emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Eric Mootz

Hey guys,

Just wanted to announce the official release of emPolygonizer5.
I copy/pasted the newsletter below.

Cheers!
Eric


Mootzoid is pleased to announce the release of *emPolygonizer5* (version 
5.1).


Aside from new features and many improvements this new version is not 
only available for *Softimage*, but also for *Maya*, *MODO*, *Fabric 
Engine* and as a *command line tool* = pick your poison!


The plugin was heavily tested during the last few weeks to eliminate any 
last bugs and to make sure it can handle dozens of millions of particles 
on a normal workstation and so on. In short: to ensure it is a solid and 
reliable tool for production! The resulting renderings were put together 
in a four minute long release video called Wild at Mesh, see link below.


The *Softimage*, the *Maya *and the *command line* versions are 100% 
finished, the *Fabric Engine* version as well as the *MODO* version will 
be available shortly (in a couple of weeks, tops) as there are still a 
few last little things to polish.


Wild at Mesh (release video ):
https://vimeo.com/109935003

emPolygonizer5 web page:
http://www.mootzoid.com/plugin/empolygonizer5

Upgrade / Order:
http://www.mootzoid.com/order

Hope this new version will be fun to work with and helpful in production!
Should you have questions regarding emPolygonizer5 don't hesitate to 
write me an email!


Take care,
Eric

PS (*MODO*): one can already download the beta version and test it. 
There will be a video tutorial available in a couple of days that will 
demonstrate how to use the beta.







Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Angus Davidson
Really stoked about the Modo plugin ;)

From: Eric Mootz e...@mootzoid.commailto:e...@mootzoid.com
Reply-To: 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday 28 October 2014 at 12:29 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command 
line)

Hey guys,

Just wanted to announce the official release of emPolygonizer5.
I copy/pasted the newsletter below.

Cheers!
Eric


Mootzoid is pleased to announce the release of emPolygonizer5 (version 5.1).

Aside from new features and many improvements this new version is not only 
available for Softimage, but also for Maya, MODO, Fabric Engine and as a 
command line tool = pick your poison!

The plugin was heavily tested during the last few weeks to eliminate any last 
bugs and to make sure it can handle dozens of millions of particles on a normal 
workstation and so on. In short: to ensure it is a solid and reliable tool for 
production! The resulting renderings were put together in a four minute long 
release video called Wild at Mesh, see link below.

The Softimage, the Maya and the command line versions are 100% finished, the 
Fabric Engine version as well as the MODO version will be available shortly (in 
a couple of weeks, tops) as there are still a few last little things to polish.

Wild at Mesh (release video ):
https://vimeo.com/109935003

emPolygonizer5 web page:
http://www.mootzoid.com/plugin/empolygonizer5

Upgrade / Order:
http://www.mootzoid.com/order

Hope this new version will be fun to work with and helpful in production!
Should you have questions regarding emPolygonizer5 don't hesitate to write me 
an email!

Take care,
Eric

PS (MODO): one can already download the beta version and test it. There will be 
a video tutorial available in a couple of days that will demonstrate how to use 
the beta.





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Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Steffen Dünner
Great!

Thanks a lot for your continued support for Softimage. And I'm especially
glad about the MODO plugin. That's a good sign for the future! :)

Cheers
Steffen

P.S.: Are there plans for some sort of view / camera dependent meshing?

Eric Mootz e...@mootzoid.com schrieb am Tue Oct 28 2014 at 11:29:51 AM:

  Hey guys,

 Just wanted to announce the official release of emPolygonizer5.
 I copy/pasted the newsletter below.

 Cheers!
 Eric


  Mootzoid is pleased to announce the release of *emPolygonizer5* (version
 5.1).

 Aside from new features and many improvements this new version is not only
 available for *Softimage*, but also for *Maya*, *MODO*, *Fabric Engine*
 and as a *command line tool* = pick your poison!

 The plugin was heavily tested during the last few weeks to eliminate any
 last bugs and to make sure it can handle dozens of millions of particles on
 a normal workstation and so on. In short: to ensure it is a solid and
 reliable tool for production! The resulting renderings were put together in
 a four minute long release video called Wild at Mesh, see link below.

 The *Softimage*, the *Maya *and the *command line* versions are 100%
 finished, the *Fabric Engine* version as well as the *MODO* version will
 be available shortly (in a couple of weeks, tops) as there are still a few
 last little things to polish.

 Wild at Mesh (release video ):
 https://vimeo.com/109935003

 emPolygonizer5 web page:
 http://www.mootzoid.com/plugin/empolygonizer5

 Upgrade / Order:
 http://www.mootzoid.com/order

 Hope this new version will be fun to work with and helpful in production!
 Should you have questions regarding emPolygonizer5 don't hesitate to write
 me an email!

 Take care,
 Eric

 PS (*MODO*): one can already download the beta version and test it. There
 will be a video tutorial available in a couple of days that will
 demonstrate how to use the beta.







Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Jens Lindgren
This is great Eric!
Will there be a new Topolizer with this new core as well? If not, is there
a cross grade path for that?

Cheers!
/Jens

On Tue, Oct 28, 2014 at 12:11 PM, Steffen Dünner steffen.duen...@gmail.com
wrote:

 Great!

 Thanks a lot for your continued support for Softimage. And I'm especially
 glad about the MODO plugin. That's a good sign for the future! :)

 Cheers
 Steffen

 P.S.: Are there plans for some sort of view / camera dependent meshing?

 Eric Mootz e...@mootzoid.com schrieb am Tue Oct 28 2014 at 11:29:51 AM:

  Hey guys,

 Just wanted to announce the official release of emPolygonizer5.
 I copy/pasted the newsletter below.

 Cheers!
 Eric


  Mootzoid is pleased to announce the release of *emPolygonizer5*
 (version 5.1).

 Aside from new features and many improvements this new version is not
 only available for *Softimage*, but also for *Maya*, *MODO*, *Fabric
 Engine* and as a *command line tool* = pick your poison!

 The plugin was heavily tested during the last few weeks to eliminate any
 last bugs and to make sure it can handle dozens of millions of particles on
 a normal workstation and so on. In short: to ensure it is a solid and
 reliable tool for production! The resulting renderings were put together in
 a four minute long release video called Wild at Mesh, see link below.

 The *Softimage*, the *Maya *and the *command line* versions are 100%
 finished, the *Fabric Engine* version as well as the *MODO* version will
 be available shortly (in a couple of weeks, tops) as there are still a few
 last little things to polish.

 Wild at Mesh (release video ):
 https://vimeo.com/109935003

 emPolygonizer5 web page:
 http://www.mootzoid.com/plugin/empolygonizer5

 Upgrade / Order:
 http://www.mootzoid.com/order

 Hope this new version will be fun to work with and helpful in production!
 Should you have questions regarding emPolygonizer5 don't hesitate to
 write me an email!

 Take care,
 Eric

 PS (*MODO*): one can already download the beta version and test it.
 There will be a video tutorial available in a couple of days that will
 demonstrate how to use the beta.







-- 
Jens Lindgren
--
Lead Technical Director
Magoo 3D Studios http://www.magoo3dstudios.com/


Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Eric Mootz

Thanks, Steffen!

the future of, ahem, /whatever/ is bright :)

The core has been revised and enhanced in such a way to make further 
implementations and improvements easier.
= yes, there are plans for view depending meshing as well as adaptive 
meshing.


Best,
Eric


Am 28.10.2014 12:11, schrieb Steffen Dünner:

Great!

Thanks a lot for your continued support for Softimage. And I'm 
especially glad about the MODO plugin. That's a good sign for the 
future! :)


Cheers
Steffen

P.S.: Are there plans for some sort of view / camera dependent meshing?




Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Eric Mootz

Thanks, Jens!

No, there will not be a new emTopolizer, simply because emPolygonizer5 
and emTopolizer2 use the exact same mesher core (at least for the 
polygonizer stuff).


Cheers!
Eric

.

Am 28.10.2014 14:00, schrieb Jens Lindgren:

This is great Eric!
Will there be a new Topolizer with this new core as well? If not, is 
there a cross grade path for that?


Cheers!
/Jens

On Tue, Oct 28, 2014 at 12:11 PM, Steffen Dünner 
steffen.duen...@gmail.com mailto:steffen.duen...@gmail.com wrote:


Great!

Thanks a lot for your continued support for Softimage. And I'm
especially glad about the MODO plugin. That's a good sign for the
future! :)

Cheers
Steffen

P.S.: Are there plans for some sort of view / camera dependent
meshing?

Eric Mootz e...@mootzoid.com mailto:e...@mootzoid.com schrieb
am Tue Oct 28 2014 at 11:29:51 AM:

Hey guys,

Just wanted to announce the official release of emPolygonizer5.
I copy/pasted the newsletter below.

Cheers!
Eric


Mootzoid is pleased to announce the release of
*emPolygonizer5* (version 5.1).

Aside from new features and many improvements this new version
is not only available for *Softimage*, but also for *Maya*,
*MODO*, *Fabric Engine* and as a *command line tool* = pick
your poison!

The plugin was heavily tested during the last few weeks to
eliminate any last bugs and to make sure it can handle dozens
of millions of particles on a normal workstation and so on. In
short: to ensure it is a solid and reliable tool for
production! The resulting renderings were put together in a
four minute long release video called Wild at Mesh, see link
below.

The *Softimage*, the *Maya *and the *command line* versions
are 100% finished, the *Fabric Engine* version as well as the
*MODO* version will be available shortly (in a couple of
weeks, tops) as there are still a few last little things to
polish.

Wild at Mesh (release video ):
https://vimeo.com/109935003

emPolygonizer5 web page:
http://www.mootzoid.com/plugin/empolygonizer5

Upgrade / Order:
http://www.mootzoid.com/order

Hope this new version will be fun to work with and helpful in
production!
Should you have questions regarding emPolygonizer5 don't
hesitate to write me an email!

Take care,
Eric

PS (*MODO*): one can already download the beta version and
test it. There will be a video tutorial available in a couple
of days that will demonstrate how to use the beta.







--
Jens Lindgren
--
Lead Technical Director
Magoo 3D Studios http://www.magoo3dstudios.com/




Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Steffen Dünner
Yummy! :)

Eric Mootz e...@mootzoid.com schrieb am Tue Oct 28 2014 at 3:52:08 PM:

  Thanks, Steffen!

 the future of, ahem, *whatever* is bright :)

 The core has been revised and enhanced in such a way to make further
 implementations and improvements easier.
 = yes, there are plans for view depending meshing as well as adaptive
 meshing.

 Best,
 Eric


 Am 28.10.2014 12:11, schrieb Steffen Dünner:

 Great!

  Thanks a lot for your continued support for Softimage. And I'm
 especially glad about the MODO plugin. That's a good sign for the future! :)

  Cheers
 Steffen

  P.S.: Are there plans for some sort of view / camera dependent meshing?





Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Jens Lindgren
I see, Eric.

I can't find a upgrade price for emTopolizer 2 users to a boundle with
emTopolizer 2 + emPolygonizer 5. Is that possible?

/Jens

On Tue, Oct 28, 2014 at 3:53 PM, Eric Mootz e...@mootzoid.com wrote:

  Thanks, Jens!

 No, there will not be a new emTopolizer, simply because emPolygonizer5 and
 emTopolizer2 use the exact same mesher core (at least for the polygonizer
 stuff).

 Cheers!
 Eric

 .

 Am 28.10.2014 14:00, schrieb Jens Lindgren:

  This is great Eric!
 Will there be a new Topolizer with this new core as well? If not, is there
 a cross grade path for that?

  Cheers!
 /Jens

 On Tue, Oct 28, 2014 at 12:11 PM, Steffen Dünner 
 steffen.duen...@gmail.com wrote:

 Great!

  Thanks a lot for your continued support for Softimage. And I'm
 especially glad about the MODO plugin. That's a good sign for the future! :)

  Cheers
  Steffen

  P.S.: Are there plans for some sort of view / camera dependent meshing?

 Eric Mootz e...@mootzoid.com schrieb am Tue Oct 28 2014 at 11:29:51
 AM:

  Hey guys,

 Just wanted to announce the official release of emPolygonizer5.
 I copy/pasted the newsletter below.

 Cheers!
 Eric


  Mootzoid is pleased to announce the release of *emPolygonizer5*
 (version 5.1).

 Aside from new features and many improvements this new version is not
 only available for *Softimage*, but also for *Maya*, *MODO*, *Fabric
 Engine* and as a *command line tool* = pick your poison!

 The plugin was heavily tested during the last few weeks to eliminate any
 last bugs and to make sure it can handle dozens of millions of particles on
 a normal workstation and so on. In short: to ensure it is a solid and
 reliable tool for production! The resulting renderings were put together in
 a four minute long release video called Wild at Mesh, see link below.

 The *Softimage*, the *Maya *and the *command line* versions are 100%
 finished, the *Fabric Engine* version as well as the *MODO* version
 will be available shortly (in a couple of weeks, tops) as there are still a
 few last little things to polish.

 Wild at Mesh (release video ):
 https://vimeo.com/109935003

 emPolygonizer5 web page:
 http://www.mootzoid.com/plugin/empolygonizer5

 Upgrade / Order:
 http://www.mootzoid.com/order

 Hope this new version will be fun to work with and helpful in production!
 Should you have questions regarding emPolygonizer5 don't hesitate to
 write me an email!

 Take care,
 Eric

 PS (*MODO*): one can already download the beta version and test it.
 There will be a video tutorial available in a couple of days that will
 demonstrate how to use the beta.







 --
 Jens Lindgren
 --
 Lead Technical Director
 Magoo 3D Studios http://www.magoo3dstudios.com/





-- 
Jens Lindgren
--
Lead Technical Director
Magoo 3D Studios http://www.magoo3dstudios.com/


Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Jason S

  
  

  I find this mapping feature (in particular) to be just amazing!
  
    
  
  Kudos!
  
  
  On 10/28/14 11:03, Jens Lindgren wrote:


  
I see, Eric.


I can't find a upgrade price for emTopolizer 2 users to a
  boundle with emTopolizer 2 + emPolygonizer 5. Is that
  possible?


/Jens
  
  
On Tue, Oct 28, 2014 at 3:53 PM, Eric
  Mootz e...@mootzoid.com
  wrote:
  
 Thanks, Jens!
  
  No, there will not be a new emTopolizer, simply because
  emPolygonizer5 and emTopolizer2 use the exact same mesher
  core (at least for the polygonizer stuff).
  
  Cheers!
  Eric
  
  .
  
  Am 28.10.2014 14:00, schrieb Jens Lindgren:
  
  

  

  This is great Eric!
  Will there be a new Topolizer with this new
core as well? If not, is there a cross grade
path for that?
  
  
  Cheers!
  /Jens


  On Tue, Oct 28, 2014 at
12:11 PM, Steffen Dünner steffen.duen...@gmail.com
wrote:
Great!

  
  
  Thanks a lot for your continued support
for Softimage. And I'm especially glad about
the MODO plugin. That's a good sign for the
future! :)
  
  
  Cheers
  
  Steffen

  
  
  P.S.: Are there plans for some sort of
view / camera dependent meshing?

Eric Mootz e...@mootzoid.com
  schrieb am Tue Oct 28 2014 at 11:29:51 AM:
  

  
 Hey guys,
  
  Just wanted to announce the
  official release of
  emPolygonizer5.
  I copy/pasted the newsletter
  below.
  
  Cheers!
  Eric
  
  
   Mootzoid is
pleased to announce the release
of emPolygonizer5
(version 5.1).

Aside from new features and many
improvements this new version is
not only available for Softimage,
but also for Maya, MODO,
Fabric Engine and as a command
  line tool = pick your
poison!

The plugin was heavily tested
during the last few weeks to
eliminate any last bugs and to
make sure it can handle dozens
of millions of particles on a
normal workstation and so on. In
short: to ensure it is a solid
and reliable tool for
production! The resulting
renderings were put together in
a four minute long release video
called "Wild at Mesh", see link
below.

The Softimage, the Maya
and the command line
versions are 100% finished, the
   

Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Eric Mootz
Sure! Upgrading from emTopolizer2 to emTopolizer2 + emPolygonizer5 
costs 200 Euros.


Note: a emPolygonizer5 license works for /all/ versions: Softimage, 
Modo, Maya, etc.



Am 28.10.2014 16:03, schrieb Jens Lindgren:

I see, Eric.

I can't find a upgrade price for emTopolizer 2 users to a boundle with 
emTopolizer 2 + emPolygonizer 5. Is that possible?


/Jens





Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Sebastien Sterling
Have you put this up on the Modo forums Eric? doubtless you will get
featured on their next product community shout out.

On 28 October 2014 15:15, Jason S jasonsta...@gmail.com wrote:


 I find this mapping feature (in particular) to be just amazing!



 Kudos!



 On 10/28/14 11:03, Jens Lindgren wrote:

  I see, Eric.

  I can't find a upgrade price for emTopolizer 2 users to a boundle with
 emTopolizer 2 + emPolygonizer 5. Is that possible?

  /Jens

 On Tue, Oct 28, 2014 at 3:53 PM, Eric Mootz e...@mootzoid.com wrote:

  Thanks, Jens!

 No, there will not be a new emTopolizer, simply because emPolygonizer5
 and emTopolizer2 use the exact same mesher core (at least for the
 polygonizer stuff).

 Cheers!
 Eric

 .

 Am 28.10.2014 14:00, schrieb Jens Lindgren:

  This is great Eric!
 Will there be a new Topolizer with this new core as well? If not, is
 there a cross grade path for that?

  Cheers!
 /Jens

 On Tue, Oct 28, 2014 at 12:11 PM, Steffen Dünner 
 steffen.duen...@gmail.com wrote:

 Great!

  Thanks a lot for your continued support for Softimage. And I'm
 especially glad about the MODO plugin. That's a good sign for the future! :)

  Cheers
  Steffen

  P.S.: Are there plans for some sort of view / camera dependent meshing?

 Eric Mootz e...@mootzoid.com schrieb am Tue Oct 28 2014 at 11:29:51
 AM:

  Hey guys,

 Just wanted to announce the official release of emPolygonizer5.
 I copy/pasted the newsletter below.

 Cheers!
 Eric


  Mootzoid is pleased to announce the release of *emPolygonizer5*
 (version 5.1).

 Aside from new features and many improvements this new version is not
 only available for *Softimage*, but also for *Maya*, *MODO*, *Fabric
 Engine* and as a *command line tool* = pick your poison!

 The plugin was heavily tested during the last few weeks to eliminate
 any last bugs and to make sure it can handle dozens of millions of
 particles on a normal workstation and so on. In short: to ensure it is a
 solid and reliable tool for production! The resulting renderings were put
 together in a four minute long release video called Wild at Mesh, see
 link below.

 The *Softimage*, the *Maya *and the *command line* versions are 100%
 finished, the *Fabric Engine* version as well as the *MODO* version
 will be available shortly (in a couple of weeks, tops) as there are still a
 few last little things to polish.

 Wild at Mesh (release video ):
 https://vimeo.com/109935003

 emPolygonizer5 web page:
 http://www.mootzoid.com/plugin/empolygonizer5

 Upgrade / Order:
 http://www.mootzoid.com/order

 Hope this new version will be fun to work with and helpful in
 production!
 Should you have questions regarding emPolygonizer5 don't hesitate to
 write me an email!

 Take care,
 Eric

 PS (*MODO*): one can already download the beta version and test it.
 There will be a video tutorial available in a couple of days that will
 demonstrate how to use the beta.







 --
 Jens Lindgren
 --
 Lead Technical Director
 Magoo 3D Studios http://www.magoo3dstudios.com/





 --
 Jens Lindgren
 --
 Lead Technical Director
 Magoo 3D Studios http://www.magoo3dstudios.com/





Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Eric Mootz

Thanks, guys!

No, haven't posted on the Modo forums yet, but will do that as soon as I 
have uploaded the first video tutorial for the beta of emPolygonizer5 
for Modo.


PS: Luxology7Foundry has been very supportive, by the way, for example 
next week I am meeting with one of the Modo devs and he will help me 
finish some last things.



Am 28.10.2014 16:39, schrieb Sebastien Sterling:
Have you put this up on the Modo forums Eric? doubtless you will get 
featured on their next product community shout out.


On 28 October 2014 15:15, Jason S jasonsta...@gmail.com 
mailto:jasonsta...@gmail.com wrote:



I find this mapping feature (in particular) to be just amazing!



Kudos!





Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Sebastien Sterling
Been trying to read up on Proteus, is it a paper that you implement ? or
has it already been turned into a product ?

On 28 October 2014 16:01, Eric Mootz e...@mootzoid.com wrote:

  Thanks, guys!

 No, haven't posted on the Modo forums yet, but will do that as soon as I
 have uploaded the first video tutorial for the beta of emPolygonizer5 for
 Modo.

 PS: Luxology7Foundry has been very supportive, by the way, for example
 next week I am meeting with one of the Modo devs and he will help me finish
 some last things.


 Am 28.10.2014 16:39, schrieb Sebastien Sterling:

 Have you put this up on the Modo forums Eric? doubtless you will get
 featured on their next product community shout out.

 On 28 October 2014 15:15, Jason S jasonsta...@gmail.com wrote:


 I find this mapping feature (in particular) to be just amazing!



 Kudos!





Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Sergio Mucino
Stoked about the MODO news. This is awesome!
-
Sergio M.

From: Eric Mootz 
Sent: Tuesday, October 28, 2014 12:01 PM
To: softimage@listproc.autodesk.com 
Subject: Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, 
Maya,command line)

Thanks, guys!

No, haven't posted on the Modo forums yet, but will do that as soon as I have 
uploaded the first video tutorial for the beta of emPolygonizer5 for Modo.

PS: Luxology7Foundry has been very supportive, by the way, for example next 
week I am meeting with one of the Modo devs and he will help me finish some 
last things. 



Am 28.10.2014 16:39, schrieb Sebastien Sterling:

  Have you put this up on the Modo forums Eric? doubtless you will get featured 
on their next product community shout out.


  On 28 October 2014 15:15, Jason S jasonsta...@gmail.com wrote:


I find this mapping feature (in particular) to be just amazing!

  

Kudos!




Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Eric Mootz
Proteus is a new SPH liquid solver being developed by a team around 
professor M. Teschner and doctor M. Ihmsen as well as a bunch of really 
talented students. They have also been publishing papers on all kinds of 
simulations: fluids, liquids, sand, etc., here a link to the team: 
http://cg.informatik.uni-freiburg.de/team.htm and here is a list of 
publications from Dr. Markus Ihmsen, the senior researcher, pretty 
impressive stuff: http://cg.informatik.uni-freiburg.de/people/ihmsen.htm
Had the pleasure to meet them twice in Freiburg and to work together 
with them.  They provided me with a beta of Proteus that I was allowed 
to use to create some of the particle sims in the video.



Am 28.10.2014 17:12, schrieb Sebastien Sterling:
Been trying to read up on Proteus, is it a paper that you implement ? 
or has it already been turned into a product ?






Re: emPolygonizer5 release (Softimage, Modo, Fabric Engine, Maya, command line)

2014-10-28 Thread Sebastien Sterling
Cheers! thank you for such a concise info drop ;)

On 28 October 2014 16:28, Eric Mootz e...@mootzoid.com wrote:

 Proteus is a new SPH liquid solver being developed by a team around
 professor M. Teschner and doctor M. Ihmsen as well as a bunch of really
 talented students. They have also been publishing papers on all kinds of
 simulations: fluids, liquids, sand, etc., here a link to the team:
 http://cg.informatik.uni-freiburg.de/team.htm and here is a list of
 publications from Dr. Markus Ihmsen, the senior researcher, pretty
 impressive stuff: http://cg.informatik.uni-freiburg.de/people/ihmsen.htm
 Had the pleasure to meet them twice in Freiburg and to work together with
 them.  They provided me with a beta of Proteus that I was allowed to use to
 create some of the particle sims in the video.


 Am 28.10.2014 17:12, schrieb Sebastien Sterling:

  Been trying to read up on Proteus, is it a paper that you implement ? or
 has it already been turned into a product ?