Yeah, I'd say generally, most AE ops don't know what to do with them,

What I usually do is 'hue-key' the color, and multiply the Pixel Coverage
back over to get your aliased edges.

I think there is a 3rd party plug-in that does it too..



On Thu, Oct 18, 2012 at 10:51 AM, Eric Lampi <ericla...@gmail.com> wrote:

> I've provided these in the past on request for Flame and Nuke, but beyond
> passing them off, I haven't dug into how to use them, least of all in After
> Effects.
>
> I've done some poking around online but wasn't able to find much in terms
> of workflow specifically for that AE and most were several years old.
>
> Can someone give me a quick rundown on how to properly use them in After
> Effects using Soft 2013? I showed the compositor the ObjectID and Pixel
> Coverage passes last night but he was really skeptical.
>
> Thanks!
>
> Eric
>
> --
> Freelance 3D and VFX animator
>
> http://vimeopro.com/user7979713/3d-work
>
>

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