[spectre] V2_Newsletter July/August 2009

2009-07-02 Diskussionsfäden Joris Van Ballegooijen

V2_ Newsletter: July/August 2009

http://www.v2.nl


V2_Events: Test_Lab: What Crisis?!

July 9, 8–11pm, V2_Ground floor, Eendrachtstraat 10, Rotterdam
Web: http://www.v2.nl/events/test_lab-what-crisis
Admission: free

Crisis or no, we’ll engage in artistic reflection on the current state
of the world with a new generation of artists in this edition of
Test_Lab. V2_’s international selection of five of the most promising
graduation projects from European art academies shows that crisis can
also lead to new opportunities and insights.

With: David Hahlbrock (DE), Academy of Media Arts Cologne; Cesar Harada
(FR); Dot Mancando (TH); Thomas Thwaites (UK), Royal College of
Art; Sander Veenhof (NL), Gerrit Rietveld Academy. Opening: Mieke
Gerritzen, respondent: Koert van Mensvoort. Followed by a live
performance from TokTek.

---

V2_Lab: Summer Sessions

The V2_Lab has invited three artists for a brief summer residence during
July and August. In these Summer Sessions, artists Melissa Coleman,
Tarik Barri and David de Buyser will work on projects in the respective
areas of wearable technology, augmented reality and ecology. The Summer
Sessions were created to make technology developed at the V2_Lab
available to rising young talents and to stimulate their artistic
development with the help of the expertise present at the V2_Lab.

---

V2_Archive: Media Culture Education Program

V2_Archive is currently working to compile a database of sources that
will provide a basis for media culture education at Dutch secondary
schools. Various museums and institutions have provided documents and
fragments of media artworks that will be included in teaching packs
focusing on themes such as identity, privacy and the body. Students in
the teacher training programs at AHK and Artez will use the packs in
lessons.

Follow the project’s progress on the blog at
http://projectmediaculture.web-log.nl/.

---

V2_Events: Sharewear at 5daysoff

Di Mainstone and V2_Lab’s successful 2008 wearable project Sharewear
can be seen on July 16 at the Netherlands Media Art Institute in
Amsterdam during the 5daysoff festival. Former V2_ staffer Nicky
Assmann’s Circuit Dress will also be on view in the festival’s
extensive wearables program.

For the full program, see “wearables” at http://www.5daysoff.nl.

---

V2_Events: September 2009

Much of the V2_ team will be away on vacation in August. Nonetheless, we
will be working steadily on a number of productions planned for
September and October 2009.
Coming up at V2_:


Sept. 1 (provisional date): The Ecology of Design: Everything is
Made of Something. A LifeArt discussion night devoted to Lars
Spuybroek’s book The Architecture of Continuity, published
last year by V2_.

Sept. 11, 12, 13: Festival Wereld van Witte de With. V2_ will of
course again be present at the three-day festival in and around
Rotterdam’s Witte de Withstraat. We will soon announce our program on
the website.

Oct. 16 – Nov. 22: V2_ presents Bernie Lubell: A Theory of
Entanglement. The first big Dutch exhibition of the fascinating
installations of American artist Bernie Lubell. Produced in
collaboration with FACT of Manchester.


And, of course, there’ll be a new Test_Lab every other month, and the
continuation of the LifeArt series.

Our next newsletter goes out at the end of August. See you next season!







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[spectre] V2_: 10 juli 2008 Test_Lab: Happiness

2008-06-25 Diskussionsfäden Joris van Ballegooijen

V2_ presents:

*Test_Lab: Happiness*

July 10th, 2008, 20:00h, V2_ Institute for the Unstable Media,
Eendrachtsstraat 10, Rotterdam. www.v2.nl

This event will be streamed live at http://live.v2.nl

Test_Lab is a bi-monthly public event organised by V2_ Institute for the
Unstable Media that provides an informal setting for the presentation,
demonstration, testing, and discussion of artistic research and
development (aRtD).

*Test_lab: Happiness* will showcase a selection of 2008’s most
outstanding graduation projects from some of the finest European art
academies and universities. Together, the demonstrated works will
broaden our horizons regarding a young generation’s utopian, esoteric,
and psychedelic views on our technology-driven world of mediated
intimacy, ubiquitous interaction, and extended bodies. Prepare for an
evening full of electronic artworks dealing with today’s notions of
peace, love, and happiness!

For the complete program description please go to www.v2.nl

  Opening:
  Bas Haring (University of Leiden)

  Demonstrations:
  'Deranged' by Bogomir Doringer (Gerrit Rietveld Academy)
  'Schiedam Schnapps'by Salvador L. d'Souza (Piet Zwart Institute)
  'Taiknam hat'by Ricardo de Oliviera Nascimento (Kunstuniversität Linz,
  Interface Culture)
  'PlaySureVeillance'by Gordan Savicic (Piet Zwart Institute)
  'Designing Social Cohesion'by Nynke Tromp (TU Delft)
  'Diceman, Breaking Conventions with a Die' by Michiel Waaijer/
  (University of Leiden)
  'm/e/m/e 2.0' by Danja Vasiliev (Piet Zwart Institute)

  Performances:
  By STEIM with Byungjun Kwon and dj sniff

Preceding Test_Lab: Happiness on the 10th of July, 'Six years of
creative research' will open in the former 'Nederlands Fotomuseum' on
the Witte de Withstraat. The exhibition will feature selected works by
students from the Media Technology programme; a joined initiative by
Leiden University's computer science institute (LIACS) and the Faculty
of Creative and Performing Arts. (Exhibition opening: July 10, from 17h
to 18.30h (opening lecture at 15h), Witte de Withstraat 63)

For more information, please contact Michel van Dartel
Email [EMAIL PROTECTED]
Tel +31 (0)10 206 7273



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[spectre] V2_ book Interact or Die! wins Prix Ars Electronica

2008-06-19 Diskussionsfäden Joris van Ballegooijen

sorry for cross-posting



V2_ Book Interact or Die! Wins Prix Ars Electronica 2008 *


http://www.aec.at/en/prix/winners_lbi.asp


The book Interact or Die!, published in 2007 by V2_, has won the Prix
Ars Electronica in the Media Art Research category. The Prix Ars
Electronica, founded in 1987, is awarded by the Ars Electronica Center
and the Ludwig Boltzmann Institute, both of Linz, Austria. Media Art
Research is a new category established to recognize distinguished
theoretical work in the area of interactive art forms. A €5,000 award is
attached to the prize.

Interact or Die! concerns interaction at every level. The book is
about communication between molecules, between humans and animals,
between trees and the sun. Artists play an important part in the
interviews and essays in Interact or Die! They are the ones who test
material, stretch it, extend it, twist it and recombine it into artistic
forms and structures.

The jury report on Interact or Die!:

Ultimately, interaction is an essential precondition for every social
organization. (...) Interactivity, in turn, is the method of bringing
such behavior into a specific form and, at the same time, a particular
approach to dealing with it, whereby attention is focused in equal
measure on human activity as well as processes taking place in nature
and technology.

V2_ is delighted to have won the prize and views the bestowing of the
Prix Ars Electronica as a recognition of its efforts to help develop a
theory of electronic art. V2_’s books are used in art education and at
universities in the Netherlands and abroad.

---

V2_’s New Online Store Is Open!*

http://store.v2.nl

V2_ has launched its new online store, where all V2_’s new publications
and available past titles can easily be ordered. The site offers a clear
overview and a detailed description of all the books. You can order a
copy of Interact or Die! at http://store.v2.nl, or follow the link on
V2_’s home page.


V2_ Institute for the Unstable Media
Eendrachtsstraat 10
3012 XL Rotterdam, The Netherlands
+31 (0)10 206 7272
[EMAIL PROTECTED]

###

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[spectre] V2_ Reminder: Artist-in-Residence - 3D Augmented Realities

2008-05-14 Diskussionsfäden Joris van Ballegooijen

This is a reminder, sorry for crossposting.

V2_ Institute for the Unstable Media (NL):
Call for proposals artist in residence
3D and Visual Aspects of Mixed/Augmented Realities

As part of the ‘Better than Reality’ project V2_Lab will host an
artist in residence focusing on 3D and various other visual aspects
within the topic of Augmented Reality environments. This residency
will take place in the summer of 2008.

Deadline for proposals: May 22, 2008
Project manager: Jan Misker, [EMAIL PROTECTED], +31 (0)10-2067273

General info:
www.v2.nl
Print version:
http://files.v2.nl/portal/V2_CfP_Better_than_Reality.pdf
Application form:
http://files.v2.nl/portal/Application_Form_Better_than_Reality-1.pdf


Background  Past Research
During the past years V2_Lab has been working on a number of aRtD
projects that involve Augmented Reality. The most recent project
involved a collaboration with artist Marnix de Nijs (NL) that
resulted in the first public user test of a project called Exercise
in Immersion 4 during the Dutch Electronic Art Festival 2007 (DEAF07).
Augmented Reality is an umbrella term for a range of techniques that
make it possible to add virtual elements to the physical world; for
example, overlayed visuals or spatialised sounds. The technologies
needed to create Augmented Reality environments are, however, still
very experimental and therefore often inaccessible to artists. To
enable more artists to create augmented reality artworks, V2_Lab has
developed a software/hardware platform called VGE (V2_ Game Engine),
that is based on Ogre3D, OpenAL, Blender, ultrasound positioning and
SIOS (Sensor Input/Output System). The latter was also developed at
V2_Lab.
In VGE, the user wears a set of stereo video displays that show a mix
of 3D visuals and real world video that is received from a head
mounted stereo camera. The position in space and orientation of the
head are tracked. Additionally, the geometry of the real space is
modelled in the virtual space. The tracking makes it possible to fix
the virtual world relative to the real world. For example, a virtual
object can disappear behind a real wall.
The aim of V2_Lab is to extend VGE into an accessible authoring
environment for Augmented Reality environments.


The project
The ‘Better than Reality’ project comprises a series of three
residencies focused on Augmented Reality. Within each residency a
specific artistic aspect of Augmented Reality will be researched,
leading to part of an augmented reality installation. The topic for
this residency is 3D and visual aspects of Augmented Reality
experiences; adding virtual objects to a real environment.

The topics for the other two residencies (with pre-selected artists)
in the ‘Better than Reality’ project are:
• Spatial audio, Boris Debackere (BE)
• User experience/immersion, Marnix de Nijs (NL)

Within ‘Better than Reality’ we encourage artistic experiments and
knowledge exchange, multidisciplinary collaboration and public user
testing. While each residency covers a specific, the overarching and
shared goal is to reach a deeper understanding of artistic
possibilities of Augmented Reality environments.
In addition to a shared technical foundation, we expect a continuous
collaboration, and knowledge exchange, between the artists involved.
Moreover, as the project will include collective work, the
residencies will partially overlap in time.
The three residencies will be concluded with a public presentation; a
large scale informal user test for artistic Augmented Reality
experiments of all three subprojects. Additional to the presentation,
the dissemination of the knowledge to other artists and art students
in workshops and lectures, as well as a symposium is another major
goal of the overall project.

The residency
We invite an artist to explore the 3D and visual aspects of Augmented
Reality. We are eager to collaborate with an experienced artist on
the visual aspects of VGE, focusing on creating a visually convincing
experience. Specific attention will be directed towards using
techniques that make virtual objects appear ‘as if they belong’ in
the real world environment. For example:
• Lighting;
• blending and mixing, specifically at the borders of real and
virtual; and
• (simulated) physical interaction between the virtual and real world.

The other artists involved in the project have set part of the
boundaries of this residence with their plans, and vice versa, the
objectives for this residency will influence the boundaries of their
work. The plans of the other residencies are available upon request.

This residency is intended for an in-depth exploration of 3D and
visual aspects of Augmented Reality, which is why we require the
artist to have an excellent working knowledge of the following
techniques: 3D modelling, real-time 3D and texturing (e.g. shading,
light mapping, photo mapping and texture baking). Experience in
computer generated animation, physics modelling, and Blender is desired.

The required 

[spectre] V2_: Call for proposals artists in residence

2008-04-29 Diskussionsfäden Joris van Ballegooijen

V2_ Institute for the Unstable Media (NL):
Call for proposals artist in residence
3D and Visual Aspects of Mixed/Augmented Realities

As part of the ‘Better than Reality’ project V2_Lab will host an
artist in residence focusing on 3D and various other visual aspects
within the topic of Augmented Reality environments. This residency
will take place in the summer of 2008.

Deadline for proposals: May 22, 2008
Project manager: Jan Misker, [EMAIL PROTECTED], +31 (0)10-2067273

General info:
www.v2.nl
Print version:
http://files.v2.nl/portal/V2_CfP_Better_than_Reality.pdf
Application form:
http://files.v2.nl/portal/Application_Form_Better_than_Reality-1.pdf


Background  Past Research
During the past years V2_Lab has been working on a number of aRtD
projects that involve Augmented Reality. The most recent project
involved a collaboration with artist Marnix de Nijs (NL) that
resulted in the first public user test of a project called Exercise
in Immersion 4 during the Dutch Electronic Art Festival 2007 (DEAF07).
Augmented Reality is an umbrella term for a range of techniques that
make it possible to add virtual elements to the physical world; for
example, overlayed visuals or spatialised sounds. The technologies
needed to create Augmented Reality environments are, however, still
very experimental and therefore often inaccessible to artists. To
enable more artists to create augmented reality artworks, V2_Lab has
developed a software/hardware platform called VGE (V2_ Game Engine),
that is based on Ogre3D, OpenAL, Blender, ultrasound positioning and
SIOS (Sensor Input/Output System). The latter was also developed at
V2_Lab.
In VGE, the user wears a set of stereo video displays that show a mix
of 3D visuals and real world video that is received from a head
mounted stereo camera. The position in space and orientation of the
head are tracked. Additionally, the geometry of the real space is
modelled in the virtual space. The tracking makes it possible to fix
the virtual world relative to the real world. For example, a virtual
object can disappear behind a real wall.
The aim of V2_Lab is to extend VGE into an accessible authoring
environment for Augmented Reality environments.


The project
The ‘Better than Reality’ project comprises a series of three
residencies focused on Augmented Reality. Within each residency a
specific artistic aspect of Augmented Reality will be researched,
leading to part of an augmented reality installation. The topic for
this residency is 3D and visual aspects of Augmented Reality
experiences; adding virtual objects to a real environment.

The topics for the other two residencies (with pre-selected artists)
in the ‘Better than Reality’ project are:
• Spatial audio, Boris Debackere (BE)
• User experience/immersion, Marnix de Nijs (NL)

Within ‘Better than Reality’ we encourage artistic experiments and
knowledge exchange, multidisciplinary collaboration and public user
testing. While each residency covers a specific, the overarching and
shared goal is to reach a deeper understanding of artistic
possibilities of Augmented Reality environments.
In addition to a shared technical foundation, we expect a continuous
collaboration, and knowledge exchange, between the artists involved.
Moreover, as the project will include collective work, the
residencies will partially overlap in time.
The three residencies will be concluded with a public presentation; a
large scale informal user test for artistic Augmented Reality
experiments of all three subprojects. Additional to the presentation,
the dissemination of the knowledge to other artists and art students
in workshops and lectures, as well as a symposium is another major
goal of the overall project.

The residency
We invite an artist to explore the 3D and visual aspects of Augmented
Reality. We are eager to collaborate with an experienced artist on
the visual aspects of VGE, focusing on creating a visually convincing
experience. Specific attention will be directed towards using
techniques that make virtual objects appear ‘as if they belong’ in
the real world environment. For example:
• Lighting;
• blending and mixing, specifically at the borders of real and
virtual; and
• (simulated) physical interaction between the virtual and real world.

The other artists involved in the project have set part of the
boundaries of this residence with their plans, and vice versa, the
objectives for this residency will influence the boundaries of their
work. The plans of the other residencies are available upon request.

This residency is intended for an in-depth exploration of 3D and
visual aspects of Augmented Reality, which is why we require the
artist to have an excellent working knowledge of the following
techniques: 3D modelling, real-time 3D and texturing (e.g. shading,
light mapping, photo mapping and texture baking). Experience in
computer generated animation, physics modelling, and Blender is desired.

The required activities of the residency include:
• a 

[spectre] Reminder | Space Time Play, may 2, 2008, NAi Rotterdam

2008-04-28 Diskussionsfäden Joris van Ballegooijen

[Reminder]

V2_ Institute for the Unstable Media, presents:

*Space Time Play: Gaming in Urban Space *

Friday May 2, location: NAi, Museumpark 25, Rotterdam

This event will be streamed live at http://live.v2.nl

An evening dedicated to computer games, architecture, art activism and 
urbanism as theorized and practiced by artists, architects and game 
designers, organized by V2_ in cooperation with Workspace Unlimited.


Featuring:**

/Matt Adams (UK), Mary Flanagan (US), Workspace Unlimited (BE), Steffen 
P. Walz (D) and Matthias Böttger (D), //Petr Kazil (NL), Theodore Watson 
(US), The C-men (NL) with  Jeroen Tel a.k.a. Maniacs of Noise (NL)/



www.v2.nl
www.workspace-unlimited.org

http://happening.nai.nl


For more information, please contact
Michel van Dartel
E  [EMAIL PROTECTED]
T +31 (0)10 2067272



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[spectre] V2_Reminder | Test_Lab: Topology | April 17

2008-04-14 Diskussionsfäden Joris van Ballegooijen

| Reminder |

V2_ presents:

Test_Lab: Topology

April 17, 2008
8 – 12 p.m.
V2_ Institute for the Unstable Media
Eendrachtsstraat 10, Rotterdam.

Participate in:

Revealing censored areas on Google Maps
A sonic navigation walk
Mapping your personal economy
A fashionable artist intervention

Featuring:
/Tiziana Terranova (IT), Christoph Wachter (DE), Mathias Jud (CH),
Yolande Harris (UK), Bureau d'etudes (FR), and Di Mainstone (UK)./

For program information go to http://www.v2.nl/section/events and click
on Test_Lab: Topology

This event will be streamed live at http://live.v2.nl.



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[spectre] V2_ANNOUNCEMENT | Space Time Play, may 2 2008, NAi Rotterdam

2008-04-09 Diskussionsfäden Joris van Ballegooijen

V2_ Institute for the Unstable Media, presents:

SPACE TIME PLAY: Gaming in Urban Space

Friday May 2,
location: NAi, Museumpark 25, Rotterdam
SPACE TIME PLAY is part of the NAi Happening program http://happening.nai.nl

This event will be streamed live at http://live.v2.nl

Featuring: Matt Adams (UK), Mary Flanagan (US), Workspace Unlimited
(BE), Steffen P. Walz (D) and Matthias Böttger (D), Petr Kazil (NL),
Theodore Watson (US) Simon jones (UK), The C-men (NL) with Jeroen Tel
a.k.a. Maniacs of Noise (NL)

An evening dedicated to computer games, architecture, art activism and
urbanism as theorized and practiced by artists, architects and game
designers, organized by V2_ in cooperation with Workspace Unlimited.

The starting point for the evening will be the book Space Time Play:
Computer Games, Architecture and Urbanism: The Next Level, published in
late 2007 by Birkhauser Verlag and edited by Friedrich von Borries,
Steffen P. Walz and Matthias Böttger, who run the organization
Raumtaktik, the “Agentur für räumliche Aufklärung und Intervention.” At
this event, a range of contemporary virtual and physical game spaces in
and around the Netherlands Architecture Institute in Rotterdam will be
discussed and explored. These spaces offer options for social and
cultural interaction in urban space and are often characterized by the
superimposition of physical space (the city) and virtual space.
Continuing from where the book Space Time Play and its themes leave off,
the evening will cover topics ranging from gaming strategies of the
Situationists to gaming strategies for social interaction in
contemporary urban space. Artists, architects and activists will present
projects and strategies for critical game design alongside theorists who
will discuss the fundamentals on which such practice is based. The
audience will be encouraged to play an active role in this event and
explore the physical and virtual space-time-play dungeons of Rotterdam!


www.v2.nl
www.workspace-unlimited.org
http://happening.nai.nl


For more information, please contact
Michel van Dartel
E [EMAIL PROTECTED]
T +31 (0)10 2067272




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[spectre] V2_ANNOUNCEMENT | Test_Lab: Topology April 17, 2008, 20:00h, V2_

2008-04-08 Diskussionsfäden Joris van Ballegooijen

   )))TEST_LAB: TOPOLOGY(((

---

April 17, 2008, 8 p.m., V2_ Institute for the Unstable Media,
Eendrachtsstraat 10, Rotterdam.
This event will be streamed live at http://live.v2.nl.

Featuring: Tiziana Terranova (IT), Christoph Wachter (DE), Mathias Jud
(CH), Yolande Harris (UK), Bureau d'etudes (FR), and Di Mainstone (UK).

Test_Lab is a bimonthly public event organized by V2_, Institute for
the Unstable Media, that provides an informal setting for the
demonstration, testing, presentation, and discussion of artistic
research and development (aRtD).

---

Topology is often mentioned as an ultimate example of the same subject
being studied in parallel within various branches of science and art,
each branch approaching the subject from its own background and with its
own methodologies. Today, there are numerous initiatives on the radar in
which representatives of the various branches of topology explicitly
state a desire to exchange ideas and methodologies related to the topic.
But do all these diverse branches even share a common understanding of
what topology is?

In practice, it seems that there is still a fair amount of confusion
surrounding the notion of topology, and that its definition is a matter
of debate rather than consensus, with a single commonly agreed-on
defining characteristic: topology deals with the qualitative properties
of geometrical structures. Should the confusion surrounding the notion
of topology discourage topologists from trying to unify the field? Or
could it perhaps serve as a commonly shared ground for collaboration and
exchange?

This topology edition of Test_Lab will feature several new and exciting
artistic Research and Development (aRtD) projects within the artistic
topology tradition and will investigate the common understanding of the
notion of topology in the arts. Audience members are invited to actively
involve themselves in the practices of topological aRtD and, on the
basis of this involvement, discuss what defines the field and whether
the proposed exchange and collaboration with other topology branches is
justified.

Test_Lab: Topology will reveal censored areas on Google maps and the
true networks of the world’s power structures, and will include a sonic
navigation walk and a fashionable artist intervention. The different
branches dealing with topology will be represented by international
experts participating in the project A Topological Approach to Cultural
Dynamics (ATACD).

---

// Preceding this edition of Test_Lab, the Piet Zwart Institute will
organize a seminar on mapping as a medium of cultural reflection and
critique with presentations by artists, activists, and theorists,
titled: The Map is not the Territory?! April 16, 2008, 19.30.- 21.30,
Mauritsstraat 36, Rotterdam.Presenters: Bureau d'Etudes, Theo Deutinger,
Christoph Wachter and Mathias Jud, with an introduction and moderation
by Florian Cramer. pzwart.wdka.hro.nl //

www.v2.nl
www.atacd.net





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[spectre] V2_ANNOUNCEMENT | Test_Lab: Topology April 17, 2008, 20:00h, V2_

2008-04-02 Diskussionsfäden Joris van Ballegooijen

   )))TEST_LAB: TOPOLOGY(((

---

April 17, 2008, 8 p.m., V2_ Institute for the Unstable Media,
Eendrachtsstraat 10, Rotterdam.
This event will be streamed live at http://live.v2.nl.

Featuring: Tiziana Terranova (IT), Christoph Wachter (DE), Mathias Jud
(CH), Yolande Harris (UK), Bureau d'etudes (FR), and Di Mainstone (UK).

Test_Lab is a bimonthly public event organized by V2_, Institute for
the Unstable Media, that provides an informal setting for the
demonstration, testing, presentation, and discussion of artistic
research and development (aRtD).

---

Topology is often mentioned as an ultimate example of the same subject
being studied in parallel within various branches of science and art,
each branch approaching the subject from its own background and with its
own methodologies. Today, there are numerous initiatives on the radar in
which representatives of the various branches of topology explicitly
state a desire to exchange ideas and methodologies related to the topic.
But do all these diverse branches even share a common understanding of
what topology is?

In practice, it seems that there is still a fair amount of confusion
surrounding the notion of topology, and that its definition is a matter
of debate rather than consensus, with a single commonly agreed-on
defining characteristic: topology deals with the qualitative properties
of geometrical structures. Should the confusion surrounding the notion
of topology discourage topologists from trying to unify the field? Or
could it perhaps serve as a commonly shared ground for collaboration and
exchange?

This topology edition of Test_Lab will feature several new and exciting
artistic Research and Development (aRtD) projects within the artistic
topology tradition and will investigate the common understanding of the
notion of topology in the arts. Audience members are invited to actively
involve themselves in the practices of topological aRtD and, on the
basis of this involvement, discuss what defines the field and whether
the proposed exchange and collaboration with other topology branches is
justified.

Test_Lab: Topology will reveal censored areas on Google maps and the
true networks of the world’s power structures, and will include a sonic
navigation walk and a fashionable artist intervention. The different
branches dealing with topology will be represented by international
experts participating in the project A Topological Approach to Cultural
Dynamics (ATACD).

---

// Preceding this edition of Test_Lab, the Piet Zwart Institute will
organize a seminar on mapping as a medium of cultural reflection and
critique with presentations by artists, activists, and theorists,
titled: The Map is not the Territory?! April 16, 2008, 19.30.- 21.30,
Mauritsstraat 36, Rotterdam.Presenters: Bureau d'Etudes, Theo Deutinger,
Christoph Wachter and Mathias Jud, with an introduction and moderation
by Florian Cramer. pzwart.wdka.hro.nl //

www.v2.nl
www.atacd.net






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