possible to create in QtDesigner a form in combo box and insert sql
 values in combo box later (during using application)?
 If yes, how to make it?

 PZ


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Re: [Qt-creator] Qt Creator portable for Windows

2010-06-08 Thread Coda Highland
Qt looks for plugins in a path predetermined at build time. I think
you can override this behavior with a qt.conf file in the same
directory as the .exe file, but I don't know the syntax of this file
and you'd have to put that file alongside every .exe generated by
Creator as well. (It may be possible to do this by hacking on qt.prf?
I'm not sure.)

/s/ Adam

On Tue, Jun 8, 2010 at 4:27 PM, Sergio de la Cruz Rodriguez
ser...@electrica.cujae.edu.cu wrote:
 Hi:

 I'm using Qt/QtCreator to teach Medical Informatics to about 50
 students. They are working these days in their final project. Some of
 them can only use PC's without admin rights at college facilities. If
 they are lucky they can find someone with admin rights that can install
 Qt Creator for them but when they log in their guest accounts they find
 that they have to tweak the environment variables for the guest account
 (as in qtcreatordist/bin/qtenv.bat) so Qt Creator can successfully
 compile a project. This seems to happen whatever version of Qt Creator
 you use. Why there is no Install for all users checkbox in the Qt
 Creator installer? It would be very useful.

 I have tried to make for them a portable version of Qt Creator (copying
 the folder Qt/20xx.xx/ and its subfolders). Even after changing the
 environment variables Qt Creator doesn't run (complains about
 misconfigured settings), neither does Qt Assistant (could not load
 sqlite module), neither does Qt Demo (memory at 000 not writable). The
 Qt Designer runs OK. If you run the portable version in a PC that
 already has Qt Creator installed it runs OK too. Am I missing something?
 Can you help me with this?

 I have other concerns about using Qt/Qt Creator in education but I will
 address them later.

 Regards,

 Sergio

 Participe en la 15 Convención Científica de Ingeniería y Arquitectura, del 29 
 de noviembre al 3 de diciembre de 2010
 La Ingeniería y la Arquitectura por un Futuro Sustentable

 Palacio de Convenciones, La Habana, Cuba
 http://www.cujae.edu.cu/eventos/convencion

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Re: [Qt-creator] Qt Creator portable for Windows

2010-06-08 Thread Coda Highland
Holy crap, I forgot all about subst. It's been forever since I've used it.

Yeah, that'll work. That'll work beautifully. Just create a subst'ed
virtual drive, install Qt on it, and then modify qtvars.bat to make
sure the subst is in place.

/s/ Adam

On Tue, Jun 8, 2010 at 7:08 PM, M. Bashir Al-Noimi mbno...@gmx.com wrote:
 Hello,

 As Coda said, it's easy to make Qt Creator portable but what about Qt?
 Qt installer in windows needs absolute paths (at the end of installing
 process you'll find that the installer execute patches for absolute paths)
 so making Qt it self portable is exhausted procedure but I fixed this issue
 easy when I used TrueCrypt because it's creating virtual hard drive on your
 portable media thus you can install Qt and Qt Creator on you portable media
 then you can load it anywhere you go.

 If you don't want to use TrueCrypt try this instead:
 Create patch file (*.bat) and include subst command for creating virtual
 drive from specific folder (you can point to relative path of folder by
 using %CD% constant).

 On 08/06/2010 11:46 م, Coda Highland wrote:

  Qt looks for plugins in a path predetermined at build time. I think
 you can override this behavior with a qt.conf file in the same
 directory as the .exe file, but I don't know the syntax of this file
 and you'd have to put that file alongside every .exe generated by
 Creator as well. (It may be possible to do this by hacking on qt.prf?
 I'm not sure.)

 /s/ Adam

 On Tue, Jun 8, 2010 at 4:27 PM, Sergio de la Cruz Rodriguez
 ser...@electrica.cujae.edu.cu wrote:


 Hi:

 I'm using Qt/QtCreator to teach Medical Informatics to about 50
 students. They are working these days in their final project. Some of
 them can only use PC's without admin rights at college facilities. If
 they are lucky they can find someone with admin rights that can install
 Qt Creator for them but when they log in their guest accounts they find
 that they have to tweak the environment variables for the guest account
 (as in qtcreatordist/bin/qtenv.bat) so Qt Creator can successfully
 compile a project. This seems to happen whatever version of Qt Creator
 you use. Why there is no Install for all users checkbox in the Qt
 Creator installer? It would be very useful.

 I have tried to make for them a portable version of Qt Creator (copying
 the folder Qt/20xx.xx/ and its subfolders). Even after changing the
 environment variables Qt Creator doesn't run (complains about
 misconfigured settings), neither does Qt Assistant (could not load
 sqlite module), neither does Qt Demo (memory at 000 not writable). The
 Qt Designer runs OK. If you run the portable version in a PC that
 already has Qt Creator installed it runs OK too. Am I missing something?
 Can you help me with this?

 I have other concerns about using Qt/Qt Creator in education but I will
 address them later.

 Regards,

 Sergio

 Participe en la 15 Convención Científica de Ingeniería y Arquitectura, del
 29 de noviembre al 3 de diciembre de 2010
 La Ingeniería y la Arquitectura por un Futuro Sustentable

 Palacio de Convenciones, La Habana, Cuba
 http://www.cujae.edu.cu/eventos/convencion


 --
 Best Regards
 Muhammad Bashir Al-Noimi
 My Blog: http://mbnoimi.net

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Re: [Qt-creator] how to attach sources for debugging?

2010-05-22 Thread Coda Highland
 About java-style debugging behaviour - may be it will be better to
 create an issue in gdb project?

Probably, but I have my doubts you'll see much action on it; there are
a lot bigger fish to fry.

/s/ Adam
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Re: [Qt-creator] how to attach sources for debugging?

2010-05-21 Thread Coda Highland
The behavior you describe from Creator is the standard behavior used
by gdb, and it's consistent with Eclipse, Xcode, and Visual Studio
(even though VS doesn't use gdb); it's pretty typical for a debugger.

/s/ Adam

On Fri, May 21, 2010 at 3:05 PM, Aekold Helbrass helbr...@gmail.com wrote:
 I am using NetBeans (Java) for my everyday work, so I'll describe it as 
 example:

 Let's assume our line of code looks like this:
 painter.drawText(getX(), getY(), getString());

 When you're pressing step into in NetBeans it highlights all step
 into possibities, four of them in example above, and highlights one of
 them as default one, so you can press step into once again to go into
 default one or you can click with your mouse on any other to step into
 it. Then, when you're stepped all your way up to the end of getX() for
 example you're returned to the same line, with one function marked as
 visited, and you can step into another one.

 In QtCreator it steps in the first one to execute (getX() in our
 case), and when you're stepping over the internals of function up to
 the end - Qt Creator will not show you the original line again with
 possibility to step into next function but will act as step over it.
 So it took me some time to understand that I should press step into
 on the last lines of getX() to step into getY(), but I can't just skip
 them and step directly into drawText().

 On 5/21/10, Andre Poenitz andre.poen...@mathematik.tu-chemnitz.de wrote:
 On Fri, May 21, 2010 at 08:06:25PM +0300, Aekold Helbrass wrote:
 Andre' thanx for your fast response.

 It was totally my own fault, it's just Qt Creator debugging behaviour
 differs from NetBeans or Eclipse in a bit less intuitive way.

 In which way is it less intuitive?

 Andre'
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Re: [Qt-creator] How to add txx into c++ editor suffix

2010-05-18 Thread Coda Highland
You're going to have to compile Creator from source.

/s/ Adam

On Tue, May 18, 2010 at 10:51 AM, Sam Sun wxdl...@gmail.com wrote:
 Good morning Friedemann;

 Thank you very much for your reply.

 I am using gcc/g++ compiler on Ubuntu 10.04, and try to generate ITK
 libraries with this IDE.

 Is there any special requirement in installing the attached file on Ubuntu
 10.04?


 Best regards,
 Sam


 On Tue, May 18, 2010 at 3:47 AM, Friedemann Kleint
 friedemann.kle...@nokia.com wrote:

 Hi,

  in order to customize editor for stl files with suffix, could you please
  tell me how to add suffix txx into c++ suffix through
  tools-options-c++-file naming conventions, or other methods?
 
  Thank you very much for your kind help.
 The attached patch should make Creator recognize the suffix as C++ source.
 What
 platform/compiler/STL implementation is that?

 Regards,
 Friedemann
 --
 Friedemann Kleint
 Nokia, Qt Development Frameworks

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Re: [Qt-creator] Qt Build Settings can use $BUILDIR. Why not Project Run Settings?

2010-05-11 Thread Coda Highland
 Or are you saying it cannot be done and the best I can do is to use these 
 static methods at run-time?

We're saying that the run-time solution is superior in general.
Working directory is a notoriously fickle beast and it can change
just depending on how you happen to invoke the program. The static
methods, however, will always return a consistent path no matter how
you invoke the application.

/s/ Adam
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Re: [Qt-creator] QtCreator 2.0 and wildcards on project files

2010-05-06 Thread Coda Highland
My thought on the matter is to use the OTHER_FILES variable (I think
it's OTHER_FILES, at least), which Creator uses to add non-compiled
files to the project and qmake ignores. Then you keep your .pro file
unchanged and add ALL of the platform directories to OTHER_FILES so
that they're visible in the editor regardless of the value of
$${platform}.

/s/ Adam

On Thu, May 6, 2010 at 9:02 AM, Gustavo Federico Bett gfb...@gmail.com wrote:
 Hi All,
 I'm working on a project that builds on three platforms, and to handle the
 platform specific code we have .pro files with something like this:
 # Header files
 HEADERS += ./inc/*.h
 include = ./inc/$${platform}/*.h
 exists($$include) {
         HEADERS += $$include
         }
 So we have a folder for each platform and a the platform variable is
 defined with the folder name for each platform. That make adding new files,
 and moving them around very easy, but... I just tried the new QtCreator 2.0
 beta, and it seems that the new qtcreator is unable to handle the wildcards
 on the .pro files (with QtCreator 1.3.1 it works like a charm). It doesn't
 show any file on the projects. Any idea on how can I solve this?? (without
 having to rewrite all the .pro files ... )

 Thanks in advance
 Regards
 --
 Gustavo Federico Bett

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Re: [Qt-creator] where should I install Qt Creator / Qt SDK, on Linux?

2010-05-03 Thread Coda Highland
That would be YAST, although the package names might be slightly different.

/s/ Adam

On Mon, May 3, 2010 at 5:11 PM, Elfen pem.accounts.s...@gmail.com wrote:
 One other thing I noticed, is that the Qt Creator installer tells me, for
 Ubuntu / Debian, to run:
 sudo apt-get install libglib2.0-dev libSM-dev libxrender-dev
 libfontconfig1-dev libxext-dev
 sudo apt-get install libgl-dev libglu-dev

 However, this did not work for openSUSE.

 So I wonder, maybe I need to look for the equivilent of apt-get for
 openSUSE...



 On Mon, May 3, 2010 at 4:31 PM, Elfen pem.accounts.s...@gmail.com wrote:

 er, you can uninstall with /opt/qtsdk-2010.02/bin/uninstall

 On Mon, May 3, 2010 at 4:24 PM, Elfen pem.accounts.s...@gmail.com wrote:

 hmmm...  And now I have to figure out how to uninstall
 /opt/qtsdk-2010.02/ ...

 On Mon, May 3, 2010 at 4:22 PM, Elfen pem.accounts.s...@gmail.com
 wrote:

  If you use the qt creator which comes with suse this is no problem.

 okay, but Qt Creator 1.2 is really old?  I wonder how long until the
 openSUSE repo has Qt Creator 2.0?  Plus, if I'm doing cross-platform
 development...  Isn't it best to have Qt Creator 1.3 on all platforms?  
 (And
 Qt Creator 2.0 when it's released).


  You probably need to tell Qt Creator about your new Qt installation
  (Tools-Options-Qt4-Versions). It is a known issue in 1.3, that the
  installer writes the initial Qt Creator settings *for the root user* if 
  you
  install as root. So, if you'd start Qt Creator as root user, it would
  already know about the new Qt version in /opt, but if you start as any 
  other
  user, it doesn't and you have to tell it manually.

 You mean /opt/qtsdk-2010.02/qt/bin/qmake ?  Yes this worked.  However,
 when I open a project, now it says I have to copy the project to a writable
 location, to edit or compile the sample project.

 So, overall, I guess I generally understand the difference...
 /opt/qtsdk-2010.02/ is read-only and meant for the system,.  While
 /home/user/[my user name]/qtsdk-2010.02/ is writable and meant only for my
 user.  However, I still don't know which is the right / best / ideal
 choice.  Sounds like the default of ( /user/[my user name]/qtsdk-2010.02/ )
 is easier... unless I missed something?


 thank you for info


 2010/5/3 Thorbjørn Lindeijer thorbjorn.lindei...@nokia.com

 On 04/30/2010 10:04 AM, ext Alex Richardson wrote:
  I wonder if Qt Creator should make /opt/qt-sdk-2010.02 the default
  install
  path (instead of /home/[user name]/qt-sdk-2010.02), since that's the
  official FHS standard.
 
  The problem is that a normal user usually does not have write
  permission to /opt/, so installing to
  the home directory is safer.

 Exactly. Also, when you run the installer as root, it already defaults
 to installing in /opt.

 That you don't get a GUI installer when running with sudo is strange.
 At
 least on Ubuntu this works fine for me.

 Regards,
 Bjørn

 --
 Thorbjørn Lindeijer
 Software Engineer
 Nokia, Qt Development Frameworks
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Re: [Qt-creator] printf() with Qt Creator?

2010-04-24 Thread Coda Highland
Note that endl includes an implicit flush, so this isn't really news.

Buffered I/O is buffered I/O and you should never write code that
depends on buffered I/O being output before an explicit flush.

By the way, IIRC, fflush(stdout) should work for stdio.h I/O.

/s/ Adam

On Sat, Apr 24, 2010 at 4:51 PM, Danny Price deepblue...@googlemail.com wrote:

 On 24 Apr 2010, at 22:22, Robert Hairgrove wrote:

 This is also an issue in non-Qt apps. Just change this line:
  std::cout  test;
 to this:
  std::cout  test  std::endl;

 On some platforms (*nix, I think) you need to do this in order to keep
 the next output from overwriting the line test.

 Thanks it now works! The CONFIG += console line appears to have no effect on
 OSX either way. I suppose it's really for Windows?
 I've not been able to get printf to work though, even with a '\n'.

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Re: [Qt-creator] build settings for cross platform? multiple svn checkouts on each development computer

2010-04-19 Thread Coda Highland
As a thought... How troublesome would it be to have something like a
CREATOR_PRAGMA variable in the .pro file that directs these kinds of
things? qmake could simply ignore it, after all. This would allow some
settings -- like, for instance, shadow builds -- to be overridden by
the .pro file.

/s/ Adam

On Mon, Apr 19, 2010 at 3:49 AM, Tobias Hunger tobias.hun...@nokia.com wrote:
 Hi Danny!

 Yes, using the .pro-file for settings to be shared between developers is
 the right thing to do. Thanks for explaining that so well!

 On 19.04.2010 10:16, ext Danny Price wrote:
 However, I've noticed that the latest snapshots turn on the shadow build
 feature by default. This is a problem because it overrides the build
 paths specified in the .pro file. And if I turn off the feature it will
 be turned on again the next time the .pro.user is generated (ie. when
 someone checks out my code).

 Can you please describe your directory layout? Are you using your own
 shadow building setup? Which variables are ignored by our use of shadow
 builds? Can you send us a .pro-file that breaks for you so that we can
 improve the situation?

 A existing in-source build should get detected and get imported using
 the settings used to create the build. This is of course not a help in
 the fresh-checkout use-case you mention:-/

   I hope Nokia revert this to the previous behavior (turn off shadow
   builds by default).

 We did turn on shadow-building by default since we need to improve the
 multiple platform use-case. That is a real pain with pre-2.0beta
 creators since switching platforms totally confuses make, thus resulting
 in broken builds and all kinds of strangeness. There is just too many
 complaints about this to ignore;-). So shadow-building is -- from our
 perspective -- a must have for the next version.

 However we are open for suggestions on how to minimize the impact on
 other use-cases.

 Best Regards,
 Tobias

 --
 Tobias Hunger
 Software Engineer
 Nokia, Qt Development Frameworks

 Nokia gate5 GmbH
 Firmensitz: Invalidenstr. 117, 10115 Berlin, Germany
 Registergericht: Amtsgericht Charlottenburg, Berlin: HRB 106443 B
 Umsatzsteueridentifikationsnummer: DE 812 845 193
 Geschäftsführer: Dr. Michael Halbherr, Karim Tähtivuori
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Re: [Qt-creator] Debugging as super-user

2010-04-14 Thread Coda Highland
You could always modify /etc/sudoers to allow gdb to be run without a password.

/s/ Adam

On Wed, Apr 14, 2010 at 6:56 PM, Bryce Schober bryce.scho...@gmail.com wrote:
 yep. The problem is that I can't figure out how to get qt-creator to allow
 any wrapper to do the interactive stuff necessary to get through sudo, or
 preferrably gksu. That said, I'm pretty much a newb.

 On Wed, Apr 14, 2010 at 2:54 PM, Andre Poenitz
 andre.poen...@mathematik.tu-chemnitz.de wrote:

 On Wed, Apr 14, 2010 at 02:28:27PM -0700, Bryce Schober wrote:
  Neither option works for me. Our application, which is a
  PC-build-variant of
  our embedded application, calls mlockall(), which fails with EPERM.
  Normal
  command-line usage of sudo works great, either for running or debugging
  with
  gdb, but I'm not sure how I would get equivalent permissions through
  qt-creator.

 How do you invoke gdb as a user in that case?

 Plain 'sudo gdb'?

 Andre'
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Re: [Qt-creator] How to convert qmake to cmake

2010-04-01 Thread Coda Highland
Why would you want to? If your qmake project is working fine as a
qmake project, why introduce the added complexity of cmake?

/s/ Adam

On Wed, Mar 31, 2010 at 11:31 PM, Alexander 'hatred' Drozdoff
adrozd...@gmail.com wrote:
 Hi all,

 Does any way/tool to convert qmake .pro files to cmake CMakeList.txt?

 --
 WBR
 Alexander Drozdov
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Re: [Qt-creator] Using Windows API directly

2010-03-27 Thread Coda Highland
You mean LIBS += -lmscms doesn't work? That's odd...

/s/ Adam

On Sat, Mar 27, 2010 at 4:59 PM, Stephen Chu step...@ju-ju.com wrote:
 Hi.

 I have a piece of code that converts CMYK image data to color corrected
 RGB for display. In Creator, I can use ColorSync for OS X by including
 ApplicationServices/ApplicationServices.h and call the OS function
 directly.

 I need to do the same thing on Windows with WCS/ICM. So I include the
 following:

 #include w32api.h
 #define _WIN32_WINNT    WindowsVista

 #include windows.h
 #include icm.h

 and call CreateColorTransform(). It compiles but fails to link. The ICM
 API is documented to exist in Mscms.lib and .dll:
 http://msdn.microsoft.com/en-us/library/dd316829%28VS.85%29.aspx

 My question is, how do I make it link to the right library? I am using
 mingw that comes with Creator 2.0 alpha on Window.

 Thanks.
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Re: [Qt-creator] Run Debug buttons in the latest snapshots

2010-03-25 Thread Coda Highland
My suggestion would be to have shift+click use the other mode, or add
a context menu, or both.

/s/ Adam

On Thu, Mar 25, 2010 at 9:16 AM, Stephen Chu step...@ju-ju.com wrote:
 I notice that the 2 run and debug buttons are now merged into 1. And
 works differently depending on if you are in Edit (run) or Debug (debug)
 mode.

 I like the previous 2 buttons way better. It allows access to both
 actions in all modes. I mostly work in Edit mode since it has more real
 estate to work with in the editor. Now I need to switch to Debug mode to
 click at the debug button.

 Of course I can always just hit F5. But if that's the rationale of
 having just one button, why having button at all then?

 And if for some reason there can absolutely be one button, make it the
 debug button all the time. It's way more useful in an IDE.

 --
 Stephen Chu
 mailto:step...@ju-ju.com
 http://www.ju-ju.com
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Re: [Qt-creator] Run Debug buttons in the latest snapshots

2010-03-25 Thread Coda Highland
On Thu, Mar 25, 2010 at 10:53 AM, Bernd Stramm bernd.str...@gmail.com wrote:
 On Thu, 2010-03-25 at 11:27 -0400, Stephen Chu wrote:
 Better yet. Switch between Run and Debug automatically depending on the
 build config.

 A good idea, if that status is prominently displayed.

It would have to have a default run mode option stored in the build
config, since you can have more than just debug and release
configs.

/s/ Adam
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Re: [Qt-creator] Run Debug buttons in the latest snapshots

2010-03-25 Thread Coda Highland
 That's a lot of talk for just a button. Can we just have both of them
 back? The old design works. Why change it?

Small screens, I imagine -- netbooks don't have a lot of vertical
screen real estate, so the less you put there, the better.

/s/ Adam
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Re: [Qt-creator] Mercurial in v2 Alpha?

2010-03-12 Thread Coda Highland
Likewise.

On Fri, Mar 12, 2010 at 8:30 AM, Robert Caldecott
robert.caldec...@gmail.com wrote:
 I'll put it through it's paces. :)

 On 12 Mar 2010, at 14:26, Daniel Teske daniel.te...@nokia.com wrote:

 On Friday 12 March 2010 15:18:05 ext Robert Caldecott wrote:
 I'm not in a position to try the Qt Creator v2 Preview yet but before
 I do, has support for Mercurial been added yet?  :)
 Yes. It's brand new so obviously feedback is welcome. (And
 internally we don't
 have mecurial repositories.)

 daniel
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Re: [Qt-creator] Qt 4.7 and Qt Creator 2.0 Technology Previews Released

2010-03-12 Thread Coda Highland
Qt Creator will allow you to build Qt projects with 4.4 or later.
Creator itself must be built with a sufficiently recent version.

/s/ Adam

On Fri, Mar 12, 2010 at 8:38 PM, Nikos Chantziaras rea...@arcor.de wrote:
 On 03/12/2010 05:21 PM, Daniel Teske wrote:

 I am using 1.3.81 with Qt 4.6.2 on the Mac. I find the debugger helper
 doesn't seem to work anymore. All the Qt types like QVector only shows
 anonymous union  instead any of the useful things like number of items
 and the first few values. Does Creator 2.0 only work with Qt 4.7?
 No, creator should work with any Qt= 4.4. Try rebuilding the debugging
 helpers in the qt version dialog found in Tools/Options.

 If that doesn't solve the problem, please send the content of the right view
 of Debug/Views/Debugger.

 I'm not sure it works with Qt 4.6.2.  Trying to build Creator from Git
 results in:

 Project MESSAGE: Cannot build Qt Creator with Qt version 4.6.2.
 Project ERROR: Use at least Qt 4.7.
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Re: [Qt-creator] QT-Creator project management - looking for advice

2010-03-10 Thread Coda Highland
make distclean will clean the target and the makefile(s) too.

On Wed, Mar 10, 2010 at 4:49 PM, August Hörandl august.hoera...@gmx.at wrote:
 Am Mittwoch 10 März 2010 schrieb Eric Anderson:
 Suggestions, anecdotes of experience, and pointers to specific
 documentation sections or books on QT will be greatly appreciated.

 I am a teacher and some colleges an i use qtcreator for some time now:
 Just tell the students to do build/clean all before submitting the
 whole directory as a zip, rar or tar.gz file. You have to delete the
 Makefile (which gets not cleaned) or call build/run qmake to use the
 project.

 It is possible, at least in linux, to use make dist to create a
 .tar.gz file -- but this rather unusable because it includes a lot of
 unneeded stuff, but it is simple to use on the command line, includes
 the version number, but there is no menu entry in qtcreator.

 Another suggestion would be to use git, subversion or any other version
 control system. You get the additional benefit of teaching about version
 control, the pupils don't lose work and sometimes the revision history
 gives some hints about the connections between different students.

 hth
 Gustl

 --
 August Hörandl                  august.hoera...@gmx.at
 Free users may ever have a choice... others never !
 Free software for people with free minds.
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Re: [Qt-creator] QSplitters

2010-03-09 Thread Coda Highland
 I had this same confusion a month or two ago.  It seems to me like
 there is some inconsistency in the design here.  QSplitter should
 either appear in the the list of widgets, or it should be changed to
 QSplitterLayout and inherit QLayout.  Just my two cents.  I'd lean
 towards turning QSplitter into an actual layout.

QSplitter has all of the behaviors of a widget -- it renders things to
the screen and it processes events. It couldn't be a layout because
layouts do nothing but calculate geometry when the widget they're
applied to is resized.

/s/ Adam

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Re: [Qt-creator] Using QtCreator as a general C++ IDE

2010-02-24 Thread Coda Highland
If nothing else you can always say CONFIG -= qt in your .pro file.
You can also use it on Makefile-based projects.

/s/ Adam

On Wed, Feb 24, 2010 at 7:22 PM, Jefferson Bandeira jbsi...@ufrj.br wrote:
 Hello trolls =)
 Is there a way to use QtCreator as a General Purpose IDE, instead of a Qt
 Only IDE... I like most of the features of code completion and browsing this
 IDE offers, and i really would like to use it as my main IDE, however i
 can't find a way to use it to anything other than creating Qt Apps.
 So, the question : Is it possible? If so, how?
 Thanks for your time, i'll wait for answers. =)
 --
 Jefferson Bandeira


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Re: [Qt-creator] Stepping into Qt code on OS X? - Picture 2.png (1/1)

2010-02-16 Thread Coda Highland
Screenshot works for me. It just shows a disassembly of
QWidget::layout (qwidget.cpp:9350) with the stack frame drawn in gray
instead of black.

On Tue, Feb 16, 2010 at 9:19 AM, Eike Ziller eike.zil...@nokia.com wrote:
 On Feb 16, 2010, at 3:34 PM, ext Stephen Chu wrote:

 In article hlc1e1$eb...@eple.troll.no,
 Stephen Chu step...@ju-ju.com wrote:

 On 2/15/2010 6:15 AM, Eike Ziller wrote:
 Hi,

 On Feb 12, 2010, at 5:36 PM, ext Stephen Chu wrote:

 I am using 4.6 Qt SDK for Mac. I find that I can not step into Qt source
 code like I can on Windows.

 Does the Qt libs in SDK download not include debug information? Or I
 just didn't configure it right?

 The Qt binary distribution contains both debug and release variants of
 the libraries.
 But you have to explicitly tell the runtime linker that you want to use the
 debug libs - using release libs is the default, even if your application is
 compiled as debug.
 If you use a qmake / pro-file based project in Qt Creator you can set a
 flag in your run configuration, in Projects mode, in the run configuration
 select Use debug version of frameworks.
 For more detailed information about debugging on the Mac, the corresponding
 Apple documentation page is an interesting read:
 http://developer.apple.com/mac/library/technotes/tn2004/tn2124.html

 Please also note that Mac OS X Snow Leopard (10.6) has a bug, that can be
 worked around like described here:
 http://bugreports.qt.nokia.com/browse/QTBUG-4962


 Thanks for the help. I will try that once I have access to my Mac at
 work on Tuesday.

 Any plan on making this automatic?

 OK. That doesn't work. The attached screenshot was taken with a project
 with Use debug version of frameworks (DYLD_IMAGE_SUFFIC=_debug) and
 the latest Creator 1.3.8 snapshot.

 Sorry, I can't see your screenshot, it's attached as text.

 ++ Eike


 --
 Stephen Chu

 begin 644 Picture 2.png
 MB5!.1PT*@h-24...@```s```$Y`(B)DG4```/E#0U!)0T,@
 M4')O9FEL90```MDT]H$T$4QK]M!%NL/9...@ayrb8RC;U((B0)FTEMDU#

 [...]

 M\_A(],NM*KBG3H*0?Z+DP/KFWT\X0($`8(`...@0!`@!`$S(`Y0C^A'B
 M]^_.H:5[3';FF2,?(I,@0!`@!`$`($`8(`0`...@-#0tj?bd^j).K3LDO
 m...@0!`@!`$`($`8)`...@*956%3EY)7+VDP%DC%!@!`$`($`0(`...@0!
 m...@h`!`i8]_8s7?[j91t...@0p@$`8(`...@0!`@!...@x!3f6ea?'HVE
 M!:0W!+2=*B1G@@!!@!`$`($`0(`...@0!-0(.SNR6D-!CD@!`$`($`8(`
 m...@t%x0('L/M!=+$#T(`...@0!@@!!@!`$`(:-`O#1M-,@q...@0!`@!`$
 M`($...@?:`/'2VHLEB!X$`8(`...@0!`@!`$M!'x?...@pohd%g:`$E%
 3D2N0F
 `
 end

 --
 Eike Ziller
 Software Engineer
 Nokia, Qt Development Frameworks

 Nokia gate5 GmbH
 Firmensitz: Invalidenstr. 117, 10115 Berlin, Germany
 Registergericht: Amtsgericht Charlottenburg, Berlin: HRB 106443 B
 Umsatzsteueridentifikationsnummer: DE 812 845 193
 Geschäftsführer: Dr. Michael Halbherr, Karim Tähtivuori




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Re: [Qt-creator] Target name wrong, zero number appended

2010-02-14 Thread Coda Highland
The 0 is from the VER_MAJ variable.

/s/ Adam

On Sun, Feb 14, 2010 at 2:28 PM, Matthias Pospiech
matthias.pospi...@gmx.de wrote:
 I create the target in the pro file with:

 CONFIG           += debug
 LIBRARY_NAME = plotext
 CONFIG(debug, debug|release) {
  win32:LIBRARY_NAME = $$join(LIBRARY_NAME,,,d)
 }
 TARGET = $${LIBRARY_NAME}
 message(Target: $$TARGET)

 resulting in the output:
 Project MESSAGE: Target: plotextd

 But the file that is created has the name:
 plotextd0.dll

 so there is a 0 appended.

 Why?

 Matthias
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Re: [Qt-creator] Problems with Dockwidgets

2010-01-21 Thread Coda Highland
On Thu, Jan 21, 2010 at 3:11 PM, Ken Ray k...@ishere.com wrote:
 I tried qt-interest and not much of a response. Note that this test app I'm 
 trying to build is just like the fontsampler demo that comes with creator/QT. 
  I'm trying to duplicate the dockwidget on the left. How did fontsampler get 
 around this problem ?   It seems to me that if Creator can't hold a layout 
 for more than a few clicks there is a serious flaw. It makes working with all 
 the contents related to that dockwidget a pain in the ass.

 I'm going to go play with Mono now to see how there stuff is .

 I want some cross platform development that is stable. but if none is stable 
 , then I guess it's back to VS .net ..

Mono is pretty gimped, sadly. Most of the good .NET stuff is
Microsoft-only junk that's only available on Windows. Even Java would
be preferable to .NET if you want cross-platform compatibility.

You happened to hit on the one thing I don't like about Qt: dock
widgets. I've never had a lot of luck with them, and when I do use
them I develop with code, not Designer. There's several things that
they don't do quite right. But don't let that one widget turn you off
to the toolkit as a whole. Qt's very stable and very robust, and it's
the best toolkit available for writing apps that look native on all
supported platforms.

Consider possibly using some other solution if dock widgets in
Designer aren't working for you. Maybe construct the dock widgets in
code, or maybe use some non-docking solution.

/s/ Adam

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Re: [Qt-creator] Qextserialport - checking that data has been sent for RS485 comms

2010-01-11 Thread Coda Highland
QextSerialPort is not a Qt class, and even if it were it would be a
question for qt-interest, not qt-creator.

Check the class's home page to find contact information for its creator.

/s/ Adam

On Mon, Jan 11, 2010 at 1:51 PM, Robert Wood
robert.w...@apostrophe.co.uk wrote:
 Folks,

 Not sure this is quite the right place for this question, but here goes:

 I am writing data out to a VCP using qextserialport and all works fine
 in terms of getting the data to and fro the PC. One thing I do want to
 do though, is check when the last byte of data has actually been sent.
 ie The output buffer of the UART IC itself is empty.

 Reason I want to do this is that once all the data has gone, I need to
 immediately set the RTS line low, so my little RS485 adapter is put into
 receive mode.

 I thought that maybe waitForBytesWritten(int msec) would do the trick
 (and maybe it does), but I can't get it to work.

 I've tried

 vcp-writeData(c[0],10);
 while (vcp-waitForBytesWritten(x) == false);
 vcp-setRts(false);

 where x is various values, including -1, but it just jumps out and the
 RTS line gets set low too early, the data thus not getting sent out.

 Anyone know whether what I want to do is possible?!

 Many thanks,

 Rob
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Re: [Qt-creator] Intel Compiler and C++0x?

2010-01-06 Thread Coda Highland
On Wed, Jan 6, 2010 at 3:55 AM, Danny Price deepblue...@googlemail.com wrote:
 I would like to make use of C++0x in Creator.

 Is it possible to use Creator with the Intel compiler (available as a
 'plugin' for MSVC 2008) and if so how? This makes available C++0x syntax
 like 'auto' to MSVC?

 And what options exist for the OSX platform where the default toolset is
 Apple's GCC 4.2?

It's possible by setting the appropriate makespec. Creator won't
syntax highlight C++0x constructions and may flag some as errors, but
if your compiler has support it will build.

/s/ Adam
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Re: [Qt-creator] Intel Compiler and C++0x?

2010-01-06 Thread Coda Highland
No, I mean your chosen Qt mkspec. The default is usually something
like linux-g++ or macx-g++ or win32-msvc or something; there's also
linux-icc, macx-icc, and win32-icc that will use icc as the C/C++
compiler. I will note that these aren't officially supported as far
as I know so you're sort of operating at your own risk.

Unfortunately I don't know how to select a different makespec in
Creator (though if you poke around in the Qt Versions preferences pane
or the Project view you can see the makespec it's using). It should
work, though, if you build Qt using that spec as default (that is,
pass -spec macx-icc to Qt's configure). Building your Qt project at
the command line you can try qmake -spec macx-icc -- do note that
I'm not sure that icc and gcc are binary-compatible so this may or may
not work with a standard Qt build.

/s/ Adam

On Wed, Jan 6, 2010 at 9:05 AM, Danny Price deepblue...@googlemail.com wrote:
 makespec? Do you mean a compiler flag? Do you know the flags in question?

 On Wed, Jan 6, 2010 at 2:49 PM, Coda Highland c...@bobandgeorge.com wrote:

 On Wed, Jan 6, 2010 at 3:55 AM, Danny Price deepblue...@googlemail.com
 wrote:
  I would like to make use of C++0x in Creator.
 
  Is it possible to use Creator with the Intel compiler (available as a
  'plugin' for MSVC 2008) and if so how? This makes available C++0x syntax
  like 'auto' to MSVC?
 
  And what options exist for the OSX platform where the default toolset is
  Apple's GCC 4.2?

 It's possible by setting the appropriate makespec. Creator won't
 syntax highlight C++0x constructions and may flag some as errors, but
 if your compiler has support it will build.

 /s/ Adam
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Re: [Qt-creator] Qt Creator doesnt detect Header files

2009-12-23 Thread Coda Highland
Add the files to the HEADERS variable in your .pro file and that
should help, although I don't know if F4 will switch between the
correct files or not.

/s/ Adam

On Wed, Dec 23, 2009 at 2:54 AM, Rajeev J Sebastian
rajeev.sebast...@gmail.com wrote:
 Hi,

 Qt Creator doesnt seem to detect some special header files for a given
 .cpp file.

 In one project, the header files did not have a .h extension.

 E.g.,

 MyClass
 MyClass.cpp

 In the same project, one class was being generated from a .h.in file:

 MyClass.h.in
 MyClass.h (- generated from .in)
 MyClass.cpp

 Is there some way to get Qt Creator to detect these ?



 Unrelated question: I'm using waf to build my project. To get Qt
 Creator to issue ./waf build in the Project Directory, i have to
 create a Custom Step. But, I cannot get rid of the Make step, and so,
 i have to create a dummy Makefile with an all target. Is there some
 way I can avoid this ?

 Regards
 Rajeev J Sebastian
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Re: [Qt-creator] How set -rpath or -rpath-link from QT project file?

2009-12-23 Thread Coda Highland
While technically correct I strongly suggest against using absolute
paths into your home directory like that. I would recommend instead
using $$(PWD) as the base for a path (for instance, $$(PWD)/../mylib/)
so that other people can build your project and still have it work.

/s/ Adam

On Wed, Dec 23, 2009 at 1:32 PM, Marc Durant mdur...@txcorp.com wrote:
 You'll need to add an rpath option in your .pro file.  Here's an
 example from one of my projects where I give the library directory for
 python, the rpath directory, and then the library itself.  The
 directory named by rpath tells the executable where to look for this
 particular library.

 LIBS += -L/home/mdurant/Source/visit2_svn/visit/python/2.5/linux-
 x86_64_gcc-4.3.0/lib/python2.5/config \
             -Wl,-rpath,/home/mdurant/Source/visit2_svn/visit2.0.0/
 python/2.5/linux-x86_64_gcc-4.3.0/lib/python2.5/config \
             -lpython2.5

 -marc

 On Dec 23, 2009, at 12:16 PM, Ed Sutton wrote:

 When I run the Qt created Makefile to build the client that uses my
 shared library, I get the following warning:

 /mylib.so, not found (try using -rpath or -rpath-link)

 Can someone please provide and example of what to add to the QT
 project file to generate a happy Makefile?

 It builds fine from within QT Creator after I had set the build
 environment LD_LIBRARY_PATH to include the shared library path.

 Thanks in advance,

 -Ed


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Re: [Qt-creator] Navigating inside Editor question or suggestion

2009-12-23 Thread Coda Highland
 Visual Studio uses Ctrl-F3 to find the next occurrence of the word under the
 cursor, and F3 to find the next after that.

That is to say, Ctrl+F3 is search for next occurrence of current
word; F3 is find again no matter how you started the search.

In vim, shift+8 is find next occurrence of current word and shift+3
is find previous occurrence of current word. In both cases you can
use n to continue or use the same keystroke. (Apparently the
mnemonic is that it's * and # like on a phone. Other than that it
seems a bit senseless.)

/s/ Adam
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Re: [Qt-creator] other languages syntax highlight support

2009-12-20 Thread Coda Highland
It's a plugin system. It'll take some effort, but you should be able to do it.

/s/ Adam

On Sun, Dec 20, 2009 at 9:40 AM, paulo paulo.jn...@gmail.com wrote:
 Hi,

 is there a obvious way to add syntax highlight to qt-creator, for other
 languages?
 In my case, I would like to use qt-creator to edit my glsl files.
 Is it possible to do this through a config/rules file?

 Thanks
 Paulo
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Re: [Qt-creator] Optimizing for speed

2009-12-20 Thread Coda Highland
That's because I'm an idiot and told you to use the wrong variable.
Try QMAKE_CXXFLAGS. :P

/s/ Adam

On Sun, Dec 20, 2009 at 11:46 AM, Paul Smith phh...@gmail.com wrote:
 Thanks again, Adam. I did as you suggested, but still getting -O2:

 ---
 Running build steps for project exp...
 Configuration unchanged, skipping QMake step.
 Starting: /usr/bin/make -w
 make: Entering directory `/home/psmith/exp'
 g++ -c -pipe -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2
 -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -Wall
 -W -D_REENTRANT -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB
 -I/usr/lib64/qt4/mkspecs/linux-g++ -I. -I/usr/include/QtCore
 -I/usr/include/QtGui -I/usr/include -I. -o exp.o exp.cpp
 exp.cpp: In function 'int main()':
 exp.cpp:17: warning: unused variable 'ngen'
 g++ -O3 -Wl,-O1 -o exp exp.o -lQtGui -lQtCore -lpthread
 make: Leaving directory `/home/psmith/exp'
 Exited with code 0.
 ---

 Paul



 On Sun, Dec 20, 2009 at 2:36 AM, Coda Highland c...@bobandgeorge.com wrote:
 This is really a qmake question, since it's qmake that controls this.

 In your .pro file, use something like:
 QMAKE_LFLAGS -= -O2
 QMAKE_LFLAGS += -O3

 /s/ Adam

 On Sat, Dec 19, 2009 at 6:38 PM, Paul Smith phh...@gmail.com wrote:
 Thanks, Adam. I was thinking about the option -O3. How can one force
 qt-creator to use -O3?

 Paul


 On Sun, Dec 20, 2009 at 12:31 AM, Coda Highland c...@bobandgeorge.com 
 wrote:
 On Linux, it uses -O2 by default in release mode if I recall
 correctly, so it already is.

 /s/ Adam

 On Sat, Dec 19, 2009 at 5:46 PM, Paul Smith phh...@gmail.com wrote:
 Dear All,

 I am new to qt-creator, and I am using it mainly to write my C++
 programs on a Linux machine (Fedora 12). Basically, my projects are
 Empty Qt4 ones.

 My question is: how can one configure qt-creator for optimizing for
 speed the C++ programs edited with qt-creator?

 Thanks in advance,

 Paul
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Re: [Qt-creator] Optimizing for speed

2009-12-20 Thread Coda Highland
Looks right to me.

/s/ Adam

On Sun, Dec 20, 2009 at 3:10 PM, Paul Smith phh...@gmail.com wrote:
 Tried that. Does the following seem correct to you?

 ---
 Running build steps for project exp...
 Configuration unchanged, skipping QMake step.
 Starting: /usr/bin/make -w
 make: Entering directory `/home/psmith/exp'
 g++ -c -pipe -O3 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2
 -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -Wall
 -W -D_REENTRANT -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB
 -I/usr/lib64/qt4/mkspecs/linux-g++ -I. -I/usr/include/QtCore
 -I/usr/include/QtGui -I/usr/include -I. -o exp.o exp.cpp
 exp.cpp: In function 'int main()':
 exp.cpp:17: warning: unused variable 'ngen'
 g++ -Wl,-O1 -o exp exp.o -lQtGui -lQtCore -lpthread
 make: Leaving directory `/home/psmith/exp'
 Exited with code 0.
 ---

 Paul


 On Sun, Dec 20, 2009 at 8:14 PM, Coda Highland c...@bobandgeorge.com wrote:
 The -O1 is just a linker flag.  The -O3 -O2 is a problem; try:
 QMAKE_CXXFLAGS_DEBUG -= -O2
 QMAKE_CXXFLAGS_RELEASE -= -O2

 On Sun, Dec 20, 2009 at 1:35 PM, Paul Smith phh...@gmail.com wrote:
 I have just done as you suggested, and getting the following:

 ---
 Running build steps for project exp...
 Configuration unchanged, skipping QMake step.
 Starting: /usr/bin/make -w
 make: Entering directory `/home/psmith/exp'
 g++ -c -pipe -O3 -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2
 -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -Wall
 -W -D_REENTRANT -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB
 -I/usr/lib64/qt4/mkspecs/linux-g++ -I. -I/usr/include/QtCore
 -I/usr/include/QtGui -I/usr/include -I. -o exp.o exp.cpp
 exp.cpp: In function 'int main()':
 exp.cpp:17: warning: unused variable 'ngen'
 g++ -Wl,-O1 -o exp exp.o -lQtGui -lQtCore -lpthread
 make: Leaving directory `/home/psmith/exp'
 Exited with code 0.
 ---

 Is it now correct? It appears -O1, -O2 and -O3.

 Paul


 On Sun, Dec 20, 2009 at 6:18 PM, Coda Highland c...@bobandgeorge.com 
 wrote:
 That's because I'm an idiot and told you to use the wrong variable.
 Try QMAKE_CXXFLAGS. :P

 /s/ Adam

 On Sun, Dec 20, 2009 at 11:46 AM, Paul Smith phh...@gmail.com wrote:
 Thanks again, Adam. I did as you suggested, but still getting -O2:

 ---
 Running build steps for project exp...
 Configuration unchanged, skipping QMake step.
 Starting: /usr/bin/make -w
 make: Entering directory `/home/psmith/exp'
 g++ -c -pipe -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2
 -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -Wall
 -W -D_REENTRANT -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB
 -I/usr/lib64/qt4/mkspecs/linux-g++ -I. -I/usr/include/QtCore
 -I/usr/include/QtGui -I/usr/include -I. -o exp.o exp.cpp
 exp.cpp: In function 'int main()':
 exp.cpp:17: warning: unused variable 'ngen'
 g++ -O3 -Wl,-O1 -o exp exp.o -lQtGui -lQtCore -lpthread
 make: Leaving directory `/home/psmith/exp'
 Exited with code 0.
 ---

 Paul



 On Sun, Dec 20, 2009 at 2:36 AM, Coda Highland c...@bobandgeorge.com 
 wrote:
 This is really a qmake question, since it's qmake that controls this.

 In your .pro file, use something like:
 QMAKE_LFLAGS -= -O2
 QMAKE_LFLAGS += -O3

 /s/ Adam

 On Sat, Dec 19, 2009 at 6:38 PM, Paul Smith phh...@gmail.com wrote:
 Thanks, Adam. I was thinking about the option -O3. How can one force
 qt-creator to use -O3?

 Paul


 On Sun, Dec 20, 2009 at 12:31 AM, Coda Highland c...@bobandgeorge.com 
 wrote:
 On Linux, it uses -O2 by default in release mode if I recall
 correctly, so it already is.

 /s/ Adam

 On Sat, Dec 19, 2009 at 5:46 PM, Paul Smith phh...@gmail.com wrote:
 Dear All,

 I am new to qt-creator, and I am using it mainly to write my C++
 programs on a Linux machine (Fedora 12). Basically, my projects are
 Empty Qt4 ones.

 My question is: how can one configure qt-creator for optimizing for
 speed the C++ programs edited with qt-creator?

 Thanks in advance,

 Paul
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Re: [Qt-creator] Wrong path when using external editor

2009-12-20 Thread Coda Highland
That's entirely likely to be a bug in Notepad.

/s/ Adam

On Sun, Dec 20, 2009 at 5:31 PM, Bob Babcock wss...@nospam.gis.net wrote:
 Bob Babcock wss...@nospam.gis.net wrote in
 news:xns9ce7bb52bec33wssddcgis...@62.70.27.71:

 If the editor is emacs, the path emacs sees is
 .../Qt/2009.05/qt/projects/projectname/sourcefilename.

 This part is resolved.  The path had a space in it and changing the
 filespec from %f to %f makes it work.  Adding quotes doesn't fix the
 Notepad strangeness.
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Re: [Qt-creator] Optimizing for speed

2009-12-19 Thread Coda Highland
This is really a qmake question, since it's qmake that controls this.

In your .pro file, use something like:
QMAKE_LFLAGS -= -O2
QMAKE_LFLAGS += -O3

/s/ Adam

On Sat, Dec 19, 2009 at 6:38 PM, Paul Smith phh...@gmail.com wrote:
 Thanks, Adam. I was thinking about the option -O3. How can one force
 qt-creator to use -O3?

 Paul


 On Sun, Dec 20, 2009 at 12:31 AM, Coda Highland c...@bobandgeorge.com wrote:
 On Linux, it uses -O2 by default in release mode if I recall
 correctly, so it already is.

 /s/ Adam

 On Sat, Dec 19, 2009 at 5:46 PM, Paul Smith phh...@gmail.com wrote:
 Dear All,

 I am new to qt-creator, and I am using it mainly to write my C++
 programs on a Linux machine (Fedora 12). Basically, my projects are
 Empty Qt4 ones.

 My question is: how can one configure qt-creator for optimizing for
 speed the C++ programs edited with qt-creator?

 Thanks in advance,

 Paul
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Re: [Qt-creator] Dependencies in Qt Creator

2009-12-17 Thread Coda Highland
Please do not use the Reply button to ask a new question to a mailing
list; it looks like an off-topic question in an existing thread.
Please send a new message to qt-crea...@trolltech.com.

Meanwhile, to respond to your question... It's possible, but it has
some limitations.

First, you must rebuild Qt as a set of static libraries. (That is, add
the -static flag to configure.) Then you have to add this new Qt
installation to Creator. Finally, rebuild your application.

There are several disadvantages to static compilation:
* You can't do both static and 64-bit on Mac until 4.6.0. (Of course,
on Mac there's better solutions than static anyway.)
* Qt's plugin system is disabled, which can cause problems for things
like SQL drivers and Phonon.
* If you're distributing a closed-source application using LGPL Qt,
static compilation introduces a major headache; the LGPL requires that
the recipient of the program has to be able to relink the program with
a modified version of the library.

If you're not using plugins (including the plugins included with Qt),
and you're only worried about the single executable file on Windows,
and you're distributing an open-source application (or if you own a
commercial license), you're in the clear. If you need anything
different, static linking is probably not a good idea.

/s/ Adam

On Thu, Dec 17, 2009 at 7:02 AM, Gaurav Purohit gaurav.puro...@dspg.com wrote:

 can we buil a single exec with the qt creator please mention , so that
 application i can use without installation of Qt everywhere and give to
 someone to use as a general executable.

 please help how to build it with Qt creator in projects menu options

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Re: [Qt-creator] Break on thrown exceptions?

2009-12-17 Thread Coda Highland
In general; this should not be a desirable feature, as C++-based
libraries should be free to use exceptions internally without
interfering with your application's functionality.

If you're interested on breaking on a SPECIFIC exception I'm sure
there are a number of ways this could be done. A breakpoint on the
exception object's constructor would be one possible choice. Catching
the exception, breaking in the catch block, and re-throwing after the
breakpoint would be another way to handle it.

/s/ Adam

On Thu, Dec 17, 2009 at 9:04 AM, Convey, Christian J CIV NUWC NWPT
christian.con...@navy.mil wrote:
 Does Qt Creator let me specify that during debugging, the program should 
 break (e.g., a breakpoint is triggered) whenever a C++ exception is thrown?

 I'm currently using Qt Creator 1.2.1 and gdb 7.0.

 Thanks,
 Christian

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Re: [Qt-creator] Break on thrown exceptions?

2009-12-17 Thread Coda Highland
By the way, if you're using gcc (at least on Linux, not sure about
Windows) you can break on __raise_exception.

/s/ Adam

On Thu, Dec 17, 2009 at 9:33 AM, Convey, Christian J CIV NUWC NWPT
christian.con...@navy.mil wrote:
 Thanks - the idea of putting the breakpoint on the exception constructor is a 
 useful idea in my case.

 Regarding the general utility of being able to break on all thrown 
 exceptions:  I'd say it depends on how many different exception types you're 
 using, whether or not you're throwing any objects that don't even have 
 constructors (int, for example), and what fraction of exceptions thrown (by 
 either your own code or 3rd party code) are the ones you want to catch.

 -Original Message-
 From: qt-creator-boun...@trolltech.com
 [mailto:qt-creator-boun...@trolltech.com] On Behalf Of Coda Highland
 Sent: Thursday, December 17, 2009 10:27
 To: qt-creator@trolltech.com
 Subject: Re: [Qt-creator] Break on thrown exceptions?

 In general; this should not be a desirable feature, as
 C++-based libraries should be free to use exceptions
 internally without interfering with your application's functionality.

 If you're interested on breaking on a SPECIFIC exception I'm
 sure there are a number of ways this could be done. A
 breakpoint on the exception object's constructor would be one
 possible choice. Catching the exception, breaking in the
 catch block, and re-throwing after the breakpoint would be
 another way to handle it.

 /s/ Adam

 On Thu, Dec 17, 2009 at 9:04 AM, Convey, Christian J CIV NUWC
 NWPT christian.con...@navy.mil wrote:
  Does Qt Creator let me specify that during debugging, the
 program should break (e.g., a breakpoint is triggered)
 whenever a C++ exception is thrown?
 
  I'm currently using Qt Creator 1.2.1 and gdb 7.0.
 
  Thanks,
  Christian
 
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Re: [Qt-creator] Break on thrown exceptions?

2009-12-17 Thread Coda Highland
I didn't know it either but I had the idea to go look for it since I
figured the compiler had to have some common entry point.

/s/ Adam

On Thu, Dec 17, 2009 at 10:17 AM, Convey, Christian J CIV NUWC NWPT
christian.con...@navy.mil wrote:
 Thanks, I didn't know that.

 By the way, if you're using gcc (at least on Linux, not sure about
 Windows) you can break on __raise_exception.

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Re: [Qt-creator] Debugging problem Creator

2009-12-17 Thread Coda Highland
Qt Creator is a very young program. It's still under development and
it's not really complete yet even if it's very nice and very usable.
You don't have to use Creator to develop Qt software.

Qt itself should be pretty solid, aside from some idiosyncrasies in
the build system.

The issues here with trying to work with VC++ are simply reflecting
the fact that Creator (and Qt) are primarily designed to work with g++
and gdb, so using a different compiler and debugger is venturing out
of the it just works department into it's possible territory.

Note that I'm not suggesting you give up. ;) Keep trying and we'll try
to help you out.

/s/ Adam

On Thu, Dec 17, 2009 at 2:30 PM, Ken Ray k...@ishere.com wrote:
 As a new user (starting) of QT, I'm sure seeing a lot of problems with QT.

 On Dec 17, 2009, at 3:57 AM, Eike Ziller wrote:

 On Dec 16, 2009, at 9:04 PM, ext Sujan Dasmahapatra wrote:

 Friens
 I am trying to debug my application in QT-Creator. I have configured QTfor 
 VC++ at this location
 c:\Qt\2009.04\qt
 Now I am also using qt-creator and my application is built successfully in 
 creator in debug mode.
 But when  I am putting a break point and pree F5 it gives a message as

 Cannot debug
 D:\path\to\program\debug\program.exe
 Debugging VS executables is currently not enabled.

 a) what version of Qt Creator are you using?
 b) did you follow the Debugger Engine Installation Notes in 
 http://doc.qt.nokia.com/qtcreator-1.3/creator-debugging.html ?


 Can anyone help to sort out this problem.Any suggestions would be 
 appreciated.

 --
 Thanks  Regards
 S. Dasmahapatra
 B.E. (Aeronautics-Aerodynamics)
 Software programmer
 Bangalore, India
 Ph:91-9900839788
 Office:91-80-66470248
 mail id : sujan.dasmahapa...@gmail.com
 ATT1..txt

 --
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Re: [Qt-creator] Dependencies in Qt Creator

2009-12-16 Thread Coda Highland
Well, usually when you're dealing with projects like this putting a
dependency on the target file is generally sufficient, since that
target file (in its own project file) has a dependency on the header
files. (This is, by the way, the canonical workaround for dealing with
dependency tracking on static libraries.) I'm not sure, however, that
make will detect that the .o files are out of date when that's simply
a linker dependency. Try it, see how it goes.

/s/ Adam

On Wed, Dec 16, 2009 at 8:31 PM, John Vilburn j...@ohanasoftware.com wrote:
 Adam,

 Thank you for the response.

 The problem I see with that approach is that whenever I add or remove a new 
 header in one project I have to remember to modify PRE_TARGETDEP in the other 
 project.

 I guess I could put the headers in a .pro.inc file and include that in both 
 .pro files. But again, shouldn't there be a better way?

 Thanks,
 John


 On Dec 16, 2009, at 4:20 PM, Coda Highland wrote:

 You can use PRE_TARGETDEPS in the subdirs' .pro files to watch for
 individual files to be modified.

 /s/ Adam

 On Wed, Dec 16, 2009 at 7:21 PM, John Vilburn j...@ohanasoftware.com wrote:
 I have a .pro file that looks like this:

 TEMPLATE = subdirs
 CONFIG += ordered
 SUBDIRS = Project1 \
          Project2 \
          Project3

 Some of the .h files in Project1 are used in Project2 and Project3. When I 
 change one of those header files and do a build, only the files in Project1 
 get rebuilt. Is there a way to have qmake or Qt Creator notice those 
 dependencies and rebuild the appropriate files in Project 2 and 3? 
 Including the .h files from Project1 in the list of headers of Project2 and 
 3 would work, I suppose. But there must be a better way.

 Thanks,
 John


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Re: [Qt-creator] Blank QT windows

2009-12-14 Thread Coda Highland
Wrong mailing list; try qt-interest. This one's for talking about the
Creator IDE itself.

/s/ Adam

On Mon, Dec 14, 2009 at 12:03 PM, Ashish Vats va...@lntebg.com wrote:
 Hello,
 I tried to download my QT application cross compiled onto the ARM board, it
 shows the blank dialog boxes, but if I try to click on the button at the
 known location, it performs the action of entering into new form but again
 it doesn't show resource on the form. Although it was working properly on PC
 with the screens.

 Regards
 Ashish

 Larsen  Toubro Limited

 Electrical  Electronics Division - EBG

 http://www.LNTEBG.com

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Re: [Qt-creator] Unwanted extension .cpp

2009-12-11 Thread Coda Highland
The fact that the KDE dialog is still attaching the extension even
after you tell it not to is independent of presenting the wrong filter
to the QFileDialog call.

/s/ Adam

On Fri, Dec 11, 2009 at 9:05 AM,  thorbjorn.lindei...@nokia.com wrote:
 ext Coda Highland wrote:
 Well, that explains it. That's the KDE file dialog, not the Qt one.
 You're describing a KDE bug and you should probably go poke them about
 it.

 /s/ Adam

 Well, it depends on where the KDE dialog gets that information from.
 Maybe we're still telling the file dialog that .cpp is the default
 extension, even if you have selected a different one. You probably
 wouldn't notice this with other file dialogs.

 Regards,
 Bj�rn

 --
 Thorbj�rn Lindeijer
 Software Engineer
 Nokia, Qt Development Frameworks

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Re: [Qt-creator] Unwanted extension .cpp

2009-12-10 Thread Coda Highland
Well, that explains it. That's the KDE file dialog, not the Qt one.
You're describing a KDE bug and you should probably go poke them about
it.

/s/ Adam

On Thu, Dec 10, 2009 at 3:24 AM, Kuiper, Luuk kui...@hitt.nl wrote:
 In my previous reply I forgot to attach the attachment.

 Here it is.

 Luuk

 - Original Message -
 From: thorbjorn lindeijer thorbjorn.lindei...@nokia.com
 To: qt-creator@trolltech.com
 Sent: Wednesday, December 9, 2009 3:00:14 PM GMT +01:00 Amsterdam / Berlin / 
 Bern / Rome / Stockholm / Vienna
 Subject: Re: [Qt-creator] Unwanted extension .cpp

 ext Kuiper, Luuk wrote:
 Hi all,

 When I want to save an existing file (say: file.cxx) as another file
 (say: new_file.cxx) I always see that the file is saved as
 new_file.cxxcpp. Even when I switched off the button 'Automatically
 select filename extension (.cpp)'.

 I am using 1.3.0 on Suse Linux 11.1.

 I don't know where the Automatically
   select filename extension (.cpp) is (I don't see this option in my
 Save As dialog), but you can configure the default extension for C++
 source and header files in Tools - Options - C++. Does that help?

 Regards,
 Bjørn

 --
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 Software Engineer
 Nokia, Qt Development Frameworks

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Re: [Qt-creator] A few issues (AutoInsert Brackets, C++ Parser, Locator)

2009-11-27 Thread Coda Highland
Two things.

First, when posting to a mailing list, don't use the reply button if
your post isn't related to the message you're replying to. Create a
new e-mail and type in the e-mail address yourself.

Second, this is the Qt Creator mailing list. You would find more help
on the qt-interest mailing list or, better yet, in the #qt IRC room on
freenode.

/s/ Adam

On Fri, Nov 27, 2009 at 1:03 PM, Pratik Anand pratik.pr...@gmail.com wrote:
 How to implement video playback capability in Qt4. I am unable to find any
 simple good src code for it. Moreover, my own code is missing something.
 Please see http://pastebin.ca/1689923  The platform is linux

 I am still a newbie in Qt and trying hard to learn it.Please help

 --
 Pratik Anand
 Blog: pratik3d.blogspot.com

 Twitter: twitter.com/pratikone

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Re: [Qt-creator] problem building and app

2009-11-24 Thread Coda Highland
Tell me more about your build environment. What OS/distro? What
version of Qt, what version of Qt Creator?

Two side notes: First, qmake -project should only be run once, to give
you a basic .pro file, and never again; you should modify the .pro
file it gives you. Second, you only have to pass a filename to qmake
if you have more than one .pro file in the directory.

/s/ Adam

On Tue, Nov 24, 2009 at 8:45 AM,  inf200...@ucf.edu.cu wrote:
 i can't build my apps on qt creator, when building qmake exits with error 
 code 3 and if
 i do it manually, I mean

 qmake -project
 qmake xxx.pro

 says that can't proccess xxx.pro

 i haven't configured nothing. how can i solve this?

 --
 Gabriel A. Lopez Lopez
 Estudiante 3er año de Ing. Informatica
 Universidad Carlos Rafael Rodriguez. Cienfuegos



 --
 Participe en Universidad 2010,
 del 8 al 12 de febrero del 2010
 La Habana, Cuba
 http://www.universidad2010.cu
 http://www.universidad2010.com
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Re: [Qt-creator] qt creator fails to autodetect 'new' qt path - old path kept instead

2009-11-23 Thread Coda Highland
On Mon, Nov 23, 2009 at 10:52 AM, Salvatore Rinaldo
salvato...@symbian.org wrote:
 Hi guys,

 Which file does Qt Creator read when trying to recognise the list of
 available Qt installations at start-up?

I don't know where it actually stores the file but there's a
convenient UI in Creator itself for configuring the list of installed
toolkits. Open the Preferences window and it's in the Qt4 section.

/s/ Adam
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Re: [Qt-creator] failed build message not visible in GUI, problem with jom or something else?

2009-11-22 Thread Coda Highland
 g++: /usr/local/lib: No such file or directory
 command failed with exit code 1
 command failed with exit code 2

 So I still have some linux specific stuff in my .pro file, which I will 
 correct.

 My guess why the message goes missing comes from the exit codes 1  2
 above: I wonder if jom.exe output gets stuck somewhere due to
 different threads?  I'm on a dual-core machine, using 4.6 rc1.

No, there's no missing output there. It's just failing with a single
error message: No such file or directory, which causes g++ to exit
with code 1 right away. Then, because the compiler failed out, jom
aborted with code 2.

/s/ Adam

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Re: [Qt-creator] QtCreator 1.3 fixed font rendering broken in editor?

2009-11-22 Thread Coda Highland
Could you please post a screenshot? I have some thoughts but it would
be best served by seeing the actual pixels as displayed on your
screen.

/s/ Adam

On Sun, Nov 22, 2009 at 10:07 AM, Martin Hauner martin.hau...@gmx.net wrote:
 Hi,

 I see a font rendering issue in QTCreator (1.3 branch built against qt 4.6
 branch,  MacOSX 10.6.2).

 My editor font is Monaco (fixed width) but the 1.3 editor shows different line
 lengths and a wrong right border for properly block aligned text (copyright 
 note
 at the top of a file, 78 columns).

 If I open the same file in QtCreator 1.2.1 the display is ok. The right border
 line matches the configured column and all lines of the text have an equal 
 length.

 Something like this: all lines have 12 columns + LF

 LF
 123456789012LF
             LF
 foobarfoobarLF
 LF

 If it is all text, it looks ok.

 If I enable painting of whitespaces the middle line is longer than the other
 lines, ie. the LF column is no longer vertically aligned.

 If I disable white space painting it is ok for the above example and better 
 for
 my file header but still not correct. The char at the last column in each line
 is painted a few pixels off the previous or next line.


 Is it just me?

 --
 Martin

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Re: [Qt-creator] QtCreator 1.3 fixed font rendering broken in editor?

2009-11-22 Thread Coda Highland
*laugh* Thanks, but I meant screenshots that illustrate the problem.

On Sun, Nov 22, 2009 at 2:37 PM, Alan Westbrook void...@gmail.com wrote:
 Here ya go!
 Oh, and one with the whitespace shown too!
 Alan

 On Sun, Nov 22, 2009 at 12:15 PM, Coda Highland c...@bobandgeorge.com
 wrote:

 Could you please post a screenshot? I have some thoughts but it would
 be best served by seeing the actual pixels as displayed on your
 screen.

 /s/ Adam

 On Sun, Nov 22, 2009 at 10:07 AM, Martin Hauner martin.hau...@gmx.net
 wrote:
  Hi,
 
  I see a font rendering issue in QTCreator (1.3 branch built against qt
  4.6
  branch,  MacOSX 10.6.2).
 
  My editor font is Monaco (fixed width) but the 1.3 editor shows
  different line
  lengths and a wrong right border for properly block aligned text
  (copyright note
  at the top of a file, 78 columns).
 
  If I open the same file in QtCreator 1.2.1 the display is ok. The right
  border
  line matches the configured column and all lines of the text have an
  equal length.
 
  Something like this: all lines have 12 columns + LF
 
  LF
  123456789012LF
              LF
  foobarfoobarLF
  LF
 
  If it is all text, it looks ok.
 
  If I enable painting of whitespaces the middle line is longer than the
  other
  lines, ie. the LF column is no longer vertically aligned.
 
  If I disable white space painting it is ok for the above example and
  better for
  my file header but still not correct. The char at the last column in
  each line
  is painted a few pixels off the previous or next line.
 
 
  Is it just me?
 
  --
  Martin

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Re: [Qt-creator] failed build message not visible in GUI, problem with jom or something else?

2009-11-22 Thread Coda Highland
The Build Issues tab only shows compilation errors; this isn't a
compilation error. It's a build process error that isn't supposed to
happen.

/s/ Adam

On Sun, Nov 22, 2009 at 4:55 PM, Grego gr...@mpaja.com wrote:
 There was no missing output on command line.

 But on GUI the build issues tab stayed blank. I expected to see
 g++: /usr/local/lib: No such file or directory
 there.
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Re: [Qt-creator] General Usage Question

2009-11-20 Thread Coda Highland
 It's not just 'alt-tabbing to an explorer window', it's:
 1) Removing the file from project (either manually from the .pro file or via
 the menu which requires dismissing the SVN prompt).
 2) Closing any open documents for that file as Creator will not do with for
 you (and this is an easy way to get into a mess).
 3) Renaming the file in explorer / your SVN client.
 4) Re-importing the file (as above).
 5) Re-running qmake.

You can save yourself a step by renaming the file in the .pro file
instead of removing it and re-adding it, and unless I'm mistaken (and
it's possible I am) the .pro file is listed as a dependency for the
Makefile so trying to build after modifying the .pro file SHOULD (in
theory) automatically re-run qmake for you. This brings it down to
three steps.

/s/ Adam
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Re: [Qt-creator] General Usage Question

2009-11-18 Thread Coda Highland
Qt Creator is a great code editor first, a good debugger second, and
its role as an actual IDE comes after that.

You're not missing anything. It just hasn't been done yet. qmake's
file format is easy to do this kind of thing by hand in, so I would
imagine that such a feature simply hasn't been a great priority. Think
of it this way: how often do you actually go and do mass
reorganization of your project? If the answer to this is anything more
than not very often something's wrong with your workflow. ;) On the
other hand, how often do you edit a source file? How often do you
check out or check in code with your source code management tools? How
often do you compile, test, and debug your application? There's plenty
of other stuff that needs to work before renaming files is really a
concern.

/s/ Adam

On Wed, Nov 18, 2009 at 10:09 PM, Sean Hignett
s...@intelligent-design.ca wrote:
 Hello all,

 I just recently discovered Qt, and Qt Creator.  Was always aware of it, but 
 never paid it the attention it clearly deserves.  Working through the C++ GUI 
 book to get up to speed.

 Qt Creator has some really impressive features... but... it also has some 
 strange omissions compared to all the IDEs I have used in the past (VS, 
 Eclipse, etc).

 I'll avoid the apparently standard noob whining about no file rename, no 
 folder creation, etc... Smart guys these Qt developers, so I assume there 
 must be some thinking behind this... it is so bizarre it must be intended :)

 Can anyone offer an example of how they use the IDE such that basic 
 integrated file management is not a requirement?  I assume it is just a case 
 of using the OS file management tools (eg. terminal) and manually updating 
 the .pro files... but am I missing something?  It would seem refactoring 
 would be somewhat cumbersome without the ability to re-organize files in 
 concert.  I could get used to using terminal/finder/etc, but I can't imagine 
 ever not wanting the ability to do it directly in the IDE... is this crazy?

 Has anyone written a better FileSystem view as a plugin? (i.e. one that isn't 
 just read-only)

 Tips or advice is greatly appreciated!

 Thanks,
 Sean
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