[sage-support] Re: GCC for Mac OS X

2009-04-12 Thread mabshoff



On Apr 12, 8:42 pm, pong wypon...@gmail.com wrote:

Hi,

 I wrote couple sage scripts and would like to compile them in Mac OS
 10.5.

If you did write Sage code that is not Cython code you do not need any
compiler or am I misunderstanding you?

 Looks like I need GCC. How can I install one? A quick search on
 the internet seems to suggest that I need to sign up as an Apple
 Developer to get a copy which I don't feel comfortable to.

Unfortunately Sage will only build with Apple's gcc from XCode at the
moment. Other sources of gcc like Fink or MacPorts do not work (yet).

 Thanks in advance

Cheers,

Michael
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[sage-support] Re: GCC for Mac OS X

2009-04-12 Thread Tim Lahey

On Apr 12, 2009, at 11:42 PM, pong wrote:


 I wrote couple sage scripts and would like to compile them in Mac OS
 10.5. Looks like I need GCC. How can I install one? A quick search on
 the internet seems to suggest that I need to sign up as an Apple
 Developer to get a copy which I don't feel comfortable to.

The Developer tools are on the install DVDs. However, to keep up to  
date with the newer builds of the tools, you need to sign up for a  
free account on their developer site.

Cheers,

Tim.


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[sage-support] Re: GCC for Mac OS X

2009-04-12 Thread Crab

Thank you all for the quick replies. Yes, those are sage scripts but I
preparse them into .spyx files and hope them run a little faster after
compiling.

Alright, I will give ADC a try.


On Apr 12, 8:47 pm, mabshoff michael.absh...@mathematik.uni-
dortmund.de wrote:
 On Apr 12, 8:42 pm, pong wypon...@gmail.com wrote:

 Hi,

  I wrote couple sage scripts and would like to compile them in Mac OS
  10.5.

 If you did write Sage code that is not Cython code you do not need any
 compiler or am I misunderstanding you?

  Looks like I need GCC. How can I install one? A quick search on
  the internet seems to suggest that I need to sign up as an Apple
  Developer to get a copy which I don't feel comfortable to.

 Unfortunately Sage will only build with Apple's gcc from XCode at the
 moment. Other sources of gcc like Fink or MacPorts do not work (yet).

  Thanks in advance

 Cheers,

 Michael
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