Re: samdsk
Hi. If anyone's to blame, it's most probably me, since I actually wrote the damn thing! :) Um, are you *sure* it says Error 0x2000 ? I can't actually find that in my source code ... I've also (ahem) lost the docs for samdsk and also for the C libraries that I use ... If anyone uses DJGPP could they tell me what the error code from the _bios_disk function is ... and what a return value of either (0x20**) or (0x2000**) means ... ! But yep, I'd say that running it from a genuine DOS prompt should be more successful than running it in a DOS shell under Windows. What SAM Format proggy? D a v e @ s p c - Original Message - From: Justin Skists [EMAIL PROTECTED] To: sam-users@nvg.ntnu.no Sent: Wednesday, November 24, 1999 5:01 PM Subject: RE: samdsk What SAM Format proggy? -Original Message- From: David Ledbury [SMTP:[EMAIL PROTECTED] Sent: Wednesday, November 24, 1999 4:39 PM To: sam-users@nvg.ntnu.no Subject: Re: samdsk Justin Skists wrote: OK, gang. SAMDSK - right... What does Error 0x2000 mean? it seems to try writing the first sector a few times, say the error and carry on like nothing has happened. Oh, I'm running it in a dos box in NT4.0 SP-something-or-other. Justin. Sounds like one for Chris P I seem to remember u had to run the SAM Format proggy, quit from it and this enabled the Int 13 emulation or summthink
Re: OT: Java WFC Help!!
From: Simon Cooke [EMAIL PROTECTED] Panic over. Use of WFC was a panic measure - the solution was just to program Java properly. snip WFC is not for Applets... it's for Windows programs. I just wish VJ++'s help files documented the stuff which MS replaced in WFC. Things like mouseOver and the like. Nick
RE: Sam Coupe Scrapbook Updates / FAQ / WinCoupe
At least one person and game forgotten too, namely me!! Done. Cheers Tim! I agree with everyone else, the new colourful format is far more pleasing!
RE: samdsk
It definitely said Error 0x2000 in the top left hand corner. I just checked the ref guide at http://www.delorie.com/djgpp/doc/libc-2.02/ and 0x20 (in AH) means Controller failure. Hmmm If I remember rightly, the program gave 9 boxes and an X for each track. My SAM certainly did not like booting the resulting disks... Failing any attempt at getting this (work's) computer to do anything right, can someone tell me the format of .dsk and how it maps to a real disk using something like WRITE AT statements in BASIC. If I have to, I'll split the .dsk file into 2 400K blocks and get my SAM to write out the damn disk I'm determined to play with these utilities and games that I downloaded whether it kills me or not Justin. -Original Message- From: Dave Hooper [SMTP:[EMAIL PROTECTED] Sent: Thursday, November 25, 1999 12:27 AM To: sam-users@nvg.ntnu.no Subject: Re: samdsk Hi. If anyone's to blame, it's most probably me, since I actually wrote the damn thing! :) Um, are you *sure* it says Error 0x2000 ? I can't actually find that in my source code ... I've also (ahem) lost the docs for samdsk and also for the C libraries that I use ... If anyone uses DJGPP could they tell me what the error code from the _bios_disk function is ... and what a return value of either (0x20**) or (0x2000**) means ... !
RE: samdsk
Justin Skists wrote: If I remember rightly, the program gave 9 boxes and an X for each track. My SAM certainly did not like booting the resulting disks... Ah, so it can't read the 10th sector. I think you need the special version of FDREAD to allow access to the 10th sector... I'm determined to play with these utilities and games that I downloaded whether it kills me or not I've been using Aley's 2SAD.EXE with the -s option to convert from .DSK to the normal uncompressed .SAD files, then using his SBK.EXE with the 'r' command to write it back out to a real floppy. All best done from real DOS or Command-prompt only mode outside Win9x (not on NT!). Both those utilities can be found in: ftp://ftp.nvg.unit.no/pub/sam-coupe/emulation/simcoupe/SimCoupe079_DOS.zip It shouldn't be long before you can do it all from within WinCoupe, by selecting the source .DSK image in one drive and the real floppy drive in the other, then just doing a normal SAM disk copy between them... Si
RE: samdsk
I'm determined to play with these utilities and games that I downloaded whether it kills me or not I've been using Aley's 2SAD.EXE with the -s option to convert from .DSK to the normal uncompressed .SAD files, then using his SBK.EXE with the 'r' command to write it back out to a real floppy. All best done from real DOS or Command-prompt only mode outside Win9x (not on NT!). Both those Si, Thanks for the tips. I have just rebooted back into NT4 from DOS after your advice. New disks have been created and they seem to display the directory with Aley's SMD program. Maybe I should've checked that samdsk worked whilst I was in DOS mode... I want to play with them, now! :) It shouldn't be long before you can do it all from within WinCoupe, by selecting the source .DSK image in one drive and the real floppy drive in the other, then just doing a normal SAM disk copy between them... If I had so much trouble with this from NT4. How is doing it all from WinCoupe going to help it any better? Justin.
Re: OT: Java WFC Help!!
From: Nick Humphries [EMAIL PROTECTED] WFC is not for Applets... it's for Windows programs. I just wish VJ++'s help files documented the stuff which MS replaced in WFC. Things like mouseOver and the like. Er... what like? There aren't any. The only differences are: Addition of a ton of packages that begin with com.ms.* (specifically, for WFC, you're interested in: com.ms.dll (J/Direct) com.ms.win32.* (J/Direct win32 wrappers) com.ms.wfc.* (WFC framework api) added: delegate and multicast keywords (which if you've installed Visual Studio SP3, aren't enabled by default - nor are the J/Direct @doc comment hints) Other than that, *NOTHING ELSE* has been changed (and nothing has been replaced). Nothing in java.* has been altered. The MS JVM supports up to and including Java 1.1 (but without some of the extension libs, which were optional). No later versions can be included due to legal disputes with Sun over things like WFC et al. Simon -- Clairvoyeurism - the supernatural ability to predict what someone will look like naked.
Re: samdsk
From: Justin Skists [EMAIL PROTECTED] It shouldn't be long before you can do it all from within WinCoupe, by selecting the source .DSK image in one drive and the real floppy drive in the other, then just doing a normal SAM disk copy between them... If I had so much trouble with this from NT4. How is doing it all from WinCoupe going to help it any better? Using the Windows NT/ Windows 98 device driver dev kit and writing a filesystem driver for it? :-) Simon
RE: samdsk
Justin Skists wrote: If I had so much trouble with this from NT4. How is doing it all from WinCoupe going to help it any better? Well, just as an abstraction layer to hide the conversion details; you can convert between DSK/SAD/SDF and real floppy just by copying disk to disk in the same way you would do on a real SAM. That said, the initial support is for Win95/98 only, as NT4/2000 will require a separate device driver to provide the functionality that the standard floppy kernel-mode driver lacks. It won't get done straight away, but I'd like to see it done at some point, as the NT based versions of Windows are the future of MS Windows. Si
RE: samdsk
OK ok ok ok... being a dev driver developer, I should've known that :) Obviously, I wasn't thinking when I wrote that email! :) Staring at endless amounts traceprintfs from a unix device driver trying to determine where my interrupts are going (if it is interrupts that's causing my problem) tends to fry my brain...(especially if an inordinate amount of coffee has been consumed aswell) Justin. -Original Message- From: Simon Cooke [SMTP:[EMAIL PROTECTED] Sent: Thursday, November 25, 1999 3:26 PM To: sam-users@nvg.ntnu.no Subject: Re: samdsk From: Justin Skists [EMAIL PROTECTED] If I had so much trouble with this from NT4. How is doing it all from WinCoupe going to help it any better? Using the Windows NT/ Windows 98 device driver dev kit and writing a filesystem driver for it? :-) Simon
Re: OT: Java WFC Help!!
-Original Message- From: Simon Cooke [EMAIL PROTECTED] To: sam-users@nvg.ntnu.no sam-users@nvg.ntnu.no Date: 25 November 1999 15:27 Subject: Re: OT: Java WFC Help!! From: Nick Humphries [EMAIL PROTECTED] WFC is not for Applets... it's for Windows programs. I just wish VJ++'s help files documented the stuff which MS replaced in WFC. Things like mouseOver and the like. Er... what like? There aren't any. Well, there isn't any documentation in MSDN for Java event handling functions like mouseDown(), mouseMove(), etc, etc. Highly annoying. (Yes, I know they've been deprecated, whatever that means, but if they've been replaced, I would like to know with what...) Nick
Re: OT: Java WFC Help!!
From: Nick Humphries [EMAIL PROTECTED] Well, there isn't any documentation in MSDN for Java event handling functions like mouseDown(), mouseMove(), etc, etc. Highly annoying. (Yes, I know they've been deprecated, whatever that means, but if they've been replaced, I would like to know with what...) Ah... the changes are documented - but remember, it's *Sun* you're dealing with here, not Microsoft - Microsoft didn't make these changes, Sun did. The AWT event model was changed from the one mentioned above, to an event listener model for Java 1.1 (the old one still works and probably will forever more). Basically, you use an EventListener object (sometimes built using an anonymous inner class - UGH!) and bind that object to the event. Do a search for EventListener on Sun's site, and on MSDN for more information. Simon
SAAEmu 0.61
I'm a bit disappointed in Aley's SAAEmu 0.61. 1. Credit on the main screen (as requested!). Preferably immediately below the line that says Z80 emulator by FMS Aley Keprt, libraries by (c) FMS 1996. If possible, credit should say SAA-1099 emulator (c)1999 Dave Hooper latest @ http://www.geocities.com/stripwax;. This is eighty characters. 2. Documentation (saaemu.rtf) should include my email address too. I'm afraid my version of MSWord does not correctly render the crazy {HYPERLINK: mailto:[EMAIL PROTECTED] field codes - it displays Error! Bookmark not defined. At the very least change mine to read Dave Hooper, the author of SAAsound: [EMAIL PROTECTED]. Maybe change the others so they are human-readable too? 3. Ideally, your site (http://www.inf.upol.cz/~keprta/sam/saa//welcome.html) should also mention a link to get the latest version of SAASound.dll. Even an email address would do. 4. Are there bugs in saaemu 0.61? Every now-and-then it spews crazy rubbish all over the screen, including messages like CPU HALTed and stuck at PC=0099h . Seems to happen especially when doing SAA32 tunes\enola and playing and quitting and playing and quitting, a couple of times, and then doing SAA32 tunes\tetris I will shortly be releasing the source for saasound.dll (as soon as I'm happy with it and it's in a readable state!) D a v e