Re: Heavy scenes with the GTX 970
I still find the 970 is really good for its price and for me it worked really well so far. But for rendering / high end I guess the Titan X would be the way to go. 2015-06-02 20:47 GMT+02:00 Andres Stephens drais...@outlook.com: Actually… true. I guess I was just evaluating the clockspeed and cores. *From:* Mario Reitbauer cont...@marioreitbauer.at *Sent:* Tuesday, June 2, 2015 13:41:17 *To:* softimage@listproc.autodesk.com Actually I find it a quite bad deal compared to the Titan X. only 350 cheaper but only half the memory. If I would spend 650 for a card already, there wouldn't be any question that I would directly go for the Titan X with double memory. 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com: That card is a great deal. *From:* Cristobal Infante cgc...@gmail.com *Sent:* Monday, June 1, 2015 14:07:40 *To:* softimage@listproc.autodesk.com 980ti is out for anyone shopping for a 6gig card http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I remember that to be the case for one batch of 2xx drivers ages ago. Thought it would have been long gone, but fair enough, certainly worth trying if that's still there. On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote: intuitively you'd think adding the .exe in the nvidia panel has no effect, but I'm not 100% sure about that, because the drivers do have hard coded app-specific code certain apps including Softimage and there is a possibly that this could enable them. Would need to be verified. On 29 May 2015 at 02:47, Raffaele Fragapane raffsxsil...@googlemail.com wrote: That's usually the quadro cards, I don't know of the gtx driver branch offering the AD apps as one you can pick. Maybe it changed and I didn't notice though. Adding the exe though simply changes the (subset of per app) settings for that app, changing them globally sorts the same effect. -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg -- -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg --
Re: Heavy scenes with the GTX 970
Actually… true. I guess I was just evaluating the clockspeed and cores. From: Mario Reitbauer Sent: Tuesday, June 2, 2015 13:41:17 To: softimage@listproc.autodesk.com Actually I find it a quite bad deal compared to the Titan X. only 350 cheaper but only half the memory. If I would spend 650 for a card already, there wouldn't be any question that I would directly go for the Titan X with double memory. 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com: That card is a great deal. From: Cristobal Infante Sent: Monday, June 1, 2015 14:07:40 To: softimage@listproc.autodesk.com 980ti is out for anyone shopping for a 6gig card http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I remember that to be the case for one batch of 2xx drivers ages ago. Thought it would have been long gone, but fair enough, certainly worth trying if that's still there. On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote: intuitively you'd think adding the .exe in the nvidia panel has no effect, but I'm not 100% sure about that, because the drivers do have hard coded app-specific code certain apps including Softimage and there is a possibly that this could enable them. Would need to be verified. On 29 May 2015 at 02:47, Raffaele Fragapane raffsxsil...@googlemail.com wrote: That's usually the quadro cards, I don't know of the gtx driver branch offering the AD apps as one you can pick. Maybe it changed and I didn't notice though. Adding the exe though simply changes the (subset of per app) settings for that app, changing them globally sorts the same effect. -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg --
Re: Writing custom loaders for .emdl and .scn files in other apps
.emdl and .scn file formats are not open or published. It's been a gripe of users since day one. To get these files into another application you'll need to import/export using an existing file format, or write your own translator using the SDK and construct your own file format. I have been doing the latter for the past few months to salvage some old work. It's possible. Ability to do it is dependent on your specific needs. If you insist on using the .emdl and .scn file formats natively, you'll need to hack the files to figure them out. What makes the issue more complicated is the file formats use COM/OLE concepts to store data. You'll need to understand COM/OLE to a limited degree to figure all of it out. Years ago Luc-Eric did mention a compound file viewer that could be used to view the contents of .emdl and .scn files, and I remember trying that out, but even with that viewer it was not trivial to understand. Finding someone with expertise in this area, as well as 3D, will be difficult. I would advise writing your own translator, or hiring somebody else to do it for you. Matt Date: Tue, 02 Jun 2015 12:07:58 -0500 From: Tim Crowson tim.crow...@magneticdreams.com Subject: Re: Writing custom loaders for .emdl and .scn files in other apps Let me clarify... obviously I'm not asking about the I/O SDKs for other apps... I'm asking about info on XSI's native I/O formats. On 6/2/2015 11:19 AM, Tim Crowson wrote: Where would I go to find information on writing loader plugins for other apps for loading .emdl and .scn files? Not having much luck in the SDK, unless I just missed it... -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com
RE: Writing custom loaders for .emdl and .scn files in other apps
Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be to actually release the file specs. It serves the purpose for them of allowing people a way forward without having to try and convert decades of stored assets. The digital version of closure. From: Matt Lind [speye...@hotmail.com] Sent: 02 June 2015 09:32 PM To: softimage@listproc.autodesk.com Subject: Re: Writing custom loaders for .emdl and .scn files in other apps .emdl and .scn file formats are not open or published. It's been a gripe of users since day one. To get these files into another application you'll need to import/export using an existing file format, or write your own translator using the SDK and construct your own file format. I have been doing the latter for the past few months to salvage some old work. It's possible. Ability to do it is dependent on your specific needs. If you insist on using the .emdl and .scn file formats natively, you'll need to hack the files to figure them out. What makes the issue more complicated is the file formats use COM/OLE concepts to store data. You'll need to understand COM/OLE to a limited degree to figure all of it out. Years ago Luc-Eric did mention a compound file viewer that could be used to view the contents of .emdl and .scn files, and I remember trying that out, but even with that viewer it was not trivial to understand. Finding someone with expertise in this area, as well as 3D, will be difficult. I would advise writing your own translator, or hiring somebody else to do it for you. Matt Date: Tue, 02 Jun 2015 12:07:58 -0500 From: Tim Crowson tim.crow...@magneticdreams.com Subject: Re: Writing custom loaders for .emdl and .scn files in other apps Let me clarify... obviously I'm not asking about the I/O SDKs for other apps... I'm asking about info on XSI's native I/O formats. On 6/2/2015 11:19 AM, Tim Crowson wrote: Where would I go to find information on writing loader plugins for other apps for loading .emdl and .scn files? Not having much luck in the SDK, unless I just missed it... -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com = table width=100% border=0 cellspacing=0 cellpadding=0 style=width:100%; tr td align=left style=text-align:justify;font face=arial,sans-serif size=1 color=#99span style=font-size:11px;This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. /span/font/td /tr /table
Re: Heavy scenes with the GTX 970
Sorry for spamming... Texture Unit Cound and Core Count is different between those cards actually. 2015-06-03 1:29 GMT+02:00 Mario Reitbauer cont...@marioreitbauer.at: Prices right now are 1050€ for the TitanX and 750€ for the 980TI (cheapest available for both cards) 2015-06-03 1:25 GMT+02:00 Mario Reitbauer cont...@marioreitbauer.at: I took the prices from this comparison table. If actual prices are different then never mind what I said ;) http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review 2015-06-03 0:44 GMT+02:00 Raffaele Fragapane raffsxsil...@googlemail.com : You say 350 cheaper without looking at the actual percentages. The 980ti is announced to be a 650-750 card with tit for tat the same specs of a Titan, the Titan is 1180-1350. At the worst, if you go for a premium ti and compare it to the cheapest X on offer somewhere, you still end up with a 62-65% of the price of a Titan. You pay almost half the price when the only thing that's half is the memory. Unit count, number crunching, controllers, everything is the same as the double-the-price sibling. How is the 980ti a bad deal? On Wed, Jun 3, 2015 at 4:41 AM, Mario Reitbauer cont...@marioreitbauer.at wrote: Actually I find it a quite bad deal compared to the Titan X. only 350 cheaper but only half the memory. If I would spend 650 for a card already, there wouldn't be any question that I would directly go for the Titan X with double memory. 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com: That card is a great deal. *From:* Cristobal Infante cgc...@gmail.com *Sent:* Monday, June 1, 2015 14:07:40 *To:* softimage@listproc.autodesk.com 980ti is out for anyone shopping for a 6gig card http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I remember that to be the case for one batch of 2xx drivers ages ago. Thought it would have been long gone, but fair enough, certainly worth trying if that's still there. On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote: intuitively you'd think adding the .exe in the nvidia panel has no effect, but I'm not 100% sure about that, because the drivers do have hard coded app-specific code certain apps including Softimage and there is a possibly that this could enable them. Would need to be verified. On 29 May 2015 at 02:47, Raffaele Fragapane raffsxsil...@googlemail.com wrote: That's usually the quadro cards, I don't know of the gtx driver branch offering the AD apps as one you can pick. Maybe it changed and I didn't notice though. Adding the exe though simply changes the (subset of per app) settings for that app, changing them globally sorts the same effect. -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg -- -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg -- -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg -- -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg --
Re: Heavy scenes with the GTX 970
I took the prices from this comparison table. If actual prices are different then never mind what I said ;) http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review 2015-06-03 0:44 GMT+02:00 Raffaele Fragapane raffsxsil...@googlemail.com: You say 350 cheaper without looking at the actual percentages. The 980ti is announced to be a 650-750 card with tit for tat the same specs of a Titan, the Titan is 1180-1350. At the worst, if you go for a premium ti and compare it to the cheapest X on offer somewhere, you still end up with a 62-65% of the price of a Titan. You pay almost half the price when the only thing that's half is the memory. Unit count, number crunching, controllers, everything is the same as the double-the-price sibling. How is the 980ti a bad deal? On Wed, Jun 3, 2015 at 4:41 AM, Mario Reitbauer cont...@marioreitbauer.at wrote: Actually I find it a quite bad deal compared to the Titan X. only 350 cheaper but only half the memory. If I would spend 650 for a card already, there wouldn't be any question that I would directly go for the Titan X with double memory. 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com: That card is a great deal. *From:* Cristobal Infante cgc...@gmail.com *Sent:* Monday, June 1, 2015 14:07:40 *To:* softimage@listproc.autodesk.com 980ti is out for anyone shopping for a 6gig card http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I remember that to be the case for one batch of 2xx drivers ages ago. Thought it would have been long gone, but fair enough, certainly worth trying if that's still there. On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote: intuitively you'd think adding the .exe in the nvidia panel has no effect, but I'm not 100% sure about that, because the drivers do have hard coded app-specific code certain apps including Softimage and there is a possibly that this could enable them. Would need to be verified. On 29 May 2015 at 02:47, Raffaele Fragapane raffsxsil...@googlemail.com wrote: That's usually the quadro cards, I don't know of the gtx driver branch offering the AD apps as one you can pick. Maybe it changed and I didn't notice though. Adding the exe though simply changes the (subset of per app) settings for that app, changing them globally sorts the same effect. -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg -- -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg --
Re: Heavy scenes with the GTX 970
Prices right now are 1050€ for the TitanX and 750€ for the 980TI (cheapest available for both cards) 2015-06-03 1:25 GMT+02:00 Mario Reitbauer cont...@marioreitbauer.at: I took the prices from this comparison table. If actual prices are different then never mind what I said ;) http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review 2015-06-03 0:44 GMT+02:00 Raffaele Fragapane raffsxsil...@googlemail.com : You say 350 cheaper without looking at the actual percentages. The 980ti is announced to be a 650-750 card with tit for tat the same specs of a Titan, the Titan is 1180-1350. At the worst, if you go for a premium ti and compare it to the cheapest X on offer somewhere, you still end up with a 62-65% of the price of a Titan. You pay almost half the price when the only thing that's half is the memory. Unit count, number crunching, controllers, everything is the same as the double-the-price sibling. How is the 980ti a bad deal? On Wed, Jun 3, 2015 at 4:41 AM, Mario Reitbauer cont...@marioreitbauer.at wrote: Actually I find it a quite bad deal compared to the Titan X. only 350 cheaper but only half the memory. If I would spend 650 for a card already, there wouldn't be any question that I would directly go for the Titan X with double memory. 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com: That card is a great deal. *From:* Cristobal Infante cgc...@gmail.com *Sent:* Monday, June 1, 2015 14:07:40 *To:* softimage@listproc.autodesk.com 980ti is out for anyone shopping for a 6gig card http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I remember that to be the case for one batch of 2xx drivers ages ago. Thought it would have been long gone, but fair enough, certainly worth trying if that's still there. On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote: intuitively you'd think adding the .exe in the nvidia panel has no effect, but I'm not 100% sure about that, because the drivers do have hard coded app-specific code certain apps including Softimage and there is a possibly that this could enable them. Would need to be verified. On 29 May 2015 at 02:47, Raffaele Fragapane raffsxsil...@googlemail.com wrote: That's usually the quadro cards, I don't know of the gtx driver branch offering the AD apps as one you can pick. Maybe it changed and I didn't notice though. Adding the exe though simply changes the (subset of per app) settings for that app, changing them globally sorts the same effect. -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg -- -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg -- -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg --
RE: Writing custom loaders for .emdl and .scn files in other apps
I wish there *was* a spec! On Jun 2, 2015 4:11 PM, Angus Davidson angus.david...@wits.ac.za wrote: Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be to actually release the file specs. It serves the purpose for them of allowing people a way forward without having to try and convert decades of stored assets. The digital version of closure. From: Matt Lind [speye...@hotmail.com] Sent: 02 June 2015 09:32 PM To: softimage@listproc.autodesk.com Subject: Re: Writing custom loaders for .emdl and .scn files in other apps .emdl and .scn file formats are not open or published. It's been a gripe of users since day one. To get these files into another application you'll need to import/export using an existing file format, or write your own translator using the SDK and construct your own file format. I have been doing the latter for the past few months to salvage some old work. It's possible. Ability to do it is dependent on your specific needs. If you insist on using the .emdl and .scn file formats natively, you'll need to hack the files to figure them out. What makes the issue more complicated is the file formats use COM/OLE concepts to store data. You'll need to understand COM/OLE to a limited degree to figure all of it out. Years ago Luc-Eric did mention a compound file viewer that could be used to view the contents of .emdl and .scn files, and I remember trying that out, but even with that viewer it was not trivial to understand. Finding someone with expertise in this area, as well as 3D, will be difficult. I would advise writing your own translator, or hiring somebody else to do it for you. Matt Date: Tue, 02 Jun 2015 12:07:58 -0500 From: Tim Crowson tim.crow...@magneticdreams.com Subject: Re: Writing custom loaders for .emdl and .scn files in other apps Let me clarify... obviously I'm not asking about the I/O SDKs for other apps... I'm asking about info on XSI's native I/O formats. On 6/2/2015 11:19 AM, Tim Crowson wrote: Where would I go to find information on writing loader plugins for other apps for loading .emdl and .scn files? Not having much luck in the SDK, unless I just missed it... -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com = table width=100% border=0 cellspacing=0 cellpadding=0 style=width:100%; tr td align=left style=text-align:justify;font face=arial,sans-serif size=1 color=#99span style=font-size:11px;This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. /span/font/td /tr /table
RE: Writing custom loaders for .emdl and .scn files in other apps
Having file specs only gets you part of the way. You still need to write an importer/exporter to move the data around. The only thing that could be gained at this point is exposure to critical data that isn't accessible in the SDK. There isn't much you can't touch in the SDK. If memory serves from my experience trying the compound file viewer, the .emdl and .scn file formats didn't look very different from what you see in the scene explorer. Mostly just data packed in encrypted ways to be be more efficient on disc. I have been working on an exporter to export from Softimage|3D and import into Softimage|XSI using my own file format as the medium to exchange information. I have used a similar file format for many years to move between newer/older versions of XSI so data is version independent. Most of the file format is structured as you see it in the scene explorer, with some exceptions. Works for most applications. The real question is - what exactly needs to be exported, and where does the data need to go? Matt Date: Tue, 2 Jun 2015 20:11:39 + From: Angus Davidson angus.david...@wits.ac.za Subject: RE: Writing custom loaders for .emdl and .scn files in other apps To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be to actually release the file specs. It serves the purpose for them of allowing people a way forward without having to try and convert decades of stored assets. The digital version of closure.
RE: Writing custom loaders for .emdl and .scn files in other apps
oh Lordy! From: Luc-Eric Rousseau [luceri...@gmail.com] Sent: 02 June 2015 11:29 PM To: softimage@listproc.autodesk.com Subject: RE: Writing custom loaders for .emdl and .scn files in other apps I wish there *was* a spec! On Jun 2, 2015 4:11 PM, Angus Davidson angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote: Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be to actually release the file specs. It serves the purpose for them of allowing people a way forward without having to try and convert decades of stored assets. The digital version of closure. From: Matt Lind [speye...@hotmail.commailto:speye...@hotmail.com] Sent: 02 June 2015 09:32 PM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: Writing custom loaders for .emdl and .scn files in other apps .emdl and .scn file formats are not open or published. It's been a gripe of users since day one. To get these files into another application you'll need to import/export using an existing file format, or write your own translator using the SDK and construct your own file format. I have been doing the latter for the past few months to salvage some old work. It's possible. Ability to do it is dependent on your specific needs. If you insist on using the .emdl and .scn file formats natively, you'll need to hack the files to figure them out. What makes the issue more complicated is the file formats use COM/OLE concepts to store data. You'll need to understand COM/OLE to a limited degree to figure all of it out. Years ago Luc-Eric did mention a compound file viewer that could be used to view the contents of .emdl and .scn files, and I remember trying that out, but even with that viewer it was not trivial to understand. Finding someone with expertise in this area, as well as 3D, will be difficult. I would advise writing your own translator, or hiring somebody else to do it for you. Matt Date: Tue, 02 Jun 2015 12:07:58 -0500 From: Tim Crowson tim.crow...@magneticdreams.commailto:tim.crow...@magneticdreams.com Subject: Re: Writing custom loaders for .emdl and .scn files in other apps Let me clarify... obviously I'm not asking about the I/O SDKs for other apps... I'm asking about info on XSI's native I/O formats. On 6/2/2015 11:19 AM, Tim Crowson wrote: Where would I go to find information on writing loader plugins for other apps for loading .emdl and .scn files? Not having much luck in the SDK, unless I just missed it... -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801tel:615.885.6801 | *Fax* 615.889.4768tel:615.889.4768 | www.magneticdreams.comhttp://www.magneticdreams.com tim.crow...@magneticdreams.commailto:tim.crow...@magneticdreams.com = table width=100% border=0 cellspacing=0 cellpadding=0 style=width:100%; tr td align=left style=text-align:justify;font face=arial,sans-serif size=1 color=#99span style=font-size:11px;This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. /span/font/td /tr /table table width=100% border=0 cellspacing=0 cellpadding=0 style=width:100%; tr td align=left style=text-align:justify;font face=arial,sans-serif size=1 color=#99span style=font-size:11px;This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. /span/font/td /tr /table
RE: Writing custom loaders for .emdl and .scn files in other apps
Hi Matt Back when I was still in the corporate world when we had identified that a client needed some kind of data migration that wasnt simply database to database, we would set up meetings to lay the ground work for whatever import / export spec needed to be created. Your last sentence was pretty much verbatim what we used to ask them at the first of those meetings ;) From: Matt Lind [speye...@hotmail.com] Sent: 02 June 2015 11:58 PM To: softimage@listproc.autodesk.com Subject: RE: Writing custom loaders for .emdl and .scn files in other apps Having file specs only gets you part of the way. You still need to write an importer/exporter to move the data around. The only thing that could be gained at this point is exposure to critical data that isn't accessible in the SDK. There isn't much you can't touch in the SDK. If memory serves from my experience trying the compound file viewer, the .emdl and .scn file formats didn't look very different from what you see in the scene explorer. Mostly just data packed in encrypted ways to be be more efficient on disc. I have been working on an exporter to export from Softimage|3D and import into Softimage|XSI using my own file format as the medium to exchange information. I have used a similar file format for many years to move between newer/older versions of XSI so data is version independent. Most of the file format is structured as you see it in the scene explorer, with some exceptions. Works for most applications. The real question is - what exactly needs to be exported, and where does the data need to go? Matt Date: Tue, 2 Jun 2015 20:11:39 + From: Angus Davidson angus.david...@wits.ac.za Subject: RE: Writing custom loaders for .emdl and .scn files in other apps To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be to actually release the file specs. It serves the purpose for them of allowing people a way forward without having to try and convert decades of stored assets. The digital version of closure. = table width=100% border=0 cellspacing=0 cellpadding=0 style=width:100%; tr td align=left style=text-align:justify;font face=arial,sans-serif size=1 color=#99span style=font-size:11px;This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. /span/font/td /tr /table
Re: Heavy scenes with the GTX 970
You say 350 cheaper without looking at the actual percentages. The 980ti is announced to be a 650-750 card with tit for tat the same specs of a Titan, the Titan is 1180-1350. At the worst, if you go for a premium ti and compare it to the cheapest X on offer somewhere, you still end up with a 62-65% of the price of a Titan. You pay almost half the price when the only thing that's half is the memory. Unit count, number crunching, controllers, everything is the same as the double-the-price sibling. How is the 980ti a bad deal? On Wed, Jun 3, 2015 at 4:41 AM, Mario Reitbauer cont...@marioreitbauer.at wrote: Actually I find it a quite bad deal compared to the Titan X. only 350 cheaper but only half the memory. If I would spend 650 for a card already, there wouldn't be any question that I would directly go for the Titan X with double memory. 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com: That card is a great deal. *From:* Cristobal Infante cgc...@gmail.com *Sent:* Monday, June 1, 2015 14:07:40 *To:* softimage@listproc.autodesk.com 980ti is out for anyone shopping for a 6gig card http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I remember that to be the case for one batch of 2xx drivers ages ago. Thought it would have been long gone, but fair enough, certainly worth trying if that's still there. On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote: intuitively you'd think adding the .exe in the nvidia panel has no effect, but I'm not 100% sure about that, because the drivers do have hard coded app-specific code certain apps including Softimage and there is a possibly that this could enable them. Would need to be verified. On 29 May 2015 at 02:47, Raffaele Fragapane raffsxsil...@googlemail.com wrote: That's usually the quadro cards, I don't know of the gtx driver branch offering the AD apps as one you can pick. Maybe it changed and I didn't notice though. Adding the exe though simply changes the (subset of per app) settings for that app, changing them globally sorts the same effect. -- -- cont...@marioreitbauer.com 0049 (0)157 86272215 Professor-Brix-Weg 9 22767 Hamburg -- -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: Heavy scenes with the GTX 970
The 980ti (starting at EUR 735,-) is a good opportunity compared to the gtx980 (starting at EUR 500,-) but it is annoying to know that Video-RAM will soon become a bottleneck because more and more applications start to utilize GPU performance to their benefit, either when caching out like in Nuke for huge environment images or a GPU renderer like Redshift3D having to optimize, e.g. limit it´s cache sizes to fit into a smaller than desireable meomory footprint. All that on top of what a 4k display would demand for it´s share of available video memory to start with. I think Nvidia missed an opportunity there, not just for quadro cards. They are pulling an Intel in terms of price tags but they didn´t make sure their base is safe for the future. I had hoped for a wider than 384bit bus, e.g. something more like a 512bit bandwidth which would have made power of two steps in video ram more likely, e.g. cards with 4GB, 8GB, 12GB, 16GB, etc. To me, it seems the gtx9xx bus width comes directly from the gtx7xx range, which was already starting to show limits in buswidth back then. All that said and taking tax laws and such for wrting off hardware into account, I´d probably have to go with a Titan, using it 2-3 years and finding myself wanting more video ram soon anyway... Cheers, tim Am 03.06.2015 um 05:29 schrieb Raffaele Fragapane: Apologies, yeag the Ti has 256 less CUDA cores, which is less than a 9% drop, same clock and all though. Texture units are coupled, so you only need to look at CUDA cores when you compare. ROPs remain the same. You'd be pretty hard pressed to notice the difference IMO. Even at 75% the price, instead of the 65% it seems to be here and in the USA going by current announcements, it's far from being a bad deal. On Wed, Jun 3, 2015 at 9:30 AM, Mario Reitbauer cont...@marioreitbauer.at mailto:cont...@marioreitbauer.at wrote: Sorry for spamming... Texture Unit Cound and Core Count is different between those cards actually.
Writing custom loaders for .emdl and .scn files in other apps
Where would I go to find information on writing loader plugins for other apps for loading .emdl and .scn files? Not having much luck in the SDK, unless I just missed it... -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com
Re: Writing custom loaders for .emdl and .scn files in other apps
Let me clarify... obviously I'm not asking about the I/O SDKs for other apps... I'm asking about info on XSI's native I/O formats. On 6/2/2015 11:19 AM, Tim Crowson wrote: Where would I go to find information on writing loader plugins for other apps for loading .emdl and .scn files? Not having much luck in the SDK, unless I just missed it... -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com /Confidentiality Notice: This email, including attachments, is confidential and should not be used by anyone who is not the original intended recipient(s). If you have received this e-mail in error please inform the sender and delete it from your mailbox or any other storage mechanism. Magnetic Dreams, Inc cannot accept liability for any statements made which are clearly the sender's own and not expressly made on behalf of Magnetic Dreams, Inc or one of its agents./
Re: Writing custom loaders for .emdl and .scn files in other apps
AFAIK .scn and .emdl are not open formats so likely you won't be able to. Eric T. On Tuesday, June 02, 2015 1:07:58 PM, Tim Crowson wrote: Let me clarify... obviously I'm not asking about the I/O SDKs for other apps... I'm asking about info on XSI's native I/O formats. On 6/2/2015 11:19 AM, Tim Crowson wrote: Where would I go to find information on writing loader plugins for other apps for loading .emdl and .scn files? Not having much luck in the SDK, unless I just missed it... -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com -- Signature *Tim Crowson */Lead CG Artist/ *Magnetic Dreams, Inc. *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com /Confidentiality Notice: This email, including attachments, is confidential and should not be used by anyone who is not the original intended recipient(s). If you have received this e-mail in error please inform the sender and delete it from your mailbox or any other storage mechanism. Magnetic Dreams, Inc cannot accept liability for any statements made which are clearly the sender's own and not expressly made on behalf of Magnetic Dreams, Inc or one of its agents./
Re: Heavy scenes with the GTX 970
That card is a great deal. From: Cristobal Infante Sent: Monday, June 1, 2015 14:07:40 To: softimage@listproc.autodesk.com 980ti is out for anyone shopping for a 6gig card http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I remember that to be the case for one batch of 2xx drivers ages ago. Thought it would have been long gone, but fair enough, certainly worth trying if that's still there. On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote: intuitively you'd think adding the .exe in the nvidia panel has no effect, but I'm not 100% sure about that, because the drivers do have hard coded app-specific code certain apps including Softimage and there is a possibly that this could enable them. Would need to be verified. On 29 May 2015 at 02:47, Raffaele Fragapane raffsxsil...@googlemail.com wrote: That's usually the quadro cards, I don't know of the gtx driver branch offering the AD apps as one you can pick. Maybe it changed and I didn't notice though. Adding the exe though simply changes the (subset of per app) settings for that app, changing them globally sorts the same effect.