Re: Heavy scenes with the GTX 970

2015-06-02 Thread Mario Reitbauer
I still find the 970 is really good for its price and for me it worked
really well so far.
But for rendering / high end I guess the Titan X would be the way to go.

2015-06-02 20:47 GMT+02:00 Andres Stephens drais...@outlook.com:

  Actually… true. I guess I was just evaluating the clockspeed and cores.



 *From:* Mario Reitbauer cont...@marioreitbauer.at
 *Sent:* ‎Tuesday‎, ‎June‎ ‎2‎, ‎2015 ‎13‎:‎41‎:‎17‎ ‎
 *To:* softimage@listproc.autodesk.com

 Actually I find it a quite bad deal compared to the Titan X.
 only 350 cheaper but only half the memory.
 If I would spend 650 for a card already, there wouldn't be any question
 that I would directly go for the Titan X with double memory.

 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com:

  That card is a great deal.


 *From:* Cristobal Infante cgc...@gmail.com
 *Sent:* ‎Monday‎, ‎June‎ ‎1‎, ‎2015 ‎14‎:‎07‎:‎40‎ ‎
 *To:* softimage@listproc.autodesk.com

 980ti is out for anyone shopping for a 6gig card

 http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review


 On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com
 wrote:

 I remember that to be the case for one batch of 2xx drivers ages ago.
 Thought it would have been long gone, but fair enough, certainly worth
 trying if that's still there.
 On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote:

 intuitively you'd think adding the .exe in the nvidia panel has no
 effect, but I'm not 100% sure about that, because the drivers do have
 hard coded app-specific code certain apps including Softimage and
 there is a possibly that this could enable them.  Would need to be
 verified.

 On 29 May 2015 at 02:47, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:
  That's usually the quadro cards, I don't know of the gtx driver branch
  offering the AD apps as one you can pick. Maybe it changed and I
 didn't
  notice though.
 
  Adding the exe though simply changes the (subset of per app) settings
 for
  that app, changing them globally sorts the same effect.




 --
 --
 cont...@marioreitbauer.com
 0049 (0)157 86272215
 Professor-Brix-Weg 9
 22767 Hamburg
 --




-- 
--
cont...@marioreitbauer.com
0049 (0)157 86272215
Professor-Brix-Weg 9
22767 Hamburg
--


Re: Heavy scenes with the GTX 970

2015-06-02 Thread Andres Stephens
Actually… true. I guess I was just evaluating the clockspeed and cores. 











From: Mario Reitbauer
Sent: ‎Tuesday‎, ‎June‎ ‎2‎, ‎2015 ‎13‎:‎41‎:‎17‎ ‎
To: softimage@listproc.autodesk.com





Actually I find it a quite bad deal compared to the Titan X.
only 350 cheaper but only half the memory.

If I would spend 650 for a card already, there wouldn't be any question that I 
would directly go for the Titan X with double memory.



2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com:




That card is a great deal. 










From: Cristobal Infante
Sent: ‎Monday‎, ‎June‎ ‎1‎, ‎2015 ‎14‎:‎07‎:‎40‎ ‎
To: softimage@listproc.autodesk.com






980ti is out for anyone shopping for a 6gig card



http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review





On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com wrote:


I remember that to be the case for one batch of 2xx drivers ages ago. Thought 
it would have been long gone, but fair enough, certainly worth trying if that's 
still there.

On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote:

intuitively you'd think adding the .exe in the nvidia panel has no
effect, but I'm not 100% sure about that, because the drivers do have
hard coded app-specific code certain apps including Softimage and
there is a possibly that this could enable them.  Would need to be
verified.

On 29 May 2015 at 02:47, Raffaele Fragapane raffsxsil...@googlemail.com wrote:
 That's usually the quadro cards, I don't know of the gtx driver branch
 offering the AD apps as one you can pick. Maybe it changed and I didn't
 notice though.

 Adding the exe though simply changes the (subset of per app) settings for
 that app, changing them globally sorts the same effect.






-- 



--

cont...@marioreitbauer.com

0049 (0)157 86272215

Professor-Brix-Weg 9

22767 Hamburg

--

Re: Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Matt Lind
.emdl and .scn file formats are not open or published.  It's been a gripe of 
users since day one.


To get these files into another application you'll need to import/export 
using an existing file format, or write your own translator using the SDK 
and construct your own file format.  I have been doing the latter for the 
past few months to salvage some old work.  It's possible.  Ability to do it 
is dependent on your specific needs.


If you insist on using the .emdl and .scn file formats natively, you'll need 
to hack the files to figure them out.  What makes the issue more complicated 
is the file formats use COM/OLE concepts to store data.  You'll need to 
understand COM/OLE to a limited degree to figure all of it out.  Years ago 
Luc-Eric did mention a compound file viewer that could be used to view the 
contents of .emdl and .scn files, and I remember trying that out, but even 
with that viewer it was not trivial to understand.  Finding someone with 
expertise in this area, as well as 3D, will be difficult.


I would advise writing your own translator, or hiring somebody else to do it 
for you.


Matt





Date: Tue, 02 Jun 2015 12:07:58 -0500
From: Tim Crowson tim.crow...@magneticdreams.com
Subject: Re: Writing custom loaders for .emdl and .scn files in other
apps

Let me clarify... obviously I'm not asking about the I/O SDKs for other
apps... I'm asking about info on XSI's native I/O formats.

On 6/2/2015 11:19 AM, Tim Crowson wrote:

Where would I go to find information on writing loader plugins for
other apps for loading .emdl and .scn files? Not having much luck in
the SDK, unless I just missed it...


--
Signature

*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams, Inc.
*2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
*Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com





RE: Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Angus Davidson
Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be to 
actually release the file specs. It serves the purpose for them of allowing 
people a  way forward without having to try and convert decades of stored 
assets. The digital version of closure.



From: Matt Lind [speye...@hotmail.com]
Sent: 02 June 2015 09:32 PM
To: softimage@listproc.autodesk.com
Subject: Re: Writing custom loaders for .emdl and .scn files in other apps

.emdl and .scn file formats are not open or published.  It's been a gripe of
users since day one.

To get these files into another application you'll need to import/export
using an existing file format, or write your own translator using the SDK
and construct your own file format.  I have been doing the latter for the
past few months to salvage some old work.  It's possible.  Ability to do it
is dependent on your specific needs.

If you insist on using the .emdl and .scn file formats natively, you'll need
to hack the files to figure them out.  What makes the issue more complicated
is the file formats use COM/OLE concepts to store data.  You'll need to
understand COM/OLE to a limited degree to figure all of it out.  Years ago
Luc-Eric did mention a compound file viewer that could be used to view the
contents of .emdl and .scn files, and I remember trying that out, but even
with that viewer it was not trivial to understand.  Finding someone with
expertise in this area, as well as 3D, will be difficult.

I would advise writing your own translator, or hiring somebody else to do it
for you.

Matt





Date: Tue, 02 Jun 2015 12:07:58 -0500
From: Tim Crowson tim.crow...@magneticdreams.com
Subject: Re: Writing custom loaders for .emdl and .scn files in other
apps

Let me clarify... obviously I'm not asking about the I/O SDKs for other
apps... I'm asking about info on XSI's native I/O formats.

On 6/2/2015 11:19 AM, Tim Crowson wrote:
 Where would I go to find information on writing loader plugins for
 other apps for loading .emdl and .scn files? Not having much luck in
 the SDK, unless I just missed it...


 --
 Signature

 *Tim Crowson
 */Lead CG Artist/

 *Magnetic Dreams, Inc.
 *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
 *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
 tim.crow...@magneticdreams.com


=
table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%; 
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table




Re: Heavy scenes with the GTX 970

2015-06-02 Thread Mario Reitbauer
Sorry for spamming...
Texture Unit Cound and Core Count is different between those cards actually.

2015-06-03 1:29 GMT+02:00 Mario Reitbauer cont...@marioreitbauer.at:

 Prices right now are 1050€ for the TitanX and 750€ for the 980TI
  (cheapest available for both cards)

 2015-06-03 1:25 GMT+02:00 Mario Reitbauer cont...@marioreitbauer.at:

 I took the prices from this comparison table.
 If actual prices are different then never mind what I said ;)

 http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review

 2015-06-03 0:44 GMT+02:00 Raffaele Fragapane raffsxsil...@googlemail.com
 :

 You say 350 cheaper without looking at the actual percentages.

 The 980ti is announced to be a 650-750 card with tit for tat the same
 specs of a Titan, the Titan is 1180-1350.
 At the worst, if you go for a premium ti and compare it to the cheapest
 X on offer somewhere, you still end up with a 62-65% of the price of a
 Titan.

 You pay almost half the price when the only thing that's half is the
 memory. Unit count, number crunching, controllers, everything is the same
 as the double-the-price sibling.

 How is the 980ti a bad deal?

 On Wed, Jun 3, 2015 at 4:41 AM, Mario Reitbauer 
 cont...@marioreitbauer.at wrote:

 Actually I find it a quite bad deal compared to the Titan X.
 only 350 cheaper but only half the memory.
 If I would spend 650 for a card already, there wouldn't be any question
 that I would directly go for the Titan X with double memory.

 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com:

  That card is a great deal.


 *From:* Cristobal Infante cgc...@gmail.com
 *Sent:* ‎Monday‎, ‎June‎ ‎1‎, ‎2015 ‎14‎:‎07‎:‎40‎ ‎
 *To:* softimage@listproc.autodesk.com

 980ti is out for anyone shopping for a 6gig card

 http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review


 On Sunday, 31 May 2015, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:

 I remember that to be the case for one batch of 2xx drivers ages ago.
 Thought it would have been long gone, but fair enough, certainly worth
 trying if that's still there.
 On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com
 wrote:

 intuitively you'd think adding the .exe in the nvidia panel has no
 effect, but I'm not 100% sure about that, because the drivers do have
 hard coded app-specific code certain apps including Softimage and
 there is a possibly that this could enable them.  Would need to be
 verified.

 On 29 May 2015 at 02:47, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:
  That's usually the quadro cards, I don't know of the gtx driver
 branch
  offering the AD apps as one you can pick. Maybe it changed and I
 didn't
  notice though.
 
  Adding the exe though simply changes the (subset of per app)
 settings for
  that app, changing them globally sorts the same effect.




 --
 --
 cont...@marioreitbauer.com
 0049 (0)157 86272215
 Professor-Brix-Weg 9
 22767 Hamburg
 --




 --
 Our users will know fear and cower before our software! Ship it! Ship it
 and let them flee like the dogs they are!




 --
 --
 cont...@marioreitbauer.com
 0049 (0)157 86272215
 Professor-Brix-Weg 9
 22767 Hamburg
 --




 --
 --
 cont...@marioreitbauer.com
 0049 (0)157 86272215
 Professor-Brix-Weg 9
 22767 Hamburg
 --




-- 
--
cont...@marioreitbauer.com
0049 (0)157 86272215
Professor-Brix-Weg 9
22767 Hamburg
--


Re: Heavy scenes with the GTX 970

2015-06-02 Thread Mario Reitbauer
I took the prices from this comparison table.
If actual prices are different then never mind what I said ;)

http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review

2015-06-03 0:44 GMT+02:00 Raffaele Fragapane raffsxsil...@googlemail.com:

 You say 350 cheaper without looking at the actual percentages.

 The 980ti is announced to be a 650-750 card with tit for tat the same
 specs of a Titan, the Titan is 1180-1350.
 At the worst, if you go for a premium ti and compare it to the cheapest X
 on offer somewhere, you still end up with a 62-65% of the price of a Titan.

 You pay almost half the price when the only thing that's half is the
 memory. Unit count, number crunching, controllers, everything is the same
 as the double-the-price sibling.

 How is the 980ti a bad deal?

 On Wed, Jun 3, 2015 at 4:41 AM, Mario Reitbauer cont...@marioreitbauer.at
  wrote:

 Actually I find it a quite bad deal compared to the Titan X.
 only 350 cheaper but only half the memory.
 If I would spend 650 for a card already, there wouldn't be any question
 that I would directly go for the Titan X with double memory.

 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com:

  That card is a great deal.


 *From:* Cristobal Infante cgc...@gmail.com
 *Sent:* ‎Monday‎, ‎June‎ ‎1‎, ‎2015 ‎14‎:‎07‎:‎40‎ ‎
 *To:* softimage@listproc.autodesk.com

 980ti is out for anyone shopping for a 6gig card

 http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review


 On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com
 wrote:

 I remember that to be the case for one batch of 2xx drivers ages ago.
 Thought it would have been long gone, but fair enough, certainly worth
 trying if that's still there.
 On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote:

 intuitively you'd think adding the .exe in the nvidia panel has no
 effect, but I'm not 100% sure about that, because the drivers do have
 hard coded app-specific code certain apps including Softimage and
 there is a possibly that this could enable them.  Would need to be
 verified.

 On 29 May 2015 at 02:47, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:
  That's usually the quadro cards, I don't know of the gtx driver
 branch
  offering the AD apps as one you can pick. Maybe it changed and I
 didn't
  notice though.
 
  Adding the exe though simply changes the (subset of per app)
 settings for
  that app, changing them globally sorts the same effect.




 --
 --
 cont...@marioreitbauer.com
 0049 (0)157 86272215
 Professor-Brix-Weg 9
 22767 Hamburg
 --




 --
 Our users will know fear and cower before our software! Ship it! Ship it
 and let them flee like the dogs they are!




-- 
--
cont...@marioreitbauer.com
0049 (0)157 86272215
Professor-Brix-Weg 9
22767 Hamburg
--


Re: Heavy scenes with the GTX 970

2015-06-02 Thread Mario Reitbauer
Prices right now are 1050€ for the TitanX and 750€ for the 980TI  (cheapest
available for both cards)

2015-06-03 1:25 GMT+02:00 Mario Reitbauer cont...@marioreitbauer.at:

 I took the prices from this comparison table.
 If actual prices are different then never mind what I said ;)

 http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review

 2015-06-03 0:44 GMT+02:00 Raffaele Fragapane raffsxsil...@googlemail.com
 :

 You say 350 cheaper without looking at the actual percentages.

 The 980ti is announced to be a 650-750 card with tit for tat the same
 specs of a Titan, the Titan is 1180-1350.
 At the worst, if you go for a premium ti and compare it to the cheapest X
 on offer somewhere, you still end up with a 62-65% of the price of a Titan.

 You pay almost half the price when the only thing that's half is the
 memory. Unit count, number crunching, controllers, everything is the same
 as the double-the-price sibling.

 How is the 980ti a bad deal?

 On Wed, Jun 3, 2015 at 4:41 AM, Mario Reitbauer 
 cont...@marioreitbauer.at wrote:

 Actually I find it a quite bad deal compared to the Titan X.
 only 350 cheaper but only half the memory.
 If I would spend 650 for a card already, there wouldn't be any question
 that I would directly go for the Titan X with double memory.

 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com:

  That card is a great deal.


 *From:* Cristobal Infante cgc...@gmail.com
 *Sent:* ‎Monday‎, ‎June‎ ‎1‎, ‎2015 ‎14‎:‎07‎:‎40‎ ‎
 *To:* softimage@listproc.autodesk.com

 980ti is out for anyone shopping for a 6gig card

 http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review


 On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com
 wrote:

 I remember that to be the case for one batch of 2xx drivers ages ago.
 Thought it would have been long gone, but fair enough, certainly worth
 trying if that's still there.
 On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote:

 intuitively you'd think adding the .exe in the nvidia panel has no
 effect, but I'm not 100% sure about that, because the drivers do have
 hard coded app-specific code certain apps including Softimage and
 there is a possibly that this could enable them.  Would need to be
 verified.

 On 29 May 2015 at 02:47, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:
  That's usually the quadro cards, I don't know of the gtx driver
 branch
  offering the AD apps as one you can pick. Maybe it changed and I
 didn't
  notice though.
 
  Adding the exe though simply changes the (subset of per app)
 settings for
  that app, changing them globally sorts the same effect.




 --
 --
 cont...@marioreitbauer.com
 0049 (0)157 86272215
 Professor-Brix-Weg 9
 22767 Hamburg
 --




 --
 Our users will know fear and cower before our software! Ship it! Ship it
 and let them flee like the dogs they are!




 --
 --
 cont...@marioreitbauer.com
 0049 (0)157 86272215
 Professor-Brix-Weg 9
 22767 Hamburg
 --




-- 
--
cont...@marioreitbauer.com
0049 (0)157 86272215
Professor-Brix-Weg 9
22767 Hamburg
--


RE: Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Luc-Eric Rousseau
I wish there *was* a spec!
On Jun 2, 2015 4:11 PM, Angus Davidson angus.david...@wits.ac.za wrote:

 Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would
 be to actually release the file specs. It serves the purpose for them of
 allowing people a  way forward without having to try and convert decades of
 stored assets. The digital version of closure.


 
 From: Matt Lind [speye...@hotmail.com]
 Sent: 02 June 2015 09:32 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: Writing custom loaders for .emdl and .scn files in other apps

 .emdl and .scn file formats are not open or published.  It's been a gripe
 of
 users since day one.

 To get these files into another application you'll need to import/export
 using an existing file format, or write your own translator using the SDK
 and construct your own file format.  I have been doing the latter for the
 past few months to salvage some old work.  It's possible.  Ability to do it
 is dependent on your specific needs.

 If you insist on using the .emdl and .scn file formats natively, you'll
 need
 to hack the files to figure them out.  What makes the issue more
 complicated
 is the file formats use COM/OLE concepts to store data.  You'll need to
 understand COM/OLE to a limited degree to figure all of it out.  Years ago
 Luc-Eric did mention a compound file viewer that could be used to view the
 contents of .emdl and .scn files, and I remember trying that out, but even
 with that viewer it was not trivial to understand.  Finding someone with
 expertise in this area, as well as 3D, will be difficult.

 I would advise writing your own translator, or hiring somebody else to do
 it
 for you.

 Matt





 Date: Tue, 02 Jun 2015 12:07:58 -0500
 From: Tim Crowson tim.crow...@magneticdreams.com
 Subject: Re: Writing custom loaders for .emdl and .scn files in other
 apps

 Let me clarify... obviously I'm not asking about the I/O SDKs for other
 apps... I'm asking about info on XSI's native I/O formats.

 On 6/2/2015 11:19 AM, Tim Crowson wrote:
  Where would I go to find information on writing loader plugins for
  other apps for loading .emdl and .scn files? Not having much luck in
  the SDK, unless I just missed it...
 
 
  --
  Signature
 
  *Tim Crowson
  */Lead CG Artist/
 
  *Magnetic Dreams, Inc.
  *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
  *Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
  tim.crow...@magneticdreams.com
 

 =
 table width=100% border=0 cellspacing=0 cellpadding=0
 style=width:100%;
 tr
 td align=left style=text-align:justify;font face=arial,sans-serif
 size=1 color=#99span style=font-size:11px;This communication
 is intended for the addressee only. It is confidential. If you have
 received this communication in error, please notify us immediately and
 destroy the original message. You may not copy or disseminate this
 communication without the permission of the University. Only authorised
 signatories are competent to enter into agreements on behalf of the
 University and recipients are thus advised that the content of this message
 may not be legally binding on the University and may contain the personal
 views and opinions of the author, which are not necessarily the views and
 opinions of The University of the Witwatersrand, Johannesburg. All
 agreements between the University and outsiders are subject to South
 African Law unless the University agrees in writing to the contrary.
 /span/font/td
 /tr
 /table





RE: Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Matt Lind
Having file specs only gets you part of the way.  You still need to write an 
importer/exporter to move the data around.  The only thing that could be 
gained at this point is exposure to critical data that isn't accessible in 
the SDK.  There isn't much you can't touch in the SDK.  If memory serves 
from my experience trying the compound file viewer, the .emdl and .scn file 
formats didn't look very different from what you see in the scene explorer. 
Mostly just data packed in encrypted ways to be be more efficient on disc.


I have been working on an exporter to export from Softimage|3D and import 
into Softimage|XSI using my own file format as the medium to exchange 
information.  I have used a similar file format for many years to move 
between newer/older versions of XSI so data is version independent.  Most of 
the file format is structured as you see it in the scene explorer, with some 
exceptions.  Works for most applications.


The real question is - what exactly needs to be exported, and where does the 
data need to go?


Matt







Date: Tue, 2 Jun 2015 20:11:39 +
From: Angus Davidson angus.david...@wits.ac.za
Subject: RE: Writing custom loaders for .emdl and .scn files in other
apps
To: softimage@listproc.autodesk.com
softimage@listproc.autodesk.com

Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be 
to actually release the file specs. It serves the purpose for them of 
allowing people a  way forward without having to try and convert decades of 
stored assets. The digital version of closure.





RE: Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Angus Davidson
oh Lordy!



From: Luc-Eric Rousseau [luceri...@gmail.com]
Sent: 02 June 2015 11:29 PM
To: softimage@listproc.autodesk.com
Subject: RE: Writing custom loaders for .emdl and .scn files in other apps


I wish there *was* a spec!

On Jun 2, 2015 4:11 PM, Angus Davidson 
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be to 
actually release the file specs. It serves the purpose for them of allowing 
people a  way forward without having to try and convert decades of stored 
assets. The digital version of closure.



From: Matt Lind [speye...@hotmail.commailto:speye...@hotmail.com]
Sent: 02 June 2015 09:32 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: Writing custom loaders for .emdl and .scn files in other apps

.emdl and .scn file formats are not open or published.  It's been a gripe of
users since day one.

To get these files into another application you'll need to import/export
using an existing file format, or write your own translator using the SDK
and construct your own file format.  I have been doing the latter for the
past few months to salvage some old work.  It's possible.  Ability to do it
is dependent on your specific needs.

If you insist on using the .emdl and .scn file formats natively, you'll need
to hack the files to figure them out.  What makes the issue more complicated
is the file formats use COM/OLE concepts to store data.  You'll need to
understand COM/OLE to a limited degree to figure all of it out.  Years ago
Luc-Eric did mention a compound file viewer that could be used to view the
contents of .emdl and .scn files, and I remember trying that out, but even
with that viewer it was not trivial to understand.  Finding someone with
expertise in this area, as well as 3D, will be difficult.

I would advise writing your own translator, or hiring somebody else to do it
for you.

Matt





Date: Tue, 02 Jun 2015 12:07:58 -0500
From: Tim Crowson 
tim.crow...@magneticdreams.commailto:tim.crow...@magneticdreams.com
Subject: Re: Writing custom loaders for .emdl and .scn files in other
apps

Let me clarify... obviously I'm not asking about the I/O SDKs for other
apps... I'm asking about info on XSI's native I/O formats.

On 6/2/2015 11:19 AM, Tim Crowson wrote:
 Where would I go to find information on writing loader plugins for
 other apps for loading .emdl and .scn files? Not having much luck in
 the SDK, unless I just missed it...


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 *Magnetic Dreams, Inc.
 *2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
 *Ph*  615.885.6801tel:615.885.6801 | *Fax*  615.889.4768tel:615.889.4768 
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RE: Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Angus Davidson
Hi Matt

Back when I was still in the corporate world when we had identified that a 
client needed some kind of data migration that wasnt simply database to 
database, we would set up meetings to lay the ground work for whatever import / 
export spec needed to be created. 

Your last sentence was pretty much verbatim what we used to ask them at the 
first of those meetings ;)



From: Matt Lind [speye...@hotmail.com]
Sent: 02 June 2015 11:58 PM
To: softimage@listproc.autodesk.com
Subject: RE: Writing custom loaders for .emdl and .scn files in other apps

Having file specs only gets you part of the way.  You still need to write an
importer/exporter to move the data around.  The only thing that could be
gained at this point is exposure to critical data that isn't accessible in
the SDK.  There isn't much you can't touch in the SDK.  If memory serves
from my experience trying the compound file viewer, the .emdl and .scn file
formats didn't look very different from what you see in the scene explorer.
Mostly just data packed in encrypted ways to be be more efficient on disc.

I have been working on an exporter to export from Softimage|3D and import
into Softimage|XSI using my own file format as the medium to exchange
information.  I have used a similar file format for many years to move
between newer/older versions of XSI so data is version independent.  Most of
the file format is structured as you see it in the scene explorer, with some
exceptions.  Works for most applications.

The real question is - what exactly needs to be exported, and where does the
data need to go?

Matt







Date: Tue, 2 Jun 2015 20:11:39 +
From: Angus Davidson angus.david...@wits.ac.za
Subject: RE: Writing custom loaders for .emdl and .scn files in other
apps
To: softimage@listproc.autodesk.com
softimage@listproc.autodesk.com

Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be
to actually release the file specs. It serves the purpose for them of
allowing people a  way forward without having to try and convert decades of
stored assets. The digital version of closure.


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Re: Heavy scenes with the GTX 970

2015-06-02 Thread Raffaele Fragapane
You say 350 cheaper without looking at the actual percentages.

The 980ti is announced to be a 650-750 card with tit for tat the same specs
of a Titan, the Titan is 1180-1350.
At the worst, if you go for a premium ti and compare it to the cheapest X
on offer somewhere, you still end up with a 62-65% of the price of a Titan.

You pay almost half the price when the only thing that's half is the
memory. Unit count, number crunching, controllers, everything is the same
as the double-the-price sibling.

How is the 980ti a bad deal?

On Wed, Jun 3, 2015 at 4:41 AM, Mario Reitbauer cont...@marioreitbauer.at
wrote:

 Actually I find it a quite bad deal compared to the Titan X.
 only 350 cheaper but only half the memory.
 If I would spend 650 for a card already, there wouldn't be any question
 that I would directly go for the Titan X with double memory.

 2015-06-02 19:33 GMT+02:00 Andres Stephens drais...@outlook.com:

  That card is a great deal.


 *From:* Cristobal Infante cgc...@gmail.com
 *Sent:* ‎Monday‎, ‎June‎ ‎1‎, ‎2015 ‎14‎:‎07‎:‎40‎ ‎
 *To:* softimage@listproc.autodesk.com

 980ti is out for anyone shopping for a 6gig card

 http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review


 On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com
 wrote:

 I remember that to be the case for one batch of 2xx drivers ages ago.
 Thought it would have been long gone, but fair enough, certainly worth
 trying if that's still there.
 On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote:

 intuitively you'd think adding the .exe in the nvidia panel has no
 effect, but I'm not 100% sure about that, because the drivers do have
 hard coded app-specific code certain apps including Softimage and
 there is a possibly that this could enable them.  Would need to be
 verified.

 On 29 May 2015 at 02:47, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:
  That's usually the quadro cards, I don't know of the gtx driver branch
  offering the AD apps as one you can pick. Maybe it changed and I
 didn't
  notice though.
 
  Adding the exe though simply changes the (subset of per app) settings
 for
  that app, changing them globally sorts the same effect.




 --
 --
 cont...@marioreitbauer.com
 0049 (0)157 86272215
 Professor-Brix-Weg 9
 22767 Hamburg
 --




-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!


Re: Heavy scenes with the GTX 970

2015-06-02 Thread Tim Leydecker
The 980ti (starting at EUR 735,-) is a good opportunity compared to the 
gtx980 (starting at EUR 500,-)
but it is annoying to know that Video-RAM will soon become a bottleneck 
because more and more
applications start to utilize GPU performance to their benefit, either 
when caching out like in Nuke for
huge environment images or a GPU renderer like Redshift3D having to 
optimize, e.g. limit it´s

cache sizes to fit into a smaller than desireable meomory footprint.

All that on top of what a 4k display would demand for it´s share of 
available video memory to start with.


I think Nvidia missed an opportunity there, not just for quadro cards.
They are pulling an Intel in terms of price tags but they didn´t make 
sure their base is safe for the future.


I had hoped for a wider than 384bit bus, e.g. something more like a 
512bit bandwidth which would
have made power of two steps in video ram more likely, e.g. cards with 
4GB, 8GB, 12GB, 16GB, etc.


To me, it seems the gtx9xx bus width comes directly from the gtx7xx 
range, which was already starting

to show limits in buswidth back then.

All that said and taking tax laws and such for wrting off hardware into 
account, I´d probably have to go
with a Titan, using it 2-3 years and finding myself wanting more video 
ram soon anyway...


Cheers,

tim






Am 03.06.2015 um 05:29 schrieb Raffaele Fragapane:
Apologies, yeag the Ti has 256 less CUDA cores, which is less than a 
9% drop, same clock and all though. Texture units are coupled, so you 
only need to look at CUDA cores when you compare. ROPs remain the same.


You'd be pretty hard pressed to notice the difference IMO. Even at 75% 
the price, instead of the 65% it seems to be here and in the USA going 
by current announcements, it's far from being a bad deal.


On Wed, Jun 3, 2015 at 9:30 AM, Mario Reitbauer 
cont...@marioreitbauer.at mailto:cont...@marioreitbauer.at wrote:


Sorry for spamming...
Texture Unit Cound and Core Count is different between those cards
actually.





Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Tim Crowson
Where would I go to find information on writing loader plugins for other 
apps for loading .emdl and .scn files? Not having much luck in the SDK, 
unless I just missed it...



--
Signature

*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams, Inc.
*2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
*Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com




Re: Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Tim Crowson
Let me clarify... obviously I'm not asking about the I/O SDKs for other 
apps... I'm asking about info on XSI's native I/O formats.


On 6/2/2015 11:19 AM, Tim Crowson wrote:
Where would I go to find information on writing loader plugins for 
other apps for loading .emdl and .scn files? Not having much luck in 
the SDK, unless I just missed it...



--
Signature

*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams, Inc.
*2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
*Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com




--
Signature

*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams, Inc.
*2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
*Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com

/Confidentiality Notice: This email, including attachments, is 
confidential and should not be used by anyone who is not the original 
intended recipient(s). If you have received this e-mail in error please 
inform the sender and delete it from your mailbox or any other storage 
mechanism. Magnetic Dreams, Inc cannot accept liability for any 
statements made which are clearly the sender's own and not expressly 
made on behalf of Magnetic Dreams, Inc or one of its agents./




Re: Writing custom loaders for .emdl and .scn files in other apps

2015-06-02 Thread Eric Thivierge
AFAIK .scn and .emdl are not open formats so likely you won't be able 
to.


Eric T.

On Tuesday, June 02, 2015 1:07:58 PM, Tim Crowson wrote:

Let me clarify... obviously I'm not asking about the I/O SDKs for
other apps... I'm asking about info on XSI's native I/O formats.

On 6/2/2015 11:19 AM, Tim Crowson wrote:

Where would I go to find information on writing loader plugins for
other apps for loading .emdl and .scn files? Not having much luck in
the SDK, unless I just missed it...


--
Signature

*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams, Inc.
*2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
*Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com




--
Signature

*Tim Crowson
*/Lead CG Artist/

*Magnetic Dreams, Inc.
*2525 Lebanon Pike, Bldg C, Suite 101, Nashville, TN 37214
*Ph*  615.885.6801 | *Fax*  615.889.4768 | www.magneticdreams.com
tim.crow...@magneticdreams.com

/Confidentiality Notice: This email, including attachments, is
confidential and should not be used by anyone who is not the original
intended recipient(s). If you have received this e-mail in error
please inform the sender and delete it from your mailbox or any other
storage mechanism. Magnetic Dreams, Inc cannot accept liability for
any statements made which are clearly the sender's own and not
expressly made on behalf of Magnetic Dreams, Inc or one of its agents./





Re: Heavy scenes with the GTX 970

2015-06-02 Thread Andres Stephens
That card is a great deal. 










From: Cristobal Infante
Sent: ‎Monday‎, ‎June‎ ‎1‎, ‎2015 ‎14‎:‎07‎:‎40‎ ‎
To: softimage@listproc.autodesk.com




980ti is out for anyone shopping for a 6gig card



http://www.anandtech.com/show/9306/the-nvidia-geforce-gtx-980-ti-review





On Sunday, 31 May 2015, Raffaele Fragapane raffsxsil...@googlemail.com wrote:


I remember that to be the case for one batch of 2xx drivers ages ago. Thought 
it would have been long gone, but fair enough, certainly worth trying if that's 
still there.

On 30 May 2015 04:32, Luc-Eric Rousseau luceri...@gmail.com wrote:

intuitively you'd think adding the .exe in the nvidia panel has no
effect, but I'm not 100% sure about that, because the drivers do have
hard coded app-specific code certain apps including Softimage and
there is a possibly that this could enable them.  Would need to be
verified.

On 29 May 2015 at 02:47, Raffaele Fragapane raffsxsil...@googlemail.com wrote:
 That's usually the quadro cards, I don't know of the gtx driver branch
 offering the AD apps as one you can pick. Maybe it changed and I didn't
 notice though.

 Adding the exe though simply changes the (subset of per app) settings for
 that app, changing them globally sorts the same effect.