Yeah, I'd say generally, most AE ops don't know what to do with them, What I usually do is 'hue-key' the color, and multiply the Pixel Coverage back over to get your aliased edges.
I think there is a 3rd party plug-in that does it too.. On Thu, Oct 18, 2012 at 10:51 AM, Eric Lampi <ericla...@gmail.com> wrote: > I've provided these in the past on request for Flame and Nuke, but beyond > passing them off, I haven't dug into how to use them, least of all in After > Effects. > > I've done some poking around online but wasn't able to find much in terms > of workflow specifically for that AE and most were several years old. > > Can someone give me a quick rundown on how to properly use them in After > Effects using Soft 2013? I showed the compositor the ObjectID and Pixel > Coverage passes last night but he was really skeptical. > > Thanks! > > Eric > > -- > Freelance 3D and VFX animator > > http://vimeopro.com/user7979713/3d-work > >