Re: [ICE] curve manipulation issues

2012-05-07 Thread Martin Chatterjee
Hey Sebastian, hey Chris,

awesome, both solutions work perfectly - cheers for that! :-)

Wasn't aware at all of both *Get Element Index* and *Build Array From
Set. *

Thanks again,

Martin
--
Martin Chatterjee

[ Freelance Technical Director ]
[http://www.chatterjee.de]



On Mon, May 7, 2012 at 12:33 PM, Chris Chia chris.c...@autodesk.com wrote:

 Hi Martin,
 I think you are looking for this.
 You can use Select in Array ice node to query the individual vertex's
 position.

 [cid:c02c4ea5-dd64-448b-91cb-a705c756]




 Regards,

 Chris Chia

 Softimage QA Analyst

 Autodesk Media  Entertainment


 
 From: softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] on behalf of Martin Chatterjee [
 martin.chatterjee.li...@googlemail.com]
 Sent: Monday, May 07, 2012 5:11 PM
 To: softimage@listproc.autodesk.com
 Subject: [ICE] curve manipulation issues

 Hello clever people out there,

 I'm experiencing some annoying issues when trying to deal with Curve
 Manipulation in ICE - hopefully somebody can help me out here with some
 insight?


 1.) I am looking for the Curve equivalent to self.ID (for PointClouds)  or
 self.VertexIndex (for polyMeshes). Bottom line I want to be able to access
 a Curve Point Location in the same way I can access PointCloud points via
 ID to Location or Polymesh vertices via PointIndex To Location


 2.) While attempting to workaround this issue I have stumbled over this:
 (see attached screenshot)

 When trying to get a full array of all Point Locations of a curve via Get
 Closest Points I NEVER get the correct point count...

 When the curve is closed, it will give me one more, when the curve is open
 I will get two less than the actual point count.

 Has anybody out there succeeded in working around this somehow?

 Thanks a lot in advance for any hints,

 Cheers, Martin

 --
Martin Chatterjee

 [ Freelance Technical Director ]
 [http://www.chatterjee.de]




Re: [ICE] curve manipulation issues

2012-05-07 Thread Martin Chatterjee
Hi Chris,

well, I don't want to be a pain - but I've used Get Closest Points quite
often and very successfully with both PointClouds and PolyMeshes.

I mis-used it to get an array of all Point Locations in the per-object
context (as I didn't know Build Array From Set  ... :-/ )

This node works for Polymeshes and Point Clouds, and sort-of-works for
Curves - but with wrong results.

So my reasoning is that this is a bug that should be logged.

I personally don't see a reason why this should work on polymeshes but not
on curves. But if that is the case then the node should turn red and not
work at all on Curves.

But regardless of this specific issue - what is the best way to formally
log a bug nowadays?

Thanks, Martin
--
Martin Chatterjee

[ Freelance Technical Director ]
[http://www.chatterjee.de]



On Mon, May 7, 2012 at 2:17 PM, Chris Chia chris.c...@autodesk.com wrote:

 Hi Martin,
 From what i know, Get Closest Points works for point cloud data.
 If you need to find the closest point position to a geometry, you can do
 something like my screenshot below.
 I have used null as the geometry.

 I am sure others can do a simpler ice tree. But I believe this one is more
 comprehensive.

 [cid:56b2533f-ae43-45f5-952c-05915526f22d]




 Regards,
 Chris Chia
 Softimage QA Analyst
 Autodesk Media  Entertainment

 
 From: martin.chatter...@googlemail.com [martin.chatter...@googlemail.com]
 on behalf of Martin Chatterjee [martin.chatterjee.li...@googlemail.com]
 Sent: Monday, May 07, 2012 7:27 PM
 To: Chris Chia
 Subject: Re: [ICE] curve manipulation issues

 Hi Chris,

 thanks again for the quick reply on the list.

 For the sake of completeness I'd love to see the faulty behaviour of the
 Get Closest Points node logged as a bug.

 It's been a while - in fact I guess this might be my first official bug
 report since the aquisition...

 Soo, what is the correct/easiest way of formally logging a bug?

 Cheers, Martin
 --
Martin Chatterjee

 [ Freelance Technical Director ]
 [http://www.chatterjee.de]



 On Mon, May 7, 2012 at 12:33 PM, Chris Chia chris.c...@autodesk.com
 mailto:chris.c...@autodesk.com wrote:
 Hi Martin,
 I think you are looking for this.
 You can use Select in Array ice node to query the individual vertex's
 position.

 [cid:c02c4ea5-dd64-448b-91cb-a705c756]




 Regards,

 Chris Chia

 Softimage QA Analyst

 Autodesk Media  Entertainment


 
 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com] on behalf of Martin Chatterjee [
 martin.chatterjee.li...@googlemail.commailto:
 martin.chatterjee.li...@googlemail.com]
 Sent: Monday, May 07, 2012 5:11 PM
 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
 
 Subject: [ICE] curve manipulation issues

 Hello clever people out there,

 I'm experiencing some annoying issues when trying to deal with Curve
 Manipulation in ICE - hopefully somebody can help me out here with some
 insight?


 1.) I am looking for the Curve equivalent to self.ID (for PointClouds)  or
 self.VertexIndex (for polyMeshes). Bottom line I want to be able to access
 a Curve Point Location in the same way I can access PointCloud points via
 ID to Location or Polymesh vertices via PointIndex To Location


 2.) While attempting to workaround this issue I have stumbled over this:
 (see attached screenshot)

 When trying to get a full array of all Point Locations of a curve via Get
 Closest Points I NEVER get the correct point count...

 When the curve is closed, it will give me one more, when the curve is open
 I will get two less than the actual point count.

 Has anybody out there succeeded in working around this somehow?

 Thanks a lot in advance for any hints,

 Cheers, Martin

 --
   Martin Chatterjee

 [ Freelance Technical Director ]
 [http://www.chatterjee.de]





Re: [ICE] curve manipulation issues

2012-05-07 Thread Chris Chia
Hi Martin,
I will bring this up to the development team to see how it should support with 
the curves.

I will handle the filing of defects. If you ever find any defects in the 
future, you can report it here in this mailing list.

Cheers.


Regards,
Chris Chia


On 7 May, 2012, at 9:46 PM, Martin Chatterjee 
martin.chatterjee.li...@googlemail.commailto:martin.chatterjee.li...@googlemail.com
 wrote:

Hi Chris,

well, I don't want to be a pain - but I've used Get Closest Points quite 
often and very successfully with both PointClouds and PolyMeshes.

I mis-used it to get an array of all Point Locations in the per-object 
context (as I didn't know Build Array From Set  ... :-/ )

This node works for Polymeshes and Point Clouds, and sort-of-works for Curves - 
but with wrong results.

So my reasoning is that this is a bug that should be logged.

I personally don't see a reason why this should work on polymeshes but not on 
curves. But if that is the case then the node should turn red and not work at 
all on Curves.

But regardless of this specific issue - what is the best way to formally log a 
bug nowadays?

Thanks, Martin
--
Martin Chatterjee

[ Freelance Technical Director ]
[http://www.chatterjee.de]



On Mon, May 7, 2012 at 2:17 PM, Chris Chia 
chris.c...@autodesk.commailto:chris.c...@autodesk.com wrote:
Hi Martin,
From what i know, Get Closest Points works for point cloud data.
If you need to find the closest point position to a geometry, you can do 
something like my screenshot below.
I have used null as the geometry.

I am sure others can do a simpler ice tree. But I believe this one is more 
comprehensive.

[cid:56b2533f-ae43-45f5-952c-05915526f22d]




Regards,
Chris Chia
Softimage QA Analyst
Autodesk Media  Entertainment


From: martin.chatter...@googlemail.commailto:martin.chatter...@googlemail.com 
[martin.chatter...@googlemail.commailto:martin.chatter...@googlemail.com] on 
behalf of Martin Chatterjee 
[martin.chatterjee.li...@googlemail.commailto:martin.chatterjee.li...@googlemail.com]
Sent: Monday, May 07, 2012 7:27 PM
To: Chris Chia
Subject: Re: [ICE] curve manipulation issues

Hi Chris,

thanks again for the quick reply on the list.

For the sake of completeness I'd love to see the faulty behaviour of the Get 
Closest Points node logged as a bug.

It's been a while - in fact I guess this might be my first official bug report 
since the aquisition...

Soo, what is the correct/easiest way of formally logging a bug?

Cheers, Martin
--
   Martin Chatterjee

[ Freelance Technical Director ]
[http://www.chatterjee.de]



On Mon, May 7, 2012 at 12:33 PM, Chris Chia 
chris.c...@autodesk.commailto:chris.c...@autodesk.commailto:chris.c...@autodesk.commailto:chris.c...@autodesk.com
 wrote:
Hi Martin,
I think you are looking for this.
You can use Select in Array ice node to query the individual vertex's 
position.

[cid:c02c4ea5-dd64-448b-91cb-a705c756]




Regards,

Chris Chia

Softimage QA Analyst

Autodesk Media  Entertainment



From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 on behalf of Martin Chatterjee 
[martin.chatterjee.li...@googlemail.commailto:martin.chatterjee.li...@googlemail.commailto:martin.chatterjee.li...@googlemail.commailto:martin.chatterjee.li...@googlemail.com]
Sent: Monday, May 07, 2012 5:11 PM
To: 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: [ICE] curve manipulation issues

Hello clever people out there,

I'm experiencing some annoying issues when trying to deal with Curve 
Manipulation in ICE - hopefully somebody can help me out here with some insight?


1.) I am looking for the Curve equivalent to self.ID (for PointClouds)  or 
self.VertexIndex (for polyMeshes). Bottom line I want to be able to access a 
Curve Point Location in the same way I can access PointCloud points via ID to 
Location or Polymesh vertices via PointIndex To Location


2.) While attempting to workaround this issue I have stumbled over this: (see 
attached screenshot)

When trying to get a full array of all Point Locations of a curve via Get 
Closest Points I NEVER get the correct point count...

When the curve is closed, it will give me one more, when the curve is open I 
will get two less than the actual point count.

Has anybody out there succeeded in working around this somehow?

Thanks a lot in advance for any hints,

Cheers, Martin

--
  Martin Chatterjee

[ Freelance Technical Director ]
[http://www.chatterjee.de]



attachment: winmail.dat

Re: [ICE] curve manipulation issues

2012-05-07 Thread Martin Chatterjee
Excellent, thanks Chris.

Cheers, Martin
--
Martin Chatterjee

[ Freelance Technical Director ]
[http://www.chatterjee.de]



On Mon, May 7, 2012 at 4:07 PM, Chris Chia chris.c...@autodesk.com wrote:

 Hi Martin,
 I will bring this up to the development team to see how it should support
 with the curves.

 I will handle the filing of defects. If you ever find any defects in the
 future, you can report it here in this mailing list.

 Cheers.


 Regards,
 Chris Chia


 On 7 May, 2012, at 9:46 PM, Martin Chatterjee 
 martin.chatterjee.li...@googlemail.commailto:
 martin.chatterjee.li...@googlemail.com wrote:

 Hi Chris,

 well, I don't want to be a pain - but I've used Get Closest Points quite
 often and very successfully with both PointClouds and PolyMeshes.

 I mis-used it to get an array of all Point Locations in the per-object
 context (as I didn't know Build Array From Set  ... :-/ )

 This node works for Polymeshes and Point Clouds, and sort-of-works for
 Curves - but with wrong results.

 So my reasoning is that this is a bug that should be logged.

 I personally don't see a reason why this should work on polymeshes but not
 on curves. But if that is the case then the node should turn red and not
 work at all on Curves.

 But regardless of this specific issue - what is the best way to formally
 log a bug nowadays?

 Thanks, Martin
 --
Martin Chatterjee

 [ Freelance Technical Director ]
 [http://www.chatterjee.de]



 On Mon, May 7, 2012 at 2:17 PM, Chris Chia chris.c...@autodesk.com
 mailto:chris.c...@autodesk.com wrote:
 Hi Martin,
 From what i know, Get Closest Points works for point cloud data.
 If you need to find the closest point position to a geometry, you can do
 something like my screenshot below.
 I have used null as the geometry.

 I am sure others can do a simpler ice tree. But I believe this one is more
 comprehensive.

 [cid:56b2533f-ae43-45f5-952c-05915526f22d]




 Regards,
 Chris Chia
 Softimage QA Analyst
 Autodesk Media  Entertainment

 
 From: martin.chatter...@googlemail.commailto:
 martin.chatter...@googlemail.com [martin.chatter...@googlemail.com
 mailto:martin.chatter...@googlemail.com] on behalf of Martin Chatterjee
 [martin.chatterjee.li...@googlemail.commailto:
 martin.chatterjee.li...@googlemail.com]
 Sent: Monday, May 07, 2012 7:27 PM
 To: Chris Chia
 Subject: Re: [ICE] curve manipulation issues

 Hi Chris,

 thanks again for the quick reply on the list.

 For the sake of completeness I'd love to see the faulty behaviour of the
 Get Closest Points node logged as a bug.

 It's been a while - in fact I guess this might be my first official bug
 report since the aquisition...

 Soo, what is the correct/easiest way of formally logging a bug?

 Cheers, Martin
 --
   Martin Chatterjee

 [ Freelance Technical Director ]
 [http://www.chatterjee.de]



 On Mon, May 7, 2012 at 12:33 PM, Chris Chia chris.c...@autodesk.com
 mailto:chris.c...@autodesk.commailto:chris.c...@autodesk.commailto:
 chris.c...@autodesk.com wrote:
 Hi Martin,
 I think you are looking for this.
 You can use Select in Array ice node to query the individual vertex's
 position.

 [cid:c02c4ea5-dd64-448b-91cb-a705c756]




 Regards,

 Chris Chia

 Softimage QA Analyst

 Autodesk Media  Entertainment


 
 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com] on behalf of Martin Chatterjee
 [martin.chatterjee.li...@googlemail.commailto:
 martin.chatterjee.li...@googlemail.commailto:
 martin.chatterjee.li...@googlemail.commailto:
 martin.chatterjee.li...@googlemail.com]
 Sent: Monday, May 07, 2012 5:11 PM
 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
 mailto:softimage@listproc.autodesk.commailto:
 softimage@listproc.autodesk.com
 Subject: [ICE] curve manipulation issues

 Hello clever people out there,

 I'm experiencing some annoying issues when trying to deal with Curve
 Manipulation in ICE - hopefully somebody can help me out here with some
 insight?


 1.) I am looking for the Curve equivalent to self.ID (for PointClouds)  or
 self.VertexIndex (for polyMeshes). Bottom line I want to be able to access
 a Curve Point Location in the same way I can access PointCloud points via
 ID to Location or Polymesh vertices via PointIndex To Location


 2.) While attempting to workaround this issue I have stumbled over this:
 (see attached screenshot)

 When trying to get a full array of all Point Locations of a curve via Get
 Closest Points I NEVER get the correct point count...

 When the curve is closed, it will give me one more, when the curve is open
 I will get two