Braddock said that we could reduce the number of levels in a given deployment and then find the parameter in IIAB/OSM that controls maximum zoom. How many levels do you plan to generate? I think there are 12 or 13 currently out of a max of 15, but I don't have my notes here.

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From: "Anish Mangal" <anis...@umich.edu>
To: "xsce-devel" <xsce-de...@googlegroups.com>
CC: "Server-Devel@Lists. Laptop. Org" <server-devel@lists.laptop.org>, "bradd...@gmail.com" <bradd...@gmail.com>
Sent: 14 May, 2015 1:47 AM
Subject: Re: [XSCE] Steps involved in generating OSM maps for IIAB

From my limited experience, all these things are possible but since the process is not automated, it takes some effort to make these customizations. I think our cause would be better served by..

1. Generating tiles for the planet at two zoom levels.
2. Engaging the OSM community in a more formal manner post that.

In my limited interaction with the OSM community they were quite supportive and active with their help :-)

--
Anish

On Thu, May 14, 2015 at 11:11 AM, Tim Moody <t...@timmoody.com> wrote:
I assume that with new geo data the index will also need to be regenerated.  Whoosh 2.6 is the last version compatible with the current index.  Hopefully the new index will support later versions of Whoosh.

My other request is that we make sure we can accommodate different levels of zoom for platforms with different amounts of storage when tiles are generated (vertical partitioning).  I also wonder if different levels of zoom for different geographical areas is possible.  A school's home country might have more zoom than other places I study in geography class but don't visit.  (horizontal partitioning).  I know that OSM provides subsets of data for different regions.


Date: Wed, 13 May 2015 22:26:05 +0530
Subject: Re: [XSCE] Steps involved in generating OSM maps for IIAB
From: anis...@umich.edu
To: xsce-de...@googlegroups.com
CC: server-devel@lists.laptop.org


Hi Adam,

So I have gotten past step one of the map generation process which is importing planet data in a postgres db (which took a few tries due to a lack of understanding of the system setup). Next, I need to generate the tiles. The process will probably take a couple of weeks and it may be a few more days when I can get around to doing this (but should be doable without problems)

Many thanks to Braddock for helping out with this and making it possible. :-)

Cheers,
Anish


On Wed, May 13, 2015 at 4:16 PM, Adam Holt <h...@laptop.org> wrote:
On Fri, Apr 24, 2015 at 12:19 PM, Anish Mangal <anis...@umich.edu> wrote:
Hi Braddock,

Am willing to give this a shot. The map data on IIAB could do with an update. Let me know how/where I should access the machine.

Anish,

How can others assist you here?

PS Tim Moody miraculously fixed OpenStreetMap city/town search on a Rwanda-bound IIAB/XSCE server on CentOS "7.1", by downgrading Whoosh from 2.7 to 2.6 overnight, just last night!
 

Will share my public ssh key with you separately.

Best,
Anish


On Fri, Apr 24, 2015 at 9:12 PM, Braddock Gaskill <bradd...@gmail.com> wrote:
Hi Tim,
The first step of the OSM processing is to import it into a huge PostGreSQL database, and is what is used in tile rendering.  That database has to reside on an SSD or the later rendering of tiles is too slow.  So no, you can't really reduce the SSD storage requirement.

I have a machine available that I built for this task if anyone wants to use it remotely.

-braddock

On Thu, Apr 23, 2015 at 11:13 PM, Tim Moody <t...@timmoody.com> wrote:
Any way to do the calcs in smaller chunks to cut down on the storage requirements, or even get to ramdisk?

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From: "Braddock Gaskill" <bradd...@gmail.com>
To: "xsce-de...@googlegroups.com" <xsce-de...@googlegroups.com>, "Braddock Gaskill" <bradd...@braddock.com>
Sent: 24 April, 2015 1:45 AM
Subject: Re: [XSCE] Steps involved in generating OSM maps for IIAB

IIAB Open Street Map generation...

Note:
-generating the OSM tiles requires a machine with at least a 500GB SSD (conventional HD is too slow) and 16 GB RAM, preferably with 4 or 8 cores. 

-It will take about a week of processing.

-It was last done in 2012 on an Ubuntu 12.04 machine, and the OSM tools have probably changed a lot

-I have a machine that should do the job if you want to do it remotely

-Documentation on the procedure is available in the IIAB "Maintainers Guide"


-Further raw notes on what I did are in:
See both sections:
"OpenStreetMap - 8/23/12" and further down
OSM Planet Import

-If you are lucky, the OSM project documentation and tools have improved since 2012.  There was a LOT of trial and error back then.

-braddock




On Thu, Apr 23, 2015 at 10:24 PM, Anish Mangal <anis...@umich.edu> wrote:
Yes. A listing of steps involved would be useful.


On Fri, Apr 24, 2015 at 10:53 AM, Tony Anderson <tony_ander...@usa.net> wrote:
Hi,

My recollection is that was done by Braddock. It involved rendering the tiles downloaded from OSM.

Tony


On 04/24/2015 06:23 AM, Anish Mangal wrote:
Hi,

Are the steps to generate OSM data for use with IIAB documented somewhere. Am willing to give it a try to download the map-data and generate the required images/files.

Best,
Anish











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