Re: mTextureEditor

2017-10-06 Thread Pierre Schiller
I love the help page, it´s wonderful! Who could ever fail with that kind of
help? :D Thanks!
Great design!

On Fri, Oct 6, 2017 at 7:03 AM, Morten Bartholdy 
wrote:

> I wholeheartedly agree :)
>
> Morten
>
>
>
> > Den 6. oktober 2017 klokken 11:05 skrev Andrew Prostrelov <
> prostre...@gmail.com>:
> >
> >
> > It looks like it took alot of time and work to release this plugin.
> > Its looks solid and provide alot of tools that XSI really needed in 2017.
> > Nice work. It's so great that we still have such enthusiasts.
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Re: mTextureEditor

2017-10-06 Thread Morten Bartholdy
I wholeheartedly agree :)

Morten



> Den 6. oktober 2017 klokken 11:05 skrev Andrew Prostrelov 
> :
> 
> 
> It looks like it took alot of time and work to release this plugin.
> Its looks solid and provide alot of tools that XSI really needed in 2017.
> Nice work. It's so great that we still have such enthusiasts.
> --
> Softimage Mailing List.
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> "unsubscribe" in the subject, and reply to confirm.
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Re: mTextureEditor

2017-10-06 Thread Andrew Prostrelov
It looks like it took alot of time and work to release this plugin.
Its looks solid and provide alot of tools that XSI really needed in 2017.
Nice work. It's so great that we still have such enthusiasts.
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Re: mTextureEditor

2017-10-05 Thread Michael Amasio
Great stuff.  Thanks for sharing.

On Thu, Oct 5, 2017 at 5:12 AM, Sven Constable <sixsi_l...@imagefront.de>
wrote:

> Looks like a very effective and clean gui to work with. Thanks for sharing.
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
> listproc.autodesk.com] *On Behalf Of *Martin Yara
> *Sent:* Thursday, October 05, 2017 12:57 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* mTextureEditor
>
>
>
> Hi, I just released a custom Texture Editor I hope some of you find it
> useful.
>
>
>
> I started to write this because we have 2 Softimage projects that are
> going to last at least 1 more year (at least one of them), and the UV work
> is pretty heavy so using default tools is a little slow and painful.
>
>
>
> I'm using also a modified version of Ahmidou Lyazidi's StampUV. Thanks for
> the code and permission !
>
>
>
> https://urldefense.proofpoint.com/v2/url?u=http-3A__skymill.co.jp_tools_Softimage_mTextureEditor_mTE-5Fhelp.html=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=qMLoT8FZjTnlXnXln4tkTExEQ6Ot_tHzVnIvtlq-liQ=m9fMGow1lovMFlkvTSPaowOlMe4etvBibdXWroNt2a8=
>  
> <https://urldefense.proofpoint.com/v2/url?u=http-3A__skymill.co.jp_tools_Softimage_mTextureEditor_mTE-5Fhelp.html=DwMFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=rB5xRIqUx0dITeyxknE_1lFLBT29b91AbjQ0PU181hU=sBJ1p4w3xWOIfhyHJdLP06WCsY_IqYrWiAVseVWdn2Q=>
>
>
>
> Martin
>
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> Softimage Mailing List.
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RE: mTextureEditor

2017-10-05 Thread Sven Constable
Looks like a very effective and clean gui to work with. Thanks for sharing.

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Martin Yara
Sent: Thursday, October 05, 2017 12:57 PM
To: softimage@listproc.autodesk.com
Subject: mTextureEditor

 

Hi, I just released a custom Texture Editor I hope some of you find it useful.

 

I started to write this because we have 2 Softimage projects that are going to 
last at least 1 more year (at least one of them), and the UV work is pretty 
heavy so using default tools is a little slow and painful.

 

I'm using also a modified version of Ahmidou Lyazidi's StampUV. Thanks for the 
code and permission !

 

https://urldefense.proofpoint.com/v2/url?u=http-3A__skymill.co.jp_tools_Softimage_mTextureEditor_mTE-5Fhelp.html=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=AXxqprWm14YKCTK1emXF4uPIqtOa1Qcppl1Yo7yw8c4=o2NJFK6DyfBvThgSbY_j54x3tS4ky4oM4oDmuUNAqXA=
  
<https://urldefense.proofpoint.com/v2/url?u=http-3A__skymill.co.jp_tools_Softimage_mTextureEditor_mTE-5Fhelp.html=DwMFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=rB5xRIqUx0dITeyxknE_1lFLBT29b91AbjQ0PU181hU=sBJ1p4w3xWOIfhyHJdLP06WCsY_IqYrWiAVseVWdn2Q=>
 

 

Martin

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Re: mTextureEditor

2017-10-05 Thread Morten Bartholdy
This looks pretty cool Martin - thanks for sharing, and not least thanks for 
making another great tool for our beloved.

Morten



> Den 5. oktober 2017 klokken 12:56 skrev Martin Yara :
> 
> 
> Hi, I just released a custom Texture Editor I hope some of you find it
> useful.
> 
> I started to write this because we have 2 Softimage projects that are going
> to last at least 1 more year (at least one of them), and the UV work is
> pretty heavy so using default tools is a little slow and painful.
> 
> I'm using also a modified version of Ahmidou Lyazidi's StampUV. Thanks for
> the code and permission !
> 
> https://urldefense.proofpoint.com/v2/url?u=http-3A__skymill.co.jp_tools_Softimage_mTextureEditor_mTE-5Fhelp.html=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=rB5xRIqUx0dITeyxknE_1lFLBT29b91AbjQ0PU181hU=sBJ1p4w3xWOIfhyHJdLP06WCsY_IqYrWiAVseVWdn2Q=
>  
> 
> Martin
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Re: mTextureEditor

2017-10-05 Thread Martin Yara
Thanks. I uploaded a video about 1 month ago when it was a work in
progress, beta version. I just released it last night.

I think it got usable enough, but yeah, probably add a few tools in the
future if needed.

Right now I have to focus on our Maya projects...

Martin

On Thu, Oct 5, 2017 at 7:59 PM, kenny wood  wrote:

> I saw the video for this last week. Looks awesome . Are you still adding
> more features to it in the future ?
>
>
>
> On 5 Oct 2017 12:56, "Martin Yara"  wrote:
>
>> Hi, I just released a custom Texture Editor I hope some of you find it
>> useful.
>>
>> I started to write this because we have 2 Softimage projects that are
>> going to last at least 1 more year (at least one of them), and the UV work
>> is pretty heavy so using default tools is a little slow and painful.
>>
>> I'm using also a modified version of Ahmidou Lyazidi's StampUV. Thanks
>> for the code and permission !
>>
>> https://urldefense.proofpoint.com/v2/url?u=http-3A__skymill.co.jp_tools_Softimage_mTextureEditor_mTE-5Fhelp.html=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=fOYnE9ZBDNfLp3Z8p8htq-2-745pMEwzsqNulufjWr0=HwmFQsPA3LcLubelZH4ny0v3LqqLJ1FK1k7onecQG6g=
>>  
>> 
>>
>> Martin
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
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Re: mTextureEditor

2017-10-05 Thread kenny wood
I saw the video for this last week. Looks awesome . Are you still adding
more features to it in the future ?



On 5 Oct 2017 12:56, "Martin Yara"  wrote:

> Hi, I just released a custom Texture Editor I hope some of you find it
> useful.
>
> I started to write this because we have 2 Softimage projects that are
> going to last at least 1 more year (at least one of them), and the UV work
> is pretty heavy so using default tools is a little slow and painful.
>
> I'm using also a modified version of Ahmidou Lyazidi's StampUV. Thanks for
> the code and permission !
>
> https://urldefense.proofpoint.com/v2/url?u=http-3A__skymill.co.jp_tools_Softimage_mTextureEditor_mTE-5Fhelp.html=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=ruyF3SLK9UXkVQyIQUafGqVf03Vy6doICcpmSdbky78=XNZ6iZ7wX2shNPAQR3YiibKUYe6gucHBARlUP7YjzNc=
>  
> 
>
> Martin
>
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mTextureEditor

2017-10-05 Thread Martin Yara
Hi, I just released a custom Texture Editor I hope some of you find it
useful.

I started to write this because we have 2 Softimage projects that are going
to last at least 1 more year (at least one of them), and the UV work is
pretty heavy so using default tools is a little slow and painful.

I'm using also a modified version of Ahmidou Lyazidi's StampUV. Thanks for
the code and permission !

https://urldefense.proofpoint.com/v2/url?u=http-3A__skymill.co.jp_tools_Softimage_mTextureEditor_mTE-5Fhelp.html=DwIBaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=rB5xRIqUx0dITeyxknE_1lFLBT29b91AbjQ0PU181hU=sBJ1p4w3xWOIfhyHJdLP06WCsY_IqYrWiAVseVWdn2Q=
 

Martin
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