Re: Wireless MIDI device capture for Softimage - Tutorial

2015-02-07 Thread Stephan Haitz
Many thanx for this. As I am always interested in Human - PC Interfaces 
this is very cool.

And as we see: the cool stuff is always done with our favorite software.

Best regards

Stephan


Hi. Couple of days ago I wrote to Iker de los Mozos to ask him about 
the setup he used for his Ipad / 3dsMax setup

in driving parameters via device capture.

Having a lot of url links to follow and troubleshoot, I finally put 
together a little tutorial if anyone is interested in
creating a wireless midi conection to be captured by softimage device 
capture tool as midi device.


This is just the begging for one or two things I have in mind, but 
basic setup is described on my website:
Softimage device capture tutorial - TouchOSC setup on Android 
http://wp.me/p4qGvb-3p


Any ideas on how to make this boost productivity on a daily basis, 
welcomed. :)


image http://wp.me/p4qGvb-3p





Softimage device capture tutorial - TouchOSC setup on An... 
http://wp.me/p4qGvb-3p
Softimage can be setup to capture wireless midi signals with Android 
or iOS (ipad) devices . If you have curiosity on how you can expand 
your animation skills with ...


View on wp.me http://wp.me/p4qGvb-3p

Preview by Yahoo


Cheers.
*David Rivera*
/3D Compositor/Animator/
LinkedIN http://ec.linkedin.com/in/3dcinetv
Behance https://www.behance.net/3dcinetv
VFX Reel https://vimeo.com/70551635




Re: maya beta

2015-02-07 Thread Eric Thivierge
Most likely.


Eric Thivierge
http://www.ethivierge.com

On Sat, Feb 7, 2015 at 8:08 AM, Mario Reitbauer cont...@marioreitbauer.at
wrote:

 Cause I am in the beta but I almost never use it (for a simple reason) I
 thought I ask here.

 Would plugins actually need to be compiled against every single beta
 release ?
 I just can't see me using maya out of the box.



Re: maya beta

2015-02-07 Thread Mario Reitbauer
*even just involvement.*

Really ? Alright good to know.

2015-02-07 15:49 GMT+01:00 Raffaele Fragapane raffsxsil...@googlemail.com:

 Unless the beta breaks binary compatibility in the cycle, which is rare,
 usually not, not across PRs at least. They only need recompiling across
 major versions and, rarely, with some 0.5s (last time was 2013.5).

 You should post beta related questions in the beta forums though, you're
 not supposed to be discussing details of it publicly, even just involvement.

 On Sat, Feb 7, 2015 at 3:46 PM, Eric Thivierge ethivie...@gmail.com
 wrote:

 Most likely.

 
 Eric Thivierge
 http://www.ethivierge.com

 On Sat, Feb 7, 2015 at 8:08 AM, Mario Reitbauer 
 cont...@marioreitbauer.at wrote:

 Cause I am in the beta but I almost never use it (for a simple reason) I
 thought I ask here.

 Would plugins actually need to be compiled against every single beta
 release ?
 I just can't see me using maya out of the box.





 --
 Our users will know fear and cower before our software! Ship it! Ship it
 and let them flee like the dogs they are!



maya beta

2015-02-07 Thread Mario Reitbauer
Cause I am in the beta but I almost never use it (for a simple reason) I
thought I ask here.

Would plugins actually need to be compiled against every single beta
release ?
I just can't see me using maya out of the box.


Re: maya beta

2015-02-07 Thread Raffaele Fragapane
Unless the beta breaks binary compatibility in the cycle, which is rare,
usually not, not across PRs at least. They only need recompiling across
major versions and, rarely, with some 0.5s (last time was 2013.5).

You should post beta related questions in the beta forums though, you're
not supposed to be discussing details of it publicly, even just involvement.

On Sat, Feb 7, 2015 at 3:46 PM, Eric Thivierge ethivie...@gmail.com wrote:

 Most likely.

 
 Eric Thivierge
 http://www.ethivierge.com

 On Sat, Feb 7, 2015 at 8:08 AM, Mario Reitbauer cont...@marioreitbauer.at
  wrote:

 Cause I am in the beta but I almost never use it (for a simple reason) I
 thought I ask here.

 Would plugins actually need to be compiled against every single beta
 release ?
 I just can't see me using maya out of the box.





-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!


Re: maya beta

2015-02-07 Thread Raffaele Fragapane
I've never seen it enforced or even seen wrists slapped privately, but if
you want to stick rigidly to something you signed then yes, it's supposed
to be a blanket coverage AFAIK. At the very least discussion about it
should be reserved entirely to dedicated areas that they have control over.

On Sat, Feb 7, 2015 at 3:57 PM, Mario Reitbauer cont...@marioreitbauer.at
wrote:

 *even just involvement.*

 Really ? Alright good to know.

 2015-02-07 15:49 GMT+01:00 Raffaele Fragapane raffsxsil...@googlemail.com
 :

 Unless the beta breaks binary compatibility in the cycle, which is rare,
 usually not, not across PRs at least. They only need recompiling across
 major versions and, rarely, with some 0.5s (last time was 2013.5).

 You should post beta related questions in the beta forums though, you're
 not supposed to be discussing details of it publicly, even just involvement.

 On Sat, Feb 7, 2015 at 3:46 PM, Eric Thivierge ethivie...@gmail.com
 wrote:

 Most likely.

 
 Eric Thivierge
 http://www.ethivierge.com

 On Sat, Feb 7, 2015 at 8:08 AM, Mario Reitbauer 
 cont...@marioreitbauer.at wrote:

 Cause I am in the beta but I almost never use it (for a simple reason)
 I thought I ask here.

 Would plugins actually need to be compiled against every single beta
 release ?
 I just can't see me using maya out of the box.





 --
 Our users will know fear and cower before our software! Ship it! Ship it
 and let them flee like the dogs they are!





-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!