Re: 2015 SP1

2014-07-06 Thread Sebastian Kowalski


there is a perfect sp1 available at sidefx..




Am 04.07.2014 um 22:30 schrieb Luc-Eric Rousseau luceri...@gmail.com:

 Softimage 2015 is perfect already!
 



Re: 2015 SP1

2014-07-06 Thread Andy Goehler
Sebastian, Magic is not for everyone. Some are confused by it :-)


 On 06.07.2014, at 22:21, Sebastian Kowalski l...@sekow.com wrote:
 
 
 
 there is a perfect sp1 available at sidefx..
 
 
 
 
 Am 04.07.2014 um 22:30 schrieb Luc-Eric Rousseau luceri...@gmail.com:
 
 Softimage 2015 is perfect already!
 
 


Re: Softimage Alembic Plug-In with Selective Import

2014-07-06 Thread Nuno Conceicao
It seems to be a plugin limitation, since I exported an alembic mesh from
Bifrost/maya with vorticity and velocity CAVs, if i import it back, the
data is still there. The same doesn't apply when i import the same mesh in
Softimage. :(



On Sat, Jul 5, 2014 at 12:52 AM, Jason S jasonsta...@gmail.com wrote:

  So this is an in-out Alembic plugin for all SI versions?


  This is good news, at least Autodesk is doing something good to help
  smooth things out in a future transition.

 Indeed! *and* in future multi-plaform environments!

 Nuno you mentionned CAV's, but would that be a plugin limitation? or an
 Alembic limitation?
 (CAV's don't seem to be listed here
 http://code.google.com/p/alembic/wiki/Alembic_Geometric_Types .. or
 below)

 Or can Alembic support custom properties?

  Geometric types proposed in Alembic 1.0: Transform

 The AbcGeom Transform class has these attributes:

- ops - One or more operations of translation, scale, rotation, or 4x4
Rotation is angle in degrees and axis of rotation. Operations can
optionally indicate a hint (e.g. for Maya to record hinting for pivot
behavior).
- inherits - Does this transform concatenate or ignore the transforms
of its parents
- childBounds - (optional) The bounding volume, including all
subobjects

 Alembic uses a right handed coordinate system. Points

 The AbcGeom Points class has these attributes:

- P - the positions of each point
- ids - for each P a 64bit unsigned integer that can be used to
identify a Point
- selfBounds - The bounding volume for just this object
- childBounds - The bounding volume, including all subobjects
- velocities - (optional) per point value is in units/second

  Curves

 The AbcGeom Curves class has these attributes:

- type - linear or cubic (for all curves in object)
- wrap - periodic or non-periodic (for all curves in object)
- P - vertices
- nVertices - for each curve the number of vertics in the curve
- width (optional) - can be constant or varying, expressed as a
diameter
- N - (optional) Normals
- uv - (optional) u-v coordinates
- velocities - (optional) per point value is in units/second
- selfBounds - The bounding volume for just this object
- childBounds - (optional) The bounding volume, including all
subobjects

  PolyMesh

 The Abc PolyMesh class has these attributes:

- faceCounts - for each face the count of vertices that make up the
face
- faceIndices - for each vertex of each face the slot in P for the
vertex
- P - vertices
- N - (optional) Normals
- uv - (optional) u-v coordinates
- selfBounds - The bounding volume for just this object
- childBounds - (optional) The bounding volume, including all
subobjects
- facesets - (optional) named sets of faces from this mesh
- velocities - (optional) per point value is in units/second

  SubD

 The Abc SubD class has these attributes:

- faceCounts - for each face, the count of vertices that make up the
face
- faceIndices - for each vertex the slot in P for the vertex's
coordinates
- P - vertex coordinates
- creases - (optional) creased edges
- corners - (optional) vertexes that are corners
- holes - (optional) regions to remove from the surface
- uv - (optional) u-v coordinates
- selfBounds - The bounding volume for just this object
- childBounds - (optional) The bounding volume, including all
subobjects
- facesets - (optional) named sets of faces from this subd
- velocities - (optional) value is in units/second

  FaceSet

 The Abc FaceSet class can be created as part of a SubD or PolyMesh and has
 these attributes:

- faceNumbers - the faces from the SubD or PolyMesh that are in this
faceset

  NuPatch

 The Abc NuPatch class has these attributes:

- nucvs - the number of CVs in the u direction
- nvcvs - the number of CVs in the v direction
- uorder - the order of the patch in the u direction
- vorder - the order of the patch in the v direction
- uknot - floating point array containing the number of knots in the u
direction
- vknot - floating point array containing the number of knots in the v
direction
- Parameter lists (N, P, uv, arbparams)
- selfBounds - The bounding volume for just this object
- childBounds - (optional) The bounding volume, including all
subobjects
- velocities - (optional) per point value is in units/second

 Additionally, the NURBS objects will contain TrimCurves which may contain
 zero or more trim curves. The path is composed of segments in the u
 direction and then the v direction.

  Camera

 The Abc Camera class has these attributes:

- focalLength (mm)
- horizontalAperture/verticalAperture dimensions (cm)
- horizontalFilmOffset/verticalFilmOffset (cm)
- lenseSqueezeRatio: to handle anamorphic lenses, among other things.
(width / height)
- 2D 

Re: 2015 SP1

2014-07-06 Thread Mario Reitbauer
Actually only tried it for a short period, seems to be quite unstable to me
when it comes to Ice.

Maybe it was only my scene who knows.


2014-07-06 22:25 GMT+02:00 Andy Goehler lists.andy.goeh...@gmail.com:

 Sebastian, Magic is not for everyone. Some are confused by it :-)


 On 06.07.2014, at 22:21, Sebastian Kowalski l...@sekow.com wrote:



 there is a perfect sp1 available at sidefx..




 Am 04.07.2014 um 22:30 schrieb Luc-Eric Rousseau luceri...@gmail.com:

 Softimage 2015 is perfect already!





Re: 2015 SP1

2014-07-06 Thread Sylvain Lebeau
Those who are confused by it should look at Jordi's PDF’s. 
And just delve a bit. It is simply mind blowing!

sly

Sylvain Lebeau // SHED
V-P/Visual effects supervisor
1410, RUE STANLEY, 11E ÉTAGE MONTRÉAL (QUÉBEC) H3A 1P8
T 514 849-1555 F 514 849-5025 WWW.SHEDMTL.COM http://WWW.SHEDMTL.COM

VFX Curriculum 03: Compositing Basics
mail to: s...@shedmtl.com




 On Jul 6, 2014, at 4:25 PM, Andy Goehler lists.andy.goeh...@gmail.com wrote:
 
 Sebastian, Magic is not for everyone. Some are confused by it :-)
 
 
 On 06.07.2014, at 22:21, Sebastian Kowalski l...@sekow.com wrote:
 
 
 
 there is a perfect sp1 available at sidefx..
 
 
 
 
 Am 04.07.2014 um 22:30 schrieb Luc-Eric Rousseau luceri...@gmail.com:
 
 Softimage 2015 is perfect already!
 
 



Re: Convert strands to curves

2014-07-06 Thread Byron Nash
Awesome. Thanks.


On Mon, Jun 30, 2014 at 2:37 PM, gareth bell garethb...@outlook.com wrote:

 http://vimeo.com/13069069

 How about this?


 --
 From: byronn...@gmail.com
 Date: Mon, 30 Jun 2014 13:56:20 -0400
 Subject: Re: Convert strands to curves
 To: softimage@listproc.autodesk.com


 Bump, is there a solution for this?


 On Tue, May 22, 2012 at 1:24 PM, john clausing jclausin...@yahoo.com
 wrote:

 Is there a way to convert strands to curves? i have a good result on
 behavior with the strands, but am having a heck of a time getting geometry
 to work with the strands.
 If i could link curves to strands, i could easily deform the geometry on
 the curves.

 any ideas?
 thanks all,

 john





RE: 2015 SP1

2014-07-06 Thread Hsiao Ming Chia
Hi Francois,

There will be a 2015 SP however the exact date is not determined yet.

Thanks,
Hsiao Ming

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Francois Lord
Sent: Saturday, July 05, 2014 12:21 AM
To: softimage@listproc.autodesk.com
Subject: 2015 SP1

Anyone knows if 2015 SP1 is coming soon?
I've been waiting for it to install 2015. But the projects that were begun on 
older versions are getting to an end and I would like to start the new ones on 
2015.
Usually it comes around June. Usually...
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