RE: When you are a higly depressed suicidal graphic designer

2017-03-17 Thread Jonathan Moore
One thing that can be said is that there’s a definite movement back to in 
camera effects, and yes even stop motion puppetry in modern day movies. There’s 
a new generation of artist that can see that the closer to reality we get with 
digital effects, the less believable they can sometimes be (a metaphorical 
‘uncanny valley’). 

 

The FXGuide podcast with Rob Legato for Jungle Book was really enlightening. He 
talks about lighting the shots to look like ‘movie reality’ rather than 
physical reality and I think that’s part of what lifts it above so much else. 
And with  LAIKA’s work, the linage back to Tippet and Harryhausen is more 
obvious. It’s so well-crafted it’s difficult to see the seams between the grand 
scale stop motion puppetry and the extensive digital animation that’s layered 
in too.

 

Much as I found that Steve Williams & Mark Dippe podcast interesting and 
entertaining I sensed an undercurrent of evangelism for the technologies they 
introduced. Considering Tippet classified himself as a misanthrope I felt his 
look back on past glories more generous to both approaches.

 

https://www.fxguide.com/fxpodcasts/fxpodcast-302-the-jungle-book/

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: 17 March 2017 12:30
To: 'Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list' 

Subject: RE: When you are a higly depressed suicidal graphic designer

 

Wow, that podcast is interesting and entertaining as well. He (Steve) also said 
dragon slayer beeing the one and only movie that used go-motion. Implicating 
that this technique developed by Phil tippet was wonky so it was only used in 
one project?  I remember it was also used for the chicken walker in Return of 
the Jedi. Wikipedia doesn't list Jedi but a lot of other movies where go-motion 
was used.

 

Whatever. I wish I was in the business at that time. Must have been amazing.

 

From: softimage-boun...@listproc.autodesk.com 
<mailto:softimage-boun...@listproc.autodesk.com>  
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jonathan Moore
Sent: Friday, March 17, 2017 10:30 AM
To: 'Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list'
Subject: RE: When you are a higly depressed suicidal graphic designer

 

I think it’s just as likely to be different artists wanting to create their own 
mythology as to what the reality was. Phil Tippet will have his view of events 
and Williams & Dippe there’s. I’m sure the truth is most likely to be somewhere 
in-between. 

 

From: softimage-boun...@listproc.autodesk.com 
<mailto:softimage-boun...@listproc.autodesk.com>  
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andy Goehler
Sent: 17 March 2017 05:46
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 
mailto:softimage@listproc.autodesk.com> >
Subject: Re: When you are a higly depressed suicidal graphic designer

 

Wasn’t that debunked in CG Garage #93 as not really being used? Sorry, I may 
remember that incorrectly.

 

https://labs.chaosgroup.com/index.php/cg-garage-podcast/cg-garage-podcast-93-steve-spaz-williams-and-mark-dippe/

 

On Mar 16, 2017, at 10:15 PM, Sven Constable mailto:sixsi_l...@imagefront.de> > wrote:

 

The combination of classical stop motion artists using a physical prop to steer 
3D animation led to some very convincing digital animatio

 

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RE: When you are a higly depressed suicidal graphic designer

2017-03-17 Thread Sven Constable
Wow, that podcast is interesting and entertaining as well. He (Steve) also said 
dragon slayer beeing the one and only movie that used go-motion. Implicating 
that this technique developed by Phil tippet was wonky so it was only used in 
one project?  I remember it was also used for the chicken walker in Return of 
the Jedi. Wikipedia doesn't list Jedi but a lot of other movies where go-motion 
was used.

 

Whatever. I wish I was in the business at that time. Must have been amazing.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jonathan Moore
Sent: Friday, March 17, 2017 10:30 AM
To: 'Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list'
Subject: RE: When you are a higly depressed suicidal graphic designer

 

I think it’s just as likely to be different artists wanting to create their own 
mythology as to what the reality was. Phil Tippet will have his view of events 
and Williams & Dippe there’s. I’m sure the truth is most likely to be somewhere 
in-between. 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andy Goehler
Sent: 17 March 2017 05:46
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 

Subject: Re: When you are a higly depressed suicidal graphic designer

 

Wasn’t that debunked in CG Garage #93 as not really being used? Sorry, I may 
remember that incorrectly.

 

https://labs.chaosgroup.com/index.php/cg-garage-podcast/cg-garage-podcast-93-steve-spaz-williams-and-mark-dippe/

 

On Mar 16, 2017, at 10:15 PM, Sven Constable  wrote:

 

The combination of classical stop motion artists using a physical prop to steer 
3D animation led to some very convincing digital animatio

 

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RE: When you are a higly depressed suicidal graphic designer

2017-03-17 Thread Jonathan Moore
I think it’s just as likely to be different artists wanting to create their own 
mythology as to what the reality was. Phil Tippet will have his view of events 
and Williams & Dippe there’s. I’m sure the truth is most likely to be somewhere 
in-between. 

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andy Goehler
Sent: 17 March 2017 05:46
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 

Subject: Re: When you are a higly depressed suicidal graphic designer

 

Wasn’t that debunked in CG Garage #93 as not really being used? Sorry, I may 
remember that incorrectly.

 

https://labs.chaosgroup.com/index.php/cg-garage-podcast/cg-garage-podcast-93-steve-spaz-williams-and-mark-dippe/

 

On Mar 16, 2017, at 10:15 PM, Sven Constable mailto:sixsi_l...@imagefront.de> > wrote:

 

The combination of classical stop motion artists using a physical prop to steer 
3D animation led to some very convincing digital animatio

 

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Re: When you are a higly depressed suicidal graphic designer

2017-03-16 Thread Andy Goehler
Wasn’t that debunked in CG Garage #93 as not really being used? Sorry, I may 
remember that incorrectly.

https://labs.chaosgroup.com/index.php/cg-garage-podcast/cg-garage-podcast-93-steve-spaz-williams-and-mark-dippe/
 


> On Mar 16, 2017, at 10:15 PM, Sven Constable  wrote:
> 
> The combination of classical stop motion artists using a physical prop to 
> steer 3D animation led to some very convincing digital animatio

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RE: When you are a higly depressed suicidal graphic designer

2017-03-16 Thread Sven Constable
I remember how I thought about it, when Phil Tippett managed the rejection in 
the early stop motion tests in Jurassic. To see his work beeing replaced by CG 
in a running project. The DID was maybe some  kind of a bridge between his work 
and the upcoming 3D animation. The combination of classical stop motion artists 
using a physical prop to steer 3D animation led to some very convincing digital 
animation.  Not only in Jurassic but also in Starship Troopers. The characters 
animated in that movie had the weight and physical believability I  wish to see 
in nowadays movies.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jonathan Moore
Sent: Thursday, March 16, 2017 3:23 PM
To: 'Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list'
Subject: RE: When you are a higly depressed suicidal graphic designer

 

Bipolar, chemically shaped, with misanthropic tendencies. There’s a lot of it 
about in creative circles…

 

Really great watch.

 

I have a love hate relationship with Vice but sometimes they really nail it.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel
Sent: 16 March 2017 13:47
To: softimage@listproc.autodesk.com
Subject: When you are a higly depressed suicidal graphic designer

 

And find this

https://www.youtube.com/watch?v=VTGQ_K0DBPo

 

That's ok, I'm average normal.

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RE: When you are a higly depressed suicidal graphic designer

2017-03-16 Thread Jonathan Moore
Bipolar, chemically shaped, with misanthropic tendencies. There’s a lot of it 
about in creative circles…

 

Really great watch.

 

I have a love hate relationship with Vice but sometimes they really nail it.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel
Sent: 16 March 2017 13:47
To: softimage@listproc.autodesk.com
Subject: When you are a higly depressed suicidal graphic designer

 

And find this

https://www.youtube.com/watch?v=VTGQ_K0DBPo

 

That's ok, I'm average normal.

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When you are a higly depressed suicidal graphic designer

2017-03-16 Thread Olivier Jeannel
And find this
https://www.youtube.com/watch?v=VTGQ_K0DBPo

That's ok, I'm average normal.
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