Re: ICE Delete Polygon removes UVs?

2016-09-30 Thread Eric Thivierge
If I remember correctly the topology nodes do wipe out the UV's and you
have to set the UVs via an ICE attribute to ensure they are kept. They then
live in ICE Attribute land and not actual UV property land.


Eric Thivierge
http://www.ethivierge.com

On Fri, Sep 30, 2016 at 12:05 PM, Mathieu Leclaire 
wrote:

> Actually it is as soon as I set topology that the UVs disappear.
>
> On 30/09/2016 11:32 AM, Mathieu Leclaire wrote:
> > I must be missing something obvious, but when I use the ICE topology
> > node Delete Polygon, all my UVs disappears. I want to keep the same UVs,
> > just remove a few polygons. Can anyone point me towards what I'm doing
> > wrong?
> >
> > -Mathieu
> >
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Re: ICE Delete Polygon removes UVs?

2016-09-30 Thread Mathieu Leclaire
Actually it is as soon as I set topology that the UVs disappear.

On 30/09/2016 11:32 AM, Mathieu Leclaire wrote:
> I must be missing something obvious, but when I use the ICE topology
> node Delete Polygon, all my UVs disappears. I want to keep the same UVs,
> just remove a few polygons. Can anyone point me towards what I'm doing
> wrong?
>
> -Mathieu
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
>
>


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ICE Delete Polygon removes UVs?

2016-09-30 Thread Mathieu Leclaire
I must be missing something obvious, but when I use the ICE topology 
node Delete Polygon, all my UVs disappears. I want to keep the same UVs, 
just remove a few polygons. Can anyone point me towards what I'm doing 
wrong?

-Mathieu

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