Re: Bump not able to interpret UV Wrap?

2014-06-29 Thread John Richard Sanchez
Hey Tosh
THANK YOU!! That fixed the problem and I learned something New.
Best
John


On Fri, Jun 27, 2014 at 9:52 PM, Tosh Suo tosh...@gmail.com wrote:

 Turn off 'clamp' in the Bump Generator node in the Render Tree. Also make
 sure 'wrap UV' is turned on in the Texture Editor. That should fix the
 problem.


 On Thu, Jun 26, 2014 at 6:43 PM, John Richard Sanchez 
 youngupstar...@gmail.com wrote:

 I don't think I have run into this before but I was trying to use a bump
 map with a cylindrical projection. However I had to scale the uv's in the V
 direction in order to get the look I wanted.Therefore I used a wrap v for
 the texture in the uv editor but it does not show the bump past the 1 by 1
 tex  space.  Is there a way around this or a fix?
 Thanks
 John
 www.johnrichardsanchez.com





-- 
www.johnrichardsanchez.com


Re: Bump not able to interpret UV Wrap?

2014-06-27 Thread Jens Lindgren
What renderer are you using?

/Jens


On Fri, Jun 27, 2014 at 3:43 AM, John Richard Sanchez 
youngupstar...@gmail.com wrote:

 I don't think I have run into this before but I was trying to use a bump
 map with a cylindrical projection. However I had to scale the uv's in the V
 direction in order to get the look I wanted.Therefore I used a wrap v for
 the texture in the uv editor but it does not show the bump past the 1 by 1
 tex  space.  Is there a way around this or a fix?
 Thanks
 John
 www.johnrichardsanchez.com




-- 
Jens Lindgren
--
Lead Technical Director
Magoo 3D Studios http://www.magoo3dstudios.com/


Re: Bump not able to interpret UV Wrap?

2014-06-27 Thread John Richard Sanchez
I am using Mental Ray in Soft 2015. :)


On Fri, Jun 27, 2014 at 2:45 AM, Jens Lindgren jens.lindgren@gmail.com
wrote:

 What renderer are you using?

 /Jens


 On Fri, Jun 27, 2014 at 3:43 AM, John Richard Sanchez 
 youngupstar...@gmail.com wrote:

 I don't think I have run into this before but I was trying to use a bump
 map with a cylindrical projection. However I had to scale the uv's in the V
 direction in order to get the look I wanted.Therefore I used a wrap v for
 the texture in the uv editor but it does not show the bump past the 1 by 1
 tex  space.  Is there a way around this or a fix?
 Thanks
 John
 www.johnrichardsanchez.com




 --
 Jens Lindgren
 --
 Lead Technical Director
 Magoo 3D Studios http://www.magoo3dstudios.com/




-- 
www.johnrichardsanchez.com


Re: Bump not able to interpret UV Wrap?

2014-06-27 Thread Tosh Suo
Turn off 'clamp' in the Bump Generator node in the Render Tree. Also make
sure 'wrap UV' is turned on in the Texture Editor. That should fix the
problem.


On Thu, Jun 26, 2014 at 6:43 PM, John Richard Sanchez 
youngupstar...@gmail.com wrote:

 I don't think I have run into this before but I was trying to use a bump
 map with a cylindrical projection. However I had to scale the uv's in the V
 direction in order to get the look I wanted.Therefore I used a wrap v for
 the texture in the uv editor but it does not show the bump past the 1 by 1
 tex  space.  Is there a way around this or a fix?
 Thanks
 John
 www.johnrichardsanchez.com