If I remember correctly the topology nodes do wipe out the UV's and you
have to set the UVs via an ICE attribute to ensure they are kept. They then
live in ICE Attribute land and not actual UV property land.
Eric Thivierge
http://www.ethivierge.com
On Fri, Sep 30, 2016 at 12:05 PM, Mathieu Leclaire
wrote:
> Actually it is as soon as I set topology that the UVs disappear.
>
> On 30/09/2016 11:32 AM, Mathieu Leclaire wrote:
> > I must be missing something obvious, but when I use the ICE topology
> > node Delete Polygon, all my UVs disappears. I want to keep the same UVs,
> > just remove a few polygons. Can anyone point me towards what I'm doing
> > wrong?
> >
> > -Mathieu
> >
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