Re: What use is ICE really?

2014-03-21 Thread Ilija Brunck
Hello everybody,

first of all, we are sorry about the absence in the last weeks. We've been
super busy and it was hard to even find time to read through all the things
going on here.

So maybe this is also a good time for a first general comment on the whole
(quite sad) situation:
We as a studio will for sure keep using Softimage over the coming years and
not switch to another package. Besides all the sadness about the death of
Softimage we see something good in the whole situation. We are quite sure
all this creates lots of potential for innovation and that something great
will come out of this.
For us at the moment we are super happy with our pipeline and see little
need for change. We'll carefully watch everything that's happening and will
try to play a part in the development of the better things to come.

So, to comment on Projects done with ICE: Basically I can say we use it
heavily in every project we are doing and I can without doubt say that we
could not produce the work we do without ICE. Here's a couple of examples:

http://www.polynoid.tv/loom/
- All the spiderweb, the whole second abstract part of the film, fur and
much more

http://www.polynoid.tv/infiniti-blue-essence/
- all ICE besides the car

http://www.polynoid.tv/mtv-ema-2011/
- effects, crowds, geometry distribution/creation, animation

http://www.polynoid.tv/lenovo-thinkpad/
- the carbon

http://www.polynoid.tv/fud/
- all ice.snow stuff, all cortana elements and much more

http://www.polynoid.tv/mtv-idol/
- crowds / effects

http://www.woodblock.tv/project/crime-investigation-ice/
- animation / effects

http://www.woodblock.tv/project/dragon-eternity/
- crowds / effects / animation

As I said, for us it's an absolutely necessary tool in our pipeline and we
can not imagine going back to a pre ICE world.


All the best from Berlin,
Ilija




On Fri, Mar 21, 2014 at 2:19 PM, Morten Bartholdy x...@colorshopvfx.dkwrote:

   I think the Polynoid guys are too busy to post, but big parts of their
 work is heavily ICE driven. I mention them spefically because they were so
 kind to give me access to a strand setup they used for this:



 http://www.polynoid.tv/infiniti-blue-essence/


   I used it for creating similar flowy glowing energy streaks for a logo
 animation, which I can't show here as it is not released yet, but I talked
 to some Maya people here who said they had no idea how to do something like
 that and it would probably require a very skilled scripter/coder for Maya :)





 Morten











-- 
Ilija Brunck

+573183232393
+491773402874
il...@polynoid.tv
www.polynoid.tv


Re: Polynoid QA

2013-03-29 Thread Ilija Brunck
Hello guys,


we are really happy the Halo work is liked here. Thanks a lot!

Here's another piece we just finished:
http://www.polynoid.tv/mtv-idol/

Pit is constantly thinking about writing on monophyl again. :) We all really
hope we find time for it soon.


Who will be at FMX this year? There'll be a Polynoid Party on Tuesday. Would
be great to meet some of you there!

For those who are interested in more details about Halo: We'll talk about
it and other recent productions on Thursday Morning.
http://www.fmx.de/program.html#!/event/1219


Cheers and all the best from Berlin,
Ilija


On Tue, Mar 26, 2013 at 12:26 PM, adrian wyer 
adrian.w...@fluid-pictures.com wrote:

 ** ** ** ** **

 positive press for Softimage, get to it Autodesk...hmmm

 ** **

 http://motionographer.com/2013/03/25/halo-4-fud-title-sequence-polynoid/**
 **

 ** **

 a

 ** **

 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829 


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com 

 ** **

 Fluid Pictures Limited is registered in **England** and **
 **Wales.
 Company number:5657815
 VAT number: 872 6893 71

 ** **




-- 
Ilija Brunck

+573183232393
+491773402874
il...@polynoid.tv
www.polynoid.tv