Re: [Server-devel] [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)

2015-08-11 Thread Jérôme Gagnon-Voyer
You define the path to the mbtiles in tilestache.cfg, so yes, they could be
in any location (as long as the access rights / permissions are right)

On Tue, Aug 11, 2015 at 8:28 AM, Tim Moody t...@timmoody.com wrote:

 This looks great and not overly complex.  XSCE uses one convention that
 you are probably not aware of and that is that we put data in /library, in
 this case probably /library/osm or tilestache or some combination.  Can
 tilestache.cfg point to a location different than the html and config files?



 *From:* unleashk...@googlegroups.com [mailto:unleashk...@googlegroups.com]
 *On Behalf Of *Adam Holt
 *Sent:* Tuesday, August 11, 2015 12:19 AM
 *To:* xsce-devel xsce-de...@googlegroups.com; Unleash Kids! 
 unleashk...@googlegroups.com; server-devel server-devel@lists.laptop.org
 
 *Subject:* [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)



 Don't stop pushing Jerome- I hope you can demonstrate Nepal-or-larger
 working models during our Toronto summit Oct 10-12.

 See you 7AM EDT Thursday on our weekly call, if you have time for our
 unusually early meeting this week: http://tinyurl.com/xsceminutes


 (Several of our early design discussions on offline mapping began on
 unleashk...@googlegroups.com, so am bringing that thread full circle.)



 On Mon, Aug 10, 2015 at 11:01 PM, Anish Mangal anis...@umich.edu wrote:

 adding server-devel (the publicly archived mailing list) as well.

 Great work. Thanks!

 Happy to help with the testing. I have an intel NUC running an atom
 processor 2 Ghz, and 2GB RAM - not exactly low end, but still a viable
 appliance to deploy the xsce.

 Could you tell me how to get the mbtiles from your ftp. If this works, I
 can help with creating a playbook - and possibly admin console integration.

 Thanks,

 Anish





 On Tue, Aug 11, 2015 at 8:19 AM, Jérôme Gagnon-Voyer gagno...@gmail.com
 wrote:

 Hi all



 This is about the project to bring a new way of storing OpenStreetMaps
 offline for internet in a box (schoolserver).



 (Apologies if I'm using the wrong mailing list, feel free to add more)



 I wanted to test what it would look like to run Tilestache to serve
 .mbtiles using the schoolserver. So I installed XSCE on a local VM with
 Fedora 21 here, installed Tilestache, moved the .mbtiles in it, and did
 some testing.

 So far I only tested with Nepal zoom 0-13 and Nepal zoom 14-15 (to see how
 combining multiple files was working)

 I reduced the VM to use only 1 core at 50% (I'm on MBP Intel i5 2.6Ghz, 2
 cores). Speed was decent when viewing with leaflet in my browser from my
 laptop.



 I've created a gist that explains all the steps required to do it

 https://gist.github.com/jeromegv/cb64bc2c994e80af



 The reason I wanted to test it was also to see if the integration would be
 relatively straightforward. I assume you would eventually want to do the
 install through the schoolserver admin console. When comes the time to do
 that, I might not be the person to do this integration, but I think that
 the steps I've done so far should at least prove that the XSCE stack should
 be compatible.



- I might not have the best testing setup or what is similar to a
typical schoolserver, if you have the proper hardware to test, let me know,
I can send you the .mbtiles on a FTP for nepal and you can test it (about
1Gb)
- Feel free to provide feedback on the GIST and if the integration
seems to make sense
- There's an extra optimization that is possible for tilestache, to
cache the tiles to the HD once they were retrieved and served from the
.mbtiles once. It's currently disabled. Not so sure if it's worth it and
how much we would gain considering MBtiles are already pre-rendered files,
perhaps better to test once we have a full planet. The downside is that it
stores on HD a lot of PNG files and this might eventually baloon if you get
tons of people to use those maps. Benefit of sticking entirely to mbtiles
is we know exactly how much disk space. Might be optional setting from
admin console when there's plenty of HD available.
- Next step for me will be to test generation of MBtiles for bigger
country and eventually get to the Planet. Will need some type of cloud
setup to manage/store all that.

 Thanks



 --

 Jérôme Gagnon-Voyer

 --

 Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !

 --
 Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
 ---
 You received this message because you are subscribed to the Google Groups
 Unleash Kids group.
 To unsubscribe from this group and stop receiving emails from it, send an
 email to unleashkids+unsubscr...@googlegroups.com.
 For more options, visit https://groups.google.com/d/optout.

 --
 Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
 ---
 You received this message because you are subscribed to the Google Groups
 Unleash Kids group.
 To unsubscribe from this group and stop 

Re: [Server-devel] [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)

2015-08-11 Thread Tim Moody
This looks great and not overly complex.  XSCE uses one convention that you are 
probably not aware of and that is that we put data in /library, in this case 
probably /library/osm or tilestache or some combination.  Can tilestache.cfg 
point to a location different than the html and config files?

 

From: unleashk...@googlegroups.com [mailto:unleashk...@googlegroups.com] On 
Behalf Of Adam Holt
Sent: Tuesday, August 11, 2015 12:19 AM
To: xsce-devel xsce-de...@googlegroups.com; Unleash Kids! 
unleashk...@googlegroups.com; server-devel server-devel@lists.laptop.org
Subject: [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)

 

Don't stop pushing Jerome- I hope you can demonstrate Nepal-or-larger working 
models during our Toronto summit Oct 10-12.

See you 7AM EDT Thursday on our weekly call, if you have time for our unusually 
early meeting this week: http://tinyurl.com/xsceminutes


(Several of our early design discussions on offline mapping began on 
unleashk...@googlegroups.com mailto:unleashk...@googlegroups.com , so am 
bringing that thread full circle.)

 

On Mon, Aug 10, 2015 at 11:01 PM, Anish Mangal anis...@umich.edu 
mailto:anis...@umich.edu  wrote:

adding server-devel (the publicly archived mailing list) as well.

Great work. Thanks! 

Happy to help with the testing. I have an intel NUC running an atom processor 2 
Ghz, and 2GB RAM - not exactly low end, but still a viable appliance to deploy 
the xsce. 

Could you tell me how to get the mbtiles from your ftp. If this works, I can 
help with creating a playbook - and possibly admin console integration.

Thanks,

Anish

 

 

On Tue, Aug 11, 2015 at 8:19 AM, Jérôme Gagnon-Voyer gagno...@gmail.com 
mailto:gagno...@gmail.com  wrote:

Hi all

 

This is about the project to bring a new way of storing OpenStreetMaps offline 
for internet in a box (schoolserver).

 

(Apologies if I'm using the wrong mailing list, feel free to add more)

 

I wanted to test what it would look like to run Tilestache to serve .mbtiles 
using the schoolserver. So I installed XSCE on a local VM with Fedora 21 here, 
installed Tilestache, moved the .mbtiles in it, and did some testing.

So far I only tested with Nepal zoom 0-13 and Nepal zoom 14-15 (to see how 
combining multiple files was working)

I reduced the VM to use only 1 core at 50% (I'm on MBP Intel i5 2.6Ghz, 2 
cores). Speed was decent when viewing with leaflet in my browser from my laptop.

 

I've created a gist that explains all the steps required to do it

https://gist.github.com/jeromegv/cb64bc2c994e80af

 

The reason I wanted to test it was also to see if the integration would be 
relatively straightforward. I assume you would eventually want to do the 
install through the schoolserver admin console. When comes the time to do that, 
I might not be the person to do this integration, but I think that the steps 
I've done so far should at least prove that the XSCE stack should be 
compatible. 

 

*   I might not have the best testing setup or what is similar to a typical 
schoolserver, if you have the proper hardware to test, let me know, I can send 
you the .mbtiles on a FTP for nepal and you can test it (about 1Gb)
*   Feel free to provide feedback on the GIST and if the integration seems 
to make sense
*   There's an extra optimization that is possible for tilestache, to cache 
the tiles to the HD once they were retrieved and served from the .mbtiles once. 
It's currently disabled. Not so sure if it's worth it and how much we would 
gain considering MBtiles are already pre-rendered files, perhaps better to test 
once we have a full planet. The downside is that it stores on HD a lot of PNG 
files and this might eventually baloon if you get tons of people to use those 
maps. Benefit of sticking entirely to mbtiles is we know exactly how much disk 
space. Might be optional setting from admin console when there's plenty of HD 
available.
*   Next step for me will be to test generation of MBtiles for bigger 
country and eventually get to the Planet. Will need some type of cloud setup to 
manage/store all that.

Thanks

 

-- 

Jérôme Gagnon-Voyer

-- 

Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !

-- 
Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
--- 
You received this message because you are subscribed to the Google Groups 
Unleash Kids group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to unleashkids+unsubscr...@googlegroups.com 
mailto:unleashkids+unsubscr...@googlegroups.com .
For more options, visit https://groups.google.com/d/optout.

___
Server-devel mailing list
Server-devel@lists.laptop.org
http://lists.laptop.org/listinfo/server-devel


Re: [Server-devel] [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)

2015-08-11 Thread Jérôme Gagnon-Voyer
Hey Anish

Not sure if you read what I wrote in the design document for the
architecture, but the idea was to have it cloud based. Generate the tiles
in EC2, and then host it in S3. Of course we would eventually need to
estimate how much that would cost.

Not sure yet if that's the best solution but that's what I'm proposing

We also have to keep in mind that if we generate the tiles on the hardware
that you mentioned, we still need to transfer the output somewhere to host
it (and pay for the bandwidth fee to upload at that point).
If we generate on EC2, we pay for the usage of EC2, but the transfer of the
output to S3 is entirely free.

My initial idea was to have something that is more maintainable in the
cloud, where the entire tile generation can be re-trigerred when you desire
it and something that can easily be changed/updated based on your need. I'm
just afraid that if it's a private server, this might not be there in the
long term, and not necessarily easy to give access to it. Just trying to
come up with a solution that is not too manual (ie: moving files around
through SSH through the server of someone else that only few people
understand), which eventually means the tiles don't get updated often and
might stay stale for a long term.

Of course, open to other ideas, just my proposition here.




On Tue, Aug 11, 2015 at 9:35 AM, Anish Mangal anis...@umich.edu wrote:


 Hi

 Here is the data
 size  zoom
  28K 0
  48K 1
  80K 2
 184K 3
 340K 4
 788K 5
 2.1M 6
 5.8M 7
  19M 8
  58M 9
 188M10
 673M11
  17M12
  54M13
 134M14
 375M15
 1.1G16
 3.0G17
 9.6G18

 As is obvious, for zoom levels 0-11 I had generated tiles for the entire
 world, which was essentially empty tiles except the shape of continents
 since the only data source I used was the nepal osm data

 Zoom level 12 and onwards, tiles were generated only for nepal.

 The bigger question i'd be asking is the setup required to generate tiles,
 and what it would take to do for the entire planet. I guess Braddock would
 be happy to give access to Jerome on hadron if he wants to give it a try.
 It is a machine with a 500G SSD and 32G RAM and an 8 core processor.



 On Tue, Aug 11, 2015 at 6:38 PM, Tim Moody t...@timmoody.com wrote:

 Anish, you generated tiles for Nepal.  How does the size compare to what
 you got?



 *From:* unleashk...@googlegroups.com [mailto:unleashk...@googlegroups.com]
 *On Behalf Of *Tim Moody
 *Sent:* Tuesday, August 11, 2015 9:04 AM
 *To:* 'Jérôme Gagnon-Voyer' gagno...@gmail.com
 *Cc:* 'Adam Holt' h...@laptop.org; 'xsce-devel' 
 xsce-de...@googlegroups.com; 'Unleash Kids!' 
 unleashk...@googlegroups.com; 'server-devel' 
 server-devel@lists.laptop.org
 *Subject:* RE: [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)



 Can I get the data, maybe a dropbox link?  not sure of a place to ftp
 unless you have one.



 *From:* unleashk...@googlegroups.com [mailto:unleashk...@googlegroups.com
 unleashk...@googlegroups.com] *On Behalf Of *Jérôme Gagnon-Voyer
 *Sent:* Tuesday, August 11, 2015 9:01 AM
 *To:* Tim Moody t...@timmoody.com
 *Cc:* Adam Holt h...@laptop.org; xsce-devel 
 xsce-de...@googlegroups.com; Unleash Kids! unleashk...@googlegroups.com;
 server-devel server-devel@lists.laptop.org
 *Subject:* Re: [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)



 You define the path to the mbtiles in tilestache.cfg, so yes, they could
 be in any location (as long as the access rights / permissions are right)



 On Tue, Aug 11, 2015 at 8:28 AM, Tim Moody t...@timmoody.com wrote:

 This looks great and not overly complex.  XSCE uses one convention that
 you are probably not aware of and that is that we put data in /library, in
 this case probably /library/osm or tilestache or some combination.  Can
 tilestache.cfg point to a location different than the html and config files?



 *From:* unleashk...@googlegroups.com [mailto:unleashk...@googlegroups.com]
 *On Behalf Of *Adam Holt
 *Sent:* Tuesday, August 11, 2015 12:19 AM
 *To:* xsce-devel xsce-de...@googlegroups.com; Unleash Kids! 
 unleashk...@googlegroups.com; server-devel 
 server-devel@lists.laptop.org
 *Subject:* [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)



 Don't stop pushing Jerome- I hope you can demonstrate Nepal-or-larger
 working models during our Toronto summit Oct 10-12.

 See you 7AM EDT Thursday on our weekly call, if you have time for our
 unusually early meeting this week: http://tinyurl.com/xsceminutes


 (Several of our early design discussions on offline mapping began on
 unleashk...@googlegroups.com, so am bringing that thread full circle.)



 On Mon, Aug 10, 2015 at 11:01 PM, Anish Mangal anis...@umich.edu wrote:

 adding server-devel (the publicly archived mailing list) as well.

 Great work. Thanks!

 Happy to help with the testing. I have an intel NUC running an atom
 processor 2 Ghz, and 2GB RAM - not exactly low end, but still a viable
 appliance 

Re: [Server-devel] [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)

2015-08-11 Thread Jérôme Gagnon-Voyer
I see i see, so the disk space can't be exactly compared to what we see in
.mbtiles, since if you had to transfer that to another server and did not
want to do rendering on fly, this would be a different file size (much
bigger).

Thanks

On Tue, Aug 11, 2015 at 12:49 PM, Anish Mangal anishmangal2...@gmail.com
wrote:

 I just used the default settings in renderd. As far as I know, I didn't
 generate any png or jpg tiles, only metatiles were generated, which are
 renderd as png on the fly.

 On Tue, Aug 11, 2015 at 8:10 PM, Jérôme Gagnon-Voyer gagno...@gmail.com
 wrote:

 Hi Anish

 Regarding file size

 Would you mind sharing how you generated those tiles? Like the settings
 used, if its PNG 8 bit, full png or JPG, metatiles size, style used, etc...

 I'll be sending you and Tim in separate email the link to download the
 .mbtiles file

 On Tue, Aug 11, 2015 at 9:35 AM, Anish Mangal anis...@umich.edu wrote:


 Hi

 Here is the data
 size  zoom
  28K 0
  48K 1
  80K 2
 184K 3
 340K 4
 788K 5
 2.1M 6
 5.8M 7
  19M 8
  58M 9
 188M10
 673M11
  17M12
  54M13
 134M14
 375M15
 1.1G16
 3.0G17
 9.6G18

 As is obvious, for zoom levels 0-11 I had generated tiles for the entire
 world, which was essentially empty tiles except the shape of continents
 since the only data source I used was the nepal osm data

 Zoom level 12 and onwards, tiles were generated only for nepal.

 The bigger question i'd be asking is the setup required to generate
 tiles, and what it would take to do for the entire planet. I guess Braddock
 would be happy to give access to Jerome on hadron if he wants to give it a
 try. It is a machine with a 500G SSD and 32G RAM and an 8 core processor.



 On Tue, Aug 11, 2015 at 6:38 PM, Tim Moody t...@timmoody.com wrote:

 Anish, you generated tiles for Nepal.  How does the size compare to
 what you got?



 *From:* unleashk...@googlegroups.com [mailto:
 unleashk...@googlegroups.com] *On Behalf Of *Tim Moody
 *Sent:* Tuesday, August 11, 2015 9:04 AM
 *To:* 'Jérôme Gagnon-Voyer' gagno...@gmail.com
 *Cc:* 'Adam Holt' h...@laptop.org; 'xsce-devel' 
 xsce-de...@googlegroups.com; 'Unleash Kids!' 
 unleashk...@googlegroups.com; 'server-devel' 
 server-devel@lists.laptop.org
 *Subject:* RE: [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM
 offline)



 Can I get the data, maybe a dropbox link?  not sure of a place to ftp
 unless you have one.



 *From:* unleashk...@googlegroups.com [
 mailto:unleashk...@googlegroups.com unleashk...@googlegroups.com] *On
 Behalf Of *Jérôme Gagnon-Voyer
 *Sent:* Tuesday, August 11, 2015 9:01 AM
 *To:* Tim Moody t...@timmoody.com
 *Cc:* Adam Holt h...@laptop.org; xsce-devel 
 xsce-de...@googlegroups.com; Unleash Kids! 
 unleashk...@googlegroups.com; server-devel 
 server-devel@lists.laptop.org
 *Subject:* Re: [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM
 offline)



 You define the path to the mbtiles in tilestache.cfg, so yes, they
 could be in any location (as long as the access rights / permissions are
 right)



 On Tue, Aug 11, 2015 at 8:28 AM, Tim Moody t...@timmoody.com wrote:

 This looks great and not overly complex.  XSCE uses one convention that
 you are probably not aware of and that is that we put data in /library, in
 this case probably /library/osm or tilestache or some combination.  Can
 tilestache.cfg point to a location different than the html and config 
 files?



 *From:* unleashk...@googlegroups.com [mailto:
 unleashk...@googlegroups.com] *On Behalf Of *Adam Holt
 *Sent:* Tuesday, August 11, 2015 12:19 AM
 *To:* xsce-devel xsce-de...@googlegroups.com; Unleash Kids! 
 unleashk...@googlegroups.com; server-devel 
 server-devel@lists.laptop.org
 *Subject:* [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)



 Don't stop pushing Jerome- I hope you can demonstrate Nepal-or-larger
 working models during our Toronto summit Oct 10-12.

 See you 7AM EDT Thursday on our weekly call, if you have time for our
 unusually early meeting this week: http://tinyurl.com/xsceminutes


 (Several of our early design discussions on offline mapping began on
 unleashk...@googlegroups.com, so am bringing that thread full circle.)



 On Mon, Aug 10, 2015 at 11:01 PM, Anish Mangal anis...@umich.edu
 wrote:

 adding server-devel (the publicly archived mailing list) as well.

 Great work. Thanks!

 Happy to help with the testing. I have an intel NUC running an atom
 processor 2 Ghz, and 2GB RAM - not exactly low end, but still a viable
 appliance to deploy the xsce.

 Could you tell me how to get the mbtiles from your ftp. If this works,
 I can help with creating a playbook - and possibly admin console
 integration.

 Thanks,

 Anish





 On Tue, Aug 11, 2015 at 8:19 AM, Jérôme Gagnon-Voyer 
 gagno...@gmail.com wrote:

 Hi all



 This is about the project to bring a new way of storing OpenStreetMaps
 offline for internet in a box (schoolserver).



 (Apologies if I'm using the wrong mailing list, 

Re: [Server-devel] [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)

2015-08-11 Thread Tim Moody
I think rendering on the fly is a bit of a misnomer as the metatiles are just 
concatenated pngs to save on the number of files in the file system, but they 
aren't compressed and are just rendered tiles.

 

http://wiki.openstreetmap.org/wiki/Meta_tiles.  I think Braddock used 4096 
tiles per metatile.

 

From: xsce-de...@googlegroups.com [mailto:xsce-de...@googlegroups.com] On 
Behalf Of Jérôme Gagnon-Voyer
Sent: Tuesday, August 11, 2015 1:18 PM
To: Anish Mangal anishmangal2...@gmail.com
Cc: xsce-devel xsce-de...@googlegroups.com; Anish Mangal anis...@umich.edu; 
Adam Holt h...@laptop.org; Unleash Kids! unleashk...@googlegroups.com; 
server-devel server-devel@lists.laptop.org
Subject: Re: [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)

 

I see i see, so the disk space can't be exactly compared to what we see in 
.mbtiles, since if you had to transfer that to another server and did not want 
to do rendering on fly, this would be a different file size (much bigger).

 

Thanks

 

On Tue, Aug 11, 2015 at 12:49 PM, Anish Mangal anishmangal2...@gmail.com 
mailto:anishmangal2...@gmail.com  wrote:

I just used the default settings in renderd. As far as I know, I didn't 
generate any png or jpg tiles, only metatiles were generated, which are renderd 
as png on the fly. 

 

On Tue, Aug 11, 2015 at 8:10 PM, Jérôme Gagnon-Voyer gagno...@gmail.com 
mailto:gagno...@gmail.com  wrote:

Hi Anish

 

Regarding file size

 

Would you mind sharing how you generated those tiles? Like the settings used, 
if its PNG 8 bit, full png or JPG, metatiles size, style used, etc...

 

I'll be sending you and Tim in separate email the link to download the .mbtiles 
file

 

On Tue, Aug 11, 2015 at 9:35 AM, Anish Mangal anis...@umich.edu 
mailto:anis...@umich.edu  wrote:

 

Hi

Here is the data
size  zoom 
 28K 0
 48K 1
 80K 2
184K 3
340K 4
788K 5
2.1M 6
5.8M 7
 19M 8
 58M 9
188M10
673M11
 17M12
 54M13
134M14
375M15
1.1G16
3.0G17
9.6G18


As is obvious, for zoom levels 0-11 I had generated tiles for the entire world, 
which was essentially empty tiles except the shape of continents since the only 
data source I used was the nepal osm data

Zoom level 12 and onwards, tiles were generated only for nepal.

The bigger question i'd be asking is the setup required to generate tiles, and 
what it would take to do for the entire planet. I guess Braddock would be happy 
to give access to Jerome on hadron if he wants to give it a try. It is a 
machine with a 500G SSD and 32G RAM and an 8 core processor.

 

 

 

On Tue, Aug 11, 2015 at 6:38 PM, Tim Moody t...@timmoody.com 
mailto:t...@timmoody.com  wrote:

Anish, you generated tiles for Nepal.  How does the size compare to what you 
got?

 

From:  mailto:unleashk...@googlegroups.com unleashk...@googlegroups.com 
[mailto: mailto:unleashk...@googlegroups.com unleashk...@googlegroups.com] On 
Behalf Of Tim Moody
Sent: Tuesday, August 11, 2015 9:04 AM
To: 'Jérôme Gagnon-Voyer'  mailto:gagno...@gmail.com gagno...@gmail.com
Cc: 'Adam Holt'  mailto:h...@laptop.org h...@laptop.org; 'xsce-devel'  
mailto:xsce-de...@googlegroups.com xsce-de...@googlegroups.com; 'Unleash 
Kids!'  mailto:unleashk...@googlegroups.com unleashk...@googlegroups.com; 
'server-devel'  mailto:server-devel@lists.laptop.org 
server-devel@lists.laptop.org
Subject: RE: [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)

 

Can I get the data, maybe a dropbox link?  not sure of a place to ftp unless 
you have one.

 

From:  mailto:unleashk...@googlegroups.com unleashk...@googlegroups.com [ 
mailto:unleashk...@googlegroups.com mailto:unleashk...@googlegroups.com] On 
Behalf Of Jérôme Gagnon-Voyer
Sent: Tuesday, August 11, 2015 9:01 AM
To: Tim Moody  mailto:t...@timmoody.com t...@timmoody.com
Cc: Adam Holt  mailto:h...@laptop.org h...@laptop.org; xsce-devel  
mailto:xsce-de...@googlegroups.com xsce-de...@googlegroups.com; Unleash 
Kids!  mailto:unleashk...@googlegroups.com unleashk...@googlegroups.com; 
server-devel  mailto:server-devel@lists.laptop.org 
server-devel@lists.laptop.org
Subject: Re: [UKids] Re: [XSCE] Tilestache on XSCE stack (OSM offline)

 

You define the path to the mbtiles in tilestache.cfg, so yes, they could be in 
any location (as long as the access rights / permissions are right)

 

On Tue, Aug 11, 2015 at 8:28 AM, Tim Moody t...@timmoody.com 
mailto:t...@timmoody.com  wrote:

This looks great and not overly complex.  XSCE uses one convention that you are 
probably not aware of and that is that we put data in /library, in this case 
probably /library/osm or tilestache or some combination.  Can tilestache.cfg 
point to a location different than the html and config files?

 

From:  mailto:unleashk...@googlegroups.com unleashk...@googlegroups.com 
[mailto: mailto:unleashk...@googlegroups.com unleashk...@googlegroups.com] On 
Behalf Of Adam Holt
Sent: Tuesday, August 11, 2015 12:19 AM
To: xsce-devel