Re: Bump not able to interpret UV Wrap?
Hey Tosh THANK YOU!! That fixed the problem and I learned something New. Best John On Fri, Jun 27, 2014 at 9:52 PM, Tosh Suo tosh...@gmail.com wrote: Turn off 'clamp' in the Bump Generator node in the Render Tree. Also make sure 'wrap UV' is turned on in the Texture Editor. That should fix the problem. On Thu, Jun 26, 2014 at 6:43 PM, John Richard Sanchez youngupstar...@gmail.com wrote: I don't think I have run into this before but I was trying to use a bump map with a cylindrical projection. However I had to scale the uv's in the V direction in order to get the look I wanted.Therefore I used a wrap v for the texture in the uv editor but it does not show the bump past the 1 by 1 tex space. Is there a way around this or a fix? Thanks John www.johnrichardsanchez.com -- www.johnrichardsanchez.com
Re: Bump not able to interpret UV Wrap?
What renderer are you using? /Jens On Fri, Jun 27, 2014 at 3:43 AM, John Richard Sanchez youngupstar...@gmail.com wrote: I don't think I have run into this before but I was trying to use a bump map with a cylindrical projection. However I had to scale the uv's in the V direction in order to get the look I wanted.Therefore I used a wrap v for the texture in the uv editor but it does not show the bump past the 1 by 1 tex space. Is there a way around this or a fix? Thanks John www.johnrichardsanchez.com -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios http://www.magoo3dstudios.com/
Re: Bump not able to interpret UV Wrap?
I am using Mental Ray in Soft 2015. :) On Fri, Jun 27, 2014 at 2:45 AM, Jens Lindgren jens.lindgren@gmail.com wrote: What renderer are you using? /Jens On Fri, Jun 27, 2014 at 3:43 AM, John Richard Sanchez youngupstar...@gmail.com wrote: I don't think I have run into this before but I was trying to use a bump map with a cylindrical projection. However I had to scale the uv's in the V direction in order to get the look I wanted.Therefore I used a wrap v for the texture in the uv editor but it does not show the bump past the 1 by 1 tex space. Is there a way around this or a fix? Thanks John www.johnrichardsanchez.com -- Jens Lindgren -- Lead Technical Director Magoo 3D Studios http://www.magoo3dstudios.com/ -- www.johnrichardsanchez.com
Re: Bump not able to interpret UV Wrap?
Turn off 'clamp' in the Bump Generator node in the Render Tree. Also make sure 'wrap UV' is turned on in the Texture Editor. That should fix the problem. On Thu, Jun 26, 2014 at 6:43 PM, John Richard Sanchez youngupstar...@gmail.com wrote: I don't think I have run into this before but I was trying to use a bump map with a cylindrical projection. However I had to scale the uv's in the V direction in order to get the look I wanted.Therefore I used a wrap v for the texture in the uv editor but it does not show the bump past the 1 by 1 tex space. Is there a way around this or a fix? Thanks John www.johnrichardsanchez.com