Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-31 Thread Graham Goring
In message [EMAIL PROTECTED], Ian Collier
[EMAIL PROTECTED] writes
On Sun, Aug 29, 1999 at 05:30:45PM +0100, Graham Goring wrote:
 NB. I was speaking to Wayne today, and he says he'll finish Kaboom! when
 there's a 32bit version of SIM Coupé to do it on... ;)

But it is 32-bit already...

I think he means a version he can easily use on the desktop, a la zx32.

Graham Goring

-- 

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Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-31 Thread Graham Goring
In message [EMAIL PROTECTED], Andrew Collier
[EMAIL PROTECTED] writes
Talking about GamesMaster shooters, I was always rather impressed by DMZ's
FADE (Fred 49).

Yeah, that was a nice game. Had nice music on the title screen too, 
IIRC. DMZ's brother wrote it, didn't he?

Infection wasn't bad, either (Fred 42).

Yeah. I wonder what Matt Round is doing these days?

Graham Goring

-- 

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Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-31 Thread Ian Collier
On Mon, Aug 30, 1999 at 11:21:32AM +0100, Graham Goring wrote:
 But it is 32-bit already...

 I think he means a version he can easily use on the desktop, a la zx32.

But you can... on your Linux desktop.

imc


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-31 Thread Thomas Harte
 But you can... on your Linux desktop.

Or indeed any other UNIX, or Macintosh, surely?

-Thomas


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-31 Thread Graham Goring
In message [EMAIL PROTECTED], Ian Collier
[EMAIL PROTECTED] writes
On Mon, Aug 30, 1999 at 11:21:32AM +0100, Graham Goring wrote:
 But it is 32-bit already...

 I think he means a version he can easily use on the desktop, a la zx32.

But you can... on your Linux desktop.

Don't be silly. Wayne works for Reflections, he's used to programming
games for a viable software environment. :)

Graham Goring

-- 

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Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-31 Thread Ian Collier
On Tue, Aug 31, 1999 at 12:48:56AM +0100, Graham Goring wrote:
 Don't be silly. Wayne works for Reflections, he's used to programming
 games for a viable software environment. :)

That's dangerous talk on a Sam list...

Anyway, ask Red Hat whether Linux is a viable software environment.

imc


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-31 Thread Graham Goring
In message [EMAIL PROTECTED], Ian Collier
[EMAIL PROTECTED] writes
On Tue, Aug 31, 1999 at 12:48:56AM +0100, Graham Goring wrote:
 Don't be silly. Wayne works for Reflections, he's used to programming
 games for a viable software environment. :)

That's dangerous talk on a Sam list...

Cor lummy, you're right. You don't get much less viable than the SAM
Coupé.

Anyway, ask Red Hat whether Linux is a viable software environment.

Red Hat? Never heard of them. Do they do children's educational software
or summat? :)

Graham Goring

-- 

/\
| Ber-Limey! There's not even enough |
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Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-31 Thread James R Curry
Date sent:  Tue, 31 Aug 1999 10:35:31 +0100
From:   Ian Collier [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no
Subject:Re: Sam's worst ever game? (was Re: Who Wants To Be 
A... )
Send reply to:  sam-users@nvg.ntnu.no


  Don't be silly. Wayne works for Reflections, he's used to programming
  games for a viable software environment. :)
 
 That's dangerous talk on a Sam list...
 
 Anyway, ask Red Hat whether Linux is a viable software environment.
 
 imc

Don't get me wrong, I like Linux.  I like Red Hat Linux.  But let us 
imagine a hypothetical situation for a moment:

Let us imagine that we are business men, and not geeks.  Now, our 
latest 3D-texture-poly-lumi-sphereoid-grafixo-engine(TM) enhanced 
shoot-'em-up which breaks all the boundaries in gameplay and 
technical acheivement...

...are we going to find Linux or Windows the more viable platform 
when it comes to making A SEVERE AMOUNT OF MONEY?

If you say that you'll make as MUCH money, or even CLOSE from the 
Linux platform, you are obviously insane.  ;)

With business software, you might make more, but PARTICULARLY with 
games software, you'll be targetting the I dunno anything other than 
Windows crowd.
--
James R Curry - [EMAIL PROTECTED]

The Balloon Doggies DEMANDED it!


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-31 Thread Ian Collier
On Tue, Aug 31, 1999 at 10:59:53AM +, James R Curry wrote:
 Let us imagine that we are business men, and not geeks.  Now, our 
 latest 3D-texture-poly-lumi-sphereoid-grafixo-engine(TM) enhanced 
 shoot-'em-up which breaks all the boundaries in gameplay and 
 technical acheivement...

I gather that a recent release of Quake came out first on Linux, but not
having the first idea what that even is :o) I couldn't substantiate that.

 ...are we going to find Linux or Windows the more viable platform 
 when it comes to making A SEVERE AMOUNT OF MONEY?

I don't believe I said anywhere that it was more viable than something
else.  Being viable and being more viable are entirely different things.

imc


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Martin Fitzpatrick


Johnna Teare wrote:
 
 On 29 Aug 99, at 17:32, Thomas Harte wrote:
 
   Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?!
 
   Surely the coloured strips would be the easiest thing to get arcade
   perfect
  because of the ease of switching palette entries halfway down the screen?
 
-Thomas
 
 
 It was written in SCADs and iirc it didn't like pallette lines much. The
 actual games wasn't very faitful to the original - more of a cheap
 botched attempt like eveything I've written - love developing ideas,
 but hate writing the damn games!

Hehe,... SCADS eh?  Ahh, them were the days :)...  I was always a bit
peeved with Jupiter Software over that - I wrote a game  sent it to
them, then they sent it back running about twice the speed.  Despite my
constant nudging they just wouldn't tell me how they'd done it, beyond
the slightly vague tweaking... hmph.

If only they'd brought out the SCADS compiler (i.e. if only they'd
written it)... it woulda been alright... Well, apart from its problems
will pallete lines, background screen images, scrolling (of any kind),
music (...etc.)

Hehe... I'm getting all reminiscent, I might even dig out my Big Box
of stuff that I wrote  Does it work on SimCoupe? (SCADS that is)

Fitz

-- 
Email: [EMAIL PROTECTED]: 0009CServeIM: Flupert


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Thomas Harte
 Hehe,... SCADS eh?  Ahh, them were the days :)...  I was always a bit

Hey, if you have SCADS, any chance of uploading a DSK file to nvg to 
replace
the td0? I'm one of the many people who can't use teledisk any more, but I'd
really like to see SCADS.

-Thomas


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Johnna Teare


On 29 Aug 99, at 19:20, Martin Fitzpatrick wrote:


 
 Hehe... I'm getting all reminiscent, I might even dig out my Big Box of
 stuff that I wrote  Does it work on SimCoupe? (SCADS that is)


Think you might have problems programming in it - but the games 
seem to run. The actual designer - where you do all the graphics 
and bits - erquired a -key disk- or soemthing so disk images might 
not work.
 
 Fitz
 
 -- 
 Email: [EMAIL PROTECTED]: 0009L/CServeIM: Flupert
 
 
 


Peace, Love and Kisses,
JohnnaPig Teare
http://www.theunstoppablesexmachine.freeserve.co.uk
It won't get better but it might never get worse...


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Martin Fitzpatrick


Thomas Harte wrote:
 
  Hehe,... SCADS eh?  Ahh, them were the days :)...  I was always a bit
 
 Hey, if you have SCADS, any chance of uploading a DSK file to nvg to 
 replace
 the td0? I'm one of the many people who can't use teledisk any more, but I'd
 really like to see SCADS.

Yeh, I can do that... But as you mention in the other mail, if it needs
the key disk thingy it might not work.  Depends on how it does it I
guess Anyone have any idea about this?  Will it work thru a DSK
image?  Hmm... Who knows.  I guess I can just try it out with the disk
and see what I see.  In fact I'll do it now.

Martin Fitz


-- 
Email: [EMAIL PROTECTED]
ICQ#: 11077801
AOL/CServeIM: Flupert


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Simon Cooke
From: Andrew Collier [EMAIL PROTECTED]
 No, I'm pretty sure it really was a terrible game.

 But I don't think it was Sam's worst ever game for my money, that
 honor goes to... fx type=drumrollfx type=rips open envelope

 Parallax.

 /fx Controversial?

Ah... the only piece of SAM software I ever released with a bug in it :)
Not that most people could be bothered getting to the level which didn't
load... :)

Simon



Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Martin Fitzpatrick


Johnna Teare wrote:
 
 On 29 Aug 99, at 17:32, Thomas Harte wrote:
 
   Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?!
 
   Surely the coloured strips would be the easiest thing to get arcade
   perfect
  because of the ease of switching palette entries halfway down the screen?
 
-Thomas
 
 
 It was written in SCADs and iirc it didn't like pallette lines much. The
 actual games wasn't very faitful to the original - more of a cheap
 botched attempt like eveything I've written - love developing ideas,
 but hate writing the damn games!

Hehe,... SCADS eh?  Ahh, them were the days :)...  I was always a bit
peeved with Jupiter Software over that - I wrote a game  sent it to
them, then they sent it back running about twice the speed.  Despite my
constant nudging they just wouldn't tell me how they'd done it, beyond
the slightly vague tweaking... hmph.

If only they'd brought out the SCADS compiler (i.e. if only they'd
written it)... it woulda been alright... Well, apart from its problems
will pallete lines, background screen images, scrolling (of any kind),
music (...etc.)

Hehe... I'm getting all reminiscent, I might even dig out my Big Box
of stuff that I wrote  Does it work on SimCoupe? (SCADS that is)

Fitz

-- 
Email: [EMAIL PROTECTED]: 0009CServeIM: Flupert


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Martin Wilson
Has anyone mentioned EFTPOTRM yet? It may have looked good but the game had no
playability. Also Sam Elite was a rip off. Mind you I'm not totally aware of all
Sam games. I never ever saw Lemmings running on the Sam.

I think best game in my opinion has to be Prince of Persia although graphically
it wasn't that great. Defenders of the Earth or Sphera were much prettier.

I'd still love to see a proper Coupe enhanced version of Elite.





Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Ian Collier
On Mon, Aug 30, 1999 at 12:02:49AM +0100, Martin Fitzpatrick wrote:
 Hehe,... SCADS eh?  Ahh, them were the days :)...  I was always a bit
 peeved with Jupiter Software over that [SNIP]

Er, I seem to be experiencing déjà vu...

imc


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Martin Fitzpatrick


Ian Collier wrote:
 
 On Mon, Aug 30, 1999 at 12:02:49AM +0100, Martin Fitzpatrick wrote:
  Hehe,... SCADS eh?  Ahh, them were the days :)...  I was always a bit
  peeved with Jupiter Software over that [SNIP]
 
 Er, I seem to be experiencing déjà vu...
 
 imc

Yay true.  Netscape's gone mad.  It gets exception errors every time
I try and Sync newsgroups  then forgets how many emails are in
folders.  Then, to top it off, when I try and send a bunch of emails I
acts like its sending but then doesn't remove them from the outbox.  So
I think umm mustn't have gone, so I resend (same happens), so I resend
individually and it works :)

Sorry if you thought you were going weird,

Martin Fitz

-- 
Email: [EMAIL PROTECTED]
ICQ#: 11077801
AOL/CServeIM: Flupert


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Martin Fitzpatrick
Martin Fitzpatrick wrote:
 
 Thomas Harte wrote:
 
   Hehe,... SCADS eh?  Ahh, them were the days :)...  I was always a bit
 
  Hey, if you have SCADS, any chance of uploading a DSK file to nvg 
  to replace
  the td0? I'm one of the many people who can't use teledisk any more, but I'd
  really like to see SCADS.
 
 Yeh, I can do that... But as you mention in the other mail, if it needs
 the key disk thingy it might not work.  Depends on how it does it I
 guess Anyone have any idea about this?  Will it work thru a DSK
 image?  Hmm... Who knows.  I guess I can just try it out with the disk
 and see what I see.  In fact I'll do it now.
 

Well, I've tried, and failed :(.  I ran it through my own little dsk
program which handles dodgy sectors (I'll get around to uploading it one
day), but despite the fact that the sectors that are dodgy are all at
the end (only 16 in total!) the disk is naffed.

It will get a directory ok and some things load, but apart from that its
dodgy - end of file problems  somtimes just hanging the compiler.  

If I get my Sam out off its shelf in the near future I'll try and make a
copy of the disk on that  then run it through the DSK thing (the same
always seems a bit more resilient to [ignorant of?] dodgy disks that
PC's for some reason).

The problem with the backup is that the protection will most definately
be uncatered for.  Hmm.

I tried some of my old games too (the ones I wrote with SCADS), but
alas, all the disks seem to have been got by the MagnetoMonster... ohh
well :os

Martin Fitz.


-- 
Email: [EMAIL PROTECTED]
ICQ#: 11077801
AOL/CServeIM: Flupert


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-30 Thread Martin Wilson


 Yay true.  Netscape's gone mad.  It gets exception errors every time
 I try and Sync newsgroups  then forgets how many emails are in
 folders.  Then, to top it off, when I try and send a bunch of emails I
 acts like its sending but then doesn't remove them from the outbox.  So
 I think umm mustn't have gone, so I resend (same happens), so I resend
 individually and it works :)


SNAP! I had exactly the same problem back along, this must be quite a common
problem with Netscape.


 Sorry if you thought you were going weird,

 Martin Fitz

 --
 Email: [EMAIL PROTECTED]
 ICQ#: 11077801
 AOL/CServeIM: Flupert



Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Graham Goring
In message [EMAIL PROTECTED], Andrew Collier
[EMAIL PROTECTED] writes
At 12:33 pm +0100 29/8/99, Thomas Harte wrote:
 Anybody played vegetable vacation recently? ha ha ha

  Is it really a terrible game, or do you suddenly understand it if
you buy
with instructions?

No, I'm pretty sure it really was a terrible game.

But I don't think it was Sam's worst ever game for my money, that
honor goes to... fx type=drumrollfx type=rips open envelope

Parallax.

I'd have given it to the game's predecessor, whose name escapes me
at the moment. Now THAT was a shit game.

Graham Goring

-- 

/\
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|room to swing a cat in this sodding-|
\=== ICQ: 5333545 ===/


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Graham Goring
In message [EMAIL PROTECTED], Dan
Dooré [EMAIL PROTECTED] writes
 I'd have given it to the game's predecessor, whose name escapes me
 at the moment. Now THAT was a shit game.

No Way Back?

Nope. I was give to understanding that Parallax was the sequel to that
vertically scrolling abomination with mode 2 levels and mode 4 bosses,
wunnit?

Graham Goring

-- 

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\=== ICQ: 5333545 ===/


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Chris White
That be Rob Holmans 'Sphere' , under Enigma Variations

C


- Original Message -
From: Graham Goring [EMAIL PROTECTED]
To: sam-users@nvg.ntnu.no
Sent: Sunday, August 29, 1999 4:02 PM
Subject: Re: Sam's worst ever game? (was Re: Who Wants To Be A... )


In message [EMAIL PROTECTED], Dan
Dooré [EMAIL PROTECTED] writes
 I'd have given it to the game's predecessor, whose name escapes me
 at the moment. Now THAT was a shit game.

No Way Back?

Nope. I was give to understanding that Parallax was the sequel to that
vertically scrolling abomination with mode 2 levels and mode 4 bosses,
wunnit?

Graham Goring

--

/\
| Ber-Limey! There's not even enough |
|room to swing a cat in this sodding-|
\=== ICQ: 5333545 ===/







Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Gordon Wallis
Graham Goring wrote:
 In message [EMAIL PROTECTED], Dan
 Dooré [EMAIL PROTECTED] writes
  I'd have given it to the game's predecessor, whose name escapes me
  at the moment. Now THAT was a shit game.
 
 No Way Back?
 
 Nope. I was give to understanding that Parallax was the sequel to that
 vertically scrolling abomination with mode 2 levels and mode 4 bosses,
 wunnit?
 
Was there ever a _better_ shooter, though?
-- 
 The HEXdidn't... Homepage: 
 -- Featuring The U.K. Policenauts Homepage -- 
 http://www.hexdidnt.clara.net 
\-- AOL Instant Messenger: 'hexdidnt' --/


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Johnna Teare


On 29 Aug 99, at 13:17, Andrew Collier wrote:


 But I don't think it was Sam's worst ever game for my money, that
 honor goes to... fx type=drumrollfx type=rips open envelope
 
 Parallax.
 
 /fx Controversial?


FutureBall?

Has there ever been a poll done on sam-users? To see who likes 
what the best?
 
 Andrew
 
 --
  --  Andrew Collier  ([EMAIL PROTECTED])  --My other
   --  http://mnemotech.ucam.org  --   .sig is a
-- Part 3 Materials Science, Cambridge --  PDF file
  --
 
 
 


Peace, Love and Kisses,
JohnnaPig Teare
http://www.theunstoppablesexmachine.freeserve.co.uk
It won't get better but it might never get worse...


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Johnna Teare


On 29 Aug 99, at 16:14, Gordon Wallis wrote:


  
 Was there ever a _better_ shooter, though?


Space Invaders. On a later issue of Fred. By me ;-)
 -- 
  The HEXdidn't... Homepage: 
  -- Featuring The U.K. Policenauts Homepage -- 
  http://www.hexdidnt.clara.net 
 \-- AOL Instant Messenger: 'hexdidnt' --/
 


Peace, Love and Kisses,
JohnnaPig Teare
http://www.theunstoppablesexmachine.freeserve.co.uk
It won't get better but it might never get worse...


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Gordon Wallis
Johnna Teare wrote:
 On 29 Aug 99, at 16:14, Gordon Wallis wrote:
 
  
  Was there ever a _better_ shooter, though?
 
 Space Invaders. On a later issue of Fred. By me ;-)

Really? Which one? (I might actually have it)
Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?!

(and before anyone asks why I didn't think of Chris Pile's excellent
Defender conversion... I can't play it, it's too frustrating, but I love
it anyway. Just like the arcade game :-) )

Gord. (amazed that an off-topic discussion suddenly became so very
on-topic)
-- 
 The HEXdidn't... Homepage: 
 -- Featuring The U.K. Policenauts Homepage -- 
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Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Graham Goring
In message [EMAIL PROTECTED],
Johnna Teare [EMAIL PROTECTED] writes


On 29 Aug 99, at 16:14, Gordon Wallis wrote:


  
 Was there ever a _better_ shooter, though?


Space Invaders. On a later issue of Fred. By me ;-)

Pah! James Curry's Dark Vortex was far better... And Diggory Gray 
produced a fair few fine shooters.

Graham Goring

-- 

/\
| Ber-Limey! There's not even enough |
|room to swing a cat in this sodding-|
\=== ICQ: 5333545 ===/


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Gordon Wallis
Graham Goring wrote:
  Was there ever a _better_ shooter, though?
 
 
 Space Invaders. On a later issue of Fred. By me ;-)
 
 Pah! James Curry's Dark Vortex was far better... And Diggory Gray
 produced a fair few fine shooters.

Wow. Guess I missed 'em all... Which was Dark Vortex?

Gord. (perking up all of a sudden, with the mention of decent
shoot-'em-ups)

-- 
 The HEXdidn't... Homepage: 
 -- Featuring The U.K. Policenauts Homepage -- 
 http://www.hexdidnt.clara.net 
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Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Graham Goring
In message [EMAIL PROTECTED], Gordon Wallis [EMAIL PROTECTED]
writes
Graham Goring wrote:
  Was there ever a _better_ shooter, though?
 
 
 Space Invaders. On a later issue of Fred. By me ;-)
 
 Pah! James Curry's Dark Vortex was far better... And Diggory Gray
 produced a fair few fine shooters.

Wow. Guess I missed 'em all... Which was Dark Vortex?

Dark Vortex was on FRED 62, IIRC. Or was it 60? Um... Whichever one
Wayne Coles did the menu for.

NB. I was speaking to Wayne today, and he says he'll finish Kaboom! when
there's a 32bit version of SIM Coupé to do it on... ;)

Graham Goring

-- 

/\
| Ber-Limey! There's not even enough |
|room to swing a cat in this sodding-|
\=== ICQ: 5333545 ===/


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Thomas Harte
 Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?!

Surely the coloured strips would be the easiest thing to get arcade 
perfect
because of the ease of switching palette entries halfway down the screen?

-Thomas


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Andrew Collier
In message [EMAIL PROTECTED],
Johnna Teare [EMAIL PROTECTED] writes


On 29 Aug 99, at 16:14, Gordon Wallis wrote:


 
 Was there ever a _better_ shooter, though?


Space Invaders. On a later issue of Fred. By me ;-)

Pah! James Curry's Dark Vortex was far better... And Diggory Gray
produced a fair few fine shooters.

Talking about GamesMaster shooters, I was always rather impressed by DMZ's
FADE (Fred 49).

Infection wasn't bad, either (Fred 42).

Andrew

--
 --  Andrew Collier  ([EMAIL PROTECTED])  --My other
  --  http://mnemotech.ucam.org  --   .sig is a
   -- Part 3 Materials Science, Cambridge --  PDF file
   --




Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Chris White
 On 29 Aug 99, at 16:14, Gordon Wallis wrote:


  
  Was there ever a _better_ shooter, though?


 Space Invaders. On a later issue of Fred. By me ;-)

And what was wrong with mine :)

C

ps ( only kidding)




Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Johnna Teare


On 29 Aug 99, at 17:32, Thomas Harte wrote:

  Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?!
 
  Surely the coloured strips would be the easiest thing to get arcade
  perfect
 because of the ease of switching palette entries halfway down the screen?
 
   -Thomas
 

It was written in SCADs and iirc it didn't like pallette lines much. The 
actual games wasn't very faitful to the original - more of a cheap 
botched attempt like eveything I've written - love developing ideas, 
but hate writing the damn games!

Peace, Love and Kisses,
JohnnaPig Teare
http://www.theunstoppablesexmachine.freeserve.co.uk
It won't get better but it might never get worse...


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Ian Collier
On Sun, Aug 29, 1999 at 05:30:45PM +0100, Graham Goring wrote:
 NB. I was speaking to Wayne today, and he says he'll finish Kaboom! when
 there's a 32bit version of SIM Coupé to do it on... ;)

But it is 32-bit already...

imc


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread surfin_usm
-Original Message-
From : Chris White [EMAIL PROTECTED]
To : sam-users@nvg.ntnu.no
Date : 29 August 1999 16:51:40
Subject : Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

  Was there ever a _better_ shooter, though?


 Space Invaders. On a later issue of Fred. By me ;-)

And what was wrong with mine :)

The only thing I remember about Sam games is that there were about 48863
crap puzzle games.


::adie-usm::
--
  Get Your Private, Free Email at http://www.hotmale.co.uk




Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Johnna Teare


On 29 Aug 99, at 17:51, Chris White wrote:

  On 29 Aug 99, at 16:14, Gordon Wallis wrote:
 
 
   
   Was there ever a _better_ shooter, though?
 
 
  Space Invaders. On a later issue of Fred. By me ;-)
 
 And what was wrong with mine :)

I could never get it running (never had a compiler...)

Still, the graphics looked nice... ;-)

 
 C
 
 ps ( only kidding)
 
 
 


Peace, Love and Kisses,
JohnnaPig Teare
http://www.theunstoppablesexmachine.freeserve.co.uk
It won't get better but it might never get worse...


Re: Sam's worst ever game? (was Re: Who Wants To Be A... )

1999-08-29 Thread Martin Fitzpatrick


Johnna Teare wrote:
 
 On 29 Aug 99, at 17:32, Thomas Harte wrote:
 
   Arcade perfect, is it? Does it have the coloured strips? Eh? Eh?!
 
   Surely the coloured strips would be the easiest thing to get arcade
   perfect
  because of the ease of switching palette entries halfway down the screen?
 
-Thomas
 
 
 It was written in SCADs and iirc it didn't like pallette lines much. The
 actual games wasn't very faitful to the original - more of a cheap
 botched attempt like eveything I've written - love developing ideas,
 but hate writing the damn games!

Hehe,... SCADS eh?  Ahh, them were the days :)...  I was always a bit
peeved with Jupiter Software over that - I wrote a game  sent it to
them, then they sent it back running about twice the speed.  Despite my
constant nudging they just wouldn't tell me how they'd done it, beyond
the slightly vague tweaking... hmph.

If only they'd brought out the SCADS compiler (i.e. if only they'd
written it)... it woulda been alright... Well, apart from its problems
will pallete lines, background screen images, scrolling (of any kind),
music (...etc.)

Hehe... I'm getting all reminiscent, I might even dig out my Big Box
of stuff that I wrote  Does it work on SimCoupe? (SCADS that is)

Fitz

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