Re: SoftimageExplosiaFX released

2015-09-03 Thread Pierre Schiller
I was asked if this works with redshift? I replied: every simulator comes
with it´s own "viewer/render".
So what´s the correct (tech) answer there?
Thanks. :)

On Thu, Sep 3, 2015 at 7:59 AM, Oscar Gonzalez Diez 
wrote:

> Thank you so much Oleg!  This is a real treat for us soft users ... I had
> a  play with it yesterday I'm very impressed so far with what you can do
> and the simplicity of the workflow, big kudos.
>
>
>
> On Wed, Sep 2, 2015 at 7:12 PM, Oleg Bliznuk  wrote:
>
>> Hi all,
>>
>> I am glad to present a new Softimage plugin for simulating fluid dynamics
>> - Softimage ExplosiaFX.
>> Check it out here: [url]www.blackcore.technology/softimage_efx[/url]
>>
>> Considering the Softimage EOL i should clarify that license for this
>> release will be usable (as free upgrade) with the second wave which i
>> believe will be in Fabric Engine (i am currently investigating a few
>> options and FE looks like a perfect environment for further work).
>>
>> The current build is for Windows only, but i am working on port to Centos
>> linux and any compliant to it.
>> The package includes Arnold shaders as well as Mentalray fallback and
>> these shaders are provided as free (unlimited seats).
>>
>> For more details please visit the product page.
>>
>> best regards,
>> Oleg
>>
>
>
>
> --
> Oscar González Diez
> oscargonzalez.tv
> wall.oscargonzalez.tv
> vimeo.com/oscargonzalez
>



-- 
Portfolio 2013 
Cinema & TV production
Video Reel 


Re: SoftimageExplosiaFX released

2015-09-03 Thread Oscar Gonzalez Diez
Thank you so much Oleg!  This is a real treat for us soft users ... I had a
 play with it yesterday I'm very impressed so far with what you can do and
the simplicity of the workflow, big kudos.



On Wed, Sep 2, 2015 at 7:12 PM, Oleg Bliznuk  wrote:

> Hi all,
>
> I am glad to present a new Softimage plugin for simulating fluid dynamics
> - Softimage ExplosiaFX.
> Check it out here: [url]www.blackcore.technology/softimage_efx[/url]
>
> Considering the Softimage EOL i should clarify that license for this
> release will be usable (as free upgrade) with the second wave which i
> believe will be in Fabric Engine (i am currently investigating a few
> options and FE looks like a perfect environment for further work).
>
> The current build is for Windows only, but i am working on port to Centos
> linux and any compliant to it.
> The package includes Arnold shaders as well as Mentalray fallback and
> these shaders are provided as free (unlimited seats).
>
> For more details please visit the product page.
>
> best regards,
> Oleg
>



-- 
Oscar González Diez
oscargonzalez.tv
wall.oscargonzalez.tv
vimeo.com/oscargonzalez


Re: SoftimageExplosiaFX released

2015-09-02 Thread Olivier Jeannel
Awesome !! And I'm first :)

On Wed, Sep 2, 2015 at 8:27 PM, Oleg Bliznuk  wrote:

> Ooops, messed with link..
>  http://www.blackcore.technology/softimage_efx
>


Re: SoftimageExplosiaFX released

2015-09-02 Thread Oleg Bliznuk
Ooops, messed with link..
 http://www.blackcore.technology/softimage_efx


Re: SoftimageExplosiaFX released

2015-09-02 Thread Oleg Bliznuk
Hey guys,
AFAIK RS still have no heterogeneous volumetrics yet so right now it is
possible to render fluids only in mentalray(or better in  arnold if you
have it)
regards,
Oleg


Re: SoftimageExplosiaFX released

2015-09-02 Thread Fabricio Chamon
Wow!! This looks awesome Oleg! Nice to know you are considering FE, seems
like an obvious path to every developer nowadays...
Nice job! =)

Em quarta-feira, 2 de setembro de 2015, Olivier Jeannel <
facialdel...@gmail.com> escreveu:

> Softimage good news are so rare nowadays, very warming !
>
> On Wed, Sep 2, 2015 at 9:49 PM, Oleg Bliznuk  > wrote:
>
>> Hey guys,
>> AFAIK RS still have no heterogeneous volumetrics yet so right now it is
>> possible to render fluids only in mentalray(or better in  arnold if you
>> have it)
>> regards,
>> Oleg
>>
>
>


Re: SoftimageExplosiaFX released

2015-09-02 Thread Stephen Davidson
Very nice. Any plans to include a Redshift render shader?
Thanks so much.

On Wed, Sep 2, 2015 at 2:12 PM Oleg Bliznuk  wrote:

> Hi all,
>
> I am glad to present a new Softimage plugin for simulating fluid dynamics
> - Softimage ExplosiaFX.
> Check it out here: [url]www.blackcore.technology/softimage_efx[/url]
>
> Considering the Softimage EOL i should clarify that license for this
> release will be usable (as free upgrade) with the second wave which i
> believe will be in Fabric Engine (i am currently investigating a few
> options and FE looks like a perfect environment for further work).
>
> The current build is for Windows only, but i am working on port to Centos
> linux and any compliant to it.
> The package includes Arnold shaders as well as Mentalray fallback and
> these shaders are provided as free (unlimited seats).
>
> For more details please visit the product page.
>
> best regards,
> Oleg
>


Re: SoftimageExplosiaFX released

2015-09-02 Thread Jason S

  
  
Redshift are working on VDB support, so
  Fast ExplosiaFX on Fast Redshift should only be a matter of time.
  ¦-)
  
  
  On 09/02/15 15:37, Stephen Davidson wrote:


  Very nice. Any plans to include a Redshift render
shader?
Thanks so much.
  
  
On Wed, Sep 2, 2015 at 2:12 PM Oleg Bliznuk
  
  wrote:


  Hi all,

I am glad to present a new Softimage plugin for
simulating fluid dynamics - Softimage ExplosiaFX.
Check it out here:
[url]www.blackcore.technology/softimage_efx[/url]

Considering the Softimage EOL i should clarify that
license for this release will be usable (as free
upgrade) with the second wave which i believe will be in
Fabric Engine (i am currently investigating a few
options and FE looks like a perfect environment for
further work).

The current build is for Windows only, but i am working
on port to Centos linux and any compliant to it.
The package includes Arnold shaders as well as Mentalray
fallback and these shaders are provided as free
(unlimited seats).

For more details please visit the product page.

best regards,
Oleg