Re: [sqlite] RE:Re: [sqlite] RE: SQLite memory leak on Windows CE

2006-03-16 Thread John Stanton

Doug Nebeker wrote:

It sounds to me that he isn't saying it is leaking--it simply isn't
releasing memory after a SELECT statement finishes (is finalized).  This
might be by design.  I would expect the data to be released if the
database connection is closed, but not necessarily after each SELECT.
It would be nice to have an API to force any cached pages to be released
(maybe it already exists and I don't know about it?). 


-Original Message-
From: Robert Simpson [mailto:[EMAIL PROTECTED] 
Sent: Thursday, March 16, 2006 12:13 PM

To: sqlite-users@sqlite.org
Subject: Re: [sqlite] RE:Re: [sqlite] RE: SQLite memory leak on Windows
CE

- Original Message -
From: <[EMAIL PROTECTED]>

I have run your program on the CE emulator (Pocket PC 2003) and i got 
the same memory leak.

I have inserted 2 buttons on a MFC dialog application.
The first button executes your code and the second button closes the 
application.

If you examine the memory you will discover that the program only free



the memory once you exit from the apllication, meanwhile it reserves 
memory as its needed (on demand, but see details below).

the memory behaviour of SQLite is quite strange, an example:
lets say that a select sentence reserves 1000kb of memory, once this 
local process has finished memory keeps reserved for the program (it 
should be freed), if another process executes a select sentence that 
needs 200kb SQLite will not reserve 200k more, it will use 200k of the



previous 1000k reserved. if a 3rd process executes a select sentence 
that needs 1300k SQlite will reserve 300kb more and those 1300kb will 
not be freed until the main dialog application closes (even if the 3 
process where local methods or functions).



Ok this is where you lost me.  3 processes?  Is your program running 3
times on the CE platform?  If CE is running 3 instances of your program,
then they definitely won't be sharing any memory and yes you'll
definitely run out. 
Also if I recall correctly, CE 5.0 will not let you run multiple

instances of the same program.

If you're talking about 3 SELECT statements in the same program using
the same connection instance, then that's another story.



The problem is that if a select sentence consume most of the memory it



will not be freed and the program will execute very slow until you 
exit from the application because there will be so little memory left 
for other not SQLite process that the program might be unusable.



SQLite's default cache size is about 3mb.  After opening a connection,
try executing "PRAGMA cache_size=8" or some really low number and tell
me if its still "leaking".

Robert




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He uses the table API call to get the output.  By necessity this must 
allocate dynamic memory to accommodate the result set.  We can guess 
that he then runs through the table and looks at the result rows.


If he were to use an sqlite3_step and process each row as it is 
retrieved that dynamic memory requirement would be eliminated.  Not only 
would memory usage be better controlled, but the application would run 
faster by eliminating the delay while te table is created.


Some thought on how malloc and free work would help in conceptualising 
the application.  The best that can usually be achieved is that over a 
period of time the application hits a memory "high water mark" and does 
not go beyond that.  Minimizing dynamic memory allocation limits that 
high water level.  Free cannot be guaranteed to ensure that malloc'd 
memory is totally reused.  That requires garbage collection.


[sqlite] RE:[sqlite] RE:Re: [sqlite] RE: SQLite memory leak on Windows CE

2006-03-15 Thread [EMAIL PROTECTED]

Hi again Robert,
I think i forgot to tell you that to detect the memory leak you must not close 
the application testing program, the easiest way to detect the memory leak is:
create a simple MFC dialog project. Add 2 buttons, one for executing your 
testing program an another one for close the application from it.
If you execute your testing program and you monitorize the memory usage with 
the Remote performance monitor (from the tools menu at the EVC   4.0 
IDE-tools-Remote Performance Monitor-Select your device-press 
the   sign (add)-change combo Box selection to Memory-add a graphic 
line for memory load). You will notice that memory is only recovered once you 
execute the button to close the application.
I hope this might help you.
Thank you,
Eduardo

---Mensaje original---
Hi Robert,
Thank you for your test. I have not test it on the emulator but in 4 di
fferent Windows CE devices i have at work (with different Windows CE OS
versions) and it always give me the same memory leak result.
I will run your test tomorrow at work using the emulator and i will l
et you know the results.
Thank you again,
Eduardo
---Mensaje original---Ok, here's what I did ...

On the desktop I created a SQLite database with one table and inserted 

120,000 rows into it. I then copied it over to the CE emulator.

Then I ran the following code on the CE (Pocket PC 2003 SE) emulator:

#include 
#include 
#include sqlite3.h

int WINAPI _tWinMain(HINSTANCE hInst, HINSTANCE hPrev, LPTSTR pszCmdLin
e, 
int nCmdShow)
{
sqlite3 *pdb;
int rc;

for (int n = 0; n  1; n )
{
rc = sqlite3_open(\\test.db3, pdb);
if (rc) break;
rc = sqlite3_exec(pdb, select * from testcase, 0, 0, 0);
if (rc) break;
rc = sqlite3_close(pdb);
if (rc) break;
}
return 0;
}

On the first call to sqlite3_exec(), available program memory dropped f
rom 
an initial 10.5mb to 8.45mb. However, once that was done, available mem
ory 
remained rock solid for the duration of the loop at a constant 8.45mb a
nd no 
non-zero error codes were ever returned.

Robert




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